★ Goodra Best Builds and Guide
★ Zacian Best Builds and Guide
┗ Get Zacian for FREE in the Zacian Adventure Event!
★ Upcoming Pokemon: Lapras
★ Fight bosses to reach Zacian in the all new Boss Rush!
The best guide on how to play Blastoise in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, matchups, and more!
Blastoise Pokemon Pages | |
---|---|
![]() |
![]() |
List of Contents
Version 1.7.1.11 Balance Patch Notes
Blastoise Changes (November 16) | |
---|---|
![]() Standard Attack |
• Boosted Attack: Increased the damage dealt to opponents. |
![]() Hydro Pump |
• Duration of hindrance effect on opponents increased. |
![]() Surf |
• Cooldown reduced from 10s to 9s. (-1s) |
1.3.1.2 | Fixed a bug where the enhanced attack did not cause critical damage. |
---|---|
1.7.1.11 | Boosted Attack: Increased the damage dealt to opponents. |
1.2.1.3 | Fixed a bug causing attacks performed while spinning to decrease the movement speed of opposing Pokemon. • Fixed a bug allowing the user to use either Hydro Pump or Water Spout at the same time as basic attacks while spinning. |
---|---|
1.4.1.7 | Effects strengthened. |
1.4.1.8 | Fixes a bug where Rapid Spin deals more damage than intended. |
1.5.1.6 | Effect on user changed from Unstoppable to Hindrance Resistance. |
1.2.1.8 | Cooldown reduced from 11s to 7.5s |
---|
1.2.1.8 | Damage decreased from 1598 to 1460 (-9%) |
---|---|
1.5.1.6 | Cooldown reduced from 8.5s to 7s (-1.5s). |
1.7.1.11 | Duration of hindrance effect on opponents increased. |
1.2.1.8 | Damage decreased from 3368 to 2666 (-21%). |
---|---|
1.5.1.6 | Damage dealt to the opposing Pokemon decreased from 2666 to 2023 (-24%). |
1.7.1.7 | Recharge rate increased from 134s to 140s (+6s). |
1.7.1.7 | Cooldown reduced from 12s to 10s (-2s). |
---|---|
1.7.1.11 | Cooldown reduced from 10s to 9s. (-1s) |
1.7.1.7 | Damage increased from 617 to 676 (+10%). |
---|
1.7.1.7 | Damage increased from 417 to 469 (+12%). |
---|
Blastoise | ||
---|---|---|
![]() |
Role: Defender Attack Type: Ranged Damage Type: Special Difficulty: Intermediate Cost: |
|
"Blastoise is a durable ranged defender that can make use of its several mobility skills to move itself and enemies into the ideal areas of the battlefield." |
![]() |
![]() |
![]() |
---|---|---|
![]() |
![]() |
![]() |
Tips & Strategies for Every Lane
Strengths | Weaknesses |
---|---|
✔︎ High HP and defenses. ✔︎ Has ranged Standard Attacks. ✔︎ Offers great crowd control moves. |
✖︎ Long Cooldowns. ✖︎ Weak early game. |
Blastoise Builds | |
---|---|
The Best Build for Blastoise is the one with the gold crown!
Rapid Spin Build
![]() |
Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Sp. Atk: +54 HP: +210 Cooldown: -4.50% Unite Move Charge Rate: +6% |
![]() ![]() ![]() |
||||
Emblem Color Combination | Target Emblem Stats | ||||
![]() ![]() |
Positive Stats: • HP • Sp. Atk Free Negative Stats: • Attack • Movement Speed • Critical-Hit Rate |
||||
Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build is centered on maximizing the damage of Blastoise's Rapid Spin and Water Spout combo. It's best to play safe early on until Blastoise reaches level 7 to get both of its moves.
Sp. Atk. Specs provides a large amount of Sp. Atk., particularly when it's fully stacked. Slick Spoon adds more Sp. Atk. and gives Blastoise Sp. Def. penetration, improving its damage output further. It also gives a decent amount of HP for some durability. Energy Amplifier is mainly to amplify Blastoise's damage output significantly when it uses Hydro Typhoon.
X Speed gives Blastoise the durability it needs to sneak past enemies to stack Sp. Atk. Specs in the early game and to stay on top of its targets during Rapid Spin. However, Eject Button can be a nice alternative to serve the same purpose.
The build's Boost Emblem loadout should consist of 6 Green Emblems to maximize Blastoise's damage output and 4 White Emblems for additional HP. Equip Emblems that improve Sp. Atk or HP to balance Blastoise's offense and defense. Attack, and Critical-Hit Rate can be freely traded for the other stats.
Disruptor Build | Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Sp. Atk: +69 HP: +660 |
![]() ![]() |
||||
Emblem Color Combination | Target Emblem Stats | ||||
![]() ![]() |
Positive Stats: • HP • Sp. Atk Free Negative Stats: • Attack • Movement Speed • Critical-Hit Rate |
||||
Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build utilizes Surf and Hydro Pump to displace enemies and disrupt their positioning. The key to this build is getting the proper angle to shove targets with Surf and Hydro Pump.
Choice Specs gives a decent amount of Sp. Atk. and increases Blastoise's minimum move damage, particularly Hydro Pump. Slick Spoon provides additional Sp. Atk and gives Blastoise Sp. Def. penetration, increasing its damage output. It also improves the Pokemon's HP for some durability. Buddy Barrier offers a large amount of HP and acts as a teamfight tool.
Eject Button allows Blastoise to quickly reposition and get the best possible angle to shove enemies with Surf and Hydro Pump. However, X Speed can also offer the same thing but improves Blastoise's overall mobility.
The build's Boost Emblem loadout should consist of 6 Green Emblems for more damage and 4 White Emblems for additional HP. Equip Emblems that improve Sp. Atk or HP to balance Blastoise's offense and defense. Attack, and Critical-Hit Rate can be freely traded for the other stats.
Tank Build | Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Sp. Atk: +30 Defense: +30 Sp. Def: +30 HP: +660 |
![]() ![]() |
||||
Emblem Color Combination | Target Emblem Stats | ||||
![]() ![]() |
Positive Stats: • HP • Defense • Sp. Def Free Negative Stats: • Attack • Movement Speed • Critical-Hit Rate |
||||
Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This is a versatile build that puts everything to Blastoise's durability, turning it into a full-fledged tank. Blastoise can use any move combination with this build.
Slick Spoon provides a decent Sp. Atk. and HP boost suitable for a Sp. Atk. tank. It also gives Blastoise Sp. Def. penetration that improves its damage output. Focus Band offers durability through increased defenses and survivability via the item's passive effect. Buddy Barrier adds a large amount of HP on top of Slick Spoon and Blastoise's innate HP. It also acts as a reliable teamfight tool.
Potion gives Blastoise an additional tool for survivability. However, X Speed or Eject Button can also work with the build, giving Blastoise mobility instead. Slow Smoke also works nicely, providing additional crowd control.
The build's Boost Emblem loadout should consist of 6 White Emblems for more HP and 4 Green Emblems for additional damage. Equip Emblems that improve Sp. Atk or HP for more damage or durability, respectively. Attack, and Critical-Hit Rate can be freely traded for the other stats.
Item | Explanation |
---|---|
![]() |
Score Shield adds more HP on top of Blastoise's already high HP, increasing the shield generated when scoring goals. |
![]() |
Buddy Barrier also increases Blastoise's HP. But its true value comes from the shield it generates when using a Unite Move, making it a great item for Blastoise. |
![]() |
Focus Band is Blastoise's core tank item, increasing its static defenses and providing a reliable means of survivability, especially during Rapid Spin. |
![]() |
Wise Glasses is one of Blastoise's go-to damage item, increasing its moves' damage, particularly the Water Spout and Rapid spin combo. |
![]() |
Muscle Band's attack speed increase allows Blastoise to perform boosted attacks faster and trigger its cooldown reduction effect. It's a great item to have when taking the jungler role. |
![]() |
Choice Specs functions similarly to Wise Glasses, increasing Blastoise's moves' damage. It's a great item for burst damage moves like Hydro Pump. |
![]() |
Slick Spoon boosts Blastoise's damage output by ignoring a portion of its target's Sp. Def., particularly when using Rapid Spin and Water Spout. Its Sp. Atk. and HP bonuses also fit well with the Pokemon's gameplay. |
Item | Explanation |
---|---|
![]() |
Slow Smoke adds more crowd control for Blastoise to work with and synergizes well with his moves. |
![]() |
Eject Button enables Blastoise to set-up kills for the team via the Unite move. It also allows Blastoise to stay on top of enemies even while using Rapid Spin, maximizing the damage output. |
![]() |
X Speed improves Blastoise's overall mobility. It can be used offensively and defensively depending on the situation. |
![]() |
Potion works great with Blastoise's innate HP, healing it for a large amount. It provides some survivability to Blastoise during Rapid Spin since it's exposed to enemy attacks. |
Move | Explanation |
---|---|
![]() |
Rapid Spin is Blastoise's most versitile move since it can be paired with any of the other moves. It can dish out tons of damage while granting immunity, making it perfect for teamfights. |
![]() |
Water Spout on its own doesn't offer much for Blastoise. Its true value comes from activating it during Rapid Spin, greatly improving Rapid Spin's damage. |
With the meta reverting to the traditional objective-based gameplay, the Water Spout and Rapid Spin combo has become viable once again. Furthermore, the buff to Rapid Spin allowed Water Spout to be cast for the entire duration instead of lasting for a while, dealing more damage as a result.
Choosing a moveset depends on the playstyle. For an aggressive playstyle, always choose Water Spout and Rapid Spin. For a typical defender playstyle, Surf and Hydro Pump is the best choice.
Let us know why in the comments!
Jump to Section | |
---|---|
Use Skull Bash and Water Gun in the early game to set up knockouts. The best way to execute this is by using Skull Bash to quickly go behind your targets, then pushing them back with Water Gun.
Try to reach level 7 as soon as you can so you can access your full moveset. Don't get too aggressive in the early game, and only fight if you have an advantage over your opponents. Focus on defending your goal zone, farming wild Pokemon, and scoring points if given chance.
Blastoise's Boosted Attacks will reduce your move cooldowns by 1 second per use. This will still play in effect even if no enemies are nearby! If your moves are down and a crucial fight is about to happen, don't hesitate to fire some empty attacks in the air to reduce your moves' cooldowns.
Blastoise generally has two playstyles; a traditional tank or an Sp. Atk damage dealer. These playstyles depend on which moveset you chose. Knowing and understanding how these move combinations work together allows you to play the Pokemon more effectively.
Rapid Spin and Water Spout turns Blastoise into an AoE damage dealer, especially when used together. If you're going with this move combination, you need to be aggressive once you have them both. Aim for squishy targets like Pikachu as you can potentially knockout them out within the duration of Rapid Spin. You can also try to steal objectives like Regieleki from the enemy.
Surf and Hydro Pump allow you to displace and control enemy movements. You can shove targets towards your team or zone them out entirely from areas. You can also set up fights and make it easier for your allies to follow up with their moves.
Hydro Typhoon is one of the best teamfight move in the game thanks to its wide AoE, stun, and damage. Try to save Hydro Typhoon only for teamfights as much as possible as it'll give you and your team a better chance in winning the fight. Morever, it's best to use it at the start of the fight rather than as a finisher.
Hydro Typhoon: Blastoise Move Effect and Cooldown
You can use Eject Button to get a better position and use Hydro Typhoon. You can either use it before Hydro Typhoon or during it.
Eject Button Effect and How to Get
Level | Objectives |
---|---|
1 - 4 | • Secure as many wild Pokemon as you can to level up quickly • If you have an item to stack, learn Skull Bash first and keep scoring small points • If you're at the bottom lane, prioritize taking Indeedees for more exp. |
5 - 9 | • Keep farming wild Pokemon and leveling up • If you're using Hydro Pump once you reach level 5, you can set up kills for your team, otherwise, play safe until level 7 • If you're going with any Rapid Spin build, reach level 7 first to get the move before or when boss Pokemon spawn • Help your allies secure Regieleki and/or Drednaw • Reach level 9 and get Hydro Typhoon after securing boss Pokemon |
10+ | • Stick with your team to hunt targets, secure objectives, and push lanes • Reach at least level 13 before or when Rayquaza spawns for a fully-upgraded moveset • Make sure that Hydro Typhoon is available when Rayquaza spawns • Help your team win a teamfight and secure Rayquaza |
Level | Objectives |
---|---|
1 - 5 | • Learn Skull Bash first to get to Xatu quickly • Clear the first wave of jungle camps and reach level 5 to get Water Spout • Help the top lane first by securing Altaria and Swablus, getting kills, and scoring points |
6 - 9 | • Clear the second wave of jungle camps and reach at least level 7 to get Rapid Spin • Help the bottom lane by securing Altaria and Swablus, getting kills, and scoring points • If possible, reach level 9 to get Hydro Typhoon before or when Regice, Registeel, or Regirock spawns • Help your allies secure Regice, Registeel, or Regirock |
10+ | • Stick with your team to hunt targets, secure objectives, and push lanes • Reach at least level 13 before or when Rayquaza spawns for a fully-upgraded moveset • Make sure that Hydro Typhoon is available when Rayquaza spawns • Help your team win a teamfight and secure Rayquaza |
Bash and Push Combo | |
---|---|
![]() |
|
This combo allows you to position yourself behind the enemy to push them towards your allies. Start by stunning the target with a Skull Bash, then pushing them back with a Water Gun. Abuse this during the early levels when your allies are ganking your lane. |
Upgraded Bash and Push Combo | |
---|---|
![]() |
|
This is an upgraded version of Bash and Push Combo, but uses Hydro Pump instead of Water Gun for pushing the target. You will be able to do this once Blastoise reaches level 5 and learns Hydro Pump. |
This set of combos takes advantage of Rapid Spin to deal consistent damage while also having hindrance resistance.
Rapid Spin Spout Combo | |
---|---|
![]() |
|
This variation is great for apllying constant pressure in an area. Start by pressuring the target from afar with Water Spout. Then go into the Rapid Spin. At this point, you can either use a Standard Attack or activate Water Spout. For the highest possible value, alternate between the two inputs until Rapid Spin finishes. |
Rapid Spin Pump Combo | |
---|---|
![]() |
|
This variation is great for displacing opponents. Start by hitting a target with a Hydro Pump. Then go into the Rapid Spin. At this point, you can either use a Standard Attack or activate Hydro Pump. For the highest possible value, quickly activate Hydro Pump after Rapid Spin so you can have it on cooldown and use it a second time. |
Ultimate Typhoon Displacer Combo | |
---|---|
![]() |
|
This is a hard crowd control combo that incapacitates opponents in an are with Blastoise's Unite Move. Start by cover ground with Surf. Make sure to use the move going towards the center of the battle where the enemies are. Then, activate Hydro Typhoon to stun all oppponents. Finish the move by hitting a target with a Hydro Pump. |
![]() |
|
---|---|
![]() |
|
![]() |
Matchup Notes | ||
---|---|---|
![]() |
![]() |
![]() |
1. The chart is based on our own experience playing Blastoise. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
Pokemon that can deal consistent damage and have mobility can counter Blastoise. Additionally, Pokemon that have means of dodging and escaping Blastoise's moves are also effective, allowing them to keep their distance while dealing damage to Blastoise.
Pokemon | Explanation |
---|---|
![]() |
Rating: ★★★★★ • Can kite Blastoise from a considerable range with high damage output via critical hits and fast Standard Attacks. |
![]() |
Rating: ★★★★ • Can maneuver around with its high-mobility moves. • Can deal significant damage with its Extreme Speed and Bone Rush Combos. |
![]() |
Rating:★★★★ • Can keep up with Balstoise's aggression with Outrage. • High HP-based, burst damage with Hyper Beam. |
![]() |
Rating: ★★★ • High HP-based, burst damage with Solar Beam. • Can sustain HP and deal continuous damage with Petal Dance + Giga Drain. |
What makes the Pokemon effective against brawls is that most of its moves can dish out crowd control on top of its high Sp. Attack damage. Be wary, however, of Blastoise's long move cooldowns.
Pokemon with Crowd Control Moves |
---|
How to Beat |
• Take advantage of Blastoise's long-ranged Standard Attacks to pressure their HP while they charge toward you. • Fight through the crowd control with Rapid Spin. • Disrupt their moves with Hydro Pump. |
All-Rounder Pokemon |
---|
How to Beat |
• Fight back using the Rapid Spin and Water Spout combo when they engage. • Disable and displace them with Surf and Hydro Pump. • Use Hydro Typhoon as a finisher. |
Pokemon with High Offense |
---|
How to Beat |
• Force them to let go of their position by throwing a Water Spout towards their area. • Go straight towards them using the Rapid Spin. • Disable and displace them to a bad position with Surf and Hydro Pump |
Defenders and Supporters |
---|
How to Beat |
• Since they have the ability to recover HP fast enough to negate most of your damage, it is best to not actively look to pick a fight with them. It is best to wait for an ally Attacker or All-Rounder to engage them first while setting up with your crowd control moves. • Disengage from the fight with a Surf and Hydro Pump. |
Pokemon with Burst Damage |
---|
How to Beat |
• Bait their initial burst moves. Use Rapid Spin to get extra mobility. • Go in for the kill or disable them while their moves are on cooldown. |
Take advantage of Blastoise's high defense and decent damage to pressure your opponents.
Pokemon that are Susceptible to Crowd Control |
---|
How to Beat |
• Once you get close enough, displace them with either a Surf or Hydro Pump, then proceed to bombard them with Standard Attacks • Disrupt their combos with Surf or Hydro Pump. |
Pokemon with Low Sp. Attack Stat |
---|
How to Beat |
• Use Water Spout to pressure them from afar. • These Pokemon are weak enough that getting hit with a single Hydro Typhoon will quickly deplete their HP. |
Pokemon with Low Offense |
---|
How to Beat |
• Go straight for them using the Rapid Spin and Water Spout combo • Disable and displace them with Surf and Hydro Pump. |
Pokemon | Explanation |
---|---|
![]() ![]() |
High Damaging Snipers |
These Pokemon have powerful burst attacks and are capable of stunning enemies from a safe distance. Blastoise can lead the charge for these Pokemon while they deal damage and secure objectives. | |
![]() ![]() |
Shields and Sustain |
These Pokemon are capable of providing buffs, shields, and AoE heals during fights. This allows Blastoise to become sturdier and easily dominate lanes. | |
![]() ![]() |
Tanky Disablers |
As fellow Defenders that have disabling abilities, these Pokemon can lead the charge, soak up damage, and help Blastoise setup its attacks with their disabling moves. | |
![]() ![]() |
High Burst Damagers |
These Pokemon help contribute damage through pinning down enemies with combos and burst attacks. While it's still recommended to go with either a Defender or Supporter ally, Speedsters are a huge help when trying to dominate lanes as early as possible. | |
![]() ![]() |
Hard-hitting Initiators |
These Pokemon are very dependable allies as they have means to buff or sustain themselves. Whether it's securing objectives or pushing lanes, Machamp and Tsareena are built to initiate clashes, stun enemies, and create openings for their teammates. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
![]() (Lv. 1 or 3) |
Move Type: Ranged Damage Type: Special Cooldown: 9s Total Damage: 608 / 676 |
---|---|
Attacks with a shot of water, shoving opposing Pokemon and decreasing their movement speed for a short time. | |
![]() (Lv. 5) Upgrade Lv. 8 |
Move Type: Area Damage Type: Special Cooldown: 7.5s Total Damage: 1020 / 2214 |
Spouts water toward the designated location, decreasing the movement speed of opposing Pokemon in the area of effect for a short time. Upgrade: increases damage dealt by this move. | |
![]() (Lv. 5) Upgrade Lv. 11 |
Move Type: Ranged Damage Type: Special Cooldown: 7s Total Damage: Min: 414, Max: 730 / Min: 1242, Max: 2190 |
Has the user attack by blasting out a huge volume of water, dealing damage to opposing Pokemon and shoving them when it hits. Upgrade Increases damage dealt by this move. |
![]() (Lv. 1 or 3) |
Move Type: Dash Damage Type: Special Cooldown: 10s Total Damage: 380 / 469 |
---|---|
Fiercely rams an opposing Pokemon and leaves it unable to act. | |
![]() (Lv. 7) Upgrade Lv. 13 |
Move Type: Buff Damage Type: Special Cooldown: 11s Total Damage: 1820 / 2680 |
Has the user spin rapidly, dealing damage over time to nearby opposing Pokemon. Changes the mechanics of the user's basic attacks as well as its Hydro Pump and Water Spout moves. Using this move resets the cooldown of Hydro Pump or Water Spout. While this move is in effect, the user becomes immune to hindrances. In addition, the user's next basic attack after this move ends becomes a boosted attack. Upgrade: Also reduces the damage the user receives while using this move. | |
![]() (Lv. 7) Upgrade Lv. 13 |
Move Type: Dash Damage Type: Special Cooldown: 9s Total Damage: 1056 / 1567 |
Has the User charge forward on a wave, shoving opposing Pokemon and leaving them unable to act. The user becomes immune to hindrances while using this move and can jump in a designated direction once this move ends. Upgrade: Also grants a shield when this move hits. |
![]() (Lv. 9) Upgrade Lv. 14 |
Move Type: Disable Damage Type: Cooldown: 140s Total Damage: 1527 / 2023 |
---|---|
Has the user spout water to attack while spinning, throwing opposing Pokemon in a large area. This also grants the user a shield.
After using Hydro Typhoon, the Pokemon gains the following buff(s) for a few seconds: Shield granted. Movement Speed increased for a short time. |
![]() |
Becomes a boosted attack with every third attack, dealing continual damage and decreasing the movement speed of opposing Pokemon for a short time when it hits. After the user uses a boosted attack, the cooldown of its other moves is reduced. |
---|
![]() |
All Evolution Stages
When the Pokemon is at half HP or less, its Attack and Sp. Atk are increased. |
---|
1st Evolution | 2nd Evolution | Final Evolution |
---|---|---|
![]() (Lv. 1) |
![]() (Lv. 5) |
![]() (Lv. 9) |
Level | HP | Defense | Special Defense | Attack Damage |
---|---|---|---|---|
1 | 3225 | 100 | 70 | 150 |
2 | 3319 | 107 | 75 | 152 |
3 | 3432 | 116 | 81 | 154 |
4 | 3568 | 126 | 88 | 157 |
5 | 4060 | 163 | 114 | 168 |
6 | 4256 | 178 | 124 | 172 |
7 | 4491 | 196 | 137 | 177 |
8 | 4773 | 217 | 152 | 183 |
9 | 5769 | 293 | 205 | 204 |
10 | 6175 | 324 | 227 | 214 |
11 | 6662 | 361 | 253 | 224 |
12 | 7247 | 405 | 284 | 238 |
13 | 7948 | 458 | 321 | 252 |
14 | 8790 | 522 | 366 | 270 |
15 | 9800 | 599 | 420 | 292 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Offense | Endurance | Mobility | Scoring | Support |
---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
Holowear | |
---|---|
![]()
Zirco Trading:
![]() |
![]()
Zirco Trading:
![]() |
![]()
Zirco Trading:
![]() |
![]()
Zirco Trading:
![]() |
![]()
Event:
Season 7 Battle Pass |
![]()
Zirco Trading:
![]() |
Upcoming Pokemon |
---|
![]() Mid-April 2023 |
All data is based on Season 10 Master Rank Top 100. Last Updated: March 21, 2023 |
Pokemon | Tier | Most Played % | Average Win % |
---|---|---|---|
![]() |
![]() |
27% | 85% |
![]() |
![]() |
14% | 88% |
![]() |
![]() |
11% | 89% |
![]() |
![]() |
8% | 91% |
![]() |
![]() |
8% | 89% |
Attacker | All- Rounder |
Supporter | Defender | Speedster |
---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
Master Rank: Top Ranked Win Rates
All Pokemon Roles | |||||
---|---|---|---|---|---|
![]() |
![]() |
![]() |
|||
![]() |
![]() |
Attack Type | |
---|---|
![]() |
![]() |
![]() |
![]() |
Stat Rankings | |
![]() |
![]() |
![]() |
![]() |
Blastoise Guide: Builds and Best Items
Genshin Impact Walkthrough Wiki
Pokemon Scarlet and Violet (SV) Walkthrough Wiki
Hogwarts Legacy Walkthrough Wiki
Monster Hunter Rise: Sunbreak Walkthrough Wiki
Fire Emblem Engage Walkthrough Wiki
Fire Emblem Heroes (FEH) Walkthrough Wiki
Pokemon UNITE Walkthrough Wiki
Dead Space Remake Walkthrough Wiki
Yu-Gi-Oh! Master Duel Walkthrough Wiki
Cyberpunk 2077 Walkthrough Wiki
The Legend of Zelda: Breath of the Wild Walkthrough Wiki
Super Smash Bros. Ultimate Walkthrough Wiki
Pokemon Legends: Arceus Walkthrough Wiki
Diablo Immortal Walkthrough Wiki
Hyrule Warriors: Age of Calamity Walkthrough Wiki
FF7 Remake Walkthrough Wiki
Elden Ring Walkthrough Wiki
New Pokemon Snap Walkthrough Wiki
Grand Theft Auto V (GTA 5) Walkthrough Wiki
Minecraft Walkthrough Wiki
©2021 Pokémon. ©1995–2021 Nintendo / Creatures Inc. / GAME FREAK inc.
©2021 Tencent.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.