☆ Game8's Pokemon TCG Pocket Wiki is live!
★ Psyduck Guide & Builds
☆ Darkrai Guide & Builds
★ Version 1.16.2.8 Patch Notes
☆ Current Seasons: Battle Pass S27 | Ranked S23
★ Join Game8's Pokemon Discord Server!
The best guide on how to play Comfey in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, matchups, and more!
Comfey Pokemon Pages | |
---|---|
Comfey Release Date | Comfey Builds |
List of Contents
Comfey Move Changes (June 8, 2023) |
|
---|---|
Triage |
• Fixed an issue Traige caused Comfey to release from Zoroark once Zoroark uses Illusion. |
1.9.2.6 | Fixed a bug where Fluffy Tail would activate multiple times without cooldown when used by Comfey. |
---|
1.8.1.7 | Cooldown for obtaining an additional flower charge shortened from 2s to 1.5s. |
---|---|
1.10.1.2 | Fixed an issue Traige caused Comfey to release from Zoroark once Zoroark uses Illusion. |
1.8.1.7 | Base recovery amount with zero petals increased by 40%. Shortened the time for HP to recover after activating the move. |
---|
1.8.1.7 | Base recovery amount with zero petals increased by 40%. Shortened the time for HP to recover after activating the move. |
---|---|
1.9.2.8 | HP restoration when no flowers are consumed reduced by 15%. |
1.8.1.7 | Shield amount when attaching to an ally increased by around 50% - 70%. Cooldown decreased from 7s to 6s. |
---|
1.8.1.7 | Stun duration increased from 0.5s to 0.75s. Magical Leaf now prioritizes hitting Pokemon from the opposing team. |
---|---|
1.9.2.8 | Damage decreased by 25%. Stun duration reduced from 0.75s to 05s. |
1.8.1.7 | Cooldown reduced from 8s to 6s. |
---|
1.8.1.7 | Healing increased by 50%. UNITE move cooldown increased by 20%. |
---|---|
1.9.2.8 | HP restoration boost via Floral Healing with UNITE Move reduced from 50% to 30%. |
Comfey | ||
---|---|---|
Role: Supporter Attack Type: Ranged Damage Type: Special Difficulty: Novice Cost: |
||
"Attach to your allies and bring them the blessings of good tidings with this new Supporter!" |
Top | Jungle | Bottom |
---|---|---|
|
|
Tips & Strategies for Every Lane
UNITE License: Comfey |
---|
As of February 9, 2023, Comfey is now purchasable for 12,000 Aeos Coins or 575 Aeos Gems! This comes one week after Comfey was first released and was only available to purchase with Aeos Gems.
Strengths | Weaknesses |
---|---|
✔︎ Plenty of healing and disables. ✔︎ Can safely support allies when attached. |
✖︎ Very low mobility and durability. ✖︎ Heavily depended on an ally's performance. ✖︎ Cannot stand on its own. |
Comfey Builds | |
---|---|
- |
Healer Build
|
Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Sp. Atk: +39 Defense: +30 Sp. Def: +30 Movement Speed: +150 HP: +240 |
Top Lane
Bot Lane
|
||||
Emblem Color Combination | Target Emblem Stats | ||||
Green x6 Black x7
|
Positive Stats: • Sp. Atk Free Negative Stats: • Attack • Defense • Sp. Def • Critical-Hit Rate |
||||
Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
Build Explanation |
---|
This is a well-balanced support build focusing on healing allies using Floral Healing and damaging enemies with Magical Leaf. Comfey can attach to any melee or ranged Pokemon for the build, but it's particularly effective when attached to Attackers or All-Rounders. |
· Exp. Share is Comfey's core support item, allowing its ally to level up faster and giving the Pokemon EXP. passively. · Rescue Hood provides Comfey with durability through increased defenses and improves Floral Healing's effects. · Wise Glasses adds more Sp. Atk. to increase Comfey's damage and healing. · However, Sp. Atk. Specs can be a great alternative for Wise Glasses since the item stacks even while Comfey is attached to an ally. · Slick Spoon can also work as a substitute. · For a more defensive build, replace Wise Glasses with Buddy Barrier, giving more HP and another source of shielding. · Slow Smoke can be used offensively or defensively depending on the situation. It can help Comfey's melee allies to stay on top of their targets or allow ranged allies to kite enemies. It can also be used to escape from pursuing opponents. · The build's Boost Emblem loadout should consist of 6 Green Emblems to maximize Magical Leaf's damage and Floral Healing's HP recovery and 7 Black Emblems for more cooldown reduction. · This can be achieved by equipping least three (3) Emblems that are both Green and Black. · Equip Emblems that improve Sp. Atk. to further improve the moveset's effectiveness. · Attack, Sp. Def, Defense, and Critical-Hit Rate can be freely traded for the other stats. |
Disabler Build | Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Sp. Atk: +69 Movement Speed: +150 HP: +240 |
Top Lane
Bot Lane
|
||||
Emblem Color Combination | Target Emblem Stats | ||||
Green x6 Black x7
|
Positive Stats: • Sp. Atk Free Negative Stats: • Attack • Defense • Sp. Def • Critical-Hit Rate |
||||
Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
Build Explanation |
---|
This build is centered on disabling enemies with Sweet Kiss and Grass Knot or Magical Leaf. It works best if Comfey attaches to melee Pokemon who can fight on the frontlines, particularly All-Rounders. |
· Exp. Share gives Comfey a decent movement speed and HP boost. It also makes its lane partner level up faster. · Slick Spoon provides Comfey with a decent amount of Sp. Atk. for more damage and HP for a little durability. It also gives the Pokemon Sp. Def. penetration that works particularly well with Grass Knot or Magical Leaf. · Wise Glasses adds a large amount of Sp. Atk. thanks to its percentage bonus effect. · Slow Smoke serves as an additional crowd control tool that works great with the build's moveset. · The build's Boost Emblem loadout should consist of 6 Green Emblems to maximize Grass Knot's damage and 7 Black Emblems for more cooldown reduction. · This can be achieved by equipping least three (3) Emblems that are both Green and Black. · Equip Emblems that improve Sp. Atk. to further improve the moveset's effectiveness. · Attack, Sp. Def, Defense, and Critical-Hit Rate can be freely traded for the other stats. |
Items (@Lvl 30) |
Grass Knot (@ Lvl 15) |
Magical Leaf (Total Damage)(@ Lvl 15) |
---|---|---|
Wise Glasses + Slick Spoon |
689 | 2460 |
Since the build is centered on disabling opponents, equipping items that will maximize Grass Knot or Magical Leaf's damage is the ideal item combination. Exp. Share is a core item for the build, leaving only two (2) items for consideration.
Out of all the item combinations, Wise Glasses and Slick Spoon will be the best for the build. Setting aside the bonus damage from Choice Specs, this item combination actually deals the highest damage. Moreover, the bonus damage from Choice Specs isn't worth it since none of Comfey's damage moves are used for bursting down targets.
Note: The numbers in bold are the highest result for a specific test. |
Items (@Lvl 30) | Grass Knot (@ Lvl 15) | Magical Leaf (Total Damage)(@ Lvl 15) |
---|---|---|
Wise Glasses + Choice Specs (Includes effect) | 832 | 2362 |
Wise Glasses + Sp. Atk. Specs (6 stacks) | 667 | 2200 |
Wise Glasses + Slick Spoon | 689 | 2460 |
Choice Specs (Includes effect) + Sp. Atk. Specs (6 stacks) | 852 | 2228 |
Choice Specs (Includes effect) + Slick Spoon | 874 | 2468 |
Sp. Atk. Specs (6 stacks) + Slick Spoon | 704 | 2220 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Item | Explanation |
---|---|
Exp. Share | Gives passive EXP. to ensure Comfey and its ally catches up in levels. It also gives a decent movement speed boost for some mobility. |
Sp. Atk. Specs | Gives a massive Sp. Atk. boost when fully stacked. The item can be stacked even if Comfey is attached to an ally. |
Buddy Barrier | Provides a large HP boost and acts as a teamfight tool. |
Wise Glasses | A staple Sp. Atk. booster to increase Comfey's move damage and healing. |
Rescue Hood | Rescue Hood improves Floral Healing by amplifying the healing and shielding it provides, which also synergizes well with Flowery Fields Forever's increased healing effect. It also increases the Pokemon's defenses, making it more durable. |
Item | Explanation |
---|---|
Slow Smoke | Slow Smoke gives Comfey additional crowd control for both offensive and defensive purposes. Its effect works even when Comfey is attached to an ally. |
Move | Explanation |
---|---|
Magical Leaf | Magical Leaf can damage and disable enemies in a wide area. It's especially effective against isolated targets since they take maximum damage and can be disabled multiple times. |
Floral Healing | Floral Healing is a low-cooldown, spammable healing move that can also shield allies when the healing exceeds their max HP. It is more aligned to Comfey's supporter nature. |
Comfey's gameplay relies on attaching itself to its allies and supporting them with healing, buffs, disables, and damage. Having a moveset that can provide both offensive and defensive support for the team will make Comfey more effective in battles, which is what Floral Healing and Magical Leaf offers. However, for more crowd control, opt for Sweet Kiss and Grass Knot instead.
Let us know your thoughts in the comments!
Jump to Section | |
---|---|
Comfey is a Supporter that is highly dependent on its hard-hitting allies. Comfey's movesets are focused on providing heals and shielding an ally with Floral Healing and provide buffs using Sweet Kiss. It also has two damage dealing move upgrades that can either stun or slow down enemy movement.
When Comfey is attached to an ally, it cannot be targeted and the only time Comfey can take damage is if it detaches from an ally and roams around on its own.
With Exp. Share as one of its held items, Comfey can still gain exp. while providing heals to an ally with Synthesis, and use its standard attack as its only offensive move until it is able to learn Vine Whip. Once Comfey learns both moves, it now deals better damage to enemies and Wild Pokemon during early game, however it is still recommended to get its move upgrades as early as possible in order for Comfey to provide decent support to an ally.
It is recommended to support hard-hitting All-Rounder allies like Urshifu or Tsareena, or highly mobile and bursty Speedsters like Gengar and Dodrio in order to push lanes as much as possible.
Comfey's passive is Triage, and it lets Comfey gain 8 stacks of flowers. The more flowers Comfey has, the more effective its skills are. Comfey uses all of the flower stacks it has whenever it uses a skill. It is recommended to detach from an ally and hide in tall grass to regain stacks immediately, and just attach to an ally again.
It is also worth noting that Comfey does not spend any stacks when using Vine Whip, Grass Knot or Magical Leaf.
Once Comfey is attached to an ally that has maxed out Aeos Energy, Comfey can carry any excess Aeos Energy that its ally picks up on the way. This mechanic is great when Comfey is supporting a Speedster ally that aims to keep scoring as Comfey can also score while it is attached.
Nintendo Switch | Mobile Devices |
---|---|
Press
|
Tap on the Release button. |
To detach Comfey from an ally, simply press the Release button. For Nintendo Switch, it's the Down button on the D-Pad. For mobile devices, the button is located at the bottom center of the screen.
In order to level up, Comfey can either take down Wild Pokemon by attacking it on its own with Standard Attacks, or attach to an ally using Synthesis then assist in taking them down with Vine Whip. When equipped with Exp. Share, Comfey can assist its allies and passively progress during early game and gain enough exp to reach level 6. Once Comfey can use Floral Healing or Sweet Kiss, this is the only time where it will be able to provide decent support to an ally, and help push lanes.
Vine Whip deals decent damage while decreasing the movement speed of the Pokemon it hits. This allows Comfey to slow down enemies and assist its allies in pushing lanes during early game. The strength of this move depends on the stacks of flowers that Comfey's passive move, Triage, provides. Always make sure to detach from an ally and hide in tall grass to regain stacks quickly, and make sure that Comfey always have 8 stacks to maximize the potential of its movesets.
Upon reaching level 3, Comfey should be equipped with its first movesets, Synthesis and Vine Whip. Using Synthesis requires comfey to attach itself to an ally in order to provide heals. If Comfey has 8 stacks of Triage, the healing effect will be stronger, so always make sure to detach yourself from an ally and hide in tall grass to regain stacks quickly, and just attach to an ally again afterwards.
Comfey's gameplay mostly revolves around providing buffs or heals to one ally, and it can only provide support to the ally it's attached to. However, Comfey can choose to detach itself from an ally if the ally Pokemon is being overwhelmed, and can latch onto another ally instead.
Utilize hiding in tall grass after using Sweet Kiss or Floral Healing to quickly regain flower stacks and help sustain teammates that can deal damage, making them stay in the fight much longer. Stay near your damage dealing Pokemon like your Attackers, All-Rounders, and Speedsters, and use your heals and buffs so that they'll have the advantage over the enemy Pokemon and knock 'em out!
Floral Healing allows Comfey to provide sustain to an ally on the go. Detach from an ally and hide in tall grass after using this ability to regain Triage stacks and maximize Comfey's healing potential. Assess the situation, provide sustain through heals, and detach from an ally only if they are getting overwhelmed by enemies.
Assist an ally by enhancing their damage through Sweet Kiss. This move can be charged, so make sure to have 8 stacks of flowers in order to execute this ability's full potential.
Let Comfey support an ally that have high burst moves like Gengar and Gardevoir, or sturdy and hard-hitting All-Rounders like Urshifu or Tsareena.
Upon reaching level 6, Comfey is able to upgrade Vine Whip to either Magical Leaf or Grass Knot. Comfey is cpable of stunning a single enemy after Magical Leaf hits it six times, while Grass Knot slows enemies down and if it hits 2 enemies, the second Pokemon it hits will get pulled to where the first Pokemon is positioned.
Both of these moves allow Comfey to attack on its own or when it is attached to an ally, so make sure to plan your moves ahead before choosing its offensive move upgrade.
Magical Leaf is an offensive move that can stun an enemy after hitting it 6 times. While this move needs building up, it allows Comfey to keep attacking enemies from a ranged distance while being attached to an ally, or while roaming solo. This move is a good pick when partnered up with Sweet Kiss because of the damage buff, and allies can benefit from the shield Comfey provides upon attaching itself.
Grass Knot is another offensive move upgrade that Comfey can learn upon reaching level 6. This move allows Comfey to decrease enemy movement speed and hinder them from setting up their attacks from also a ranged distance. When partnered up with Floral Healing, Comfey becomes a balanced supporter that can both provide sustain through healing, and increase an ally's movement speed during late game.
Finally, Comfey can provide continuous support with its Unite Move, Flowery Fields Forever and protect allies by hiding them in tall grass, let them regenerate their health as long as they stay within the tall grass.
Flowery Fields Forever is Comfey's Unite Move that summons tall grass in order to keep regaining 8 stacks of Triage flowers. It allows Comfey to keep using its support abilities without needing to detach itself from an ally, and allow them to stay and fight longer. Ally Pokemon within the tall grass also buff their offense by increasing their Attack and Sp. Attack. Timing this Unite Move right can save allies and turn the tides of battle in your teams favor!
This set of combos makes use of Sweet Kiss' infatuated effect to control the enemies' movement and set up either Grass Knot or Magical Leaf. The order of the combos depend on the situation at hand.
Ensare and Entangle Combo | |
---|---|
|
|
While attached, start charging Sweet Kiss, then release it once there are opponents within the move's area. Immediately follow up with Grass Knot while enemies are infatuated. If two enemies get hit by Grass Know, they'll be pulled together and get stunned. If enemies are farther than Sweet Kiss' area, use Grass Knot first to disable at least one (1) target. Then, once enemies are near enough, use Sweet Kiss to infatuate them. |
Razor-sharp Kisses Combo | |
---|---|
|
|
While attached, start charging Sweet Kiss, then release it once there are opponents within the move's area. Activate Magical Leaf while enemies are infatuated. If enemies are farther than Sweet Kiss' area, activate Magical Leaf first to dish out damage and mark targets. Then, once enemies are near enough, use Sweet Kiss to lure them towards Comfey (or its ally). |
Matchup Notes | ||
---|---|---|
Hard Counter | Even Matchup | Easy Matchup |
1. The chart is based on our own experience playing Comfey. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
Since Comfey is always attached to an ally and heavily depends on them to do most of the work, Pokemon that can quickly take out Comfey's host ally are the ideal counters for it.
Pokemon | Explanation |
---|---|
Zoroark | Rating: ★★★★★ • Can quickly take out Comfey's host ally using Night Slash or Feint Attack, and Nightfall Daze. |
Inteleon | Rating: ★★★★★ • Can quickly burst down Comfey's host ally with its high critical-hits from its attacks or moves. |
Zacian | Rating: ★★★★★ • Can shred through Comfey's host ally using Sacred Sword or Metal Claw, attacks, and Sovereign Sword. |
Pairing up with hard-hitters like Zacian and providing them with constant healing, buffs, or shields is the best way for Comfey to get the upper hand against these Pokemon.
Supporters |
---|
How to Beat |
• Much like Comfey, these Pokemon usually stick with their allies and rarely venture alone. Winning against them is a matter of being the better support. • Keep using Magical Leaf to constantly deal damage and stun them and their ally. • Keep using Floral Healing to keep Comfey's host ally alive and provide them with a shield. • When needed, use Flowery Fields Forever for a burst of healing or help Comfey and its host ally escape. |
Highly Durable Pokemon |
---|
How to Beat |
• These Pokemon are extremely durable, making it difficult for Comfey and its allies to take them down quickly. • Just keep disabling them using Magical Leaf or Grass Knot until they get knocked out. |
Pokemon | Explanation |
---|---|
Greninja
Venusaur |
Quickly Take Down Enemies |
These Pokemon are mobile and have powerful burst attacks that are capable of disrupting enemies. Comfey is able to increase their movement speed further while providing shields and healing to let these Pokemon stand their ground and fight longer. | |
Clefable
Mr. Mime |
Stuns and Debuffs |
These Pokemon have the means of inflicting debuffs and shutting down targets with their moves. As a fellow Supporter, Comfey can provide assistance using its shields and healing from Floral Healing and Flowery Fields Forever, or buff these allies with Sweet Kiss to let them take enemies down easier when pushing lanes. | |
Mamoswine
Snorlax |
Tanky Disablers |
These Pokemon can lead the charge, soak up damage, and let Comfey utilize its supporting abilities and assist in pushing lanes. | |
Absol
Gengar |
High Burst Damagers |
These Pokemon help contribute damage through pinning down enemies with combos and burst attacks. While it's still recommended to go with either an All-Rounder or Defender ally, Speedsters are a huge help when trying to dominate lanes as early as possible. | |
Machamp
Urshifu |
Hard-hitting Initiators |
These Pokemon are very dependable allies as they have means to buff or sustain themselves. Whether it's securing objectives or pushing lanes, Machamp and Urshifu are built to initiate clashes, stun enemies, and create openings for their teammates. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
Synthesis
(Lv. 1 or 2) |
Move Type: Recovery Damage Type: Status Cooldown: 5s Starting Damage: N/A Final Damage: N/A |
---|---|
When the user is not attached to an ally Pokemon, it attaches itself to the designated ally Pokemon and grants it a shield. When the user is attached to an ally Pokemon, it restores that ally Pokemon's HP. The more flowers that are consumed, the more HP that is restored. If the user releases, it will stop being attached and move in the designated direction. | |
Floral Healing
(Lv. 4) Upgrade Lv. 10 |
Move Type: Recovery Damage Type: Status Cooldown: 5s Starting Damage: N/A Final Damage: N/A |
When the user is not attached to an ally Pokemon, it attaches itself to the designated ally Pokemon and grants it a shield. When the user is attached to an ally Pokemon, it restores that ally Pokemon's HP. The more flowers that are consumed, the more HP that is restored. Any HP restored in excess of the ally Pokemon's maximum is converted into a shield. If the user releases, it will stop being attached and move in the designated direction.
Upgrade: Also increases the movement speed of the ally Pokemon attached to for a short time. |
|
Sweet Kiss
(Lv. 4) Upgrade Lv. 10 |
Move Type: Hindrance Damage Type: Status Cooldown: 6s Starting Damage: N/A Final Damage: N/A |
When the user is not attached to an ally Pokemon, it attaches itself to the designated ally Pokemon and grants it a shield. When the user is attached to an ally Pokemon, it charges power before making opposing Pokemon in the area of effect infatuated. Infatuated Pokemon approach the user against their will. The longer power is charged, the larger the area of effect; and the more flowers that are consumed, the longer Pokemon are infatuated. If the user releases, it will stop being attached and move in the designated direction.
Upgrade: Also increases the movement speed of the ally Pokemon attached to while the user is charging. |
Vine Whip
(Lv. 1 or 2) |
Move Type: Ranged Damage Type: Special Cooldown: 9s Starting Damage: N/A Final Damage: N/A |
---|---|
Has the user strike out with whiplike vines in front of itself, dealing damage to opposing Pokemon in the area of effect and decreasing their movement speed for a short time. | |
Magical Leaf
(Lv. 6) Upgrade Lv. 12 |
Move Type: Area Damage Type: Special Cooldown: 10s Starting Damage: N/A Damage per projectile: 93, Number of projectiles: 15 Final Damage: N/A Damage per projectile: 178, Number of projectiles: 20 |
Has the user launch three curious, scattering leaves each second for a set amount of time. The leaves target opposing Pokemon in the area of effect and deal damage when they hit. These leaves can deal damage to opposing Pokemon hiding in tall grass. If the same opposing Pokemon is damaged six times by these leaves, that Pokemon will be left unable to act. If this move is used when the user is attached to an ally Pokemon, its area of effect is increased.
Upgrade: Increases the number of leaves launched each second to four. |
|
Grass Knot
(Lv. 6) Upgrade Lv. 12 |
Move Type: Hindrance Damage Type: Special Cooldown: 6s Starting Damage: N/A Damage to pulled target: 600, Bonus damage on collision: 600 Final Damage: N/A Damage to pulled target: 1057, Bonus damage on collision: 1057 |
Has the user unleash vines in the designated direction, dealing damage to opposing Pokemon it hits and leaving them unable to move. This move can hit up to two opposing Pokemon. If it hits two opposing Pokemon, it pulls the second to the first's location and deals additional damage to both.
Upgrade: Increases this move's area of effect. |
Flowery Fields Forever
(Lv. 8) |
Move Type: Recovery Damage Type: Status Cooldown: 88s Starting Damage: 669 Final Damage: 800 |
---|---|
Has the user create a large area of tall grass around itself. Pokemon in this tall grass cannot be seen, just as with other tall grass on the map. If ally Pokemon enter this grass, they will continually recover HP as long as they're in it. The user gains special flowers from this tall grass. Consuming these special flowers boosts Floral Healing and Sweet Kiss. |
Standard Attack | Becomes a boosted attack with every third attack, dealing damage and giving the user two flowers. |
---|
Triage |
Comfey
The Pokemon gains one flower whenever a set amount of time passes. The Pokemon gains four flowers when it enters tall grass. The Pokemon can have a maximum of eight flowers. When the Pokemon uses Synthesis, Floral Healing, or Sweet Kiss, all flowers attached to it are consumed, and the effects of those moves are boosted. Also, this Pokemon's movement speed increases when near an ally Pokemon at half remaining HP or less. The Pokemon can attach itself to an ally when it uses Synthesis, Floral Healing, or Sweet Kiss. While attached, the Pokemon with this Ability is not affected by attacks, and it gradually recovers HP. When the ally Pokemon this Pokemon is attached to gains more Aeos energy than the maximum it can hold, this Pokemon takes the excess. When the ally Pokemon this Pokemon is attached to scores a goal, this Pokemon scores with the same amount of energy. |
---|
Comfey This Pokemon does not evolve. |
Level | HP | Defense | Special Defense | Attack Damage |
---|---|---|---|---|
1 | 3000 | 40 | 30 | 120 |
2 | 3089 | 45 | 35 | 126 |
3 | 3187 | 51 | 40 | 133 |
4 | 3295 | 57 | 46 | 140 |
5 | 3413 | 64 | 52 | 148 |
6 | 3543 | 72 | 59 | 157 |
7 | 3686 | 81 | 66 | 167 |
8 | 3844 | 90 | 74 | 178 |
9 | 4018 | 100 | 83 | 190 |
10 | 4210 | 112 | 93 | 203 |
11 | 4421 | 125 | 104 | 217 |
12 | 4653 | 139 | 116 | 233 |
13 | 4909 | 154 | 129 | 250 |
14 | 5190 | 171 | 144 | 269 |
15 | 5500 | 190 | 160 | 290 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Offense | Endurance | Mobility | Scoring | Support |
---|---|---|---|---|
Holowear | |
---|---|
Orange UNITE Style
Zirco Trading:
350 |
Purple UNITE Style
Zirco Trading:
350 |
Merchant Style
Zirco Trading:
1050 |
Dainty Style
Zirco Trading:
2199 |
Sweet Style
Event:
UNITE Club Membership |
Floral Healing | |
---|---|
Pokemon | Move |
Comfey | Floral Healing |
Mission: In a single battle, while having 8 flowers, restore HP or grant a shield to an ally Pokemon using Floral Healing or Floral Healing+ 8 or more times (10/20/40 times total) |
|
Medals & Points | Rewards |
Beginner 5 |
Aeos Ticket x100 |
Expert 5 |
Aeos Coin x300 |
Master 10 |
Holowear Ticket x3 |
List of Supporter Pokemon Achievements
Upcoming Pokemon | |
---|---|
There are currently no upcoming Pokemon. |
All Pokemon Roles | |||||
---|---|---|---|---|---|
Attackers | All-Rounders | Defenders | |||
Speedsters | Supporters |
Attack Type | |
---|---|
Melee Pokemon | Ranged Pokemon |
Physical Pokemon | Special Pokemon |
Stat Rankings | |
HP Ranking | Defense Ranking |
Sp. Def. Ranking | Basic Attack Ranking |
Comfey shouldn't be in SS tier imo. Should be in A tier. Quite weak offensive and defensively. It's only use is to heal teammates, and if teammate dies and there's no one to attach onto, comfey is instantly dead.
Comfey Guide: Best Builds and Moveset
Genshin Impact Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Call of Duty Black Ops 6 (BO6) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Dragon Age: The Veilguard Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Monster Hunter Rise: Sunbreak Walkthrough & Guides Wiki
Palworld Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
©2021 Pokémon. ©1995–2021 Nintendo / Creatures Inc. / GAME FREAK inc.
©2021 Tencent.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.
Comfy felt weird at first.