★ Goodra Best Builds and Guide
★ Zacian Best Builds and Guide
★ Upcoming Pokemon: Lapras
★ Fight bosses to reach Zacian in the all new Boss Rush!
The best guide on how to play Lucario in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, matchups, and more!
List of Contents
September 2 Update (Version 1.7.1.2)
Lucario Move Changes (September 2) | |
---|---|
![]() Power-Up Punch |
• Fixed a bug where distance moved is shortened when fully charged. |
1.3.1.2 | Damage to opposing Pokemon decreased from 2464 to 2160. (-12.3%) |
---|---|
1.2.1.3 | Damage reduced from 1489 to 1324 (-11.71%). |
1.1.1.4 | Fixed a bug where the attack increased by the effect of Power-Up Punch was also reflected in the normal attack after using the move. |
1.4.1.2 | Fixed a bug where Power-Up Punch would not hit immediately after using Meteor Mash. |
1.5.1.6 | Fixed a bug that caused the Power-Up Punch damage to increase immediately after the unite move. |
1.7.1.2 | Fixed a bug where distance moved is shortened when fully charged. |
1.4.1.2 | Damage dealt decreased from 602 → 496 (-18%). Effects on opposing Pokemon weakened. |
---|
1.1.1.4 | Fixed a bug where Bone Rush did not damage surrounding opponents when using the move again. |
---|
1.4.1.3 | No longer triggers multiple healing effects when hitting multiple Pokemon |
---|---|
1.2.1.3 | Damage increased from 1528 to 2553 (+50.2%). |
1.4.1.7 | Damage decreased 4180 to 3707 (-11%). Effects on user weakened. |
1.2.1.4 | Fixed a bug where Extreme Speed attack may deal more damage than intended in certain circumstances. |
---|---|
1.4.1.2 | HP recovery reduced. |
1.5.1.2 | Damage decreased from 1502 to 1383 (-8%). |
1.5.1.6 | The amount of additional damage done to the opponent's Pokemon has been reduced. |
1.2.1.8 | Fixed a bug where the damage is increased after using Power-Up Punch. |
---|
1.3.1.2 | Stat Decrease |
---|---|
1.2.1.8 | Activation frequency decreased. |
1.2.1.8 | Attack damage reduce from 440 to 429 (-3%). |
---|
Lucario | ||
---|---|---|
![]() |
Role: All-Rounder Attack Type: Melee Damage Type: Physical Difficulty: Expert Cost: |
|
"Lucario is a well-balanced Pokémon that combines speed and attack power." |
![]() |
![]() |
![]() |
---|---|---|
![]() |
![]() |
![]() |
Tips & Strategies for Every Lane
Strengths | Weaknesses |
---|---|
✔︎ High damage output with combos. ✔︎ Excellent mobility. ✔︎ Great in any lane. |
✖︎ Struggles versus crowd control moves. ✖︎ High skill ceiling. Demands mastery of moves to take advantage of full potential. |
Lucario Builds | |
---|---|
The Best Build for Lucario is the one with the gold crown!
High Mobility Build
![]() |
Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +48 Attack Speed: +7.50% HP: +210 |
![]() |
||||
Emblem Color Combination | Target Emblem Stats | ||||
![]() ![]() |
Positive Stats: • HP • Attack Free Negative Stats: • Sp. Atk |
||||
Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build utilizes Lucario's mobility and damage via Bone Rush and Extreme Speed, allowing you to evade attacks while dealing as much damage as you can in return. To maximize your damage output, it is crucial to always trigger Extreme Speed's cooldown reset.
Muscle Band boosts your attacks via increased attack speed and percentage based damage. Attack Weight adds another layer of damage to your attacks and moves, make sure to fully stack it as soon as possible. Weakness Policy works well with your gameplay since you'll go in and out of fights, increasing your damage as you take damage. You can replace Weakness Policy with Score Shield to make scoring easier or Buddy Barrier for durability and survivability.
Full Heal ensures you have means to purge disables and debuffs as well as ignore them for a duration. However, should you want more mobility, equip Eject Button instead.
Your Boost Emblem loadout should consist of 6 Brown Emblems for maximum damage and 4 White Emblems for additional HP. Equip Emblems that improve Attack or HP since you'll be dashing in and out of fights using your moves. You can freely trade Sp. Atk.
Punch Burst Build | Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +48 Critical-Hit Rate: +2.10% Attack Speed: +7.50% |
![]() ![]() |
||||
Emblem Color Combination | Target Emblem Stats | ||||
![]() ![]() |
Positive Stats: • Attack Free Negative Stats: • Sp. Atk • Movement Speed |
||||
Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build is centered on dealing high burst damage using Power-Up Punch and Close Combat.
Attack Weight, Muscle Band, and Razor Claw all contribute to maximize Power-Up Punch's burst damage.
X Speed is a low cooldown mobility tool that is useful in various situations, whether you're escaping or chasing enemies. You can also use it to increase your movement speed while charging Power-Up Punch
Your Boost Emblem loadout should consist of 6 Brown Emblems for maximum damage and 4 Emblems of any color. Equip Emblems that improve Attack since the build is centered on dealing high burst damage using Power-Up Punch. You can freely trade Sp. Atk and Movement Speed.
Damage Amplification Build | Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +33 HP: +210 Cooldown: -4.50% Unite Move Charge Rate: +6% |
![]() ![]() |
||||
Emblem Color Combination | Target Emblem Stats | ||||
![]() ![]() |
Positive Stats: • Attack Free Negative Stats: • Sp. Atk • Movement Speed |
||||
Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build is similar to the previous one but makes use of damage amplification from multiple sources, particularly from items. You'll also be using Power-Up Punch and Close Combat as your primary moveset.
Attack Weight, Weakness Policy, and Energy Amplifier provide all the firepower you need to deal massive damage in a single blow using Power-Up Punch, especially when they are on full effect.
X Attack wraps up the build, adding the final layer of damage amplification on top of your items. However, you can replace it with X Speed instead for some escape tool.
Your Boost Emblem loadout should consist of 6 Brown Emblems for maximum damage and 4 White Emblems for additional HP. Equip Emblems that improve Attack since the build practically the same as the Punch Burst Build. You can freely trade Sp. Atk and Movement Speed.
Item | Explanation |
---|---|
![]() |
Attack Weight adds another layer of damage to Lucario's attacks and moves. Fully stacked Attack Weight should push Lucario's damage output to higher levels. |
![]() |
Score Shield assists Lucario's scoring, making it easier to score goals. Score Shield is a good combo with Attack Weight as both items have the same goal. |
![]() |
Buddy Barrier is a great choice for durability and survivability. It also helps when Lucario is exposed while channeling Aura Cannon. |
![]() |
Focus Band is good for increasing bulk as well as having a lifeline for when Lucario's HP drops too low. |
![]() |
Muscle Band is the best choice for an offensive item due to its attack speed increase and percentage based damage, enabling Lucario to trade blows with enemies. |
![]() |
Razor Claw is also a great addition to Lucario's kit if playing Extreme Speed due to the instant auto attack that it does immediately after. |
![]() |
Weakness Policy is good for a more defensive setup as its effect forces Lucario to take damage to maximize the gains. |
Item | Explanation |
---|---|
![]() |
Full Heal compensates for Lucario's weakness to crowd control by granting it immunity to debuffs for a short amount of time. |
![]() |
Slow Smoke adds crowd control to Lucario's kit and works well with Lucario's high-mobility moves. |
![]() |
Eject Button gives Lucario utility. In addition to using it as an escape tool, it works in conjuction with Lucario's dash combos to surprise unaware opponents with high burst damage. |
Move | Explanation |
---|---|
![]() |
Bone Rush gives Lucario decent mobility and damage. Allowing good outplays when chasing or being chased by enemies. |
![]() |
Extreme Speed is a good repositioning tool, Although not as powerful as Power-Up Punch, you can still steal objectives like Drednaw and Zapdos with it. |
Extreme Speed and Bone Rush give Lucario insane mobility and damage throughout the game. You can endlessly dash in and out of battles while dealing damage. Although not as powerful as Power-Up Punch, you can still steal objectives like Regieleki and Rayquaza with Extreme Speed.
Let us know why in the comments!
Jump to Section | |
---|---|
Utilize Lucario's initial moveset to control and dominate the lane in the early game. Use them to score, secure wild Pokemon, secure knockouts, and escape bad situations.
Use Meteor Mash to shove wild Pokemon towards your side or allies, securing them for your team.
Meteor Mash: Lucario Move Effect and Cooldown
Use Quick Attack's long range and high damage to secure knockouts in the early game.
Lucario's passive ability, Steadfast gives Lucario emergency shields when its HP reaches a certain threshold. This adds to Lucario's overall durability as it is hard to take down during the early game. Combining this effect with Focus Band triggers contributes to Lucario's already high survivability.
You can reset the cooldowns of Extreme Speed and Power-Up Punch by fulfilling certain conditions.
Each time you hit a marked enemy with Extreme Speed, it resets the move's cooldown. This tactic is effective during teamfights where your enemies are grouped closely together, allowing you to reset Extreme Speed multiple times.
It's also a great way to quickly farm wild Pokemon, particularly the Swablu and Altaria camps.
Extreme Speed: Lucario Move Effect and Cooldown
You can reduce Power-Up Punch's cooldown whenever you hit enemies with Close Combat or Bone Rush, and Aura Cannon. Just be sure to get in as many hits as you can when you use them.
Before initiating a battle, it's best to throw Lucario's Unite Move in a crowd as channeling it in the middle of a team fight can leave you exposed. You can aim it from afar or while hiding in the grass and increase the chances of it hitting. Upon using this move, your next Power-Up Punch will deal more damage or all enemies hit will have the Extreme Speed mark applied to them, so use that to your advantage.
Aura Cannon: Lucario Move Effect and Cooldown
Level | Objectives |
---|---|
1 - 4 | • Secure as many wild Pokemon as you can to level up quickly • If you're at the bottom lane, prioritize taking Indeedees for more exp. • If you have Attack Weight, score small points to stack its damage bonus • Try to get early kills using Quick Attack and Meteor Mash |
5 - 9 | • Keep getting kills once you have Extreme Speed or Power-Up Punch • Try to fully stack Attack Weight at this point • Reach level 7 to get Bone Rush or Close Combat before or when boss Pokemon spawn • Help your allies secure Regieleki and/or Regice, Registeel, or Regirock • Reach level 9 and get Aura Cannon |
10+ | • Stick with your team to hunt targets, secure objectives, and push lanes • Reach at least level 13 before or when Rayquaza spawns for a fully-ugraded moveset • Make sure you have Aura Cannon available when Rayquaza spawns • Help your allies win a teamfight and secure Rayquaza • You can also try to snipe Rayquaza using a well-timed Aura Cannon |
Quick Shove Combo | |
---|---|
![]() |
|
This is Lucario's early game combo that great for isolating single targes for an easy knockdown. Engage a target with Quick Attack. Then, use Meteor Mash, pushing the target away from their teammates. |
Blitz Combo | |
---|---|
![]() |
|
This is a fast-paced combo that can burst down a single target if not stopped. Start by engaging the target with Extreme Speed. Once you get close, use Bone Rush to deal damage and shove the target away. Then, hit them with a single Standard Attack to remove Extreme Speed's cooldown once. After that, use Bone Rush's second activation. At this point, you can now alternate between Standard Attack and Extreme Speed to take advantage of the cooldown reduction mechanic. |
Endless Punches Combo | |
---|---|
![]() |
|
This is an initiator combo great for shutting down other All-Rounders that rely on combos. Start by charging Power-Up Punch and engage a target. When the move hits, Lucario's boosted attack will fill up, which you will use to stun them in place. Then, use up both Bone Rush activations. At this point, Power Up Punch's cooldown will finish. Use it to hit the target a final time, together with a boosted attack. |
Ultimate Canon Burst Combo | |
---|---|
![]() |
|
This combo takes advantage of Lucario's Unite Move to deal damage from afar, as well as giving Lucario a boost in movement and attack speed to enhance the combo. Start by firing an Aura Cannon towards the enemy. Then, engage your opponents with a charged Power-Up Punch and disable them with a boosted attack. Quickly activate Close Combat while they are stunned in place. When the move's punches hit an opponent, Power-Up Punch's cooldown will be removed, which you will use to end the combo. |
![]() |
|
---|---|
![]() |
|
![]() |
Matchup Notes | ||
---|---|---|
![]() |
![]() |
![]() |
1. The chart is based on our own experience playing Lucario. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
Lucario has to roam around and land its combos to be effective in fights. Having Pokemon that can completely stop Lucario's movements are the best way to control and counter Lucario.
Pokemon | Explanation |
---|---|
![]() |
Rating: ★★★★★ • Can completely stop Lucario's combos using Telekinesis and/or Slowbeam, or interrupt them with Surf. • Can deal high Sp. Atk. damage using Scald. |
![]() |
Rating: ★★★★★ • Interrupts Lucario's combos with Sing or Dazzling Gleam. • Negates Lucario's damage using Starlight Recital. |
![]() |
Rating: ★★★★ • Can stop Lucario's combos using Heavy Slam, Yawn, and Block. • Can tank huge amounts of Lucario's damage using Power Nap. • Can trade blows with Lucario using Flail. |
![]() |
Rating: ★★★ • Can stop Lucario's combos and deal high damage using Shell Smash and X-Scissor. • Can mitigate Lucario's damage and fight back using Rubble Rouser. |
Lucario can get the upper hand against these Pokemon if it can successfully perform its combos without interruption.
Speedy Burst Type Pokemon |
---|
How to Beat |
• These Pokemon are equipped to be bursty and speedy attackers that can take out Lucario within seconds if caught unaware. • Wait for them to dive in fights, then go in for the kill using your combos. |
Ranged Attackers |
---|
How to Beat |
• These Pokemon are ranged attackers, so it's best to face them on melee range with Extreme Speed or Power-Up Punch to get the first hit and string your combos. • You can also use Aura Cannon to deal ranged damage first, then dive into the fight and string your combos. |
Durable but Slow Pokemon |
---|
How to Beat |
• These Pokemon have high Defense stats and are dangerous to face alone as Lucario, so it's best to face them with at least a Defender or Supporter ally to back you up. • Get to melee range by using Extreme Speed or Power-Up Punch and prevent them from setting up their moves. |
Slow-Scaling Pokemon |
---|
How to Beat |
• Slow down their progression for as long as possible in the early game by knocking them out or stealing enemy camps. • Get ahead in levels and prevent them from stacking boosted attacks, disengage when needed, then execute your combos in order to take them down. |
Easy matchups are Pokemon that have low mobility and can get bursted down easily with Lucario's combos.
Fragile Ranged Attackers |
---|
How to Beat |
• Quickly get to melee range using Extreme Speed or Power-Up Punch, then follow through with your combos. • You can also use Aura Cannon from a long range first, then dive them with your combos. • Dodge their disables as much as possible or just use Full Heal. |
Weak Early Game |
---|
How to Beat |
• These Pokemon have weak early game progression, so focus on crippling their progress as early as possible by taking them down and stealing enemy camps. • Maintain a considerable level and power advantage as much as possible. • Prevent them from gaining boosted attacks and try to always be in melee range in order to perfectly execute your combos. |
Slow Pokemon |
---|
How to Beat |
• These are sturdy Pokemon that Lucario can outspeed during clashes so get close with Extreme Speed or Power-Up Punch and prevent them from setting up their moves. • Disengage immediately when they use their hindrance abilities, then retaliate with your combos while they're on cooldown. |
Supporters |
---|
How to Beat |
• Quickly get to melee range using Extreme Speed or Power-Up Punch, then follow through with your combos to burst them down quickly. |
Pokemon | Explanation |
---|---|
![]() ![]() |
Aggressive Stallers |
These Pokemon have powerful burst attacks that are capable of disrupting enemies. When partnered up with these Pokemon, Lucario can easily take down enemies and push lanes. | |
![]() ![]() |
Stuns and Debuffs |
These Pokemon have the means of inflicting debuffs and shutting down targets with their moves. This helps Lucario dominate the lane quickly and have enough time to steal enemy camps. | |
![]() ![]() |
Tanky Disablers |
These Pokemon can lead the charge, soak up damage, and help Lucario setup its attacks thanks to their disabling moves. | |
![]() ![]() |
High Burst Damagers |
These Pokemon help contribute damage through pinning down enemies with combos and burst attacks. While it's still recommended to go with either a Defender or Supporter ally, Speedsters are a huge help when trying to dominate lanes as early as possible. | |
![]() ![]() |
Hard-hitting Initiators |
These Pokemon are very dependable allies as they have means to buff or sustain themselves. Whether it's securing objectives or pushing lanes, Machamp and Tsareena are built to initiate clashes, stun enemies, and create openings for their teammates. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
![]() (Lv. 1 or 3) |
Move Type: Dash Damage Type: Physical Cooldown: 6s Total Damage: 673 |
---|---|
Has the user lunge forward at a speed that makes it almost invisible, dealing damage to opposing Pokemon it comes in contact with. | |
![]() (Lv. 5) Upgrade Lv. 11 |
Move Type: Dash Damage Type: Physical Cooldown: 7s Total Damage: 1059 / 2160 |
Charges power before unleashing a powerful attack. While the user is charging power, its movement speed is decreased but its Attack slowly increases and the damage it receives is reduced. The user then charges in the designated direction and releases this move, dealing more damage the lower the opposing Pokemon's remaining HP is and making its own next basic attack a boosted attack if the move hits. This move's cooldown is reduced every time one of the user's moves hits. Upgrade: The user becomes immune to hindrances while charging power. | |
![]() (Lv. 5) Upgrade Lv. 11 |
Move Type: Dash Damage Type: Physical Cooldown: 9s Total Damage: 699 / 1383 |
Has the user charge forward with breathtaking speed. If the user performs a basic attack immediately after using this move, that attack's damage is increased. After the user learns this move, an Extreme Speed mark will be automatically applied to any nearby unmarked opposing Pokemon. This mark cannot stack, and there is a delay before the mark can be automatically applied again to the same Pokemon. If Extreme Speed hits a marked opposing Pokemon, its cooldown is reset and the user recovers HP. Upgrade: Also increases Attack for a short time when this move is used. |
![]() (Lv. 1 or 3) |
Move Type: Melee Damage Type: Physical Cooldown: 7s Total Damage: 496 |
---|---|
Blasts forward with a punch like a comet, dealing damage to opposing Pokemon and shoving them. | |
![]() (Lv. 7) Upgrade Lv. 13 |
Move Type: Melee Damage Type: Physical Cooldown: 9s Total Damage: 2530 / 4180 |
Unleashes a combo attack, dealing multiple blows to opposing Pokemon. When this move hits, it restores a certain amount of the user's HP. While using this move, the user becomes immune to hindrances. Upgrade: Increases damage dealt by this move. | |
![]() (Lv. 7) Upgrade Lv. 13 |
Move Type: Melee and Dash Damage Type: Physical Cooldown: 10s Total Damage: 616 / 976 |
Performs a combo attack with a bone, dealing damage to opposing Pokemon, shoving them, and applying an Extreme Speed mark. The final attack of the combo sends the bone flying. If this move is used again, the user rushes to the location of the bone, dealing damage to nearby opposing Pokemon. Upgrade: Using this move again will reset the cooldown for Extreme Speed or Power-Up Punch. |
![]() (Lv. 9) |
Move Type: Ranged Damage Type: Physical Cooldown: 133s Total Damage: 3654 / 6000 |
---|---|
Deals damage to opposing Pokemon in the area of effect. Opposing Pokemon damaged by this Unite Move have an Extreme Speed mark applied to them. After using this Unite Move, the user's next Power-Up Punch deals increased damage.
After using Aura Cannon, the Pokemon gains the following buff(s) for a few seconds: Shield granted. Movement Speed increased and reduced move cooldowns for a short time. |
![]() |
Becomes a boosted attack with every third attack, performing a combo attack with a bone. Deals damage to opposing Pokemon in the area of effect and throws them. |
---|
![]() |
![]() When the Pokemon is at low HP, it is granted a shield and its movement speed is increased. |
---|
![]() This Pokemon does not evolve. |
Level | HP | Defense | Special Defense | Attack Damage |
---|---|---|---|---|
1 | 3250 | 78 | 60 | 160 |
2 | 3392 | 89 | 69 | 170 |
3 | 3549 | 101 | 78 | 180 |
4 | 3721 | 114 | 88 | 192 |
5 | 3910 | 129 | 99 | 205 |
6 | 4118 | 145 | 112 | 219 |
7 | 4347 | 163 | 126 | 234 |
8 | 4599 | 183 | 141 | 251 |
9 | 4877 | 205 | 158 | 270 |
10 | 5184 | 229 | 176 | 291 |
11 | 5522 | 255 | 196 | 314 |
12 | 5894 | 284 | 218 | 339 |
13 | 6303 | 316 | 243 | 366 |
14 | 6753 | 351 | 270 | 396 |
15 | 7249 | 390 | 300 | 429 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Offense | Endurance | Mobility | Scoring | Support |
---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
Holowear | |
---|---|
![]()
Event:
Season 2 Battle Pass |
![]()
Zirco Trading:
![]() |
![]()
Zirco Trading:
![]() |
![]()
Zirco Trading:
![]() |
![]()
Event:
Season 8 Battle Pass |
![]()
Zirco Trading:
![]() |
Upcoming Pokemon |
---|
![]() April 13, 2023 |
All data is based on Season 10 Master Rank Top 100. Last Updated: March 21, 2023 |
Pokemon | Tier | Most Played % | Average Win % |
---|---|---|---|
![]() |
![]() |
27% | 85% |
![]() |
![]() |
14% | 88% |
![]() |
![]() |
11% | 89% |
![]() |
![]() |
8% | 91% |
![]() |
![]() |
8% | 89% |
Attacker | All- Rounder |
Supporter | Defender | Speedster |
---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
Master Rank: Top Ranked Win Rates
All Pokemon Roles | |||||
---|---|---|---|---|---|
![]() |
![]() |
![]() |
|||
![]() |
![]() |
Attack Type | |
---|---|
![]() |
![]() |
![]() |
![]() |
Stat Rankings | |
![]() |
![]() |
![]() |
![]() |
Lucario Guide: Builds and Best Items
Genshin Impact Walkthrough Wiki
Pokemon Scarlet and Violet (SV) Walkthrough Wiki
Resident Evil 4 Remake (RE4) Walkthrough Wiki
Monster Hunter Rise: Sunbreak Walkthrough Wiki
Octopath Traveler 2 Walkthrough Wiki
Pokemon UNITE Walkthrough Wiki
Fire Emblem Heroes (FEH) Walkthrough Wiki
Hogwarts Legacy Walkthrough Wiki
Fire Emblem Engage Walkthrough Wiki
Yu-Gi-Oh! Master Duel Walkthrough Wiki
The Legend of Zelda: Breath of the Wild Walkthrough Wiki
Pokemon Legends: Arceus Walkthrough Wiki
Super Smash Bros. Ultimate Walkthrough Wiki
Diablo Immortal Walkthrough Wiki
Hyrule Warriors: Age of Calamity Walkthrough Wiki
FF7 Remake Walkthrough Wiki
Elden Ring Walkthrough Wiki
New Pokemon Snap Walkthrough Wiki
Grand Theft Auto V (GTA 5) Walkthrough Wiki
Minecraft Walkthrough Wiki
©2021 Pokémon. ©1995–2021 Nintendo / Creatures Inc. / GAME FREAK inc.
©2021 Tencent.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.