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The best guide on how to play Cinderace in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, matchups, and more!
List of Contents
Cinderace Changes | |||
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Stat Buff |
• Defense increased from 50-250 to 50-268 (Lv.1-15). • Special Defense increased from 30-150 to 30-232 (Lv.1-15). |
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Blaze Kick |
• Cooldown reduced from 8s to 9s. |
Lvl | Defense | Sp. Def. |
---|---|---|
5 | 75 → 78 (+4%) |
45 → 55 (+22%) |
10 | 139 → 147 (+5.8%) |
83 → 119 (+43.4%) |
15 | 250 → 268 (+7.2%) |
150 → 232 (+54.7%) |
1.1.1.4 | Basic Attack damage decreased from 479 to 418 (-13%). |
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1.16.2.9 | Defense increased from 50-250 to 50-268 (Lv.1-15). Special Defense increased from 30-150 to 30-232 (Lv.1-15). |
1.13.1.4 | Damage increased by 30%. Burning effect damage increased by 100%. |
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1.2.1.3 | Cooldown redcued from 6 to 5. |
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1.3.1.7 | Blaze Kick+: Effects on the user strengthened. Cinderace will now jump to the specified direction after use. |
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1.1.1.4 | Damage dealt to opposing Pokemon decreased from 1216 to 1002 (-18%). |
1.5.1.6 | Damage dealt to the opposing Pokemon decreased from 1002 to 875 (-13%). |
1.16.2.9 | Cooldown reduced from 8s to 9s. |
1.3.1.7 | Cooldown reduced from 13s to 11s. |
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1.1.1.4 | Move duration decreased from 1.5 seconds to 1 second. |
1.5.1.6 | The move's movment speed increased has been strengthened. |
1.9.2.8 | Cooldown reduced from 11s to 9s. |
1.13.1.4 | Movement Speed effect multiplier increased from +25% to +40%. |
1.2.1.3 | Damage increased from 1563 to 2003 (+24.67%). Cooldown reduced from 7 seconds to 5 seconds. |
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1.1.1.4 | Damage dealt to opposing Pokemon increased from 1477 to 1563 (+6%). |
1.5.1.6 | Effects on the user strengthened. |
1.8.1.4 | Damage dealt increase by 8%. |
1.9.2.8 | Damage increased by 23%. |
1.2.1.3 | Bugfix. Bug where Blazing Bicycle Kick was failing to cast is now fixed. |
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1.9.2.8 | Unite Move charge rate increased by 25%. When the UNITE move is being used, Cinderace will now be immune to hindrances. |
1.2.1.3 | Fixed a bug where the effect is not activating at the right time. |
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Cinderace | ||
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Role: Attacker Attack Type: Ranged Damage Type: Physical Difficulty: Novice Cost: |
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"Cinderace doesn’t just have high attack power—it’s also got the speed to drive opponents crazy." |
Top | Jungle | Bottom |
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Tips & Strategies for Every Lane
Strengths | Weaknesses |
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✔︎ Fast Standard Attack speed. ✔︎ Standard Attack and moves have long range. ✔︎ Highly mobile. |
✖︎ Very weak early game. ✖︎ Depends on range and mobility to compensate for low endurance. |
Cinderace Builds | |
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- |
Attack-Damage Build
|
Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +27 Critical-Hit Rate: +6% Critical-Hit Damage: +12% Attack Speed: +16.50% |
Jungle
|
||||
Emblem Color Combination | Target Emblem Stats | ||||
Brown x6 White x6
|
Positive Stats: • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
Build Explanation |
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This build focuses on making Cinderace into a late-game damage powerhouse, mixing damage and mobility via Blaze Kick and Flame Charge. If the opponents have a lot of Sure-hit disabling moves, Cinderace can learn Feint instead to have a decent protection against those type of moves. It can fit in any lane, but taking the jungle would be the most effective. |
· Muscle Band increases Cinderace's attack damage through its HP-based bonus damage effect and boosts its attack speed. · Scope Lens improves Cinderace's attack damage further through increased critical-hit rate and damage. · Rapid-Fire Scarf adds some more static damage and attack speed, but its primary purpose comes from its massive attack speed boost effect. It also works well with Muscle Band's HP-based effect, increasing Cinderace's DPS via its attacks. · X Speed adds more mobility to Cinderace. It's useful for both chasing enemies or escaping. · Alternatively, Eject Button can also work just as fine for the build. · The build's Boost Emblem loadout should consist of 6 Brown emblems for maximum damage and 6 White emblems for additional HP. · This can be achieved by equipping at least two (2) Emblems that are both Brown and White. · Equip Emblems that increase Attack, or Critical-Hit Rate to further improve Cinderace's attacks. · Sp. Atk., Sp. Def, and Defense can be freely traded for any of the other stats. |
Items (Level 30) |
Standard Attack (@ Lvl 15) Boosted Attack (@ Lvl 15) |
Critical-Hit (@ Lvl 15) Critical-Hit (Boosted Attack) (@ Lvl 15) |
---|---|---|
Muscle Band + Scope Lens + Rapid-Fire Scarf |
805 938 |
1636 1918 |
Since the build is centered on Cinderace's attacks, equipping items that will maximize the Pokemon's attack damage is the ideal item combination.
Out of all the item combinations, Muscle Ban, Scope Lens, and Rapid-Fire Scarf will be the best for the build. It produced decent results, but the massive attack speed bonus from Rapid-Fire Scarf is extremely benefitial for the build's goal.
These damage tests are conducted using the Training Dummy in Practice Mode. The results are taken from the Total Damage data.
Items (Level 30) | Standard Attack (@ Lvl 15) Boosted Attack (@ Lvl 15) | Critical-Hit (@ Lvl 15) Critical-Hit (Boosted Attack) (@ Lvl 15) |
---|---|---|
Muscle Band + Scope Lens + Razor Claw (Includes effect) | 808 1186 | 1645 2173 |
Muscle Band + Scope Lens + Attack Weight (6 stacks) | 883 1039 | 1860 2191 |
Muscle Band + Scope Lens + Rapid-Fire Scarf | 805 938 | 1636 1918 |
Muscle Band + Scope Lens + Curse Bangle | 817 954 | 1670 1961 |
Muscle Band + Razor Claw (Includes effect) + Attack Weight (6 Stacks) | 898 1348 | 1436 2047 |
Muscle Band + Razor Claw (Includes effect) + Rapid-Fire Scarf | 820 1208 | 1280 1556 |
Muscle Band + Razor Claw (Includes effect) + Curse Bangle | 832 1229 | 1304 1842 |
Muscle Band + Attack Weight (6 stacks) + Rapid-Fire Scarf | 895 1055 | 1430 1750 |
Muscle Band + Attack Weight (6 stacks) + Curse Bangle | 907 1071 | 1454 1782 |
Muscle Band + Rapid-Fire Scarf + Curse Bangle | 829 969 | 1298 1578 |
Scope Lens + Razor Claw (Includes effect) + Attack Weight (6 Stacks) | 523 960 | 1500 2112 |
Scope Lens + Razor Claw (Includes effect) + Rapid-Fire Scarf | 445 820 | 1276 1800 |
Scope Lens + Razor Claw (Includes effect) + Curse Bangle | 457 842 | 1310 1849 |
Razor Claw (Includes effect) + Attack Weight (6 stacks) + Rapid-Fire Scarf | 535 982 | 1070 1677 |
Razor Claw (Includes effect) + Attack Weight (6 stacks) + Curse Bangle | 547 1004 | 1094 1715 |
Razor Claw (Includes effect) + Rapid-Fire Scarf + Curse Bangle | 469 863 | 938 1472 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Pyro Ball Build | Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +57 Attack Speed: +7.50% Movement Speed: +150 |
Top Lane
Bot Lane
|
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Emblem Color Combination | Target Emblem Stats | ||||
Brown x6 White x6
|
Positive Stats: • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
Build Explanation |
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This build focuses more on maximizing Pyro Ball's damage to serve as a secondary source of damage with Flame Charge being the complimentary move. However, If the opponents have a lot of Sure-hit disabling moves, Cinderace can learn Feint instead to have a decent protection against them. Cinderace will still rely mainly on its attacks to deal damage. |
· Muscle Band is a staple item for Cinderace, increasing its attack damage through its HP-based bonus damage effect and boosts its attack speed. · Attack Weight provides Cinderace a large damage boost, particularly for Pyro Ball. · Float Stone improves Cinderace's overall mobility, which is useful for stacking Attack Weight in the early game. It also gives a decent amount of Attack stat for more damage. · X Speed adds more mobility to Cinderace. It's useful for both chasing enemies or escaping. · Alternatively, Eject Button can also work just as fine for the build. · The build's Boost Emblem loadout should consist of 6 Brown emblems for maximum damage and 6 White emblems for additional HP. · This can be achieved by equipping at least two (2) Emblems that are both Brown and White. · Equip Emblems that increase Attack, or Critical-Hit Rate to further improve Cinderace's damage. · Sp. Atk., Sp. Def, and Defense can be freely traded for any of the other stats. |
Items (Level 30) |
Pyro Ball |
---|---|
Muscle Band + Attack Weight (6 stacks) + Float Stone |
3317 |
Since the build is centered on Pyro Ball, equipping items that will maximize its damage is the ideal item combination.
Out of all the item combinations, Muscle Band, a fully-stacked Attack Weight, and Float Stone will be the best for the build. It scored only slightly lower than the highest result but gives Cinderace more benefits in the long run.
Although there are item combinations that produced the same results, the attack speed and bonus damage from Muscle Band is staple for an attack-damage Pokemon like Cinderace. Also, the movement speed boost and passive effect from Float Stone helps Cinderace to go in and out of goal zones when stacking Attack Weight.
These damage tests are conducted using the Training Dummy in Practice Mode. The results are taken from the Total Damage data.
Items (Level 30) | Pyro Ball |
---|---|
Muscle Band + Razor Claw + Attack Weight (6 stacks) | 3283 |
Muscle Band + Razor Claw + Float Stone | 3037 |
Muscle Band + Razor Claw + Curse Bangle | 3037 |
Muscle Band + Attack Weight (6 stacks) + Float Stone | 3317 |
Muscle Band + Attack Weight (6 stacks) + Curse Bangle | 3317 |
Muscle Band + Float Stone + Curse Bangle | 3071 |
Razor Claw + Attack Weight (6 stacks) + Float Stone | 3317 |
Razor Claw + Attack Weight (6 stacks) + Curse Bangle | 3317 |
Attack Weight (6 stacks) + Float Stone + Curse Bangle | 3351 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Item | Explanation |
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Attack Weight | Attack Weight is beneficial for Cinderace since it adds more attack, allowing it to snowball early on. |
Float Stone | Float Stone improves Cinderace's overall mobility and gives a decent amount of Attack stat for damage. |
Scope Lens | Scope Lens helps Cinderace land more critcal hits with its normal attacks and moves. |
Muscle Band | Muscle Band increases Cinderace's attack speed, which allows its Blaze passive to proc more frequently. |
Rapid-Fire Scarf | Rapid-Fire Scarf gives a massive attack speed boost that's perfect for Cinderace's kit. It drastically increases the Pokemon's DPS, particularly via its attacks. |
Held Item Tier List: Best Items to Equip
Item | Explanation |
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Full Heal | Full Heal helps Cinderace escape from disables, which stops it from getting bursted down. |
Eject Button | A staple Battle Item for evading unwanted close-ranged fights. Eject button helps Cinderace keep its distance from enemies. |
X Speed | X Speed gives Cinderace immunity from slows for a short duration. Allowing it to kite enemies more efficiently. |
Move | Explanation |
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Flame Charge | Flame Charge is best to outmaneuver opponents while bombarding them down with your fast attacks. |
Blaze Kick | Blaze Kick is a sure-hit move that deals high single-target damage. It also allows Cinderace to reposition quickly should enemies get close or are fleeing. |
This moveset gives Cinderace a well-balanced kit that is more benifitial for its gameplay. Blaze Kick deals high amounts of damage to a single target and enables Cinderace to keep its distance from enemies, especially while attacking. Flame Charge improves Cinderace's mobility and can act as another source of damage.
Pyro Ball and Blaze Kick are Cinderace's primary damage moves. Although majority of the damage the Pokemon deals comes from its attacks, these moves help in dishing out more damage quickly.
Pyro Ball deals damage to enemies in a line. It's great for farming wild Pokemon quickly and poking opponents from range. However, since the move launches a projectile in a straight line, it can easily be dodged by opponents.
Blaze Kick deals a high amount of critical-hit damage to a single target. It also functions as a repositioning tool, which works great for Cinderace's core gameplay. However, it is not an effective farming tool since it's a single-target move.
On the other hand, Feint and Flame Charge are Cinderace's utility moves. Each offers something to help Cinderace execute its gameplay.
Feint doesn't deal any damage and is purely a defensive move. It increases Cinderace's movement speed and enables the Pokemon to become invincible for a short time, allowing it to completely avoid all damage within that time period. It also gives its next three attacks healing capabilities once the move is upgraded.
Flame Charge is a dash move that can also deal damage. It's great for repositioning and keeping distance from enemies since it allows Cinderace's next boosted attack to slow targets for a short time.
Since Cinderace's primary source of damage is its attacks, its moves only serve a secondary purpose. Although selecting a moveset is ultimately up to player preference, it's best to base it on the enemy's team composition.
Why is it the best? Let us know in the comments!
Jump to Section | |
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Cinderace is a rather late-blooming Pokemon similar to Gardevior. Cinderace evolves at Lv. 5 but does not get its first move upgrade until Lv. 7. Prioritize farming and keep your distance in team and objective fights before the first power spike at Lv. 7.
The best way to safely level up to level 7 is to take on the jungler role, allowing you to get all the experience from the jungle camps.
Teaming up with sturdy Defenders like Snorlax or Crustle will help to ensure a successful early game as you farm EXP. Otherwise, partnering up with a high crowd control Pokemon like Lucario or Slowbro will allow for safer engagement with enemy Pokemon and safer KOs.
Be careful when going against high-burst Pokemon like Gengar as they can quickly burst you down and take you out of the fight even at full HP.
Lock-On Iconand
Advanced Controls
In team fights, using the Lock-On Skill as well as Advanced Controls is crucial for an auto-attack-heavy character like Cinderace. This allows you to focus on only one target or avoid attacking the nearest enemy approaching you while leaving critical HP enemies behind. It also allows you to choose the enemy you wish to snipe with Blazing Bicycle Kick by scrolling the target wheel first to your desired target.
List of Settings and Best Settings to Use
Although it's subtle, Blaze contributes a lot to Cinderace's offense. It's important to know how it works and what you need to do to utilize its effects.
Blaze: Cinderace Passive Effect and Cooldown
Your attack instantly becomes a Boosted Attack each time you use a move, allowing you to spam them. Always follow up with a Boosted Attack after using a move to take advantage of the effect.
When Cinderace's HP reaches 50% or lower, its attack speed and critical chance increase. In some cases where you have low health while facing an opponent, it is best to push through and take advantage of the increased damage output to knock down the opponent instead of retreating.
However, it is important to play strategically and not overextend looking for KOs. Avoid deliberately letting your HP down dangerously low to get the bonus damage all the time.
It is important that you always maintain a respectable distance between you and your opponent - not to close to get hit, but not to far to get out of range.
Being a hard-hitter, Cinderace can secure boss Pokemon like Rayquaza quickly, even by itself. Be sure secure objectives for your team either by helping them take it or doing it by yourself.
If necessary, use Blazing Bicycle Kick to secure objectives for your team.
Blazing Bicycle Kick: Cinderace Move Effect and Cooldown
Early Blaze Pressure Combo | |
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This combo takes advantage of Cinderace's early game moves to get consistent Boosted Attack damage. Start by using Low Sweep to get some distance between you and your target. Use a Standard Attack once to deal enhanced damage. Then, quickly follow it up with an Ember and another Standard Attack. |
Reposition Combo | |
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Blaze Kick
►
Standard Attack
►
Flame Charge
►
Standard Attack
~ |
|
This is a high mobility combo for single targets. Start by using Blaze Kick and reposition yourself at an advantageous position. Once you land, deal damage with an enhanced Standard Attack. Then, activate Flame Charge to maintain the distance. Proceed to bombard the target with Standard Attacks. |
Boosted Attack Stacking Combo | |
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Standard Attack
x3►
Pyro Ball
►
Standard Attack
►
Flame Charge
►
Standard Attack
~ |
|
This combo utilizes Cinderace's passive ability, Blaze to deal large amounts of damage. Start by stacking Blaze triggers by attacking the target at least three (3) times with a Standard Attack. Then, hit the target with a Pyro Ball. After that, you should have a boosted attack that you should use. Follow it up with a Flame Charge to reposition and provide you with another boosted attack! |
Ultimate Blazing Kicks Combo | |
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This is a high-caliber combo that uses Blazing Bicycle Kick as a finishing move. Start by using Flame Charge to get some distance between you and your target. Then, hit them with a Standard attack, followed by a Pyro Ball. When the move lands, the target will have three (3) Blaze triggers. Activate Blazing Bicycle Kick and deal high amounts of damage! |
Matchup Notes | ||
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Hard Counter | Even Matchup | Easy Matchup |
1. The chart is based on our own experience playing Cinderace. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
Although Cinderace is a hard-hitter, it is nonetheless fragile to high burst damage. It relies heavily on attacking at long range, which makes Pokemon that have the means to get close to Cinderace a great counter.
Pokemon | Explanation |
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Zoroark | Rating: ★★★★★ • Can quickly get close to Cinderace and burst it down using Night Slash or Feint Attack. |
Gengar | Rating: ★★★★★ • Can sneak up to Cinderace with Phatom Ambush. • Can easily burst down Cinderace with Dream Eater and Shadow Ball, or Sludge Bomb and Hex. |
Mega Mewtwo X | Rating: ★★★★ • Can get close to Cinderace with Teleport, hook it using Future Sight, then beat it down with attacks. • Can poke Cinderace with Psystrike. |
Utilizing Cinderace's moves to allow the Pokemon to freely attack targets and trigger Blaze's bonus damage effect is the best way to get the upper hand against these Pokemon
Ranged, Fragile Pokemon with High Damage |
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How to Beat |
• Much like Cindreace, these Pokemon prefer to keep their distance from opponents when fighting and have high damage potential that can take out Cinderace quickly. However, they are fragile and can get knocked out by Cinderace fast. • Use Flame Charge or Feint to dodge their attacks or moves, then retaliate with Pyro Ball and/or attacks. • Use Blaze Kick to interrupt their attacks or moves and reposition to a safer location, then follow up with attacks. • Alternatively, Cinderace can initiate with Blazing Bicycle Kick to quickly deplete their HP and force them to play defensively, then finish them off with moves or attacks. |
All-Rounders |
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How to Beat |
• All-Rounders excel in close combat and rely mostly on their attacks or moves to deal damage. They are also durable enough to tank Cinderace's damage. However, they can be easily kited since they're melee. • Dodge their moves or attacks with Flame Charge or Feint, or disrupt them with Blaze Kick, then kite them with Pyro Ball and/or attacks. • Use Blazing Bicycle Kick to finish them off. • Alternatively, Cinderace can initiate with Blazing Bicycle Kick to quickly deplete their HP and force them to play defensively, then finish them off with moves or attacks. |
High-mobility Pokemon with Burst Damage |
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How to Beat |
• These Pokemon are incredibly agile and deal high burst damage. However, they become vulnerable when they miss their burst damage attempt. • Use Flame Charge or Feint to dodge their moves, then retaliate with attacks and moves. • Use Blazing Bicycle Kick to finish them off in case they're already far from Cinderace's range. |
Highly Durable Pokemon |
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How to Beat |
• These Pokemon are extremely durable, making it a tedious task for Cinderace to take them down alone. With that, it's best to group up with allies to bring them down with the help of Cinderace. • Keep them at bay using Blaze Kick, Flame Charge, or Feint, and bombard them with attacks. • Alternatively, Cinderace can initiate with Blazing Bicycle Kick to quickly deplete their HP and force them to play defensively, then finish them off with moves or attacks. |
Take advantage of Cinderace's high mobility to maneuver around targets and knock them out with fast Standard Attacks.
Ranged, Fragile Pokemon with High Damage |
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How to Beat |
• Much like Cindreace, these Pokemon prefer to keep their distance from opponents when fighting and have high damage potential that can take out Cinderace quickly. However, they are fragile and can get knocked out by Cinderace fast. • Use Flame Charge or Feint to dodge their attacks or moves, then retaliate with Pyro Ball and/or attacks. • Use Blaze Kick to interrupt their attacks or moves and reposition to a safer location, then follow up with attacks. • Alternatively, Cinderace can initiate with Blazing Bicycle Kick to quickly deplete their HP and force them to play defensively, then finish them off with moves or attacks. |
All-Rounders |
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How to Beat |
• All-Rounders excel in close combat and rely mostly on their attacks or moves to deal damage. They are also durable enough to tank Cinderace's damage. However, they can be easily kited since they're melee. • Dodge their moves or attacks with Flame Charge or Feint, or disrupt them with Blaze Kick, then kite them with Pyro Ball and/or attacks. • Use Blazing Bicycle Kick to finish them off. • Alternatively, Cinderace can initiate with Blazing Bicycle Kick to quickly deplete their HP and force them to play defensively, then finish them off with moves or attacks. |
Highly Durable Pokemon |
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How to Beat |
• These Pokemon are extremely durable, making it a tedious task for Cinderace to take them down alone. With that, it's best to group up with allies to bring them down with the help of Cinderace. • Keep them at bay using Blaze Kick, Flame Charge, or Feint, and bombard them with attacks. • Alternatively, Cinderace can initiate with Blazing Bicycle Kick to quickly deplete their HP and force them to play defensively, then finish them off with moves or attacks. |
Supporters |
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How to Beat |
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Cinderace, their support capabilities makes them valuable during fights. • It's best to target them first so they'll use their moves on themselves instead of their allies. |
Pokemon | Explanation |
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Alolan Ninetales
Pikachu |
Aggressive Stallers |
These Pokemon have powerful burst attacks that are capable of disrupting enemies. When partnered up with these Pokemon, Cinderace can easily take down enemies and push lanes. | |
Blissey
Mr. Mime |
Sustain and Buffs |
These Pokemon have means of stunning and shutting down targets with their moves. They also provide healing opportunities and buffs for Cinderace so it can stand its ground and fight longer during clashes. | |
Crustle
Snorlax |
Tanky Disablers |
These Pokemon can lead the charge, soak up damage, and help Cinderace setup its attacks thanks to their disabling moves. This way, Cinderace can easily dominate lanes and take enemy camps to stall the enemy's level progression. | |
Absol
Zoroark |
High Burst Damagers |
These Pokemon help contribute damage through pinning down enemies with combos and burst attacks. While it's still recommended to go with either a Defender or Supporter ally, Speedsters are a huge help when trying to dominate lanes as early as possible. | |
Machamp
Tsareena |
Hard-hitting Initiators |
These Pokemon are very dependable allies as they have means to buff or sustain themselves. Whether it's securing objectives or pushing lanes, Machamp and Tsareena are built to initiate clashes, stun enemies, and create openings for their teammates. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
Ember
(Lv. 1 or 3) |
Move Type: Sure Hit Damage Type: Physical Cooldown: 6s Starting Damage: 351 Initial Hit: 270, Burn Damage: 27 x 3 Final Damage: 461 Initial Hit: 353, Burn Damage: 36 x 3 |
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Shoots out a small flame, dealing damage to opposing Pokemon and leaving them burned for a short time. | |
Blaze Kick
(Lv. 7) Upgrade Lv. 11 |
Move Type: Sure Hit Damage Type: Physical Cooldown: 9s Starting Damage: 566 Initial Hit: 500 (Critical-Hit), Burn Damage: 22 x 3 Final Damage: 875 Initial Hit: 752 (Critical-Hit), Burn Damage: 41 x 3 |
Has the user perform a fiery flying kick. The user then jumps in the designated direction. When this move hits, it is always a critical hit, and it shoves opposing Pokemon and leaves them burned for a short time. In addition, the user becomes immune to hindrance while using this move.
Upgrade: Increases basic attack speed for a short time when this move hits. |
|
Pyro Ball
(Lv. 7) Upgrade Lv. 11 |
Move Type: Ranged Damage Type: Physical Cooldown: 5s Starting Damage: 1840 Initial Hit: 1774, Burn Damage: 22 x 3 Final Damage: 2833 Initial Hit: 2710, Burn Damage: 41 x 3 |
Has the user kick a ball of flame in the designated direction, dealing damage to opposing Pokemon and leaving them burned for a short time when this move hits.
Upgrade: Reduces the cooldown of Flame Charge or Feint when this move hits. |
Low Sweep
(Lv. 1 or 3) |
Move Type: Dash Damage Type: Physical Cooldown: 7.5s Starting Damage: 148 Final Damage: 197 |
---|---|
Has the user make a swift low sweep in the designated direction, dealing damage to any opposing Pokemon it hits. | |
Feint
(Lv. 8) Upgrade Lv. 13 |
Move Type: Buff Damage Type: Status Cooldown: 9s Starting Damage: N/A Final Damage: N/A |
Increases the user's movement speed for a short time and makes the user invincible.
Upgrade: After this move is used, basic attacks that hit opposing Pokemon restore the user's HP (Up to three times) |
|
Flame Charge
(Lv. 8) Upgrade Lv. 13 |
Move Type: Dash Damage Type: Physical Cooldown: 5s Starting Damage: 260 Final Damage: 368 |
Has the user charge forward cloaked in flame, dealing damage to any opposing Pokemon it hits.
Upgrade: The user's next boosterd attack after this move ends also decreases the movement speed of opposing Pokemon for a short time when it hits. |
Blazing Bicycle Kick
(Lv. 9) |
Move Type: Sure Hit Damage Type: Physical Cooldown: 111s Starting Damage: 1586 Final Damage: 2163 |
---|---|
Has the user create a giant ball of flame and kick it toward the designated location. The ball releases a fierce shock wave that deals damage to opposing Pokemon in the area of effect. This Unite Move also increases the user's movement speed for a short time when it hits. |
Standard Attack | Becomes a boosted attack with every third attack, dealing increased damage when it hits. |
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Blaze |
All Evolution Stages
When the Pokemon uses a move, its next basic attack becomes a boosted attack. When the Pokemon hits an opposing Pokemon with a basic attack or move, a cinder is placed on that opposing Pokemon. Attacking a cindered opposing Pokemon a certain number of times will cause to cinder to flare, dealing damage to opposing Pokemon. When the Pokemon with this Ability is at half HP or less, its critical-hit rate and basic attack speed are increased for a short time. |
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1st Evolution | 2nd Evolution | Final Evolution |
---|---|---|
Scorbunny (Lv. 1) |
Raboot (Lv. 5) |
Cinderace (Lv. 7) |
Level | HP | Defense | Special Defense | Attack Damage |
---|---|---|---|---|
1 | 3000 | 50 | 30 | 135 |
2 | 3034 | 53 | 33 | 140 |
3 | 3075 | 57 | 36 | 145 |
4 | 3125 | 62 | 40 | 151 |
5 | 3305 | 78 | 55 | 174 |
6 | 3376 | 84 | 61 | 183 |
7 | 3702 | 114 | 88 | 221 |
8 | 3805 | 123 | 97 | 233 |
9 | 3928 | 134 | 107 | 247 |
10 | 4076 | 147 | 119 | 264 |
11 | 4254 | 163 | 134 | 284 |
12 | 4467 | 182 | 152 | 309 |
13 | 4723 | 206 | 175 | 339 |
14 | 5030 | 235 | 201 | 375 |
15 | 5399 | 268 | 232 | 418 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Offense | Endurance | Mobility | Scoring | Support |
---|---|---|---|---|
Holowear | |
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Captain Style
Event:
Season 1 Battle Pass |
Space Style
Zirco Trading:
400 |
Pastel Style
Zirco Trading:
1200 |
Tuxedo Style
Zirco Trading:
1050 |
Guardian Style
Event:
UNITE Club Membership |
Super Suit Style
Zirco Trading:
2199 |
Blaze | |
---|---|
Pokemon | Move |
Cinderace | Blaze |
Mission: In a single battle, deal additional damage to Pokemon from the opposing team with Blaze 20 or more times (5/10/20 battles total) |
|
Medals & Points | Rewards |
Beginner 5 |
Aeos Ticket x100 |
Expert 5 |
Aeos Coin x300 |
Master 10 |
Holowear Ticket x3 |
List of Attacker Pokemon Achievements
Upcoming Pokemon | |
---|---|
Tinkaton (December 12, 2024) |
All Pokemon Roles | |||||
---|---|---|---|---|---|
Attackers | All-Rounders | Defenders | |||
Speedsters | Supporters |
Attack Type | |
---|---|
Melee Pokemon | Ranged Pokemon |
Physical Pokemon | Special Pokemon |
Stat Rankings | |
HP Ranking | Defense Ranking |
Sp. Def. Ranking | Basic Attack Ranking |
I got 32 KO’s with cinderace running attack weight, razor claw, and scope lens, as well as putting up 130,000 damage. With this build, I think cinder is easily SS tier
Cinderace Guide: Builds and Best Items
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I was using pyro ball-Flame charge BTW