Pokemon UNITE

Pikachu Guide: Builds and Best Items

Pokemon UNITE - Pikachu Guide Builds Best Items and Moveset

The best guide on how to play Pikachu in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, matchups, and more!

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Pikachu Guide Navigation ButtonPikachu Guide: Builds and Best Items

Pikachu Latest Nerfs & Buffs (11/1)

Version 1.16.2.8 Patch Notes

Pikachu Changes (November 1)
Electro Ball Image
Electro Ball
• Damage decreased by 5%.
• Cooldown increased from 5s to 5.5s.
Thunder Image
Thunder
• Damage decreased by 5%.
Thunderstorm Image
Thunderstorm
• Damage decreased by 8%.

Stat Updates

1.5.2.7 HP recovery increased
1.16.1.2 The visuals of Pikachu’s moves have been updated.

Thunder

1.2.1.8 Damage dealt increased from 2947 to 3290 (+11.6)
1.2.1.11 Fixed a bug that Thunder might not be activated when you quickly activate Volt Tackle ►Thunder ► Standard Attack in this order.
1.12.1.2 Damage increased by 10%. Waiting time is reduced from 8 to 7.5 seconds.
1.15.1.2 Cooldown decreased from 7.5s to 7s.
1.16.2.8 Damage decreased by 5%.

Volt Tackle

1.3.1.7 Damage increased from 1480 to 1575 (+6%)
1.2.1.8 Damage dealt increased from 1015 to 1480 (+46%).
1.14.1.2 Damage increased by 20%.
1.16.1.2 Cooldown decreased from 10s to 9s. Pikachu's movement speed is now increased for a short duration after using the move.

Thunder Shock

1.3.1.7 Damage increased from 481 to 519 (+8%)

Thunderstorm

1.3.1.7 Unite Move charge rate increased. Charge time decreased from ~139s → ~88s (-45%).
1.16.1.2 Number of targets struck by subsequent lightning bolts increased from 1 to 2.
1.16.2.8 Damage decreased by 8%.

Thunderbolt

1.12.1.2 Cooldown reduced from 8 to 7.5 seconds.
1.15.1.2 Cooldown decreased from 7.5s to 7s.

Electro Ball

1.14.1.2 Extra damage increased from 4% of Reduced HP to 6% of Reduced HP. Electro Ball+: Extra damage increased from 5% of Reduced HP to 8% of Reduced HP.
1.16.2.8 Damage decreased by 5%. Cooldown increased from 5s to 5.5s.

Pikachu Basic Info

Pikachu
Pikachu.jpg
Tier Rating: S Rank Icon

Role: Attacker
Attack Type: Ranged
Damage Type: Special
Difficulty: Novice
Cost:
"Pikachu is a Pokémon that excels at attacking opponents from far away with electricity. Sometimes the attacks even leave opposing Pokémon paralyzed!"

Pokemon Unite Tier List

Pikachu Best Lanes

Top Icon.pngTop Jungle Icon.pngJungle Bot Icon.pngBottom
5 Stars.png
3 Stars.png
4 Stars.png

Tips & Strategies for Every Lane

Pikachu Strengths and Weaknesses

Strengths Weaknesses
✔︎ Fast Unite Move recharge rate.
✔︎ Good mix of strong AoE and single-target moves
✔︎ Long cast range
✖︎ Very Fragile.
✖︎ Has no mobility moves.

Best Builds for Pikachu

Pikachu Builds
-

AOE Build

AOE Build
Pokemon UNITE - Best Build Icon
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Sp. Atk: +108
HP: +210
Pokemon UNITE - Top Lane Recommendation Yes Top Lane
Pokemon UNITE - Bot Lane Recommendation Yes Bot Lane
Emblem Color Combination Target Emblem Stats
Positive Stats:
Sp. Atk
Free Negative Stats:
Attack
Defense
Sp. Def
Critical-Hit Rate
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

AOE Build Explanation

This build revolves around bombarding enemies with Thunderbolt and Thunder from the backlines.

  • Wise Glasses provides Pikachu a large Sp. Atk. stat boost thanks to its percentage bonus.
  • Choice Specs gives Pikachu more Sp. Atk. stat and increases its minimum move damage.
  • Slick Spoon further adds more Sp. Atk. stat and grants Pikachu Sp. Def. penetration for its moves. It also gives a decent amount of HP for some durability.
  • Eject Button gives Pikachu a reliable reposition tool to keep its distance from enemies.
  • X Speed can also work with the build for the same purpose.
  • The build's Boost Emblem loadout should consist of 7 Black Emblems for some move cooldown reduction and 6 Green Emblem to maximize its damage. This can be achieved by equipping at least three (3) Emblems that are both Black and Green.
  • Equip Emblems that improve Sp. Atk. to further improve Pikachu's move damage.
  • Attack, Critical-Hit Rate, Sp. Def., and Defense can be freely traded for the other stats.

AOE Build Damage Test

Items
(@Lvl 30)
Thunderbolt
(@ Lvl 15)
Thunder
(@ Lvl 15)
Wise Glasses
+
Chioce Specs
(Includes effect)
+
Slick Spoon
1187 2611

Since the build is centered on Thunder and Thunderbolt, equipping items that will maximize their damage is the ideal item combination.

Out of all the item combinations, Wise Glasses, Choice Specs, and Slick Spoon will be the best for the build. The item combination generated only slightly lower results compared to the highest one, but it doesn't require Pikachu to stack an item to attain the maximum damage.


These damage tests are conducted in Practice Mode with Goodra as the Training Partner. The Pokemon is set to level 15 and has no items equipped. The results are taken by substracting the Pokemon's max HP and its HP after taking damage.

Note:
The numbers in bold are the highest result for a specific test.
Items
(@Lvl 30)
Thunderbolt
(@ Lvl 15)
Thunder
(@ Lvl 15)
Wise Glasses
+
Chioce Specs
(Includes effect)
+
Slick Spoon
1187 2611
Wise Glasses
+
Chioce Specs
(Includes effect)
+
Sp. Atk. Specs
(6 Stacks)
1131 2478
Wise Glasses
+
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
910 2387
Chioce Specs
(Includes effect)
+
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
1192 2620

The tests above does not use any Emblems yet so it will scale higher if equipped.

Single-Target Build

Single-Target Build
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Sp. Atk: +69
HP: +210
Cooldown: -4.50%
Unite Move Charge Rate: +6%
Pokemon UNITE - Top Lane Recommendation Yes Top Lane
Pokemon UNITE - Bot Lane Recommendation Yes Bot Lane
Emblem Color Combination Target Emblem Stats
Positive Stats:
Sp. Atk
Free Negative Stats:
Attack
Defense
Sp. Def
Critical-Hit Rate
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

Single-Target Build Explanation

This build is centered on bursting down targets with Volt Tackle and Electro Ball, particularly key targets.

  • Choice Specs gives Pikachu more Sp. Atk. stat and increases its minimum move damage.
  • Slick Spoon further adds more Sp. Atk. stat and grants Pikachu Sp. Def. penetration for its moves. It also gives a decent amount of HP for some durability.
  • Energy Amplifier gives Pikachu a large damage boost whenever it uses Thunderstorm, improving its burst capabilities.
  • Eject Button gives Pikachu a reliable reposition tool to chase or escape enemies.
  • X Speed can also work with the build for the same purpose.
  • The build's Boost Emblem loadout should consist of 7 Black Emblems for some move cooldown reduction and 6 Green Emblem to maximize its damage. This can be achieved by equipping at least three (3) Emblems that are both Black and Green.
  • Equip Emblems that improve Sp. Atk. to further improve Pikachu's move damage.
  • Attack, Critical-Hit Rate, Sp. Def., and Defense can be freely traded for the other stats.

Single-Target Build Damage Test

Items
(@Lvl 30)
Volt Tackle
(@ Lvl 15)
Electro Ball
(@ Lvl 15)
Choice Specs
(Includes Effect)
+
Slick Spoon
+
Energy Amplifier
(Includes effect)
1520 1709

Since the build is centered on bursting down targets with Volt Switch and Electro Ball, equipping items that will maximize their damage output is the ideal item combination.

As the results show, Choice Specs, Slick Spoon, and Energy Amplifier will yield the best outcome for the build. However, Pikachu needs to activate Thunderstorm first to attain the maximum damage possible.


These damage tests are conducted in Practice Mode with Goodra as the Training Partner. The Pokemon is set to level 15 and has no items equipped. The results are taken by substracting the Pokemon's max HP and its HP after taking damage.

Note:
The numbers in bold are the highest result for a specific test.
Items
(@Lvl 30)
Volt Tackle
(@ Lvl 15)
Electro Ball
(@ Lvl 15)
Wise Glasses
+
Chioce Specs
(Includes effect)
+
Slick Spoon
1328 1494
Wise Glasses
+
Chioce Specs
(Includes effect)
+
Sp. Atk. Specs
(6 Stacks)
1314 1471
Wise Glasses
+
Chioce Specs
(Includes effect)
+
Energy Amplifier
(Includes effect)
1438 1614
Wise Glasses
+
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
1055 1227
Wise Glasses
+
Slick Spoon
+
Energy Amplifier
(Includes effect)
1120 1448
Choice Specs
(Includes effect)
+
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
1335 1499
Choice Specs
(Includes Effect)
+
Slick Spoon
+
Energy Amplifier
(Includes effect)
1520 1709
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
+
Energy Amplifier
(Includes effect)
1215 1454

The tests above does not use any Emblems yet so it will scale higher if equipped.

Pikachu Best Items & Moveset

Best Held Items

Item Explanation
Buddy Barrier.pngBuddy Barrier Buddy Barrier provides additional HP for Pikachu, allowing the Pokemon to have extra durability in battle. IT also synergizes well with the Thunderstorm as it gives extra shields when getting aggressive.
Energy Amplifier.pngEnergy Amplifier Energy Amplifier further decreases Pikachu's already low cooldown time. It synergizes well with Thunderstorm as it increases the move's AoE damage significantly.
Wise Glasses.pngWise Glasses Wise Glasses provides a straight boost to Piakchu's Sp. Attack stat. This further increases the Pokemon's overall damage output.
Shell Bell.pngShell Bell Shell Bell's cooldown reduction and healing effects makes Pikachu's moves more valuable and effective. Although it gives less Sp. Atk. stat compared to others, it's a decent item nonetheless.
Choice Specs.pngChoice Specs Choice Specs functions similarly to Wise Glasses since both give the same flat Sp. Atk. boost, increasing its burst potential.
Slick Spoon.pngSlick Spoon Slick Spoon improves Pikachu's damage output by ignoring a portion of its target's Sp. Def. stat, especially against high durability Pokemon. It also provides increased Sp. Atk. and HP, which are essential to the Pokemon.

List of Held Items

Best Battle Items

Item Explanation
Eject Button.pngEject Button Eject Button provides Pikachu with an escape tool when things get awry and a chase tool to catch enemies.
X Speed.pngX Speed X Speed allows Pikachu to maneuver around the battlefield with extra movement speed. It also gives Pikachu immunity from slows for a duration.

List of Battle Items

Best Moveset

Move Explanation
Thunderbolt ImageThunderbolt Thunderbolt is essential for winning team battles since it locks down enemies in an area with a long stun.
Thunder ImageThunder Thunder deals tons of area damage that is perfect for teamfights. It also has great synergy with Thunderbolt.

This moveset makes Pikachu into a long-ranged, artillery caster that is perfect for teamfights. Thunderbolt is a simple area disabling move, which also deals decent damage. It's useful for setting up Pikachu's other moves and its allies' own moves. Thunder deals damage tons of damage in an area, which goes well with Thunderbolt.

Thunder and Electro Ball are Pikachu's primary damage move. Both deal tons of damage but have different targetting mechanics.

Thunder is an area move that summons multiple thunder strikes within the designated area. It deals massive damage but may require some setup since enemies can simple walk away from the area. It's also great for zoning out opponents from certain positions like Goal Zones.

Electro Ball is a single-target move that is great for bursting down or poking targets. Although it only hits one target, it does deal damage to enemies around the main target.

Thunderbolt and Volt Tackle are Pikachu's complimentary and disabling moves.

Thunderbolt stuns enemies within an area and can be used on the ground. It's great during teamfights where opponents are close to each other, allowing Pikachu to setup plays for its allies.

Volt Tackle only stuns a single target but deals more damage compared to Thunderbolt. It's great for isolating and bursting down key targets during or before teamfights.

Although selecting move combinations is ultimately up to player preference, pairing certain moves allows for specialization. For more of a backline caster, Thunder and Thunderbolt is the best move combination. To focus more on single-target assassination, Electro Ball and Volt Tackle is the ideal combination.

Which Moveset Do You Think is Best For Pikachu?

Electro Ball & Volt Tackle 51
Votes
Electro Ball & Thunderbolt 20
Votes
Thunder & Volt Tackle 4
Votes
Thunder & Thunderbolt 5
Votes

Let us know why in the comments!

Previous Poll Result

Electro Ball & Volt Tackle 78
Votes
Electro Ball & Thunderbolt 48
Votes
Thunder & Volt Tackle 9
Votes
Thunder & Thunderbolt 17
Votes

How to Play Pikachu

Jump to Section

Get Aggressive in the Early Game

Pokemon UNITE - Pikachu Early Game Aggression

Pikachu has one of the best early-game kits because of its stuns and quick damage. While it is still recommended to focus on farming Wild Pokemon during the early game before engaging the enemy, Pikachu is a dependable Attacker that can get easy knockouts.

Set up Knockdowns with Electroweb

Electroweb immobilizes a single target for a decent amount of time. It is best used for trapping opponents that overextends in lane, especially when they are far from their goal zone. Since the move also deals damage when it lands on an opponent, it will be easier for Pikachu to knock them down once isolated, especially if there is an ally that can follow up.

Alternatively, Pikachu can also use Electroweb defensively by stopping the opponent in place while you pursued.

Electroweb: Pikachu Move Effect and Cooldown

Steal Wild Pokemon with Thunder Shock

Thunder Shock offers a decent amount of early-game damage. Since the move is a sure-hit, Pikachu will be able to activate it easily without the need for much aiming. Use it to pressure opponents or steal Wild Pokemon spawns to deny EXP from the enemy team.

Thunder Shock: Pikachu Move Effect and Cooldown

Pick Damage Move Based on Enemy Composition

Pokemon UNITE - Pikachu Defeating Garchomp with Electro Ball.png

Once Pikachu reaches level 4, it will get to choose its damage move. While both choices are great in dealing high amounts of damage, the choice of Thunder or Electro Ball should be made based on the composition of the enemy team.

Learn Thunder for Sturdy Opponents

Thunder deals continuous damage within an affected area. It is best suited for team fights when the enemy is grouped closely together. It's also great for discouraging opponents from approaching a certain area.

Thunder: Pikachu Move Effect and Cooldown

Learn Electro Ball for Mobile Opponents

Electro Ball is a sure hit move that is easy to use. It is great for fighting highly mobile enemies like Speedsters or All-Rounders with dash moves. Moreover, it has a short cooldown, allowing Pikachu to frequently pressure your target with attacks.

Electro Ball: Pikachu Move Effect and Cooldown

Get More Value Out of Stuns

Pokemon UNITE - Pikachu Stunning Absol.png

Pikachu has a strong arsenal of long-ranged stun moves that also packs a punch. Both moves have the same effect of stuns but differ in how they are controlled. One move may be best to pick depending on your desired playstyle.

Shut Down Single Targets with Volt Tackle

Volt Tackle deals damage to a single target while locking them down in place for a short time. If you time it right, you can also disrupt and cancel enemy moves as they activate them. However, it's important to be careful when using this move since Pikachu will charge towards the target's position, opening Pikachu for a counterattack.

Volt Tackle: Pikachu Move Effect and Cooldown

Stun Multiple Opponents with Thunderbolt

Unlike Volt Tackle, Thunderbolt deals area damage and stuns opponents in the area. A well-placed Thunderbolt will incapacitate opponents long enough for allies to bombard them with attacks. Use this to hold enemies in place to defeat them in one go or simply deal damage AoE damage at long range.

Thunderbolt: Pikachu Move Effect and Cooldown

Attack Safely from Range

Since Pikachu's attack and cast range are quite long, it can easily kite and poke enemies safely at the edge of the attack range, before stunning them and finishing them off with an Electro Ball or Thunder. Using Battle Items like Eject Button or X Speed can be used to allow Pikachu to keep a safe distance from opponents.

Turn Up the Aggression with Thunderstorm

Pokemon UNITE - Pikachu Activating Unite Move to Deal AoE Damage

Thunderstorm's charge rate is relatively fast, allowing Pikachu to use it more freely and frequently. Pkiachu can improve it further by equipping Energy Amplifier with the bonus of dealing more damage for a short duration after using it.

Once Pikachu activates Thunderstorm, it's best to turn up the aggression and quickly follow up with other moves, allowing Pikachu to deal tons of burst damage in a short time.

Alternatively, Thunderstorm can also be used as an escape mechanism for Pikachu when the need arises. Activating the Unite move will give Pikachu a window of invulnerability to escape, as well as shoot lightning bolts at nearby enemies. No matter the situation, it is best to save the Unite move for intense fights.

Thunderstorm: Pikachu Move Effect and Cooldown

Progression and Leveling Guide

Top or Bottom Lane Guide

Level 1 to 4

  • Secure as many Wild Pokemon as you can and get EXP to reach level 4.
  • Once at level 4, learn either Electro Ball or Thunder.
  • Continue to farm wild Pokemon and level up, defend the lane, score points, and knock out opponents.

Level 5 to 9

  • Once at level 6, learn Volt Tackle if you selected Electro Ball or Thunderbolt if you selected Thunder, and start to get aggressive.
  • Continue to farm wild Pokemon, defend the lane, score points, and knock out opponents to level up.
  • Help your allies secure Regieleki and/or Regice, Registeel, or Regirock.
  • Once at level 9, learn Thunderstorm to get all moves.

Level 10+

  • Continue to farm and level up.
  • Stick with allies to defend or push lanes, secure objectives, and win teamfights.
  • Reach at least level 13 on or before Rayquaza spawns for a full-upgraded moveset.
  • Help your allies win a team fight and secure Rayquaza.
  • After securing Rayquaza, just score points to gain the score lead, then immediately return to base and just defend the remaining goal zones until the match ends.

Jungle Guide

Level 1 to 5

  • Clear the first wave of jungle camps and level up to level 5 with the help of Thunder Shock and Electroweb.
  • Once at level 4, learn Electro Ball or Thunder.
  • Help the top or bottom lane by securing the Altaria and Swablu camps, knocking out opponents, and scoring points.

Level 6 to 9

  • Clear the second wave of jungle camps to reach level 6 and get Volt Tackle if you selected Electro Ball or Thunderbolt if you selected Thunder.
  • At the 8:00 minute mark, go to the center of the map and secure the Altaria and Swablu camps.
  • At the 7:20 minute mark, go to the bottom lane and help secure the Altaria and Swablu camps, knock out opponents, and score points.
  • Once at level 9, learn Thunderstorm.
  • At the 7:00 minute mark, help allies secure Regice, Registeel, or Regirock.
  • Afterwards, try to secure Regieleki on the top lane if it's still there.

Level 10+

  • Stick with allies to defend or push lanes, secure objectives, and win teamfights.
  • Reach at least level 12 on or before Rayquaza spawns for a fully-upgraded moveset.
  • Help your allies win a team fight and secure Rayquaza.
  • After securing Rayquaza, just score points to gain the score lead, then immediately return to base and just defend the remaining goal zones until the match ends.

Pikachu Combos

Trap and Zap Combo

Trap and Zap Combo
Electroweb IconThunder Shock IconStandard Attack Icon
Pokemon UNITE - Pikachu Trap and Zap Combo
ElectrowebThunder ShockStandard Attack
This is Pikachu's early game combo that is great for setting up easy knock downs. When you are being chased down or you are in pursuit of an enemy, incapacitate them with Electroweb. Follow it up with Thunder Shock and Standard Attacks.

Double Thunder Hit Combo

Double Thunder Hit Combo
Thunderbolt IconThunder IconStandard Attack Icon
Pokemon UNITE - Pikachu Double Thunder Hit Combo
ThunderboltThunderStandard Attack
This combo focuses on stunning multiple enemies and dealing AoE tick damage using Thunder. Stun enemies with Thunderbolt, which makes sure that enemies will receive the full tick damage of Thunder. This enables Pikachu to be really efficient during clashes and setup kills for teammates at long range.

Tackle Burst Combo

Tackle Burst Combo
Electro Ball IconVolt Tackle IconStandard Attack Icon

Pokemon UNITE - Pikachu Tackle Burst Combo
Electro BallVolt TackleStandard Attack
This is a quick, sure-hit burst combo. Use Volt Tackle to stun the target. When Pikachu lands, it will be at an exact range for Electro Ball, which you will use. Then, begin retreating away while still using Standard Attacks when you can.

Tackle Burst Combo

Tackle Burst Combo
Electro Ball IconVolt Tackle IconThunderstorm IconStandard Attack Icon

Pokemon UNITE - Pikachu Ultimate Thunderstorm Combo
Electro BallVolt TackleThunderstormStandard Attack
This combo utilizes the Tackle Burst combo, but adds Pikachu's Unite Move as a finisher. Use Volt Tackle to stun the target. When Pikachu lands, fire an Electro Ball, then quickly activate Thunderstorm and wreak havoc.

Matchups and Counters for Pikachu

Pikachu Matchups

Hard Counter
AbsolAegislashBlastoiseBlazikenCharizardDarkraiGengarGyaradosHo-OhLeafeonLucarioMachampMega Mewtwo XMega Mewtwo YMeowscaradaMetagrossMimikyuTalonflameUrshifuZacianZeraoraZoroark
Fair Matchup
Alolan NinetalesArmarougeAzumarillBlisseyBuzzwoleCeruledgeChandelureCinderaceCramorantCrustleDecidueyeDelphoxDragapultDragoniteDuraludonEspeonFalinksGarchompGardevoirGlaceonGoodraGreedentGreninjaInteleonLaprasMamoswineMewMiraidonPsyduckScizorSlowbroSnorlaxSylveonTrevenantTsareenaTyranitarUmbreonVenusaurWigglytuff
Good Matchup
ClefableComfeyDodrioEldegossHoopaMr. MimeSableye
Matchup Notes
Hard CounterHard Counter Even MatchupEven Matchup Easy MatchupEasy Matchup
1. The chart is based on our own experience playing Pikachu.
2. Pokemon within each tier are unordered
3. Any Pokemon not shown here are still under investigation.

Hard Counter With Burst Damage and/or Mobility

Pikachu deals heavy damage from afar but lacks durability and any escape moves. Pokemon that can quickly get close to Pikachu and burst it down are the ideal counters against the Pokemon.

Best Counters

Pokemon Explanation
Talonflame ImageTalonflame Rating: ★★★★★
• Can directly dive Pikachu and burst it down with Brave Bird or Fly.
• Can stay on top of Pikachu using Aerial Ace or Flame Charge.
• Can shove Pikachu out of position using Flame Sweep.
Lucario ImageLucario Rating: ★★★★
• Can quickly get close to Pikachu and dodge its disables with Quick Attack, Extreme Speed or Power-Up Punch, and Bone Rush.
• Can disrupt Pikachu's moves with its boosted attack
• Can protect itself from Pikachu's burst damage with Steadfast.
Blastoise ImageBlastoise Rating: ★★★
• Can approach Pikachu while ignoring its disables using Surf.
• Can deal burst damage and displace Pikachu using Hydro Pump.
• Can knock out Pikachu completely with a single Rapid Spin-Water Spout combo.

Even Matchups for Pikachu

Keeping a safe distance from opponents while disabling and bursting them down from range is the best way for Pikachu to get the upper hand against these Pokemon.

Strike First

Ranged, Fragile Pokemon with High Damage
Alolan Ninetales Image Armarouge Image Chandelure Image Cinderace Image Cramorant Image Decidueye Image Delphox Image Dragapult Image Duraludon Image Espeon Image Gardevoir Image Glaceon Image Greninja Image Inteleon Image Mew Image Miraidon Image Sylveon Image Venusaur Image
How to Beat
• Much like Pikachu, these Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can knock out Pikachu quickly. However, they are fragile and can get knocked out by Pikachu fast. Winning against these Pokemon is all a matter of striking first.
• Use Thunderbolt or Volt Tackle to stun them, then follow up with Thunder or Electro Ball to deplete their HP.
• As a last resort, go in with Thunderstorm after stunning them and following up with Thunder or Electro Ball to ensure a knockout.

Kite Them with Moves

All-Rounders
Azumarill Image Buzzwole Image Ceruledge Image Falinks Image Dragonite Image Garchomp Image Scizor Image Tsareena Image Tyranitar Image
How to Beat
• These Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. They are also durable enough to tank Pikachu's damage. However, they have to come close first to attack, making them susceptible to getting kited.
• Disable them using Thunderbolt or Volt Tackle, then follow up with Thunder or Electro Ball to discourage them from approaching.
• When they manage to get close, use Thunderstorm to quickly burst them down.

Utilize Their Numbers

Supporters
Blissey Image Psyduck Image Wigglytuff Image
How to Beat
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Pikachu, their support capabilities makes them valuable during fights.
• Take advantage of them being in close proximity to each other by using Thunderbolt to stun them, then following up with Thunder or Electro Ball to deal burst damage.
• Alternatively, use Thunderstorm after stunning and bursting them with Pikachu's moves to finish them off.

Group Up with Allies

Highly Durable Pokemon
Crustle Image Goodra Image Lapras Image Mamoswine Image Slowbro Image Snorlax Image Trevenant Image Umbreon Image
How to Beat
• These Pokemon are extremely durable, making it hard for Pikachu to take them out alone. With that, it's best to group up with allies to bring them down with the help of Pikachu.
• Keep them disabled using Thunderbolt or Volt Tackle, then follow up with Thunder or Electro Ball to deleplete their HP.

Easy Matchups for Pikachu

Easy matchups are Pokemon that are susceptible to Pikachu's disables and burst damage.

Utilize Their Numbers

Supporters
Clefable Image Comfey Image Eldegoss Image Hoopa Image Mr. Mime Image Sableye Image
How to Beat
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Pikachu, their support capabilities makes them valuable during fights.
• Take advantage of them being in close proximity to each other by using Thunderbolt to stun them, then following up with Thunder or Electro Ball to deal burst damage.
• Alternatively, use Thunderstorm after stunning and bursting them with Pikachu's moves to finish them off.

Use Volt Tackle and Electro Ball

High-mobility Pokemon with Burst Damage
Dodrio Image
How to Beat
• These Pokemon are incredibly agile and deal high burst damage. However, they have to come close to Pikachu first to deal damage, putting them in range of Pikachu's moves.
• It's best to use Volt Tackle and Electro Ball against them since their sure-hit moves, making it easier for Pikachu to disable and burst them down.
• Alternatively, use Thunderstorm after stunning and bursting them with Pikachu's moves to finish them off.

Best Teammates for Pikachu

Pokemon Explanation
Mew ImageMew
Venusaur ImageVenusaur
Easy enemy takedowns
These Pokemon have powerful burst attacks and are capable of stunning enemies from a safe distance, allowing Pikachu to concentrate on dealing damage.
Mr. Mime ImageMr. Mime
Sableye ImageSableye
Stuns and Debuffs
These Pokemon have means of inflicting debuffs and shutting down targets with their moves. This allows Pikachu to catch up and take enemies down easier when pushing lanes.
Slowbro ImageSlowbro
Snorlax ImageSnorlax
Tanky Disablers
These Pokemon can lead the charge and help Pikachu setup its attacks with their disabling moves during a lane push or when securing objectives.
Absol ImageAbsol
Zoroark ImageZoroark
High Burst Damagers
These Pokemon help contribute damage through pinning down enemies with combos and burst attacks. While it's still recommended to go with either a Defender or Supporter ally, Speedsters are a huge help when trying to dominate lanes as early as possible.
Machamp ImageMachamp
Urshifu ImageUrshifu
Hard-hitting Initiators
These Pokemon are very dependable allies as they have means to buff or sustain themselves. Whether it's securing objectives or pushing lanes, Machamp and Urshifu are built to initiate clashes, stun enemies, and create openings for their teammates.

Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!

Friend Request Board

Pikachu Moves and Ability

Move Slot 1 (R)

Thunder Shock ImageThunder Shock
(Lv. 1 or 3)
Move Type: Sure Hit
Damage Type: Special
Cooldown: 5s
Starting Damage: 427
Final Damage: 519
Fires electricity at a target area, damaging and stunning enemy Pokemon.
Thunder ImageThunder
(Lv. 4)
Upgrade Lv. 11
Move Type: Area
Damage Type: Special
Cooldown: 7s
Starting Damage: 1325
Damage per thunderbolt: 265, Number of thunderbolts: 5
Final Damage: 3409
Damage per thunderbolt: 487, Number of thunderbolts: 7
Drops wicked thunderbolts, dealing damage to opposing Pokemon in the area of effect.
Upgrade: Increases the number of attacks for this move.
Electro Ball ImageElectro Ball
(Lv. 4)
Upgrade Lv. 11
Move Type: Sure Hit
Damage Type: Special
Cooldown: 5.5s
Starting Damage: 712
Extra damage includes 6% of Missing HP
Final Damage: 1828
Extra damage includes 8% of Missing HP
Hurls an electric orb, dealing damage to opposing Pokemon in the area of effect and leaving them paralyzed for a short time. This move's damage increases the lower the opposing Pokemon's HP is.
Upgrade: Increases damage dealth by this move.

Move Slot 2 (ZR)

Electroweb ImageElectroweb
(Lv. 1 or 3)
Move Type: Hindrance
Damage Type: Special
Cooldown: 9s
Starting Damage: 368
Final Damage: 465
Attacks and captures opposing Pokemon using an electric net. leaving them unable to move.
Thunderbolt ImageThunderbolt
(Lv. 6)
Upgrade Lv. 13
Move Type: Hindrance
Damage Type: Special
Cooldown: 7s
Starting Damage: 683
Final Damage: 1358
Attacks with a strong electric blast, dealing damage to opposing Pokemon in the area of effect and leaving them unable to act.
Upgrade: Increases damage dealt by this move.
Volt Tackle ImageVolt Tackle
(Lv. 6)
Upgrade Lv. 13
Move Type: Hindrance
Damage Type: Special
Cooldown: 9s
Starting Damage: 1140
Damage per instance: 228, Number of instances: 5
Final Damage: 1900
Damage per instance: 380, Number of instances: 5
Has the user electrify itself and charge ahead, throwing opposing Pokemon. For a short time after the user lands, the user's movement speed is increased.
Upgrade: Reduces this move's cooldown

Unite Moves (ZL)

Thunderstorm ImageThunderstorm
(Lv. 9)
Move Type: Area
Damage Type: Special
Cooldown: 88s
Starting Damage: 2840
Damage per lightning: 710, Number of lightning: 4
Final Damage: 4024
Damage per lightning: 1006, Number of lightning: 4
Attacks the opposing team's Pokemon near the user with tremendous bolts of lightning, then attacks two Pokemon from the opposing team near the user multiple times with lightning.

Standard Attack

Standard Attack Image Standard Attack Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also stuns opposing Pokemon for a short time when it hits.

Ability (Passive)

Static ImageStatic All Evolution Stages
Paralyzes all opponents near the Pokemon for a short time when the Pokemon receives damage. The Ability goes on cooldown after it's triggered.

Pikachu Stats and Evolutions

Pikachu Evolutions

Pikachu.pngPikachu
This Pokemon does not evolve.

Pikachu Stats

Level HP Defense Special Defense Attack Damage
1 3292 35 27 134
2 3399 40 31 140
3 3517 45 35 146
4 3646 51 40 153
5 3788 58 45 160
6 3945 65 51 168
7 4117 73 57 177
8 4307 82 64 187
9 4516 92 72 198
10 4747 103 80 210
11 5001 115 89 223
12 5280 128 99 237
13 5588 142 110 253
14 5927 158 122 271
15 6300 175 135 290

Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.

Pikachu In-Game Stat Listings

Offense Endurance Mobility Scoring Support
4.5 Stars.png 1.5 Stars.png 2.5 Stars.png 2 Stars.png 1.5 Stars.png

Pikachu Skins (Holowear)

Holowear
PikachuHip-hop StyleHip-hop Style
PikachuFashionable StyleFashionable Style
Zirco Trading:
Aeos Gems 400
PikachuPurple Unite StylePurple Unite Style
Zirco Trading:
Aeos Gems 350 / Holowear Ticket 18
PikachuOrange Unite StyleOrange Unite Style
Zirco Trading:
Aeos Gems 350 / Holowear Ticket 18
PikachuFestival StyleFestival Style
PikachuHoliday StyleHoliday Style
Zirco Trading:
Aeos Gems 2499
PikachuConcert StyleConcert Style
PikachuCook StyleCook Style
Zirco Trading:
Aeos Gems 1200
PikachuBand StyleBand Style
PikachuHoliday Style (Blue)Holiday Style (Blue)
Zirco Trading:
Aeos Gems 2999
PikachuTourist StyleTourist Style
Zirco Trading:
Aeos Gems 2199

All Pokemon Skins (Holowear)

Pikachu Character Spotlight

Pikachu Achievements

Electro Ball Achievement

Electro Ball
Pokemon Move
Pikachu ImagePikachu Electro Ball ImageElectro Ball
Mission:
In a single battle, knock out Pokemon from the opposing team with Electro Ball or Electro Ball+ a total of 2 or more times (5/10/20 battles total)
Medals & Points Rewards
Pokemon UNITE - Beginner Achievement Medal Beginner
Pokemon UNITE - Achievement Points.png 5
Aeos Ticket IconAeos Ticket x100
Pokemon UNITE - Expert Achievement Medal Expert
Pokemon UNITE - Achievement Points.png5
Aeos Coin IconAeos Coin x300
Pokemon UNITE - Master Achievement Medal.png Master
Pokemon UNITE - Achievement Points.png10
Holowear Ticket IconHolowear Ticket x3

List of Attacker Pokemon Achievements

Pokemon UNITE Related Guides

Pokemon Partial Banner

List of All Pokemon

All Pokemon Guides and Builds

Best Build for Each Pokemon

Pokemon Roster
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Pokemon UNITE - LucarioLucario Pokemon UNITE - MachampMachamp Pokemon UNITE - MamoswineMamoswine Pokemon UNITE - Mega Mewtwo XMega Mewtwo X
Pokemon UNITE - Mega Mewtwo YMega Mewtwo Y Pokemon UNITE - MeowscaradaMeowscarada Pokemon UNITE - Metagross IconMetagross Pokemon UNITE - Mew IconMew
Pokemon UNITE - Mimikyu IconMimikyu Pokemon UNITE - Miraidon IconMiraidon Pokemon UNITE - Mr. MimeMr. Mime Pokemon UNITE - PikachuPikachu
Pokemon UNITE - PsyduckPsyduck Pokemon UNITE - Sableye IconSableye Pokemon UNITE - Scizor IconScizor Pokemon UNITE - SlowbroSlowbro
Pokemon UNITE - SnorlaxSnorlax Pokemon UNITE - SylveonSylveon Pokemon UNITE - TalonflameTalonflame Pokemon UNITE - Tsareena IconTsareena
Pokemon UNITE - Tyranitar IconTyranitar Pokemon UNITE - Umbreon IconUmbreon Pokemon UNITE - Trevenant IconTrevenant Pokemon UNITE - Urshifu IconUrshifu
Pokemon UNITE - WigglytuffWigglytuff Pokemon UNITE - VenusaurVenusaur Pokemon UNITE - ZeraoraZeraora Pokemon UNITE - ZoroarkZoroark

Upcoming Pokemon

Upcoming Pokemon
Pokemon UNITE - Tinkaton Icon (No Role).pngTinkaton
(December 12, 2024)

Upcoming and New Pokemon

Pokemon by Role

All Pokemon Roles
Attacker IconAttackers All-Rounder IconAll-Rounders Defender IconDefenders
Speedster IconSpeedsters Supporter IconSupporters

Pokemon by Characteristics

Attack Type
Pokemon UNITE - Melee Type Partial BannerMelee Pokemon Pokemon UNITE - Ranged Type Partial BannerRanged Pokemon
Pokemon UNITE - Physical Type Partial BannerPhysical Pokemon Pokemon UNITE - Special Type Partial BannerSpecial Pokemon
Stat Rankings
Pokemon UNITE - HP Ranking Partial BannerHP Ranking Pokemon UNITE - Defense Ranking Partial BannerDefense Ranking
Pokemon UNITE - Special Defense Ranking Partial BannerSp. Def. Ranking Pokemon UNITE - Basic Attack Ranking Partial BannerBasic Attack Ranking

Comment

15 Anonymousover 2 years

High damage+ stunning the two things pikachu is GOATed at

14 Anonymousover 2 years

God

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