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The best guide on how to play Absol in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, and more!
List of Contents
Version 1.7.1.9 Balance Patch Notes
Absol Changes (October 27) | |
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Stat Nerf | • Attack Stat lowered. |
![]() Sucker Punch |
• Range decreased. |
Absol Stat Changes | |||
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Level | Std. Attack Damage | ||
5 |
244 → 217 (-11.07%) |
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10 |
387 → 367 (-5.17%) |
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15 |
620 → 610 (-1.61%) |
Absol's Standard Attack Damage draws from Absol's Attack. An increase in Attack would mean an increase in Standard Attack Damage.
1.5.2.7 | The amount of HP recovered by attacks has increased. |
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1.7.1.9 | Decreased: Attack Stat |
1.1.1.4 | Basic Attack: Bug Fixes |
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1.2.1.3 | Cooldown reduced from 5s to 4s. 2nd slash hitbox reduced. |
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1.1.1.4 | Damage dealt to opposing Pokemon increased from 939 to 1798 (+91%). |
1.6.1.2 | Range bug fix. Damage decreased from 719 / 1079 to 651 / 977. |
1.6.1.3 | Area of effect bug fix. Night Slash +: Fixed bug(s) causing one or more effects not to trigger. |
1.2.1.3 | Cooldown reduced from 7s to 5s. Unstoppable duration increased. |
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1.1.1.4 | Damage dealt to opposing Pokemon increased from 637 to 900 (+41%). |
1.2.1.8 | Bug Fixes. |
1.7.1.9 | Range decreased. |
1.5.2.7 | Range increased. Pursuit +: Movement speed buff strengthened. |
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1.7.1.7 | Time to execute an enhanced standard attack from behind after using a move has been decreased from 5s to 3s. (-2s) |
1.5.2.7 | Move description changed. |
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1.6.1.2 | Damage decreased from 291 to 259. |
Absol | ||
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Role: Speedster Attack Type: Melee Damage Type: Physical Difficulty: Expert Cost: |
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"Absol is a Pokémon that can close the distance in an instant and deal massive amounts of damage." |
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Tips & Strategies for Every Lane
Strengths | Weaknesses |
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✔︎ High Burst Damage. ✔︎ Has a lot of dash moves in its kit. ✔︎ Unite Move grants untargetability status. |
✖︎ Damage relies on critical strikes. ✖︎ Low endurance. Proper positioning is required to master. |
Builds | |
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The Best Build for Absol is the one with the gold crown!
Full Offense Build
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Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +30 Critical-Hit Rate: +8.10% Critical-Hit Damage: +12% Attack Speed: +7.50% |
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Emblem Color Combination | Target Emblem Stats | ||||
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Positive Stats: • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Defense • Sp. Def • Movement Speed |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This is build is centered around pouncing targets with Night Slash, then following up with Psycho Cut and a couple of basic attacks for a consistent stream of critical damage. Use Night Slash's second activation to finish them off. The critical-hit rate increase you get from the Night Slash's second activation is based on the target's missing health, so it's crucial to deplete the target's HP first before lunging. You need to be extremely cautious when diving targets since you won't have any defensive items.
Muscle Band, Scope Lens, and Razor Claw provide all the things you need to quickly take down your targets, attack speed, damage, critical-hit rate, and critical-hit damage. Be careful, since you are trading defense and survivability for extra damage, be sure to only engage a target if you thin
Eject Button is crucial for this build, acting as your only means of escaping should things go bad.
Your Boost Emblem loadout should consist of 6 Brown Emblems for maximum Attack stat, 3 Red Emblems for more Attack Speed, and 1 Emblem of any color. Equip Emblems that improve Critical-Hit Rate or Attack since this is a full-offense build. You can freely trade Sp. Atk, Movement speed, Sp. Def, and Defense.
Blink-Striker Build | Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +15 Critical-Hit Rate: +8.10% Critical-Hit Damage: +12% HP: +450 |
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Emblem Color Combination | Target Emblem Stats | ||||
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Positive Stats: • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Defense • Sp. Def • Movement Speed |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This is a mobility build centered on isolating a target with Sucker Punch, and bursting it down using Night Slash. Use the Blink Slash Combo as your primary combo for taking down targets.
Scope Lens and Razor Claw boost your critical-hit rate and damage since it's your primary source of damage. Buddy Barrier gives you decent durability via increased HP, and provides survivability after using your Unite Move.
Eject Button adds more mobility on top of your moves, allowing you to reposition and isolate a target.
Your Boost Emblem loadout should consist of 6 Brown Emblems for maximum Attack stat and 4 White Emblems for added HP. Equip Emblems that improve Critical-Hit Rate or Attack since the build is damage oriented. You can freely trade Sp. Atk, Movement speed, Sp. Def, and Defense.
Attack Stack Build | Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +33 Critical-Hit Rate: +8% Critical-Hit Damage: +12% |
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Emblem Color Combination | Target Emblem Stats | ||||
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Positive Stats: • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Defense • Sp. Def • Movement Speed |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This is another full-offense build but with emphasis on scoring and laning. Night Slash and Psycho Cut are the recommended moves for the build due to its huge damage potential, but you can choose whatever moveset you want.
Attack Weight, Scope Lens, and Razor Claw all contribute in amplifying your critical-hit damage and have great synergy with each other.
Eject Button helps you chase enemies as well as escape them. However, you can also equip X Speed for a similar effect.
Your Boost Emblem loadout should consist of 6 Brown Emblems for maximum Attack stat and 4 White Emblems for added HP. Equip Emblems that improve Critical-Hit Rate or Attack since the build focuses on maximizing your critical-hit damage. You can freely trade Sp. Atk, Movement speed, Sp. Def, and Defense.
Backstab Build | Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +15 Critical-Hit Rate: +6% Critical-Hit Damage: +12% Attack Speed: +7.50% HP: +450 |
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Emblem Color Combination | Target Emblem Stats | ||||
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Positive Stats: • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Defense • Sp. Def • Movement Speed |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build makes use of Pursuit's cooldown reduction effect when attacking a target from behind, and Psycho Cut's slow and damage increase. You'll be using the Cut to Pursuit Combo as your core combo.
Muscle Band and Scope Lens are standard damage item duo, increasing your attack speed and damage. Buddy Barrier increases your durability through an HP boost, and gives survivability after you use your Unite Move.
Eject Button is your default battle item, giving you an offensive and defensive tool. However, if want more damage on top of Psycho Cut's damage increase, equip X Attack instead.
Your Boost Emblem loadout should consist of 6 Brown Emblems for maximum Attack stat, 3 Red Emblems for more Attack Speed, and 1 Emblem of any color. Equip Emblems that improve Critical-Hit Rate or Attack since this is similar to the Blink-Striker Build. You can freely trade Sp. Atk, Movement speed, Sp. Def, and Defense.
Item | Explanation |
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Each stack of Attack Weight's bonus increases Absol's overall damage output. This allows the Pokemon to easily burst down its targets when it pounces towards them. |
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Score Shield helps Absol score easy points without getting interrupted. It is especially helpful for stacking bonuses from scoring related items. |
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The extra HP gives Absol more durability. The shield effect from a Unite move activation allows it to finish off opponents after slashing them. |
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You will find Absol engaging a lot of targets throughout the game. Focus Band will give the Pokemon more survivability with increase defenses and HP recovery. |
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Scope Lens adds more critical damage on top of Absol's innately high critical chance. |
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Muscle Band's bonus attack speed allows Absol to land more Standard Attacks, which helps increase the rate of critical hits it can deal. |
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Razor Claw allows Absol to stick to its targets by slowing them down with every ponuncing move it delivers. |
Item | Explanation |
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Eject Button further extends Absol's reach for pursuing fleeing enemies or getting out of danger. |
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X Speed allows Absol to get into position quickly without using its dash moves. It will also help it rotate to different lanes faster. |
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X Attack adds more firepower to Absols attack, ensuring targets will be knocked down. |
Move | Explanation |
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Psycho Cut can quickly drain a target's HP with just a couple of hits. It can also be used as a ranged move if the target manages to get distance from Absol. |
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Night Slash a the perfect move for assassinating targets. It can burst down multiple targets and finish them off in quick succession. |
Absol's gameplay is centered around critical hits to take out enemy Pokemon quickly. For a more assassin-like playstyle, you can learn Pursuit to make aiming more convenient. Combining that with Sucker Punch allows you to stick to your targets easily. Otherwise, you can stick to Psycho Cut if your build takes advantage of quick Standard Attacks.
Let us know why in the comments!
Jump to Section | |
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Absol is strong even early on thanks to its high critical-hit rate and damage. Get aggressive in the early game to pressure your enemies and force them to be defensive.
Absol is best played as a jungler so it can level up faster and learn its primary moveset. Make sure to communicate with your team that you'll be going to the jungle before the match begins to avoid confusion and tensions.
Jungle Guide and Best Junglers
You can set the tempo of the game if you can keep hunting targets. This allows you to create space for your team to level up and take objectives while crippling the enemy team. It's also the best way for Absol to snowball and take over the game.
If you encounter an opponent that's far away from its team, aim for them and burst them down. You'll have more chances of winning in this situation since Absol excels in 1v1 fights.
When hunting enemies or during teamfights, it's best to approach your target from the side, behind, or grass. This allows you to avoid the frontline and dive the backlines quickly and safely.
Disengage immediately when your moves miss, and don't try to force a fight, especially against Pokemon that have disables or burst damage. Wait until your moves become available again before attempting to fight once more.
If it becomes difficult for you to disengage, use Midnight Slash as an emergency escape tool. However, it's not neccessary to do this all the time, only in dire situations. Remember that Midnight Slash is a powerful offensive move so using it defensively is risky.
Midnight Slash: Absol Move Effect and Cooldown
Although Psycho Cut is a simple move, you can utilize its effects in various scenarios, increasing its overall effectiveness. It's best to use it first before going in for the kill.
Psycho Cut: Absol Move Effect and Cooldown
Psycho Cut has a decent cast range and slows targets when it hits, allowing you to catch up to fleeing enemies.
You can deal more damage with your attacks against targets hit by Psycho Cut. It's best to prioritize affected targets during fights to take advantage of the increased damage.
Level | Objectives |
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1 - 6 | • Secure as many Wild Pokemon as you can and get EXP. Steal camps with Feint.
• Steer clear from the enemy Attackers as they can easily pressure Absol's HP from afar. • Once you learn either Pursuit or Night Slash, you can face off against easy matchups and potentially knock them down to leave their goal zone open. Otherwise, focus on using them to farm Wild Pokemon camps to reach higher levels. |
7 - 9 | • Once Absol reaches level 7, it will get its move upgrades. This drastically increases the Pokemon's damage output.
• When the first objectives spawn, rally your teammates and initiate the fight. Because of Absol's high damaging critical hits, you will be able to solo objectives if the situation demands it. Otherwise, it is better to have teammates present. • Use Midnight Slash as a finisher or a way to disengage from a losing fight. It is best to use it towards grouped opponents, but using it in a combo to knock down a single target is also a good strategy. |
10+ | • Once you reach level 10, you can face off against even matchups using your move combos. Make sure you land your moves properly as completely missing them will likely result in a loss.
• The next objective spawns are much easier to contest thanks to the increase in damage output you received from move upgrades. Rally your teammates to lead the charge towards securing Regieleki or Regice, Registeel, or Regirock. |
Level | Objectives |
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1 - 5 | • Clear the first wave of jungle camps and level up to level 5. Use Feint to cover more ground while also dealing damage. Then, transition to the lane that is closest to you.
• Hide in the tall grass and wait for the opposing team to over-extend. Engage the opponent with Night Slash or Pursuit. It is best to focus down on a single opponent before moving on to another target. When the gank fails, however, do not chase targets towards goal zones. • Help the lane secure the Altaria and Swablus. • If the opportunity presents itself, score your accumulated Aeos Energy. |
6 - 9 | • Clear the second wave of jungle camps to reach level 7 and get both of your primary moveset.
• Transition back to a lane and help secure its respective objective. • Having access to either Psycho Cut or Sucker Punch greatly increases Absol's range. Seek out and knock down easy targets like enemy Attackers or Supporters. |
10+ | • Continue farming Wild Pokemon to maintain your level advantage. While Absol is capable of bursting down single targets, try not to get aggressive too much as opponents have, at this point, access to their move upgrades and Unite Move.
• During the final stretch, focus on knocking down opponents instead of Rayquaza. |
Early Combo | |
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This is Absol's bread and butter combo during the early game. Get close to the target with Feint then quickly follow it up with a Slash. When Slash lands, Absol's critical hit rate will increase, making it easier for you to burst down targets with Standard Attacks. Use it to clear Wild Pokemon camps fast or burst down easy matchups when ganking lanes. |
Psycho Slash Combo | |
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This is a single target execution combo where you take advantage of Psycho Cut damage boost. Start by marking a target with Psycho Cut then use Night Slash to quickly get close. Bombard the target with Standard Attacks then use Night Slash's second activation for massive damage. |
Cut to Pursuit Combo | |
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This is combo utilizes Pursuit's quick hits for easy pressure. Start by marking the target with Psycho Cut to boost the next damage. After that, alternate between Pursuit and a Standard Attack to get easy hits. |
Blink Slash Combo | |
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This combo isolates a target of your choice using Sucker Punch, then quickly following up with Night Slash. While Night Slash's second activation is ticking, attack your target at least three times to chip away as much HP as possible before ending the combo with Night Slash's second activation, dealing massive damage if it crits. |
Ultimate Psycho Slash Combo | |
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This is a high burst combo that is great for taking down both single and multiple targets. Start by marking the enemy with a Psycho Cut to increase your damage output. Then, get close and deal damage with Night Slash. Once you get close, activate Midnight Slash. Finish the combo by hitting the enemy with Night Slash's second activation. |
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Matchup Notes | ||
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1. The chart is based on our own experience playing Absol. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
Pokemon that are highly durable, and have a hard disable can counter Absol's critical-hit gameplay. High-durability prevents Absol from bursting down a Pokemon quickly, discouraging Absol to pursue the Pokemon. Hard lockdowns completely shut down Absol's gameplay, preventing Absol to position properly to deal damage.
Pokemon | Explanation |
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Rating: ★★★★★ • The combination of HP recovery and disable with Horn Leech make Trevenant hard to burst down. • Almost all moves have some sort of HP recovery, allowing Trevenant to sustain more attacks and prolong the fight in its favor. |
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Rating: ★★★★ • Highly durable, can soak up Absol's critical-hits, especially while in Block. • Can disable or prevent Absol's assault using Heavy Slam, Yawn, or Block • Can recover HP using Power Nap. |
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Rating: ★★★★ • Innate durability and constant pressure with Sand Stream can trap Absol in a bad position. • Can negate slow effects with Ancient Power. • A couple of stomps from Tyrannical Rampage are enough to knock down Absol quickly. |
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Rating: ★★★ • Can avoid a fight using Shell Smash • Can fight back and pin down Absol with X-Scissor. • Can mitigate Absol's critical-hits using Rubble Rouser. |
Since Absol relies on its critical strikes to get an advantage over the opponent, it is important that you always get the first strike when facing even matchups. This also means that you have to learn how to target your moves properly, otherwise you will be left vulnerable if you miss.
Pokemon with Healing and Shielding Moves |
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How to Beat |
• Get the first strike by hiding in the tall grass and initiating the fight with either Pursuit or Sucker Punch. • Once in melee range, focus all your attacks on the target. Do not use your moves defensively. • Make use of Psycho Cut to increase your Standard Attack Damage. |
Pokemon with High Mobility |
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How to Beat |
• Move around and evade their moves, utilizing Pursuit's cooldown reset mechanic • Getting the full, double activation of Night Slash is enough to deplete their HP enough for a quick knock down. • Decrease their movement speed with Psycho Cut for an easier chase. |
Pokemon With High Durability |
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How to Beat |
• Increase your chances of landing critical hits with Psycho Cut. • Dodge their attacks by going around them with Pursuit or Sucker Punch. • When using Midnight Slash to knock them down, make sure that they are the only target present to deal the full damage |
Pokemon that Require Proper Positioning |
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How to Beat |
• Move around and evade their moves, utilizing Pursuit's cooldown reset mechanic. • Reposition yourself behind them with Sucker Punch. |
Most of Absol's easy matchups are Pokemon with low HP or Pokemon that are easy targets during the early game. Take advantage of Absols high burst damage when you are pitted against them!
Pokemon with Low Endurance |
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How to Beat |
• Pounce on them immediately using either Night Slash or Sucker Punch. • Maintain a melee range and keep attacking • Be cautious of their sure-hit burst moves. |
Pokemon with Channeling Moves |
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How to Beat |
• These Pokemon have moves that make them stationary. Take advantage of it by bursting them down with Night Slash • Maintain a melee range and keep attacking. |
Pose No Threat |
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How to Beat |
• Target them first in a team clash or when they are isolated. Use Sucker Punch to quickly close the gap. • Cut off their escape with Pursuit. |
Pokemon with a Slow Start |
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How to Beat |
• Take advantage of their evolution phases and cripple their growth during the early game. |
Pokemon | Explanation |
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Easy enemy takedowns |
These Pokemon have powerful burst attacks and are capable of stunning enemies from a safe distance, allowing Absol to concetrate on dealing damage. | |
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Buffs and Sustain |
These Pokemon have means of stunning and shutting down targets with their moves. They also provide healing opportunities for Absol so that it can stand its ground and fight longer during clashes. | |
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Tanky Disablers |
These Pokemon can lead the charge and assist Absol in pushing lanes or securing objectives. This way, Absol can dominate lanes and take enemy camps to stall the enemy's level progression. | |
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High Burst Damagers |
These Pokemon help contribute damage through pinning down enemies with combos and burst attacks. While it's still recommended to go with either a Defender or Supporter ally, Speedsters are a huge help when trying to dominate lanes as early as possible. | |
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Hard-hitting Initiators |
These Pokemon are very dependable allies as they have means to buff or sustain themselves. Whether it's securing objectives or pushing lanes, Machamp and Tsareena are built to initiate clashes, stun enemies, and create openings for their teammates. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
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Move Type: Dash Damage Type: Physical Cooldown: 8s Total Damage: 222 / 279 |
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Has the user dash in an arc, attacking Pokemon it comes in contact with. This move ignores Defense stat and shield effects of opposing Pokemon. | |
![]() (Lv. 5) Upgrade Lv. 11 |
Move Type: Dash Damage Type: Physical Cooldown: 5s Total Damage: Front/Side: 494, Back: 901 / Front/Side: 1017, Back: 1869 |
Has the user dash to the designated location and quickly charge an opposing Pokemon with the next basic attack. If the basic attack lands from behind, its damage is increased and this move's cooldown is reduced. Upgrade: Increases the user's movement speed. | |
![]() (Lv. 5) Upgrade Lv. 11 |
Move Type: Dash Damage Type: Physical Cooldown: 5s Total Damage: 783 (313 + 470) / 1611 (644 + 967) |
Has the user dash in an outward arc, dealing damage to opposing Pokemon. If this first attack hits, a second attack can also be performed. The second attack has the user dash straight ahead, dealing damage to opposing Pokemon and increasing the user's critical-hit rate. The lower the opposing Pokemon's HP, the more the user's critical-hit rate is increased. Upgrade: Using this move again will restore the user's HP. |
![]() (Lv. 1 or 3) |
Move Type: Melee Damage Type: Physical Cooldown: 6s Total Damage: 342 / 444 |
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Slashes with sharp claws in front of the user, increasing this move's critical-hit rate. | |
![]() (Lv. 7) Upgrade Lv. 13 |
Move Type: Hindrance Damage Type: Physical Cooldown: 6s Total Damage: 482 / 889 |
Has the user look for an opening to attack an opposing pokemon, decreasing the movement speed of the user and the opposing Pokemon for the duration. After a short time, the user charges to attack the opposing Pokemon. However, if the user receives damage or gets attacked before it charges, it attacks immediately and shoves the opposing Pokemon. Upgrade: Increases basic attack speed for a short time when this move hits. | |
![]() (Lv. 7) Upgrade Lv. 13 |
Move Type: Melee Damage Type: Physical Cooldown: 7s Total Damage: 137 / 256 |
Has the user attack with blades formed by psychic power that decreases the movement speed of opposing Pokemon for a short time when the move hits. Also, after this move hits, the user's attacks deal additional damage to affected opposing Pokemon (up to three times). Upgrade: Also increases the user's movement speed for a short time when the user gets close to the opposing Pokemon that this move hit. |
![]() (Lv. 9) |
Move Type: Area Damage Type: Physical Cooldown: 134s Total Damage: Slash: 533 x 6, Knockback: 159 x 2 / Slash: 811 x 6, Knockback: 243 x 2 |
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Unleases a flurry of slashes in front of the user. This move ends by unleashing powerful blades of energy, dealing increased damage to opposing Pokemon and shoving them.
After using Midnight Slash, the Pokemon gains the following buff(s) for a few seconds: Shield granted. Movement Speed increased for a short time. |
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Becomes a boosted attack with every third attack, dealing damage to opposing Pokemon and decreasing their Defense when it hits. If this boosted attack hits only a single opposing Pokemon, it deals increased damage. |
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![]() Increases the Pokemon's critical hit-rate. |
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![]() This Pokemon does not evolve. |
Level | HP | Defense | Special Defense | Attack Damage |
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1 | 3000 | 52 | 36 | 140 |
2 | 3107 | 59 | 41 | 157 |
3 | 3224 | 67 | 47 | 175 |
4 | 3353 | 76 | 53 | 195 |
5 | 3495 | 86 | 60 | 217 |
6 | 3651 | 97 | 68 | 241 |
7 | 3823 | 109 | 76 | 268 |
8 | 4012 | 122 | 85 | 298 |
9 | 4221 | 136 | 95 | 331 |
10 | 4451 | 152 | 106 | 367 |
11 | 4704 | 170 | 118 | 407 |
12 | 4983 | 189 | 131 | 451 |
13 | 5290 | 210 | 146 | 499 |
14 | 5628 | 233 | 162 | 552 |
15 | 6000 | 259 | 180 | 610 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Offense | Endurance | Mobility | Scoring | Support |
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Holowear | |
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Event:
Season 4 Battle Pass |
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Zirco Trading:
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Event:
UNITE in the Spotlight |
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Zirco Trading:
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Zirco Trading:
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Event:
UNITE Club Membership |
Upcoming Pokemon | |
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![]() June 08, 2023 |
![]() July 2023 |
All data is based on Season 11 Master Rank Top 100. Last Updated: May 30, 2023 |
Pokemon | Tier | Most Played % | Average Win % |
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22% | 75% |
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17% | 73% |
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12% | 78% |
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8% | 75% |
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8% | 73% |
Attacker | All- Rounder |
Supporter | Defender | Speedster |
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Master Rank: Top Ranked Win Rates
All Pokemon Roles | |||||
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Attack Type | |
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Stat Rankings | |
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Absol Guide: Builds and Best Items
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