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The best guide on how to play Blaziken in Pokemon UNITE for Nintendo Switch and Mobile. Check here for Blaziken best build, its price, cost, and role, Held and Battle items, moveset and skills, as well as the latest nerfs, buffs, counters, matchups, and more!
Blaziken Pages | |
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Blaziken Release Date | Blaziken Guide |
List of Contents
Blaziken Move Changes (September 5) | |
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Stat Nerf | • Critical-hit rate decreased from 10% to 5% (Level 5-7) and 20% to 10% (Level 8-15). |
Fire Punch |
• Damage reduced by 17%. |
Fire Punch + |
• Damage reduced by 14%. |
1.12.1.4 | Defense increased from 60-460 to 80-460 (Lv. 1 to Lv. 15). Sp. Def increased from 50-350 to 60-350 (Lv. 1 to Lv. 15). |
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1.16.1.2 | Critical-hit rate decreased from 10% to 5% (Level 5-7) and 20% to 10% (Level 8-15). |
1.12.1.4 | Basic attack speed increase when in punch style buffed from 30% to 40%. |
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1.14.2.10 | HP recovery increased from 5% of max HP to 7% of max HP. HP recovery when HP is below half increased from 7% of max HP to 10% of max HP. |
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1.16.1.2 | Damage reduced by 17%. Fire Punch +: Damage reduced by 14%. |
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1.14.2.10 | Cooldown reduced from 9s to 8s. |
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1.14.2.10 | Cooldown reduced from 10s to 9s. |
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1.14.1.4 | Fixed the issue with Blaziken’s Overheat changing direction while charging. |
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1.12.1.4 | Cooldown decreased from 6s to 5s. Movement speed increase buffed from 10% to 20%. |
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1.12.1.4 | Cooldown decreased from 6s to 5s. Attack increase buffed from 20% to 30%. |
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Blaziken | ||
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Role: All-Rounder Attack Type: Melee Damage Type: Physical Difficulty: Expert Cost: |
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"Set ablaze opponents with fiery kicks and flaming punches using this blazing All-Rounder." |
Top | Jungle | Bottom |
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Tips & Strategies for Every Lane
UNITE License: Blaziken |
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As of September 21, 2023, Blaziken is now purchasable for 14,000 Aeos Coins or 575 Aeos Gems! This comes one week after Blaziken was first released and was only available to purchase with Aeos Gems.
Strengths | Weaknesses |
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✔︎ Can freely switch between movesets ✔︎ Powerful combos ✔︎ Good balance of damage, mobility, and sustain |
✖︎ Susceptible to disables ✖︎ High skill ceiling |
Blaziken Builds | |
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Move-Focused Build
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Held Items | Battle Item | |||
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Item Effects (at Level 30) |
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Attack: +48 Critical-Hit Rate: +2.10% HP: +210 |
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Recommended Lane | |||||
Top Lane
Jungle
Bot Lane
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Emblem Color Combination | Target Emblem Stats | ||||
Brown x6 White x6
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Positive Stats: • HP • Attack Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build focuses on maximizing Blaziken's move damage to quickly take out targets. It can be used in any lane with any lane partner.
Items (@Lvl 30) |
Fire Punch (@ Lvl 15) Focus Blast (@ Lvl 15) |
Blaze Kick (@ Lvl 15) Overheat (Full Gauge) (@ Lvl 15) |
Spinning Flame Fist Healing (@ Lvl 15) Spinning Flame Kick (@ Lvl 15) |
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Razor Claw + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) |
3608 1905 |
1411 4357 |
994 1103 |
Since the build is centered on performing combos, equipping items that will maximize Blaziken's move damage is the ideal item combination.
As the results show, Muscle Band or Razor Claw, Weakness Policy, and a fully-stacked Attack Weight will produce the best outcome for the build. However, it's best to equip Razor Claw instead since its slow and bonus damage effects are more benefitial for Blaziken's gameplay.
Note: The numbers in bold are the highest result for a specific test. |
Items (@Lvl 30) | Fire Punch (@ Lvl 15) Focus Blast (@ Lvl 15) | Blaze Kick (@ Lvl 15) Overheat (Full Gauge) (@ Lvl 15) | Spinning Flame Fist Healing (@ Lvl 15) Spinning Flame Kick (@ Lvl 15) |
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Muscle Band + Razor Claw + Attack Weight (6 Stacks) | 3348 1763 | 1306 4015 | 922 1030 |
Muscle Band + Razor Claw + Weakness Policy (4 Stacks) | 3308 1742 | 1290 3964 | 910 1004 |
Muscle Band + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) | 3608 1905 | 1411 4357 | 994 1103 |
Razor Claw + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) | 3608 1905 | 1411 4357 | 994 1103 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Attack-Focused Build | Held Items | Battle Item | |||
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Item Effects (at Level 30) |
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Attack: +30 Critical-Hit Rate: +8.10% Critical-Hit Damage: +12% Attack Speed: +7.50% |
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Recommended Lane | |||||
Top Lane
Jungle
Bot Lane
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Emblem Color Combination | Target Emblem Stats | ||||
Brown x6 White x6
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Positive Stats: • HP • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build puts more emphasis on Blaziken's attacks. It can be used in any lane with any lane partner.
Items (@Lvl 30) |
Standard Attack (@ Lvl 15) |
Critical-Hit (@ Lvl 15) |
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Muscle Band + Scope Lens + Razor Claw (Includes Effect) |
1212 | 2242 |
Since the build focuses on Standard Attack, equipping items that will maximize Blaziken's attack damage is the ideal item combination.
Out of all the item combinations, Muscle Band, Scope Lens, and Razor Claw will produce the best outcome for the build. Although the item combination did not generate the highest results, its results are still decent enough compared to others, and it's the only one that does not require any stacking involved to maximize damage.
As for alternatives, replacing Scope Lens or Razor Claw with Attack Weight would be the best choice. The item combination where Scope Lens is replaced will generate the best Standard Attack damage, while the one where Razor Claw is replaced will generate the best Critical-hit damage.
Note: The numbers in bold are the highest result for a specific test. |
Items (@Lvl 30) | Standard Attack (@ Lvl 15) | Critical-Hit (@ Lvl 15) |
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Muscle Band + Scope Lens + Razor Claw (Includes Effect) | 1212 | 2242 |
Muscle Band + Scope Lens + Attack Weight (6 Stacks) | 1133 | 2444 |
Muscle Band + Scope Lens + Weakness Policy (4 Stacks) | 1000 | 2152 |
Muscle Band + Razor Claw (Includes Effect) + Attack Weight (6 Stacks) | 1356 | 2027 |
Muscle Band + Razor Claw (Includes Effect) + Weakness Policy (4 Stacks) | 1337 | 1995 |
Muscle Band + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) | 1111 | 1862 |
Scope Lens + Razor Claw (Includes Effect) + Attack Weight (6 Stacks) | 971 | 2149 |
Scope Lens + Razor Claw (Includes Effect) + Weakness Policy (4 Stacks) | 951 | 2103 |
Scope Lens + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) | 732 | 2050 |
Razor Claw (Includes Effect) + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) | 1112 | 1863 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Item | Explanation |
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Attack Weight | Attack Weight provides Blaziken with a large damage boost, improving its overall damage output. |
Aeos Cookie | Aeos Cookie gives Blaziken a huge HP boost, increasing its durability and Blaze's healing effect. |
Focus Band | Focus Band is the best defensive item for Blaziken and compliments its gameplay, bolstering its defenses and giving it a recovery tool. |
Scope Lens | Scope Lens makes Blaziken's attacks deadlier via increased critical-hit rate and damage. |
Muscle Band | Muscle Band improves Blaziken's attacks through increased damage and attack speed, which goes well with Blaze's effects. |
Razor Claw | Razor Claw synergizes well with Blaziken's combo-based gameplay, allowing its attacks to deal increased damage and slow targets after using a move. |
Weakness Policy | Weakness Policy suits Blaziken's brawler archetype, increasing its damage whenever it takes hits. It also provides a decent amount of HP and Attack stats. |
Item | Explanation |
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Full Heal | Full Heal allows Blaziken to cleanse itself from stuns and debuffs, enabling it to perform its combos smoothly. |
Eject Button | Eject Button gives Blaziken a quick repositioning tool that can be used as an add-on for its combos, particularly when using Overheat. |
X Speed | X Speed improves Blaziken's overall mobility and can be used in various situations. |
Move | Explanation |
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Focus Blast | Focus Blast gives Blaziken a strong, ranged burst damage move that also deals area damage. |
Fire Punch | Fire Punch gives Blaziken damage and mobility in one move. It also applies fire fragments faster since it hits targets and can be used twice. |
Although Blaziken can switch between movesets, Fire Punch and Focus Blast offer more benefits for the Pokemon. The moveset allows for faster combat and is relatively easier to execute.
Fire Punch is a mobility move in essence but has a high damage potential, particularly when all punches hit. It also allows Blaziken to apply fire fragments faster since it can be used twice and each use consists of two punches.
Focus Blast is a ranged move that deals high burst damage while also slowing targets, making it great for finishing off or chasing targets.
On the other hand, Overheat and Blaze Kick offer Blaziken similar things as the other moveset but is more difficult and slower to pull off correctly.
Overheat deals the most damage out of all of Blaziken's move, but it's also the hardest to use since it needs to be charged to deal maximum damage and the Pokemon becomes stationary while charging, making it easy to dodge for opponents.
Blaze Kick works similarly to Fire Punch in that it's also a mobility move. The move is a great crowd-control move since it shoves opponents and can stun them when they hit a wall. However, it only applies one instance of fire fragment, which is significantly less compared to Fire Punch.
Let us know why in the comments!
Jump to Section | |
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Blaziken is fairly weak in the early game and will only unlock its full strength when it reaches level 8 and learn all of its moves. With that in mind, it's best to focus on leveling up in the early game and reaching level 8 as fast as possible. Moreover, try to avoid fights in the early game unless Blaziken has the upper hand.
Ember and Aerial Ace are Blaziken's initial moveset. Utilize them in the early game to help Blaziken level up faster.
Use Ember to poke opponents or secure wild Pokemon in the lane.
As for Aerial Ace, use it to chase or escape enemies.
Related Pages | |
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Ember | Aerial Ace |
Blaze is what makes Blaziken's attacks and moves powerful, and it's central to the Pokemon's gameplay. Whenever Blaziken hits an opponent with an attack or move, a fire fragment is applied to them. Applying 5 stacks of fire fragments will deal additional damage and heal Blaziken. Always keep this in mind when engaging in a fight as triggering the effects is key to playing Blaziken effectively.
Here's our calculation table for Blaziken's healing per level.
Level | Healing (Above 50% HP) |
Healing (50% HP or Below) |
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1 | 162 | 227 |
2 | 165 | 232 |
3 | 169 | 237 |
4 | 174 | 244 |
5 | 191 | 267 |
6 | 198 | 277 |
7 | 229 | 320 |
8 | 238 | 334 |
9 | 250 | 350 |
10 | 264 | 370 |
11 | 281 | 393 |
12 | 301 | 422 |
13 | 325 | 456 |
14 | 355 | 497 |
15 | 390 | 546 |
Blaze: Blaziken Passive Effect and Cooldown
Chaining moves and/or attacks together is the best way to quickly apply Blaze and trigger its effects when fightining. Although players do have the freedom to use Blaziken's moves in any order, there are certain order of moves that are objectively better.
Refer to the combos section for ideas:
▼ Go to Combos Section ▼ |
Blaziken's UNITE Moves are unique since it's a Unite Move that allows Blaziken to change its fighting form when used. Activate Blaziken's UNITE move once it becomes available, spam and chain moves on enemies and keep changing styles on the go if Blaziken is just traversing lanes.
Activating this UNITE Move turns Blaziken's moves into punches, which are Focus Blast and Fire Punch. Blaziken also gains an Attack buff which makes it hit harder and lasts until the UNITE Move bar is depleted.
Tip | It's better to always start in this stance since Focus Blast allows Blaziken to hit opponents from range without fully engaging in a fight, which is useful for teamfights. |
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Activating this UNITE Move turns Blaziken's moves into powerful kicking moves, which are Blaze Kick and Overheat. Blaziken also gains an additional movement speed which makes it move around faster and get to its objectives quicker. This effect also lasts until the UNITE Move bar is depleted.
These are early-game combos that provide a way to quickly apply fire fragments before Blaziken learns both of its primary moves.
Aerial Ace to Blaze Kick | |
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Start the combo by dashing towards a target with Aerial Ace, then following up with a Standard Attack. The use Aerial Ace's second activation immediately and follow up with a Standard Attack again. End the combo by shoving the target to a desired direction or wall with Blaze Kick. |
These are Blaziken's primary combos that utilizes Spinning Flame Fist or Spinning Flame Kick to switch between movesets.
Focus Blast to Overheat Combo | |
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Initiate the combo by using Focus Blast to slow the target and approach it. Once at close range, use Fire Punch twice while ensuring that all punches hit the target. Shortly afterwards, use Spinning Flame Kick to switch movesets, then shove the target towards a desired direction or wall using Blaze Kick. Immediately charge up Overheat while the target is stunned or at least slowed from Blaze Kick, then release it once it charges up. Overheat can be released earlier if the target is about to escape. Attacking in between moves is a simple way to get deal more damage and apply more fire fragments. |
Blaze Kick to Focus Blast Combo | |
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Begin the combo by shoving the target with Blaze Kick, preferably towards a wall to stun it. While the target is stunned or at least slowed by Blaze Kick, charge up Overheat, then release it once the gauge lights up. Afterwards, use Spinning Flame Fist to switch moveset, then use Fire Punch twice, ensuring all punches hit the target. End the combo with Focus Blast to finish off the target. |
Matchup Notes | ||
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Hard Counter | Even Matchup | Easy Matchup |
1. The chart is based on our own experience playing Blaziken. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
Similarly to Urshifu, Blaziken heavily relies on its combos to deal damage, and it can easily be taken down with stuns and burst abilities by hard-hitting Pokemon or get outplayed by high mobility Pokemon.
Pokemon | Explanation |
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Slowbro | Rating: ★★★★★ • Has an arsenal of stuns that prevent Blaziken from performing its combos, such as Surf and Slowbeam. • Able to soak Blaziken's damage easily with Amnesia. |
Wigglytuff | Rating: ★★★★ • Can disrupt Blaziken's combos with Sing and Cute Charm. • Can shield entire team using Starlight Recital, allowing them to tank Blaziken's combos. |
Alolan Ninetales | Rating: ★★★★ • Can interrupt Blaziken's combos and freeze it from a safe distance using Avalanche and Blizzard. • Can also kite Blaziken using Aurora Veil and its Boosted Attacks. |
Blaziken can get the upper hand against these Pokemon if it gets a chance to perform and hit its combos and trigger Blaze's effects as many times as possible.
Ranged, Fragile Pokemon with High Damage |
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How to Beat |
• These Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can be dangerous for Blaziken. However, they are fragile and can get knocked out by Blaziken fast. • When starting from Kick style, use Blaze Kick to quickly close the gap and initiate a fight, then charge up Overheat, releasing it before they get out of the area. Afterwards, use Spinning Flame Fist to switch to Punch style, then use Focus Blast to slow them and finish them off with Fire Punch. • When starting from Punch style, use Focus Blast to slow them, then charge at them with Fire Punch, making sure that all punches hit. Afterwards, use Spinning Flame Kick to switch to Kick style, then use Blaze Kick to stay on top of them, then finish them off with Overheat. |
All-Rounder |
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How to Beat |
• Much like Blaziken, these Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. They are also durable enough to tank Blaziken's damage. Winning against them is a matter of striking first and hitting combos. • When starting from Kick style, use Blaze Kick to initiate a fight, then charge up Overheat, releasing it before they get out of the area. Afterwards, use Spinning Flame Fist to switch to Punch style, then use Focus Blast to slow them and finish them off with Fire Punch. • When starting from Punch style, use Focus Blast to slow them, then charge at them with Fire Punch, making sure that all punches hit. Afterwards, use Spinning Flame Kick to switch to Kick style, then use Blaze Kick to stay on top of them, then finish them off with Overheat. |
High-mobility Pokemon with Burst Damage |
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How to Beat |
• These Pokemon are incredibly agile and deal high burst damage. However, they are fragile and can be defeated with one of Blaziken's combos. Winning against them is also a matter of striking first. • When starting from Kick style, use Blaze Kick to strike first, then charge up Overheat, releasing it before they get out of the area. Afterwards, use Spinning Flame Fist to switch to Punch style, then use Focus Blast to slow them and finish them off with Fire Punch. • When starting from Punch style, use Focus Blast to slow them, then charge at them with Fire Punch, making sure that all punches hit. Afterwards, use Spinning Flame Kick to switch to Kick style, then use Blaze Kick to stay on top of them, then finish them off with Overheat. |
Highly Durable Pokemon |
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How to Beat |
• These Pokemon are extremely durable, making it difficult for Blaziken to take them down alone. With that, it's best to group up with allies to bring them down with the help of Blaziken. • When starting from Kick style, use Blaze Kick to disable them and prevent them from escaping, then charge up Overheat, releasing it before they get out of the area. Afterwards, use Spinning Flame Fist to switch to Punch style, then use Focus Blast to slow them and Fire Punch to deplete their HP. • When starting from Punch style, use Focus Blast to slow them, then charge at them with Fire Punch to deplete their HP fast, making sure that all punches hit. Afterwards, use Spinning Flame Kick to switch to Kick style, then use Blaze Kick to disable them and prevent them from escaping, then burst them with Overheat. |
Easy matchups are Pokemon that have little to no means of stopping Blaziken's combo or can get easily defeated.
Ranged, Fragile Pokemon with High Damage |
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How to Beat |
• These Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can be dangerous for Blaziken. However, they are fragile and can get knocked out by Blaziken fast. • When starting from Kick style, use Blaze Kick to quickly close the gap and initiate a fight, then charge up Overheat, releasing it before they get out of the area. Afterwards, use Spinning Flame Fist to switch to Punch style, then use Focus Blast to slow them and finish them off with Fire Punch. • When starting from Punch style, use Focus Blast to slow them, then charge at them with Fire Punch, making sure that all punches hit. Afterwards, use Spinning Flame Kick to switch to Kick style, then use Blaze Kick to stay on top of them, then finish them off with Overheat. |
All-Rounder |
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How to Beat |
• Much like Blaziken, these Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. They are also durable enough to tank Blaziken's damage. Winning against them is a matter of striking first and hitting combos. • When starting from Kick style, use Blaze Kick to initiate a fight, then charge up Overheat, releasing it before they get out of the area. Afterwards, use Spinning Flame Fist to switch to Punch style, then use Focus Blast to slow them and finish them off with Fire Punch. • When starting from Punch style, use Focus Blast to slow them, then charge at them with Fire Punch, making sure that all punches hit. Afterwards, use Spinning Flame Kick to switch to Kick style, then use Blaze Kick to stay on top of them, then finish them off with Overheat. |
Supporters |
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How to Beat |
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Blaziken, their support capabilities makes them valuable during fights. • It's best to take them out first with Blaziken's combos to remove their team's support. |
Pokemon | Explanation |
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Alolan Ninetales Slowbro Wigglytuff | Pokemon with Strong Disables |
AoE disabling moves like Dazzling Gleam and Sing allow Blaziken to easily position itself and hit enemies with its combos. Meanwhile, single-target disables like Slowbeam and Telekinesis can keep a target in place long enough for Blaziken to finish its combos and switch forms as needed. | |
Inteleon Leafeon | Pokemon with High Burst Damage |
These Pokemon are mobile and can assist in dealing burst damage on the go while Blaziken initiates a teamfight. These two are the perfect assists for Blaziken since they can execute enemies that are easily overwhelmed or low at health. | |
Mega Mewtwo X Umbreon Urshifu | Aggressive Frontliners |
Pokemon that can deal and tank damage in the frontlines with Blaziken empowers the Pokemon to get aggressive. Blaziken can direct it towards them instead, allowing the Pokemon to perform its combos with little to no interruptions. They can also use moves like Wicked Blow and Infinite Psyburn to set up Blaziken's combos. Moreover, having two or more Pokemon in the frontlines enables the team's backlines to safely dish out damage from a distance. | |
Comfey Blissey | Dedicated Supporters |
Having a dedicated supporter accompany Blaziken throughout the game can definitely improve the Pokemon's efficiency. Short-cooldown healing moves like Soft-Boiled can prolong Blaziken's stay in the frontlines, allowing it to deal more damage. Meanwhile, a move like Bliss Assistance can get Blaziken out of dangerous situations or turn a losing fight around. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
Ember
(Lv. 1 or 3) |
Move Type: Ranged Damage Type: Physical Cooldown: 9s Starting Damage: 491 Final Damage: 541 |
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Has the user release a small ball of fire in the designated direction, dealing damage to opposing Pokemon it hits and decreasing their movement speed. | |
Focus Blast
(Lv. 5) Upgrade Lv. 11 |
Move Type: Ranged Damage Type: Physical Cooldown: 8s Starting Damage: 1037 Final Damage: 1530 |
Has the user fire a ball of focused energy in the designated direction. The ball of focused energy explodes upon hitting an opposing Pokemon or after traveling a set distance, dealing damage to opposing Pokemon in the explosion's area of effect and decreasing their movement speed.
Upgrade: Strengthens the movement speed decrease. |
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Blaze Kick
(Lv. 5) Upgrade Lv. 11 |
Move Type: Hindrance Damage Type: Physical Cooldown: 9s Starting Damage: 650 Final Damage: 1133 |
Has the user unleash a kick while leaping toward the designated location, dealing damage to opposing Pokemon it hits and shoving them. The shoved opposing Pokemon will have their movement speed decreased for a short time. If the shoved opposing Pokemon come in contact with a wall, they will be left unable to act instead of having their movement speed decreased.
Upgrade: Strengthens this move's movement speed decrease and increases the time opposing Pokemon are left unable to act. |
Aerial Ace
(Lv. 1 or 3) |
Move Type: Dash Damage Type: Physical Cooldown: 7.5s Starting Damage: 644 Damage per instance: 322, Number of Instances: 2 Final Damage: 792 Damage per instance: 392, Number of Instances: 2 |
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Has the user dash in the designated direction, slashing in front of itself and dealing damage to opposing Pokemon it hits. When the user hits an opposing Pokemon with this move, for a short time, this move can be used again once only. | |
Fire Punch
(Lv. 7) Upgrade Lv. 13 |
Move Type: Dash Damage Type: Physical Cooldown: 6s Starting Damage: 710 Damage per instance: 355, Number of Instances: 2 Final Damage: 1302 Damage per instance: 651, Number of Instances: 2 |
Has the user unleash two flaming punches in the designated direction, dealing damage to opposing Pokemon it hits. The designated direction can be changed during the move. When the user hits an opposing Pokemon with this move, for a short time, this move can be used again once only.
Upgrade: Increases the damage dealt to opposing Pokemon. |
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Overheat
(Lv. 7) Upgrade Lv. 13 |
Move Type: Melee Damage Type: Physical Cooldown: 7.5s Starting Damage: 502 Base damage: 502, Fully charged: 2000 Final Damage: 874 Base damage: 874, Fully charged: 3454 |
Has the user start charging power in place. If this move is used again after the user has started charging, the user unleashes a flaming kick in the designated direction, dealing damage to opposing Pokemon it hits. The longer power is charged, the more damage this move deals. If the user charges a set amount of power or more, this move also shoves opposing Pokemon it hits.
Upgrade: Increases the damage dealt to opposing Pokemon. |
Spinning Flame Fist
(Lv. 8) |
Move Type: Melee Damage Type: Status Cooldown: 5s Starting Damage: 528 Damage per punch: 264, Number of punches: 2 Final Damage: 802 Damage per punch: 401, Number of punches: 2 |
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Has the user do a flaming punch around itself, dealing damage to nearby opposing Pokemon it hits and increasing the user's movement speed for a short time. After using this move, the user switches to punch style. | |
Spinning Flame Kick
(Lv. 8) |
Move Type: Melee Damage Type: Status Cooldown: 5s Starting Damage: 602 Attack stat increase (Based on Standard Attack): 105 Final Damage: 935 Attack stat increase (Based on Standard Attack): 191 |
Has the user do a flaming kick around itself, dealing damage to nearby opposing Pokemon it hits and increasing the user's Attack for a short time. After using this move, the user switches to kick style. |
Standard Attack | Deals damage to nearby opposing Pokemon. If the user is in kick style, its basic attacks' area of effect is increased. If the user is in punch style, its basic attack speed is increased. |
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Blaze |
All Evolution Stages
When the Pokemon hits an opposing Pokemon with a basic attack or move, that opposing Pokemon will receive a fire fragment. Hitting an opposing Pokemon that has a fire fragment 5 times with a basic attack or move will deal additional damage and restore the user's HP. When the Pokemon with this Ability is at half HP or lower, more HP is restored. |
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1st Evolution | 2nd Evolution | Final Evolution |
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Torchic (Lv. 1) |
Combusken (Lv. 5) |
Blaziken (Lv. 7) |
Level | HP | Defense | Special Defense | Attack Damage |
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1 | 3250 | 80 | 60 | 176 |
2 | 3315 | 85 | 64 | 181 |
3 | 3393 | 92 | 69 | 188 |
4 | 3487 | 100 | 75 | 195 |
5 | 3827 | 128 | 97 | 263 |
6 | 3963 | 139 | 106 | 276 |
7 | 4581 | 190 | 145 | 335 |
8 | 4776 | 206 | 157 | 353 |
9 | 5010 | 226 | 172 | 375 |
10 | 5291 | 249 | 190 | 401 |
11 | 5628 | 277 | 212 | 432 |
12 | 6033 | 311 | 238 | 470 |
13 | 6518 | 351 | 269 | 516 |
14 | 7101 | 400 | 306 | 570 |
15 | 7800 | 458 | 351 | 637 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Offense | Endurance | Mobility | Scoring | Support |
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Holowear | |
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Orange UNITE Style
Zirco Trading:
350 |
Purple UNITE Style
Zirco Trading:
350 |
Punk Style
Zirco Trading:
1050 |
Champion Style
Event:
Season 24 Battle Pass |
Battle Style Change | |
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Pokemon | Move |
Blaziken | Spinning Flame Fist |
Mission: After using a Unite Move, knock out Pokemon from the opposing team within 4 seconds a total of 40/80/160 times. |
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Medals & Points | Rewards |
Beginner 5 |
Aeos Ticket x100 |
Expert 5 |
Aeos Coin x300 |
Master 10 |
Holowear Ticket x3 |
List of All-Rounder Pokemon Achievements
Upcoming Pokemon | |
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Tinkaton (December 12, 2024) |
All Pokemon Roles | |||||
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Attackers | All-Rounders | Defenders | |||
Speedsters | Supporters |
Attack Type | |
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Melee Pokemon | Ranged Pokemon |
Physical Pokemon | Special Pokemon |
Stat Rankings | |
HP Ranking | Defense Ranking |
Sp. Def. Ranking | Basic Attack Ranking |
Blaziken Guide: Best Builds and Moveset
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I tried in offline, but I get more kills with Attack Weight, Weakness Policy and Scope Lens instead of Energy Amplifier