★ Falinks Builds & Guide
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The best guide on how to play Blaziken in Pokemon UNITE for Nintendo Switch and Mobile. Check here for Blaziken best build, its price, cost, and role, Held and Battle items, moveset and skills, as well as the latest nerfs, buffs, counters, matchups, and more!
Blaziken Pages | |
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Blaziken Release Date | Blaziken Guide |
List of Contents
Blaziken Move Changes (March 12) | |
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Overheat |
• Fixed the issue with Blaziken’s Overheat changing direction while charging. |
1.12.1.4 | Defense increased from 60-460 to 80-460 (Lv. 1 to Lv. 15). Sp. Def increased from 50-350 to 60-350 (Lv. 1 to Lv. 15). |
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1.12.1.4 | Basic attack speed increase when in punch style buffed from 30% to 40%. |
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1.14.1.4 | Fixed the issue with Blaziken’s Overheat changing direction while charging. |
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1.12.1.4 | Cooldown decreased from 6s to 5s. Movement speed increase buffed from 10% to 20%. |
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1.12.1.4 | Cooldown decreased from 6s to 5s. Attack increase buffed from 20% to 30%. |
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Blaziken | ||
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Role: All-Rounder Attack Type: Melee Damage Type: Physical Difficulty: Expert Cost: |
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"Set ablaze opponents with fiery kicks and flaming punches using this blazing All-Rounder." |
Top | Jungle | Bottom |
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Tips & Strategies for Every Lane
UNITE License: Blaziken |
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As of September 21, 2023, Blaziken is now purchasable for 14,000 Aeos Coins or 575 Aeos Gems! This comes one week after Blaziken was first released and was only available to purchase with Aeos Gems.
Strengths | Weaknesses |
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✔︎ Can freely switch between movesets ✔︎ Powerful combos ✔︎ Good balance of damage, mobility, and sustain |
✖︎ Susceptible to disables ✖︎ High skill ceiling |
Blaziken Builds | |
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Move-Focused Build
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Held Items | Battle Item | |||
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Item Effects (at Level 30) |
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Attack: +48 Critical-Hit Rate: +2.10% HP: +210 |
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Recommended Lane | |||||
Top Lane
Jungle
Bot Lane
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Emblem Color Combination | Target Emblem Stats | ||||
Brown x6 White x6
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Positive Stats: • HP • Attack Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
Build Explanation |
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This build focuses on maximizing Blaziken's move damage to quickly take out targets. It can be used in any lane with any lane partner. |
· Attack Weight provides Blaziken a large damage boost for its moves, particularly when it's fully stacked. · Weakness Policy synergizes well with Blaziken's frontline gameplay, increasing its Attack stat as it takes damage. It also grants more HP and damage. · Razor Claw gives Blaziken another slow effect tool whenever it uses its moves, allowing the Pokemon to stay on top of its targets. · However, Focus Band can be a replacement for Weakness Policy, exchanging damage for more durability. · Aeos Cookie can also be a replacement for Razor Claw to give Blaziken more HP, which also increases Blaze's healing effect. · Full Heal allows Blaziken to perform its combos without interruption by purging stuns and debuffs from itself. · Eject Button or X Speed can also work nicely with the build, giving Blaziken a mobility tool. · The build's Boost Emblem loadout should consist of 6 Brown Emblems for more damage and 6 White Emblems additional HP. · This can be achieved by having at least two (2) Emblems that are both Brown and White. · Equip Emblems that improve Attack or HP to balance out Blaziken's offense and defense. · Sp. Atk., Sp. Def., and Defense can be freely traded for the other stats. |
Items (@Lvl 30) |
Fire Punch (@ Lvl 15) Focus Blast (@ Lvl 15) |
Blaze Kick (@ Lvl 15) Overheat (Full Gauge) (@ Lvl 15) |
Spinning Flame Fist Healing (@ Lvl 15) Spinning Flame Kick (@ Lvl 15) |
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Razor Claw + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) |
3608 1905 |
1411 4357 |
994 1103 |
Since the build is centered on performing combos, equipping items that will maximize Blaziken's move damage is the ideal item combination.
As the results show, Muscle Band or Razor Claw, Weakness Policy, and a fully-stacked Attack Weight will produce the best outcome for the build. However, it's best to equip Razor Claw instead since its slow and bonus damage effects are more benefitial for Blaziken's gameplay.
Note: The numbers in bold are the highest result for a specific test. |
Items (@Lvl 30) | Fire Punch (@ Lvl 15) Focus Blast (@ Lvl 15) | Blaze Kick (@ Lvl 15) Overheat (Full Gauge) (@ Lvl 15) | Spinning Flame Fist Healing (@ Lvl 15) Spinning Flame Kick (@ Lvl 15) |
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Muscle Band + Razor Claw + Attack Weight (6 Stacks) | 3348 1763 | 1306 4015 | 922 1030 |
Muscle Band + Razor Claw + Weakness Policy (4 Stacks) | 3308 1742 | 1290 3964 | 910 1004 |
Muscle Band + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) | 3608 1905 | 1411 4357 | 994 1103 |
Razor Claw + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) | 3608 1905 | 1411 4357 | 994 1103 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Attack-Focused Build | Held Items | Battle Item | |||
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Item Effects (at Level 30) |
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Attack: +30 Critical-Hit Rate: +8.10% Critical-Hit Damage: +12% Attack Speed: +7.50% |
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Recommended Lane | |||||
Top Lane
Jungle
Bot Lane
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Emblem Color Combination | Target Emblem Stats | ||||
Brown x6 White x6
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Positive Stats: • HP • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
Build Explanation |
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This build puts more emphasis on Blaziken's attacks. It can be used in any lane with any lane partner. |
· Muscle Band improves Blaziken's attacks through increased damage and attack speed. · Scope Lens further improves Blaziken's attack through increased critical-hit rate and damage. · Razor Claw allows Blaziken's attacks to deal increased damage and slow targets whenever it uses a move. · However, Attack Weight can be a replacement for either Scope Lens or Razor Claw, depending on whether players prefer stronger Standard Attacks or Critical-hits. · Full Heal allows Blaziken to perform its combos without interruption by purging stuns and debuffs from itself. · The build's Boost Emblem loadout should consist of 6 Brown Emblems for more damage and 6 White Emblems additional HP. · Equip Emblems that improve Attack or HP to balance out Blaziken's offense and defense. · This can be achieved by having at least two (2) Emblems that are both Brown and White. · Equip Emblems that improve Attack, HP, or Critical-hit Rate to maximize Blaziken's Attacks and Blaze's healing effect. · Sp. Atk., Sp. Def., and Defense can be freely traded for the other stats. |
Items (@Lvl 30) |
Standard Attack (@ Lvl 15) |
Critical-Hit (@ Lvl 15) |
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Muscle Band + Scope Lens + Razor Claw (Includes Effect) |
1212 | 2242 |
Since the build focuses on Standard Attack, equipping items that will maximize Blaziken's attack damage is the ideal item combination.
Out of all the item combinations, Muscle Band, Scope Lens, and Razor Claw will produce the best outcome for the build. Although the item combination did not generate the highest results, its results are still decent enough compared to others, and it's the only one that does not require any stacking involved to maximize damage.
As for alternatives, replacing Scope Lens or Razor Claw with Attack Weight would be the best choice. The item combination where Scope Lens is replaced will generate the best Standard Attack damage, while the one where Razor Claw is replaced will generate the best Critical-hit damage.
Note: The numbers in bold are the highest result for a specific test. |
Items (@Lvl 30) | Standard Attack (@ Lvl 15) | Critical-Hit (@ Lvl 15) |
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Muscle Band + Scope Lens + Razor Claw (Includes Effect) | 1212 | 2242 |
Muscle Band + Scope Lens + Attack Weight (6 Stacks) | 1133 | 2444 |
Muscle Band + Scope Lens + Weakness Policy (4 Stacks) | 1000 | 2152 |
Muscle Band + Razor Claw (Includes Effect) + Attack Weight (6 Stacks) | 1356 | 2027 |
Muscle Band + Razor Claw (Includes Effect) + Weakness Policy (4 Stacks) | 1337 | 1995 |
Muscle Band + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) | 1111 | 1862 |
Scope Lens + Razor Claw (Includes Effect) + Attack Weight (6 Stacks) | 971 | 2149 |
Scope Lens + Razor Claw (Includes Effect) + Weakness Policy (4 Stacks) | 951 | 2103 |
Scope Lens + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) | 732 | 2050 |
Razor Claw (Includes Effect) + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) | 1112 | 1863 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Item | Explanation |
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Attack Weight | Attack Weight provides Blaziken with a large damage boost, improving its overall damage output. |
Aeos Cookie | Aeos Cookie gives Blaziken a huge HP boost, increasing its durability and Blaze's healing effect. |
Focus Band | Focus Band is the best defensive item for Blaziken and compliments its gameplay, bolstering its defenses and giving it a recovery tool. |
Scope Lens | Scope Lens makes Blaziken's attacks deadlier via increased critical-hit rate and damage. |
Muscle Band | Muscle Band improves Blaziken's attacks through increased damage and attack speed, which goes well with Blaze's effects. |
Razor Claw | Razor Claw synergizes well with Blaziken's combo-based gameplay, allowing its attacks to deal increased damage and slow targets after using a move. |
Weakness Policy | Weakness Policy suits Blaziken's brawler archetype, increasing its damage whenever it takes hits. It also provides a decent amount of HP and Attack stats. |
Item | Explanation |
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Full Heal | Full Heal allows Blaziken to cleanse itself from stuns and debuffs, enabling it to perform its combos smoothly. |
Eject Button | Eject Button gives Blaziken a quick repositioning tool that can be used as an add-on for its combos, particularly when using Overheat. |
X Speed | X Speed improves Blaziken's overall mobility and can be used in various situations. |
Move | Explanation |
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Focus Blast | Focus Blast gives Blaziken a strong, ranged burst damage move that also deals area damage. |
Fire Punch | Fire Punch gives Blaziken damage and mobility in one move. It also applies fire fragments faster since it hits targets and can be used twice. |
Although Blaziken can switch between movesets, Fire Punch and Focus Blast offer more benefits for the Pokemon. The moveset allows for faster combat and is relatively easier to execute.
Fire Punch is a mobility move in essence but has a high damage potential, particularly when all punches hit. It also allows Blaziken to apply fire fragments faster since it can be used twice and each use consists of two punches.
Focus Blast is a ranged move that deals high burst damage while also slowing targets, making it great for finishing off or chasing targets.
On the other hand, Overheat and Blaze Kick offer Blaziken similar things as the other moveset but is more difficult and slower to pull off correctly.
Overheat deals the most damage out of all of Blaziken's move, but it's also the hardest to use since it needs to be charged to deal maximum damage and the Pokemon becomes stationary while charging, making it easy to dodge for opponents.
Blaze Kick works similarly to Fire Punch in that it's also a mobility move. The move is a great crowd-control move since it shoves opponents and can stun them when they hit a wall. However, it only applies one instance of fire fragment, which is significantly less compared to Fire Punch.
Let us know why in the comments!
Jump to Section | |
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With Blaziken, choosing a preferred moveset prior to a UNITE Battle determines the moves it will learn upon reaching level 5 and level 7, so set this up with a preferred moveset. Take note that these moves will change accordingly once Blaziken unlocks its UNITE Move at level 8, which is a stance change that has a cooldown of 6 seconds.
During early game, Blaziken will be able to learn both Aerial Ace and Ember as its first moves upon reaching level 3, with Aerial Ace being the recommended move to learn first so Blaziken can traverse along the lanes faster to farm Wild Pokemon. Ember is fine to learn upon reaching level 3 since Blaziken benefits more from being able to move faster during early game.
Gaining fire stacks is what makes Blaziken's attacks powerful, so utilize this passive ability by using moves that apply Blaze to enemies. Upon gaining 5 stacks, Blaziken will get healing for inflicting damage on the marked enemy.
Here's our calculation table for Blaziken's healing per level.
Level | Healing (Above 50% HP) |
Healing (50% HP or Below) |
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1 | 162 | 227 |
2 | 165 | 232 |
3 | 169 | 237 |
4 | 174 | 244 |
5 | 191 | 267 |
6 | 198 | 277 |
7 | 229 | 320 |
8 | 238 | 334 |
9 | 250 | 350 |
10 | 264 | 370 |
11 | 281 | 393 |
12 | 301 | 422 |
13 | 325 | 456 |
14 | 355 | 497 |
15 | 390 | 546 |
Aerial Ace is one of the starting moves that Torchic can learn which is necessary to traverse any lanes at ease. Dash towards wild Pokemon and partner it with Standard Attacks until it learns Ember on level 3.
Ember is Blaziken's early game AoE damaging move that can be learned at levels 1 or 3. This is very useful in farming Wild Pokemon early game so gather enemies in one area and use this move along with Aerial Ace and standard attacks to take down targets easily.
Farm Wild Pokemon along the lane and prioritize targeting Indeedees for more aeos points and exp. Learn Aerial Ace to quickly navigate the lanes, then learn Ember upon reaching Level 3 to farm more wild Pokemon with ease. Blaziken unlocks its first style move at Level 5 which is either Focus Blast or Blaze Kick.
Choose Focus Blast if you like taunting opponents and kiting them towards nearby allies, and Blaze Kick for aggressively isolating an opponent. With proper positioning, isolating enemies will be less difficult to pull off. Blaze Kick is also great for diving in teamfights or initiating one, just make sure there's allies nearby before engaging in order to not get overwhelmed easily.
Focus Blast is one of Blaziken's ranged moves that applies slow to the target it hits. This move is perfect to use when chasing an isolated opponent, especially once Blaziken unlocks its UNITE moves at level 8 because this unlocks chain combos for Focus Blast.
Blaze Kick allows Blaziken to dash towards its target and knock them back if it hits successfully. If the opponent is shoved back to a wall, it will be unable to act for a short time. This move needs setting up, proper timing and positioning in order to utilize the disable. If it's too difficult to pull off, opt to utilize the slow effect instead and pull off as much combos as possible to overwhelm enemies.
Reaching level 8 is the key to unlocking all of Blaziken's moves. After securing objectives on the designated lane, switch to aggressively farming enemy camps and take on enemy Pokemon encounters with at least a Defender or a Supporter ally as back up, and take all of the exp as much as possible.
There are two moves that Blaziken can learn upon reaching level 7 which are Fire Punch and Overheat. Both movesets will be switching with its alternative moveset once Blaziken is able to switch styles on level 8.
Blaziken dashes and delivers two quick punches towards a designated direction. This move can also be used to disengage from combat only if the situation requires it. As much as possible, use this move with the intent of dealing damage because once it gets upgraded, Blaziken's damage increases.
Overheat is one of Blaziken's powerful damaging moves that can shove enemies towards a designated direction when it successfully hits. Position Blaziken where it will be able to hit multiple enemies, charge up, then release immediately once the bar lights up to execute the attack.
Blaziken's UNITE Moves are unique since it's a Unite Move that allows Blaziken to change its fighting form when used. Activate Blaziken's UNITE move once it becomes available, spam and chain moves on enemies and keep changing styles on the go if Blaziken is just traversing lanes.
Activating this UNITE Move turns Blaziken's moves into punches, which are Focus Blast and Fire Punch. Blaziken also gains an Attack buff which makes it hit harder and lasts until the UNITE Move bar is depleted.
Activating this UNITE Move turns Blaziken's moves into powerful kicking moves, which are Blaze Kick and Overheat. Blaziken also gains an additional movement speed which makes it move around faster and get to its objectives quicker. This effect also lasts until the UNITE Move bar is depleted.
These are early-game combos that provide a way to quickly apply fire fragments before Blaziken learns both of its primary moves.
Aerial Ace to Blaze Kick | |
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Start the combo by dashing towards a target with Aerial Ace, then following up with a Standard Attack. The use Aerial Ace's second activation immediately and follow up with a Standard Attack again. End the combo by shoving the target to a desired direction or wall with Blaze Kick. |
These are Blaziken's primary combos that utilizes Spinning Flame Fist or Spinning Flame Kick to switch between movesets.
Focus Blast to Overheat Combo | |
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Initiate the combo by using Focus Blast to slow the target and approach it. Once at close range, use Fire Punch twice while ensuring that all punches hit the target. Shortly afterwards, use Spinning Flame Kick to switch movesets, then shove the target towards a desired direction or wall using Blaze Kick. Immediately charge up Overheat while the target is stunned or at least slowed from Blaze Kick, then release it once it charges up. Overheat can be released earlier if the target is about to escape. Attacking in between moves is a simple way to get deal more damage and apply more fire fragments. |
Blaze Kick to Focus Blast Combo | |
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Begin the combo by shoving the target with Blaze Kick, preferably towards a wall to stun it. While the target is stunned or at least slowed by Blaze Kick, charge up Overheat, then release it once the gauge lights up. Afterwards, use Spinning Flame Fist to switch moveset, then use Fire Punch twice, ensuring all punches hit the target. End the combo with Focus Blast to finish off the target. |
Matchup Notes | ||
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Hard Counter | Even Matchup | Easy Matchup |
1. The chart is based on our own experience playing Blaziken. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
Similarly to Urshifu, Blaziken heavily relies on its combos to deal damage, and it can easily be taken down with stuns and burst abilities by hard-hitting Pokemon or get outplayed by high mobility Pokemon.
Pokemon | Explanation |
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Slowbro | Rating: ★★★★★ • Has an arsenal of stuns that prevent Blaziken from performing its combos, such as Surf and Slowbeam. • Able to soak Blaziken's damage easily with Amnesia. |
Wigglytuff | Rating: ★★★★ • Can disrupt Blaziken's combos with Sing and Cute Charm. • Can shield entire team using Starlight Recital, allowing them to tank Blaziken's combos. |
Alolan Ninetales | Rating: ★★★★ • Can interrupt Blaziken's combos and freeze it from a safe distance using Avalanche and Blizzard. • Can also kite Blaziken using Aurora Veil and its Boosted Attacks. |
Blaziken can get the upper hand against these Pokemon if it gets a chance to perform and hit its combos and trigger Blaze's effects as many times as possible.
Ranged, Fragile Pokemon with High Damage |
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How to Beat |
• These Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can be dangerous for Blaziken. However, they are fragile and can get knocked out by Blaziken fast. • When starting from Kick style, use Blaze Kick to quickly close the gap and initiate a fight, then charge up Overheat, releasing it before they get out of the area. Afterwards, use Spinning Flame Fist to switch to Punch style, then use Focus Blast to slow them and finish them off with Fire Punch. • When starting from Punch style, use Focus Blast to slow them, then charge at them with Fire Punch, making sure that all punches hit. Afterwards, use Spinning Flame Kick to switch to Kick style, then use Blaze Kick to stay on top of them, then finish them off with Overheat. |
All-Rounder |
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How to Beat |
• Much like Blaziken, these Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. They are also durable enough to tank Blaziken's damage. Winning against them is a matter of striking first and hitting combos. • When starting from Kick style, use Blaze Kick to initiate a fight, then charge up Overheat, releasing it before they get out of the area. Afterwards, use Spinning Flame Fist to switch to Punch style, then use Focus Blast to slow them and finish them off with Fire Punch. • When starting from Punch style, use Focus Blast to slow them, then charge at them with Fire Punch, making sure that all punches hit. Afterwards, use Spinning Flame Kick to switch to Kick style, then use Blaze Kick to stay on top of them, then finish them off with Overheat. |
High-mobility Pokemon with Burst Damage |
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How to Beat |
• These Pokemon are incredibly agile and deal high burst damage. However, they are fragile and can be defeated with one of Blaziken's combos. Winning against them is also a matter of striking first. • When starting from Kick style, use Blaze Kick to strike first, then charge up Overheat, releasing it before they get out of the area. Afterwards, use Spinning Flame Fist to switch to Punch style, then use Focus Blast to slow them and finish them off with Fire Punch. • When starting from Punch style, use Focus Blast to slow them, then charge at them with Fire Punch, making sure that all punches hit. Afterwards, use Spinning Flame Kick to switch to Kick style, then use Blaze Kick to stay on top of them, then finish them off with Overheat. |
Highly Durable Pokemon |
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How to Beat |
• These Pokemon are extremely durable, making it difficult for Blaziken to take them down alone. With that, it's best to group up with allies to bring them down with the help of Blaziken. • When starting from Kick style, use Blaze Kick to disable them and prevent them from escaping, then charge up Overheat, releasing it before they get out of the area. Afterwards, use Spinning Flame Fist to switch to Punch style, then use Focus Blast to slow them and Fire Punch to deplete their HP. • When starting from Punch style, use Focus Blast to slow them, then charge at them with Fire Punch to deplete their HP fast, making sure that all punches hit. Afterwards, use Spinning Flame Kick to switch to Kick style, then use Blaze Kick to disable them and prevent them from escaping, then burst them with Overheat. |
Easy matchups are Pokemon that have little to no means of stopping Blaziken's combo or can get easily defeated.
Ranged, Fragile Pokemon with High Damage |
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How to Beat |
• These Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can be dangerous for Blaziken. However, they are fragile and can get knocked out by Blaziken fast. • When starting from Kick style, use Blaze Kick to quickly close the gap and initiate a fight, then charge up Overheat, releasing it before they get out of the area. Afterwards, use Spinning Flame Fist to switch to Punch style, then use Focus Blast to slow them and finish them off with Fire Punch. • When starting from Punch style, use Focus Blast to slow them, then charge at them with Fire Punch, making sure that all punches hit. Afterwards, use Spinning Flame Kick to switch to Kick style, then use Blaze Kick to stay on top of them, then finish them off with Overheat. |
All-Rounder |
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How to Beat |
• Much like Blaziken, these Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. They are also durable enough to tank Blaziken's damage. Winning against them is a matter of striking first and hitting combos. • When starting from Kick style, use Blaze Kick to initiate a fight, then charge up Overheat, releasing it before they get out of the area. Afterwards, use Spinning Flame Fist to switch to Punch style, then use Focus Blast to slow them and finish them off with Fire Punch. • When starting from Punch style, use Focus Blast to slow them, then charge at them with Fire Punch, making sure that all punches hit. Afterwards, use Spinning Flame Kick to switch to Kick style, then use Blaze Kick to stay on top of them, then finish them off with Overheat. |
Supporters |
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How to Beat |
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Blaziken, their support capabilities makes them valuable during fights. • It's best to take them out first with Blaziken's combos to remove their team's support. |
Pokemon | Explanation |
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Alolan Ninetales Slowbro Wigglytuff | Pokemon with Strong Disables |
AoE disabling moves like Dazzling Gleam and Sing allow Blaziken to easily position itself and hit enemies with its combos. Meanwhile, single-target disables like Slowbeam and Telekinesis can keep a target in place long enough for Blaziken to finish its combos and switch forms as needed. | |
Inteleon Leafeon | Pokemon with High Burst Damage |
These Pokemon are mobile and can assist in dealing burst damage on the go while Blaziken initiates a teamfight. These two are the perfect assists for Blaziken since they can execute enemies that are easily overwhelmed or low at health. | |
Mega Mewtwo X Umbreon Urshifu | Aggressive Frontliners |
Pokemon that can deal and tank damage in the frontlines with Blaziken empowers the Pokemon to get aggressive. Blaziken can direct it towards them instead, allowing the Pokemon to perform its combos with little to no interruptions. They can also use moves like Wicked Blow and Infinite Psyburn to set up Blaziken's combos. Moreover, having two or more Pokemon in the frontlines enables the team's backlines to safely dish out damage from a distance. | |
Comfey Blissey | Dedicated Supporters |
Having a dedicated supporter accompany Blaziken throughout the game can definitely improve the Pokemon's efficiency. Short-cooldown healing moves like Soft-Boiled can prolong Blaziken's stay in the frontlines, allowing it to deal more damage. Meanwhile, a move like Bliss Assistance can get Blaziken out of dangerous situations or turn a losing fight around. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
Ember
(Lv. 1 or 3) |
Move Type: Ranged Damage Type: Physical Cooldown: 9s Starting Damage: 491 Final Damage: 541 |
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Has the user release a small ball of fire in the designated direction, dealing damage to opposing Pokemon it hits and decreasing their movement speed. | |
Focus Blast
(Lv. 5) Upgrade Lv. 11 |
Move Type: Ranged Damage Type: Physical Cooldown: 9s Starting Damage: 1037 Final Damage: 1530 |
Has the user fire a ball of focused energy in the designated direction. The ball of focused energy explodes upon hitting an opposing Pokemon or after traveling a set distance, dealing damage to opposing Pokemon in the explosion's area of effect and decreasing their movement speed.
Upgrade: Strengthens the movement speed decrease. |
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Blaze Kick
(Lv. 5) Upgrade Lv. 11 |
Move Type: Hindrance Damage Type: Physical Cooldown: 10s Starting Damage: 650 Final Damage: 1133 |
Has the user unleash a kick while leaping toward the designated location, dealing damage to opposing Pokemon it hits and shoving them. The shoved opposing Pokemon will have their movement speed decreased for a short time. If the shoved opposing Pokemon come in contact with a wall, they will be left unable to act instead of having their movement speed decreased.
Upgrade: Strengthens this move's movement speed decrease and increases the time opposing Pokemon are left unable to act. |
Aerial Ace
(Lv. 1 or 3) |
Move Type: Dash Damage Type: Physical Cooldown: 7.5s Starting Damage: 644 Damage per instance: 322, Number of Instances: 2 Final Damage: 792 Damage per instance: 392, Number of Instances: 2 |
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Has the user dash in the designated direction, slashing in front of itself and dealing damage to opposing Pokemon it hits. When the user hits an opposing Pokemon with this move, for a short time, this move can be used again once only. | |
Fire Punch
(Lv. 7) Upgrade Lv. 13 |
Move Type: Dash Damage Type: Physical Cooldown: 6s Starting Damage: N/A Final Damage: N/A |
Has the user unleash two flaming punches in the designated direction, dealing damage to opposing Pokemon it hits. The designated direction can be changed during the move. When the user hits an opposing Pokemon with this move, for a short time, this move can be used again once only.
Upgrade: Increases the damage dealt to opposing Pokemon. |
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Overheat
(Lv. 7) Upgrade Lv. 13 |
Move Type: Melee Damage Type: Physical Cooldown: 7.5s Starting Damage: 502 Base damage: 502, Fully charged: 2000 Final Damage: 874 Base damage: 874, Fully charged: 3454 |
Has the user start charging power in place. If this move is used again after the user has started charging, the user unleashes a flaming kick in the designated direction, dealing damage to opposing Pokemon it hits. The longer power is charged, the more damage this move deals. If the user charges a set amount of power or more, this move also shoves opposing Pokemon it hits.
Upgrade: Increases the damage dealt to opposing Pokemon. |
Spinning Flame Fist
(Lv. 8) |
Move Type: Melee Damage Type: Status Cooldown: 5s Starting Damage: 528 Damage per punch: 264, Number of punches: 2 Final Damage: 802 Damage per punch: 401, Number of punches: 2 |
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Has the user do a flaming punch around itself, dealing damage to nearby opposing Pokemon it hits and increasing the user's movement speed for a short time. After using this move, the user switches to punch style. | |
Spinning Flame Kick
(Lv. 8) |
Move Type: Melee Damage Type: Status Cooldown: 5s Starting Damage: 602 Attack stat increase (Based on Standard Attack): 105 Final Damage: 935 Attack stat increase (Based on Standard Attack): 191 |
Has the user do a flaming kick around itself, dealing damage to nearby opposing Pokemon it hits and increasing the user's Attack for a short time. After using this move, the user switches to kick style. |
Standard Attack | Deals damage to nearby opposing Pokemon. If the user is in kick style, its basic attacks' area of effect is increased. If the user is in punch style, its basic attack speed is increased. |
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Blaze |
All Evolution Stages
When the Pokemon hits an opposing Pokemon with a basic attack or move, that opposing Pokemon will receive a fire fragment. Hitting an opposing Pokemon that has a fire fragment 5 times with a basic attack or move will deal additional damage and restore the user's HP. When the Pokemon with this Ability is at half HP or lower, more HP is restored. |
---|
1st Evolution | 2nd Evolution | Final Evolution |
---|---|---|
Torchic (Lv. 1) |
Combusken (Lv. 5) |
Blaziken (Lv. 7) |
Level | HP | Defense | Special Defense | Attack Damage |
---|---|---|---|---|
1 | 3250 | 80 | 60 | 176 |
2 | 3315 | 85 | 64 | 181 |
3 | 3393 | 92 | 69 | 188 |
4 | 3487 | 100 | 75 | 195 |
5 | 3827 | 128 | 97 | 263 |
6 | 3963 | 139 | 106 | 276 |
7 | 4581 | 190 | 145 | 335 |
8 | 4776 | 206 | 157 | 353 |
9 | 5010 | 226 | 172 | 375 |
10 | 5291 | 249 | 190 | 401 |
11 | 5628 | 277 | 212 | 432 |
12 | 6033 | 311 | 238 | 470 |
13 | 6518 | 351 | 269 | 516 |
14 | 7101 | 400 | 306 | 570 |
15 | 7800 | 458 | 351 | 637 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Offense | Endurance | Mobility | Scoring | Support |
---|---|---|---|---|
Holowear | |
---|---|
Orange UNITE Style
Zirco Trading:
350 |
Purple UNITE Style
Zirco Trading:
350 |
Punk Style
Zirco Trading:
1050 |
Battle Style Change | |
---|---|
Pokemon | Move |
Blaziken | Spinning Flame Fist |
Mission: After using a Unite Move, knock out Pokemon from the opposing team within 4 seconds a total of 40/80/160 times. |
|
Medals & Points | Rewards |
Beginner 5 |
Aeos Ticket x100 |
Expert 5 |
Aeos Coin x300 |
Master 10 |
Holowear Ticket x3 |
List of All-Rounder Pokemon Achievements
EX Pokemon Roster | |
---|---|
Mega Mewtwo X | Mega Mewtwo Y |
Zacian | Miraidon |
EX Pokemon Meaning: List and Mechanics
Upcoming Pokemon |
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Ceruledge (TBA) |
All data is based on Season 18 Master Rank Top 100. Last Updated: April 16, 2024 |
Pokemon | Tier | Most Played % | Average Win % |
---|---|---|---|
Meowscarada | 10.2% | 71.33% | |
Zoroark | 8.5% | 73.80% | |
Miraidon | 6.8% | 81% | |
Mew | 6.8% | 76.50% | |
Hoopa | 6.8% | 76% |
Attacker | All- Rounder |
Supporter | Defender | Speedster |
---|---|---|---|---|
Miraidon | Blaziken | Hoopa | Blastoise | Meowscarada |
Master Rank: Top Ranked Win Rates
All Pokemon Roles | |||||
---|---|---|---|---|---|
Attackers | All-Rounders | Defenders | |||
Speedsters | Supporters |
Attack Type | |
---|---|
Melee Pokemon | Ranged Pokemon |
Physical Pokemon | Special Pokemon |
Stat Rankings | |
HP Ranking | Defense Ranking |
Sp. Def. Ranking | Basic Attack Ranking |
Blaziken Guide: Best Builds and Moveset
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I’m a blue badge Blaziken and my build is double stack with muscle band. You get good sets of Hp and attack while the muscle band keeps you in check for when you’re waiting for cooldowns. I have a whole 10 minute video of Quadra’s, Penta’s, and Rayquayza steals. Would recommend for all rounder mains