This page is about the Held Item Score Shield in the game Pokemon UNITE. Read on to learn more about the Held Item's effects and how to get them in the game!
List of Contents
|Stat Boost 1||Stat Boost 2|
|HP + 450||-|
|While the Pokemon is attempting to score a goal, it is granted a shield equal to (5/7.5/10)% of its max HP and its goals cannot be interrupted while it is shielded.|
|Level 10||HP +150|
|Level 20||HP +300|
|Level 30||HP +450|
When the shield from Score Shield is generated, whether the player manages to score or not, it goes on cooldown for about 5 seconds. This means that players cannot continuously generate a shield from Score Shield by rapidly pressing the 'X' button to score.
The shield from Score Shield can stack on top of shields from moves like Cotton Down, and other held items like Buddy Barrier. As a consequence, players can get extra protection from enemies when trying to score a goal.
Score Shield is best used by Defender Pokemon. The shield granted by Score Shield is based on a percentage of the Pokemon's max HP, which means the higher the max HP the more damage the sheld can take.
The purpose of this test was to determine if the shield from Score Shield can stack with shields from other sources. The test took note of three instances of shields for each source: (1) the shield from Score Shield only, (2) the shield from the other source only, and (3) the shield from both Score Shield and the other source.
|Score Shield Only|
|Assault Vest Only|
|Score Shield with Assaut Vest|
As a result of the tests, although not visually noticeable from the images, it is confirmed that shields generated from other sources stacks on top of the shield from Score Shield while attempting to score. Given this effect, using shields from other sources can bolster a Pokemon's shield while attempting to score with Score Shield equipped, making it extermely hard for the enemy to stop players from scoring points and capturing goals.
|Time||Was the Shield Generated?|
|Interval between the first instance and the second instance: 5 seconds.|
The purpose of this test was to determine how long before the shield from Score Shield can be generated again after an initial attempt. The test was conducted in the Practice Area. The Pokemon was first ordered to collect 50 points by defeating wild Pokemon. After collecting points, the Pokemon was ordered to attempt to score every second starting from when the shield was first generated until it was generated again, noting how long it took before the second instance of the shield was generated.
As a result of the test, there is about a 5 second cooldown each time the shield is generated. With this in mind, after an unsuccessful attempt to score, it is important to wait at least 5 seconds before trying again, so that the shield from Score Shield can be generated once more. It's speculated that the purpose of the cooldown is to prevent players from spamming the shield when attempting to score goals.
|Rocky Helmet||Assault Vest||Exp. Share|
|Sp. Atk. Specs||Attack Weight||Aeos Cookie|
|Score Shield||Buddy Barrier||Float Stone|
|Energy Amplifier||Focus Band||Wise Glasses|
|Shell Bell||Scope Lens||Muscle Band|
|Leftovers||Choice Specs||Weakness Policy|
|Potion||X Attack||X Speed|
|Fluffy Tail||Eject Button||Slow Smoke|
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