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The best guide on how to play Leafeon in Pokemon UNITE for Nintendo Switch and Mobile. Check here for Leafeon best build, its price, cost, and role, Held and Battle items, moveset and skills, as well as the latest nerfs, buffs, counters, matchups, and more!
Leafeon Pages | |
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Leafeon Release Date | Leafeon Guide |
List of Contents
Leafeon Changes (December 5) | |
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Aerial Ace |
• Cooldown for charges increased from 4s to 5s. |
1.14.2.10 | Movement speed buff reduced from 20% to 15%. |
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1.11.1.3 | Cooldown increased from 8s to 9s. (+1s) Damage reduced by 20%. |
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1.11.1.3 | Damage increased by 10%. |
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1.14.1.2 | Damage reduction when charging increased from 30% to 40%. |
1.14.2.10 | Damage reduced by 13%~9% (Level 5~15). |
1.11.1.3 | Cooldown reduced from 1.5s to 0.5s. (-1s) Time to replenish a charge decreased from 6s to 5s. (-1s) Aerial Ace +: Cooldown reduced from 1.5s to 0.5s. (-1s) Time to replenish a charge decreased from 5s to 4s. (-1s) |
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1.14.1.2 | Damage increased by 50%. Time to replenish a charge reduced from 5s to 4s (-1s). Aerial Ace+: Time to replenish a charge reduced from 4s to 3.5s (-0.5s). |
1.14.1.4 | Fixed the issue with Leafeon, which could use a basic attack immediately after the Aerial Ace empowered basic attack. |
1.17.1.2 | Cooldown for charges increased from 4s to 5s. |
1.12.1.4 | Damage is reduced by 10%. Energy needed has increased by about 13%. |
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Leafeon | ||
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Role: Speedster Attack Type: Melee Damage Type: Physical Difficulty: Intermediate Cost: |
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"Unleash the power of the sun with this cunning Speedster!" |
Top | Jungle | Bottom |
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Tips & Strategies for Every Lane
UNITE License: Leafeon |
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As of June 15, 2023, Leafeon is now purchasable for 13,000 Aeos Coins or 575 Aeos Gems! This comes one week after Leafeon was first released and was only available to purchase with Aeos Gems.
Strengths | Weaknesses |
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✔︎ High burst damage. ✔︎ High mobility. ✔︎ Great scaling |
✖︎ Susceptible to disables and burst damage ✖︎ High skill ceiling |
Leafeon Builds | |
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Solar Blade Build
|
Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +42 Movement Speed: +150 Cooldown: -4.50% Unite Move Charge Rate: +6% |
Top Lane
Jungle
Bot Lane
|
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Emblem Color Combination | Target Emblem Stats | ||||
Brown X6 White x6
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Positive Stats: • Attack Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build is centered on quickly charging Chlorophyll using Leaf Blade, then bursting targets down with a quick Solar Blade.
Items + Float Stone (@Lvl 30) |
Solar Blade (@ Lvl 15) |
Leaf Blade (Inner Circle) (@ Lvl 15) Leaf Blade (Outer Circle) (@ Lvl 15) |
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Attack Weight (6 Stacks) + Energy Amplifier (Includes Effects) |
3982 | 1326 2682 |
Since the build is centered on bursting down targets with Solar Blade and Leaf Blade, equipping items that will maximize their damage output is the ideal item combination. Float Stone is a core item for the build, leaving two (2) items left for consideration.
As the results show, Energy Amplifier and a fully-stacked Attack Weight would yield the best results. However, it does require Leafeon to fully stack Attack Weight first and use Emerald Two-Step to maximize its damage output.
As for alternatives, replacing Attack Weight with Muscle Band would be the best choice. The item combination produced the second best results in all tests. It also eliminates the need for item stacking while improving the Pokemon's attacks.
Note: The numbers in bold are the highest result for a specific test. |
Items + Float Stone (@Lvl 30) | Solar Blade (@ Lvl 15) | Leaf Blade (Inner Circle) (@ Lvl 15) Leaf Blade (Outer Circle) (@ Lvl 15) |
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Muscle Band + Razor Claw | 3117 | 1056 2133 |
Muscle Band + Scope Lens | 3073 | 1044 2112 |
Muscle Band + Attack Weight (6 Stacks) | 3335 | 1107 2238 |
Muscle Band + Energy Amplifier (Includes Effects) | 3718 | 1263 2553 |
Razor Claw + Scope Lens | 3073 | 1044 2112 |
Razor Claw + Attack Weight (6 Stacks) | 3335 | 1107 2238 |
Razor Claw + Energy Amplifier (Includes Effects) | 3718 | 1263 2553 |
Scope Lens + Attack Weight (6 Stacks) | 3291 | 1098 2217 |
Scope Lens + Energy Amplifier (Includes Effects) | 3665 | 1251 2529 |
Attack Weight (6 Stacks) + Energy Amplifier (Includes Effects) | 3982 | 1326 2682 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Double Leaf Build | Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +33 Critical-Hit Rate: +2.10% Cooldown: -4.50% Unite Move Charge Rate: +6% |
Top Lane
Jungle
Bot Lane
|
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Emblem Color Combination | Target Emblem Stats | ||||
Brown x6 White x6
|
Positive Stats: • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This is build focuses on dealing high burst damage with Leaf Blade and Razor Leaf. Leafeon will also use its Boosted Attacks for extra damage.
Items (@Lvl 30) |
Razor Leaf (@ Lvl 15) Leaf Blade (@ Lvl 15) |
Boosted Attack (@ Lvl 15) Boosted Attack Critical-Hit (@ Lvl 15) |
---|---|---|
Razor Claw + Attack Weight (6 Stacks) + Energy Amplifier (Includes Effect) |
6075 2667 |
1965 3168 |
Since the build is centered on bursting down targets using Razor Leaf, Leaf Blade, and Boosted Attacks, equipping items that will maximize their damage output is the ideal item combination.
As the results show, Razor Claw, Energy Amplifier, and a fully-stacked Attack Weight will produce the best outcome for the build. Although the item combination did not generate the best results in Razor Leaf and Leaf Blade, it's only slightly lower than the highest score. However, it did had the best results for Boosted Attacks.
As for alternatives, replacing Razor Claw with Float Stone would be the ideal choice. The item combination scored the highest results for Razor Leaf and Leaf Blade but had only had average Boosted Attack outcomes. However, having Floating Stone does give Leafeon more movement speed on top of Chlorophyll, which also suits the build's gameplay.
Note: The numbers in bold are the highest result for a specific test. |
Items (@Lvl 30) | Razor Leaf (@ Lvl 15) | Leaf Blade (@ Lvl 15) |
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Muscle Band + Razor Claw + Float Stone | 4794 | 2133 |
Muscle Band + Razor Claw + Attack Weight (6 Stacks) | 5087 | 2226 |
Muscle Band + Razor Claw + Energy Amplifier (Includes Effect) | 5675 | 2541 |
Muscle Band + Float Stone + Attack Weight (6 Stacks) | 5124 | 2238 |
Muscle Band + Float Stone + Energy Amplifier (Includes Effect) | 5723 | 2553 |
Muscle Band + Attack Weight (6 Stacks) + Energy Amplifier (Includes Effect) | 6075 | 2667 |
Razor Claw + Float Stone + Attack Weight (6 Stacks) | 5124 | 2238 |
Razor Claw + Float Stone + Energy Amplifier (Includes Effect) | 5723 | 2553 |
Razor Claw + Attack Weight (6 Stacks) + Energy Amplifier (Includes Effect) | 6075 | 2667 |
Float Stone + Attack Weight (6 Stacks) + Energy Amplifier (Includes Effect) | 6117 | 2682 |
Items (@Lvl 30) | Boosted Attack (@ Lvl 15) | Boosted Attack Critical-Hit (@ Lvl 15) |
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Muscle Band + Razor Claw (Includes Effect) + Float Stone | 1879 | 2807 |
Muscle Band + Razor Claw (Includes Effect) + Attack Weight (6 Stacks) | 2018 | 3032 |
Muscle Band + Razor Claw (Includes Effect) + Energy Amplifier (Includes Effect) | 2136 | 3221 |
Muscle Band + Float Stone + Attack Weight (6 Stacks) | 1621 | 2646 |
Muscle Band + Float Stone + Energy Amplifier (Includes Effect) | 1710 | 2809 |
Muscle Band + Attack Weight (6 Stacks) + Energy Amplifier (Includes Effect) | 1839 | 3042 |
Razor Claw (Includes Effect) + Float Stone + Attack Weight (6 Stacks) | 1675 | 2700 |
Razor Claw (Includes Effect) + Float Stone + Energy Amplifier (Includes Effect) | 1796 | 2895 |
Razor Claw (Includes Effect) + Attack Weight (6 Stacks) + Energy Amplifier (Includes Effect) | 1965 | 3168 |
Float Stone + Attack Weight (6 Stacks) + Energy Amplifier (Includes Effect) | 1497 | 2714 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Razor Leaf Build | Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +57 Critical-Hit Rate: +2.10% Movement Speed: +150 |
Top Lane
Jungle
Bot Lane
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Emblem Color Combination | Target Emblem Stats | ||||
Brown x6 White x6
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Positive Stats: • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build is centered on dashing towards targets with Aerial Ace and bursting them down using Razor Leaf and attacks.
Items + Float Stone (@Lvl 30) |
Razor Leaf (@ Lvl 15) |
Aerial Ace (@ Lvl 15) |
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Razor Claw + Attack Weight (6 Stacks) |
5124 | 1005 |
Since the build's primary sources of damage comes from Razor Leaf, Aerial Ace, and attacks, equipping items that will maximize their damage is the ideal item combination. Float Stone is a core item for the build, leaving two (2) items left for consideration.
Out of all the item combinations, Attack Weight and Razor Claw would make the most sense for the build. The item combination still produced decent results even if they're not the highest ones.
As for alternatives, Replacing Razor Claw with Energy Amplifier would be the best option. The item combination had the second best results for Razor Leaf and Aerial Ace, and had decent outcomes for attack damage tests. Also, Leafeon can abuse Energy Amplifier's effects more often since its Emerald Two-Step has a low cooldown.
Note: The numbers in bold are the highest result for a specific test. |
Items + Float Stone (@Lvl 30) | Razor Leaf (@ Lvl 15) | Aerial Ace (@ Lvl 15) |
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Muscle Band + Razor Claw | 4794 | 944 |
Muscle Band + Scope Lens | 4732 | 932 |
Muscle Band + Attack Weight (6 Stacks) | 5124 | 1005 |
Muscle Band + Energy Amplifier (Includes Effects) | 5723 | 1127 |
Razor Claw + Scope Lens | 4732 | 932 |
Razor Claw + Attack Weight (6 Stacks) | 5124 | 1005 |
Razor Claw + Energy Amplifier (Includes Effects) | 5723 | 1127 |
Scope Lens + Attack Weight (6 Stacks) | 5062 | 992 |
Scope Lens + Energy Amplifier (Includes Effects) | 5643 | 1113 |
Attack Weight (6 Stacks) + Energy Amplifier (Includes Effects) | 6117 | 1200 |
Items + Float Stone (@Lvl 30) | Standard Attack (@ Lvl 15) Boosted Attack (@ Lvl 15) | Standard Attack Critical-Hit (@ Lvl 15) Boosted Attack Critical-Hit (@ Lvl 15) |
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Muscle Band + Razor Claw (Includes Effect) | 1665 1879 | 1428 1856 |
Muscle Band + Scope Lens | 1059 1477 | 1481 1924 |
Muscle Band + Attack Weight (6 Stacks) | 1149 1621 | 1578 2050 |
Muscle Band + Energy Amplifier (Includes Effects) | 1205 1710 | 1691 2197 |
Razor Claw + Scope Lens | 1068 1486 | 1481 1924 |
Razor Claw + Attack Weight (6 Stacks) | 1203 1675 | 1578 2050 |
Razor Claw + Energy Amplifier (Includes Effects) | 1291 1796 | 1691 2197 |
Scope Lens + Attack Weight (6 Stacks) | 774 1238 | 1640 2132 |
Scope Lens + Energy Amplifier (Includes Effects) | 827 1323 | 1754 2279 |
Attack Weight (6 Stacks) + Energy Amplifier (Includes Effects) | 936 1497 | 1873 2434 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Item | Explanation |
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Attack Weight | Attack Weight greatly boosts Leafeon's overall damage output when it's fully stacked. |
Float Stone | Float Stone adds more movement speed on top of Leafeon's Chlorophyll effect. It also gives a decent amount of Attack stat for damage. |
Energy Amplifier | Energy Amplifier gives Leafeon a massive damage boost when it uses Emerald Two-Step. |
Razor Claw | Razor Claw works incredibly well with Leafeon's low-cooldown moves, increasing its attack damage whenever it uses a move. |
Charging Charm | Charging Charm gives Leafeon mobility and damage, and works well with the Pokemon's fast movement speed. |
Item | Explanation |
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Eject Button | Eject Button gives Leafeon a repositioning tool for offensive and defensive use. |
X Speed | X Speed further improves Leafeon's mobility through movement speed. |
Move | Explanation |
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Solar Blade | Solar Blade gives Leafeon a powerful, ranged burst damage move. |
Leaf Blade | Leaf Blade gives Leafeon mobility, crowd control, and burst damage in one move. It also quickly charges the Chlorophyll gauge for a Boosted Attack or an enhanced Solar Blade. |
This moveset gives Leafeon high burst damage with some mobility. Solar Blade deals tons of damage that can knock out targets quickly during fights. Leaf Blade adds more burst damage on top of Solar Blade and allows Leafeon to set up the move. It can also quickly charge up the Chlorophyll gauge to allow Leafeon to use the boosted version of Solar Blade.
Razor Leaf and Solar Blade are Leafeon's primary damage move, but they each require a different gameplay to execute properly. When choosing Razor Leaf, Leafeon needs to be as close as possible to its targets to maximize its damage output. It also requires Leafeon to reposition to guarantee that the projectiles will also hit targets as they return to the Pokemon. Furthermore, being mostly at melee range does prompt Leafeon to use its attacks more often as a follow-up.
As for Solar Blade, Leafeon needs to play a bit like a ranged Pokemon and keep a safe distance from enemies, especially when charging the move. However, it does allow Leafeon to get closer to its targets only when its Chlorophyll gauge is full since the move will trigger instantly without the need to charge it.
On the other hand, Aerial Ace and Leaf Blade act as complementary moves. Both moves work well with Razor Leaf since both have low cooldowns and provide Leafeon with mobility. However, to distinguish the two moves, choosing Aerial Ace gives Leafeon more mobility thanks to its charges while Leaf Blade provides more firepower.
When going for Solar Blade, it's best paired with Leaf Blade mainly due to the fact that it can quickly charge the Chlorophyll gauge when enemies are hit by the outer circle, allowing Leafeon to trigger Solar Blade's special mechanic more often.
Let us know why in the comments!
Jump to Section | |
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Like all eeveelutions, Leafeon is extremely vulnerable and doesn't do much prior to level 4. It will only start to become a threat once it reaches level 4 and learns its first primary move. Given this, it's best to focus on reaching level 4 as fast as possible when the match starts.
To help Leafeon level up faster, utilize Quick Attack to travese the map and farm wild Pokemon faster, especially when taking the jungler role.
Quick Attack: Leafeon Move Effect and Cooldown
Swift is Leafeon's early game, ranged damaging move that can hit multiple targets. Use it to secure or quickly farm wild Pokemon, especially the Altaria and Swablu camps, so Leafeon can level up faster. It can also be used to knock out opponents in the early game.
Swift: Leafeon Move Effect and Cooldown
Leafeon has a Chlorophyll gauge that charges up whenever it's not hiding in tall grass. A full gauge not only boosts Leafeon's movement speed but also enhances Leafeon's moves and attack. Managing this Chlorophyll gauge is central to Leafeon's gameplay, but the gameplay will depend on whether Leafeon learns Razor Leaf or Solar Blade.
Chlorophyll: Leafeon Passive Effect and Cooldown
When going for Solar Blade, Leafeon's gameplay will revolve around saving and consuming the Chlorophyll gauge mainly for the move. The purpose of doing so is to allow Solar Blade to deal maximum damage without the need to charge it and have reduced cooldown for its next use.
However, as a consequence, Leafeon won't be able to utilize its Boosted Attack that much since it will consume the entire Chlorophyll gauge. Always be mindful of the Chlorophyll gauge to prevent accidentally performing a Boosted Attack.
Solar Blade: Leafeon Move Effect and Cooldown
On the other hand, when running Razor Leaf, Leafeon's gameplay will utilize Boosted Attacks more since the move isn't affected by the Chlorophyll gauge, allowing Leafeon to freely perform Boosted Attacks. Leafeon can use its Boosted Attacks to set up Razor Leaf or as a follow-up combo, either way it's useful for bursting down targets.
Razor Leaf: Leafeon Move Effect and Cooldown
Upon reaching Level 6, Leafeon can now learn its upgraded complimentary move. Although choosing between them ultimately is up to player preference, the explicit synergy between specific moves clearly indicates following a strict pairing. As a result, choosing the complimentary move should always be based on the first move learned.
Recommended Move Pairing | |
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Razor Leaf
+ Aerial Ace or Leaf Blade |
Since positioning plays a significant role in efficiently using Razor Leaf, Aerial Ace gives Leafeon more mobility to move around and get to position for both of Razor Leaf's activations. Moreover, Aerial Ace's increased attack damage effect fits perfectly with Leafeon's Razor Leaf gameplay since the Pokemon will utilize its attacks more often. On the other hand, Leaf Blade also provides a way to set up Razor Leaf but does more damage overall. |
Solar Blade
+ Leaf Blade |
As for Solar Blade, Leaf Blade's potential to fill up the Chlorophyll gauge allows Leafeon to quickly trigger Solar Blade's special effects and spam it. |
Use each charge of Aerial Ace to get into position and ensure that all projectiles hit targets intially and as they return to Leafeon. Generally, one charge can be used to get close as possible to a target for Razor Leaf's first activation, then saving another charge in case Leafeon needs to reposition for the move's second activation. However, it will ultimately depend on what the situation demands.
Aerial Ace: Leafeon Move Effect and Cooldown
Use Leaf Blade to slow opponents while filling up the Chlorophyll gauge, then follow up with Solar Blade but only when the gauge is full. The slow should be enough to keep enemies at place for Solar Blade to hit them.
Leaf Blade: Leafeon Move Effect and Cooldown
Use Leaf Blade to get close to targets and set up Razor Leaf. The combo deals tons of burst damage that can quickly take out targets, especially low-durability Pokemon, or force them to play defensively. Just make sure to hit targets at the outer circle of Leaf Blade for maximum damage. Leafeon can also follow up with a Boosted Attack for extra damage since Leaf Blade quickly fills up the Chlorophyll gauge.
Leaf Blade: Leafeon Move Effect and Cooldown
Emerald Two-Step is Leafeon's sure hit Unite Move that deals tons of damage and slows down enemies that get hit within its range. It's best to save this move for bursting down key targets during teamfights.
Emerald Two-Step: Leafeon Move Effect and Cooldown
These combos are some ways to set up Razor Leaf and Solar Blade.
Leaf Rush Combo | |
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Standard Attack
(Boosted Attack) ►
Razor Leaf
►
Aerial Ace
►
Standard Attack
►
Aerial Ace
►
Standard Attack
►
Razor Leaf
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When the Chlorophyll gauge is full, start the combo with a Boosted Attack in which Leafeon lunges at the target. Once at melee range, use Razor Leaf immediately to ensure all projectiles hit the target. Afterwards, dash with Aerial Ace and immediately follow up with a Standard Attack. Do this once more before using Razor Leaf again and finishing the combo. Utilizing Aerial Ace's dashes to ensure that all projectiles hit the same target initially and as they return to Leafeon will be the key to executing the combo to its fullest potential. |
Serrated Foliage Combo | |
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Start the combo with Leaf Blade, but make sure to hit the target at the outer circle of the move. While close to the target, use Razor Leaf, then follow up with a Boosted Attack. End the combo by using Razor Leaf again while making sure all projectiles hit the target as they return to Leafeon. It's best to initiate the combo with at least half Chlorophyll gauge to ensure that Leafeon can perform the Boosted Attack. Leafeon can also use Emerald Two-Step as a finisher for the combo. |
Solar Crash Combo | |
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When the Chlorophyll gauge is full, start the combo with Emerald Two-Step. Upon landing, immediately follow up with Solar Blade. End the combo with Leaf Blade, but make sure to hit the target with the outer ring. The key to this combo is making sure that the Chlorophyll gauge is full before starting the combo. The purpose for doing this is to bypass Solar Blade's charging mechanic, allowing the move to be cast instantly upon activation. |
Matchup Notes | ||
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Hard Counter | Even Matchup | Easy Matchup |
1. The chart is based on our own experience playing Leafeon. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
Leafeon's gameplay involves dashing in and out of fights and bursting targets down. Although it's fast, its gameplay and low durability makes it highly susceptible to disables and burst damage. Pokemon with hard disables and high burst damage can easily shut down Leafeon.
Pokemon | Explanation |
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Slowbro | Rating: ★★★★★ • Has an arsenal of stuns that prevent Leafeon from performing its combos, such as Surf, Telekinesis, and Slowbeam. • Can soak Leafeon damage output easily, especially with Amnesia. |
Mega Mewtwo X | Rating: ★★★★ • Can dodge Leafeon's moves using Teleport or tank it with Recover. • Can hook Leafeon out of position using Future Sight and beat it down with attacks. |
Alolan Ninetales | Rating: ★★★ • Can easily freeze and burst down Leafeon from range using Avalanche and Blizzard. |
Leafeon has high mobility and burst damage. Utilizing the Pokemon's speed to cleverly maneuver around the battlefield, then bursting targets down with its combos will help Leafeon get the upper hand against these Pokemon.
Ranged, Fragile Pokemon with High Damage |
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How to Beat |
• These Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can be dangerous for Leafeon. However, they are fragile and can get knocked out by Leafeon fast. • Use Emerald Two-Step to deplete their HP and force them to play defensively, then follow up with Razor Leaf or Solar Blade to knock them out. • Use Aerial Ace or Leaf Blade to stay on top of them if they manage to survive Leafeon's burst combo. |
All-Rounders |
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How to Beat |
• These Pokemon excel in close combat and rely mostly on their attacks or moves to deal damage. They are also durable enough to tank Leafeon's damage. However, Leafeon has a speed advantage that will make it hard for them to land their attacks or combos. • Avoid fighting them head on. • Use Aerial Ace or Leaf Blade to avoid their attacks or moves. • Slowly deplete their HP with Razor Leaf or Solar Blade and Emerald Two-Step, then go in for the knockout. |
Speedsters |
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How to Beat |
• Much like Leafeon, these Pokemon are incredibly agile and deal high burst damage. Winning against them is a matter of striking first. • Make the first move by dashing in with Leaf Blade or Aerial Ace, then following up with Solar Balde or Razor Leaf, and Emerald Two-Step. • Alternatively, initiate with Emerald-Two Step, then follow up with Solar Blade or Razor Leaf. |
Defenders |
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How to Beat |
• These Pokemon are extremely durable, making it difficult for Leafeon to take them down alone. With that, it's best to group up with allies to bring them down with the help of Leafeon. • Use Solar Blade or Razor Leaf to deplete their HP. • Use Leaf Blade or Aerial Ace and Boosted Attacks to stay on top of them. |
Utilize Leafeon's high mobility and burst damage to knock these Pokemon out quickly.
Ranged, Fragile Pokemon with High Damage |
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How to Beat |
• These Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can be dangerous for Leafeon. However, they are fragile and can get knocked out by Leafeon fast. • Use Emerald Two-Step to deplete their HP and force them to play defensively, then follow up with Razor Leaf or Solar Blade to knock them out. • Use Aerial Ace or Leaf Blade to stay on top of them if they manage to survive Leafeon's burst combo. |
All-Rounders |
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How to Beat |
• These Pokemon excel in close combat and rely mostly on their attacks or moves to deal damage. They are also durable enough to tank Leafeon's damage. However, Leafeon has a speed advantage that will make it hard for them to land their attacks or combos. • Avoid fighting them head on. • Use Aerial Ace or Leaf Blade to avoid their attacks or moves. • Slowly deplete their HP with Razor Leaf or Solar Blade and Emerald Two-Step, then go in for the knockout. |
Supporters |
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How to Beat |
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Leafeon, their support capabilities makes them valuable during fights. • It's best to take them out first using Leafeon's moves and attacks to remove their team's support. |
Pokemon | Explanation |
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Slowbro Wigglytuff | Pokemon with Strong Disables |
Leafeon works well with allies that ere equipped with disabling and hindrance abilities. These ally Pokemon can inflict annoying debuffs, stall enemies, and stun them for a short period of time. | |
Delphox Gardevoir | Pokemon with High Burst Damage |
Leafeon will be able to take down enemies faster if it has allies that have bursty damaging attacks. These ally Pokemon are equipped with powerful attacks that they can unleash from a safe distance and help Leafeon in pushing lanes and dominating goal zones. | |
Machamp Urshifu | Aggressive Frontliners |
Aside from bursty damage dealers, Leafeon can also use a helping hand from its All-Rounder allies. These ally Pokemon are equipped with hard-hitting combos that can soak up damage, overwhelm enemies with a few hits, and possibly stun or disable them from setting up their attacks. | |
Blissey Eldegoss | Dedicated Supporters |
Leafeon isn't strong enough to fight enemies alone, so having these supporter allies that can buff, heal, or shield Leafeon on the go, especially when pushing lanes and swiftly securing objectives helps massively. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
Swift
(Lv. 1 or 2) |
Move Type: Ranged Damage Type: Physical Cooldown: 5s Starting Damage: 667 Maximum damage: 667, Minimum damage: 417 Final Damage: 747 Maximum damage: 747, Minimum damage: 467 |
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Has the user shoot star-shaped rays, dealing damage to opposing Pokemon they hit. | |
Razor Leaf
(Lv. 4) Upgrade Lv. 10 |
Move Type: Ranged Damage Type: Physical Cooldown: 6s Starting Damage: 2264 Initial damage: 905, Second activation damage (Max): 1359 Final Damage: 4563 Initial damage: 1826, Second activation damage (Max): 2737 |
Has the user launch five sharp-edged leaves in the designated direction, dealing damage to opposing Pokemon they hit before sticking into the ground for a short time. If this move is used again, the leaves return to the user and deal damage to opposing Pokemon they hit along the way. If the leaves are returned to the user after a set amount of time has passed since they stuck into the ground, they deal increased damage. If all five leaves hit one Pokemon, the user is granted a shield.
Upgrade: Strengthens the effect of the shield granted by this move. |
|
Solar Blade
(Lv. 4) Upgrade Lv. 10 |
Move Type: Ranged Damage Type: Physical Cooldown: 8s Starting Damage: 948 Base damage: 948, Boosted damage: 1516 Final Damage: 1880 Base damage: 1880, Boosted damage: 3008 |
Has the user start gathering light and filling a blade with the light's energy. If this move is used again after the user has started gathering light, the user brings the blade down, dealing damage to opposing Pokemon it hits. The longer the blade is filled with light energy, the more damage this move deals. When the user's Chlorophyll gauge is full, the cooldown for the next use of this move is reduced, and when the move is used, the blade is brought down immediately and deals maximum damage.
Upgrade: The user receives reduced damage while filing the blade with light energy. |
Quick Attack
(Lv. 1 or 2) |
Move Type: Dash Damage Type: Physical Cooldown: 7.5s Starting Damage: 324 Final Damage: 412 |
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Has the user move quickly in the designated direction, dealing damage to opposing Pokemon it makes contact with along the way. | |
Aerial Ace
(Lv. 6) Upgrade Lv. 12 |
Move Type: Dash Damage Type: Physical Cooldown: 0.5s (Replenish: 5s) Starting Damage: 781 Basic attack damage increase: 30% Final Damage: 1357 Basic attack damage increase: 30% |
Has the user move with speed and slash, dealing damage to opposing Pokemon it hits. The user's next basic attack after using this move deals increased damage. A maximum of two uses can be kept in reserve for this move.
Upgrade: Decreases the time it takes to store a use of this move. |
|
Leaf Blade
(Lv. 6) Upgrade Lv. 12 |
Move Type: Dash Damage Type: Physical Cooldown: 9s Starting Damage: 561 Damage per instance (Inner ring): 187, Damage per instance (Outer ring): 370, Number of instances: 3 Final Damage: 825 Damage per instance (Inner ring): 275, Damage per instance (Outer ring): 536, Number of instances: 3 |
Has the user dash and then spin while slashing around itself with sharp leaves, dealing damage to opposing Pokemon it hits. If the outer ring of this move's area of effect hits opposing Pokemon, it deals increased damage, decreases the opposing Pokemon's movement speed, and charges the user's Chlorophyll gauge.
Upgrade: Also reduces this move's cooldown when the outer ring of the area of effect deals damage to multiple opponents simultaneously. |
Emerald Two-Step
(Lv. 8) |
Move Type: Sure Hit, Area Damage Type: Physical Cooldown: 88s Starting Damage: 2614 Initial damage: 871, Landing damage: 1743 Final Damage: 4096 Initial damage: 1365, Landing damage: 2731 |
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Has the user leap at the designated opposing Pokemon, dealing damage to it and decreasing its movement speed. After that, the user leaps up and lands with force, dealing damage to opposing Pokemon in the area of effect. Those opposing Pokemon take more damage the closer they are to the center of the area of effect. |
Standard Attack | Eevee Becomes a boosted attack with every third attack, dealing increased damage. |
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Standard Attack | Leafeon If a basic attack is performed when the user's Chlorophyll gauge is full, the entire gauge is consumed and the user's next basic attack become a boosted attack. This boosted attack deals additional damage and decreases the movement speed of opposing Pokemon it hits. |
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Run Away |
Eevee
When the Pokemon with this Ability is not in combat, its movement speed is slightly increased. |
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Chlorophyll |
Leafeon
When the Pokemon with this Ability is not in tall grass, its Chlorophyll gauge charges. When the Chlorophyll gauge is full, the Pokemon with this Ability has its movement speed increased. |
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1st Evolution | Final Evolution |
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Eevee (Lv. 1) |
Leafeon (Lv. 4) |
To know the difference on what Eeveelution an Eevee will become, Pokemon UNITE shows an icon around the level indicator!
Eevee That Evolves to Leafeon |
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Level | HP | Defense | Special Defense | Attack Damage |
---|---|---|---|---|
1 | 3100 | 40 | 30 | 160 |
2 | 3170 | 46 | 34 | 171 |
3 | 3250 | 52 | 39 | 184 |
4 | 3658 | 84 | 62 | 249 |
5 | 3764 | 92 | 68 | 266 |
6 | 3886 | 102 | 75 | 285 |
7 | 4027 | 113 | 83 | 307 |
8 | 4189 | 126 | 92 | 333 |
9 | 4375 | 141 | 103 | 363 |
10 | 4589 | 158 | 115 | 397 |
11 | 4835 | 178 | 129 | 436 |
12 | 5118 | 200 | 145 | 481 |
13 | 5444 | 226 | 164 | 533 |
14 | 5819 | 256 | 185 | 592 |
15 | 6250 | 290 | 210 | 660 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Offense | Endurance | Mobility | Scoring | Support |
---|---|---|---|---|
Holowear | |
---|---|
Checkered Style
Zirco Trading:
1050 |
Wanderer Style
Zirco Trading:
2199 |
Razor Leaf | |
---|---|
Pokemon | Move |
Leafeon | Razor Leaf |
Mission: Use Razor Leaf or Razor Leaf+ and hit one Pokemon from the opposing team with all five leaves to gain a shield (80/100/120 times total) |
|
Medals & Points | Rewards |
Beginner 5 |
Aeos Ticket x100 |
Expert 5 |
Aeos Coin x300 |
Master 10 |
Holowear Ticket x3 |
List of Speedster Pokemon Achievements
Upcoming Pokemon | |
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There are no upcoming Pokemon. |
All Pokemon Roles | |||||
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Attackers | All-Rounders | Defenders | |||
Speedsters | Supporters |
Attack Type | |
---|---|
Melee Pokemon | Ranged Pokemon |
Physical Pokemon | Special Pokemon |
Stat Rankings | |
HP Ranking | Defense Ranking |
Sp. Def. Ranking | Basic Attack Ranking |
Leafeon Builds: Guide and Moveset
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agreed, i've use this build since the first i bought the lisence cause logically i could use the aerial ace as an escape plan and i could use the boost attack/x speed than the eject button