Talonflame Guide: Builds and Moves | Pokemon UNITE

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This is a guide on how to play Talonflame in Pokemon UNITE. Learn about all of Talonflame's moves and skins, and how to use Talonflame with our builds complete with best movesets, items, and combos, as well as matchups, and what counters to use against them.

Talonflame Tier Rating and Stats

Talonflame Basic Information

Talonflame.jpgTalonflame Tier: Role:
B Rank Icon Speedster
Attack Type: Difficulty:
Melee Novice
Damage Type:
Physical
"Talonflame toys with the opposing team by using its moves to quickly maneuver itself and fly over obstacles."

Tier List: Best Pokemon to Use

Talonflame Stats

Offense Defense Mobility Scoring Support
2.5 Stars.png 1.5 Stars.png 5 Stars.png 3.5 Stars.png 0.5 Stars.png

Talonflame Evolutions

First Evolution Second Evolution Final Evolution
Fletchling.pngFletchling
(Lv. 1)
Fletchling.pngFletchinder
(Lv. 5)
Fletchling.pngTalonflame
(Lv. 7)

Talonflame Strengths and Weaknesses

Strengths Weaknesses
✔︎ High Burst Damage
✔︎ Fly allows you to pass through walls
✔︎ Can easily bait enemies using fly.
✖︎ Extremely fragile
✖︎ Loses escape tool if Fly or Brave Bird is used to attack.

Very fragile

Talonflame is a pokemon that can easily be bursted down. Maximizing your value is done by positioning well to land your skills from afar or dodging attacks via Fly. Adjust your playstyle according to your chosen mobility skill.

Displace enemies using your Unite Move

Talonflame's Unite move allows it to drage enemies to the move's last destination. This can be valuable on objective contests like Zapdos or even just Rotom as removing enemies from the area allows your team to easily secure the objective with ease.

Best Lanes for Talonflame

Top 1 Star.png
Jungle 5 Stars.png
Bottom 2 Stars.png

Jungle

Talonflame is weak early game but his damage output is quite decent. What makes Jungle the best role for Talonflame however, is its ability to gank lanes from afar. Acrobatics/Brave Bird have long ranges which can be used from the fog of war/grass to land sneaky ganks on lanes.

How to Use Talonflame

Talonflame excels at diving into fights to burst down enemies. This particular Pokemon warrants increased aggression as all of your moves revolves around closing the distance between you and the target to deal high amounts of damage.

Start off in the jungle to get those early levels. You can then organize ganks at the lanes to gain even more exp and establish early lane dominance for your team.

Keep the aggression up at the later stages of the match. Keep farming in the jungle while constantly being on the lookout for enemies that are alone or out of position on the map. This forces the opposing side to group up more often just to secure parts of the map, allowing your team to take advantage of the free space and other objectives such as Rotom and Drednaw.

Early Game: Level 1-5

Starter (Level 1-4)

Peck ImagePeck
Slot 1 (R)
Acrobatics ImageAcrobatics
Slot 2 (ZR)

Peck and Acrobatics allows you to clear Wild Pokemon waves incredibly fast. These moves also allow you to essentially charge towards targets. These are useful for taking down Buoffalant more efficiently since they tend to charge out of melee range.

Coordinate with your team to set up ganks on either lane to secure their early-game success once you reach at least level four. Take advantage of the bushes to conceal your movement and keep your opponents guessing.

Into the Mid-Game (Level 5-6)

Aerial Ace ImageAerial Ace
Slot 1 (R)
Flame Charge ImageFlame Charge
Slot 1 (R)

Level five is an important phase for Talonflame because the move upgrades for Peck determine whether you prefer a more single or multi-targeted approach to fights.

Aerial Ace is a direct upgrade to Peck. You gain an empowered Standard Attack after the initial flurry of strikes during the animation, making it an extremely great choice if you want to burst a single target down quickly.

Flame Charge, on the other hand, turns Peck into a straightforward dash attack. This dash damages every enemy along its path, making it useful for team fights or catching multiple enemies off guard.

Mid-Game: Level 7-8

Brave Bird ImageBrave Bird
Slot 2 (ZR)
Fly ImageFly
Slot 2 (ZR)

Talonflame takes its signature aggression even further starting from level seven. The upgrade choices during this time are focused on improving Talonflame's ability to dive into fights to apply pressure and even finish the job on wounded opponents.

Brave Bird is an extremely aggressive move that sacrifices Talonflame's HP for potentially more damage. After diving back into the ground, your next attack is empowered and resets the cooldown of Aerial Ace or Flame Charge. This allows you to dash through the fights more as you dish out damage, making it difficult for the enemy team to pin you down.

Ultimately, this is a very risky choice and must be tempered with proper timing and positioning. Go for this move if you feel like the risk is worth the reward.

Fly is a stable upgrade that increases your potential to deal damage to multiple targets. You can also use this move to escape bad situations since activating this move makes Talonflame essentially invulnerable as it soars high out of view. You also gain the ability to knock back anyone in its radius later on, making it extremely useful for displacing enemies or forcing them into unfavorable positions.

Late Game: Level 9+

Flame Sweep ImageFlame Sweep
Unite

Flame Sweep is a devastating Unite Move that can surprisingly be used both offensively and defensively.

Any enemies hit by this massive dash attack are dragged all the way to the end of Talonflame's flight, suffering from massive damage in the process. This means you can displace multiple targets out of the fight entirely, potentially saving your team or isolating key targets. You can also use this to secure your goals whenever the enemy team is pushing too hard for a lane or objective.

Make sure you plan your next steps before using this move, as performing this also means that you'll potentially end up alone against multiple targets!

Talonflame Builds

Empowered Attack Build

Moves and Upgrades

Lv. 1 (ZR) Lv. 3 (R) Lv. 5 (R) Lv. 7 (ZR)
Acrobatics ImageAcrobatics Peck ImagePeck Aerial Ace ImageAerial Ace Brave Bird ImageBrave Bird
This setup revolves around Talonflame's ability to empower its Standard Attack damage via Aerial Ace. Maximize your burst damage by using the empowered attack after using Brave Bird. This resets Aerial Ace's cooldown, which theoretically lets you deal two empowered attacks in quick succession!

Battle Item

Item Tips
X Attack.pngX Attack Talonflame relies on taking out opponents as fast as possible. X Attack lets you take your Attack and Special Attack even higher, allowing you to make quick work of opponents even in the later stages of a match.

Held Items

Items Tips
Muscle Band.pngMuscle Band Muscle Band is one of the best items for Talonflame because it improves standard attack damage. This item is especially useful against Defenders because the damage increase is based on a percentage of the target's current HP.
Attack Weight.pngAttack Weight Attack Weight increases your attack whenever you score a goal. This synergizes well with Talonflame because you generally want to coordinate a push towards the enemy goal after successful ganks and teamfights. You can also sneak into unguarded enemy goals to score points from the jungle to get an early advantage.
Shell Bell.pngShell Bell Shell Bell lets you restore HP whenever your moves hit Wild Pokemon or opponents. This item is extremely useful early on because the sustain allows you to efficiently farm the jungle and set up ganks without needing to teleport back to base to restore HP first.

Talonflame Combos

Talonflame is a make or break kind of champion or an annoying champ that can annoy enemies for a long time. You can be a great distraction by learning Fly and avoiding attacks or a huge nuke bomb by diving enemy backlines with Brave Bird.

Early Game Combos

Step # Move
1
2
This is your main ganking pattern. Aerial Ace followed by peck isn't a devastating combo in itself but it allows you to close the gap between yourself and your target so its a good start for the early game.

Brave Bird Diver Combo

Step # Move
1
2
3
Standard Attack ImageStandard Attack
4
Brave Bird is a longer initiation tool and it also resets your Aerial Ace or Flame Charge once. Its a great burst tool since it does a high amount of damage and it also increases your DPS by allowing you to use your other skills twice.

Fly Combo

Step # Move
1
Fly ImageFly
2
This combo is more focused on annoying the enemy team and evading enemy skills. Fly makes you untargetable for a long duration and you can also pass through walls during this period. Partner this with Flame Charge and you gain a very slippery talonflame that can easily weave in and out of fights.

Drag Unite Combo

Step # Move
1
2
3
Standard Attack ImageStandard Attack
4
5
This is a drag combo you can use to dive from the front then drag enemies to your team. This will require quick execution as you are still very fragile. The main idea is to use the Brave Bird's reset mechanic to dash twice from your target (Make sure to prepare your third attack in advance!). Dash twice to reach their backline then use Unite to drag everyone to your desired area.

Talonflame Matchups and Best Counters

Hard Counters
Slowbro Image Lucario Image Crustle Image Snorlax Image Machamp Image Lucario Image
Fair
Zeraora Image Cinderace Image Garchomp Image Gengar Image Absol Image Charizard Image Wigglytuff Image Pikachu Image Venusaur Image
Easy
Cramorant Image Mr. Mime Image Eldegoss Image Greninja Image

Matchup and Counter Explanations

Best Counters for Talonflame

Pokemon Explanation
Slowbro ImageSlowbro Slowbro is the bane of Speedsters and for good reason. All of his (usual) abilities are disables and a single disable can eliminate you from the fight.
Lucario ImageLucario Lucario is an allrounder that functions like a speedster. He does everything you want to do but better and you can't eliminate him due to his shield when his HP gets low.
Crustle ImageCrustle An unkillable target that can chase and kill you by himself. Avoid Crustle as much as you can.
Snorlax ImageSnorlax Similar to Slowbro, Snorlax's game is locking down enemies with his disables. Avoid him at all cost or use Brave Bird to fly by him and reach your targets.
Machamp ImageMachamp He can chase you and his damage isn't anything to laugh at. You lose against a machamp anytime of the day.

Fair Matchup Explanation

Pokemon Explanation
Zeraora ImageZeraora Zeraora is a skill matchup about who can jump on which first. Try to catch him after he uses his skill to kill him without him even knowing what happened.
Cinderace ImageCinderace A speedster that avoids bursts with Feint. Bait his Feint, Fly, then drop on him for a huge burst of damage or net a free kill.
Garchomp ImageGarchomp An enemy you don't want to go toe to toe into. Unlike the all rounders and defenders mentioned above, his mobility is lacking so just ignore him and focus on your targets.
Gengar ImageGengar Another skill match up. Avoid his initial setup then dive into him to for the outplay.
Absol ImageAbsol Perhaps the squishiest pokemon in the game, getting the first jump on Absol is often enough to kill him. He's in the Fair matchup as he can do the same to you.
Charizard ImageCharizard He deals no damage but he's tanky enough to not die to your attacks either. You lose to him in extended fights due to your fragile HP so just ignore him in fights.
Wigglytuff ImageWigglytuff Farm in the jungle and stay away from Wigglytuff during the early phases of the game. Ignore him in fights and go for the prize.
Pikachu ImagePikachu He has little in the way of saving himself so sneak on him with Brave Bird or Fly then burst him down.
Venusaur ImageVenusaur He can be a bit durable with a Drain/Petal Dance skill setup so avoid fighting him in an area with Wild Pokemons to lower his heals.

Easy Matchup Explanation

Pokemon Explanation
Cramorant ImageCramorant No escape tool partnered with a fragile HP. Jump on him and burst him down everytime.
Mr. Mime ImageMr. Mime You can easily fly through his walls. Stay safe from his Unite Move and go for the enemy's attackers.
Eldegoss ImageEldegoss Focus Eldegoss in fights to eliminate the enemy heals. He's also quite fragile without his Unite move so make sure to eliminate him asap or wait for his unite move to be used for a guaranteed kill.
Greninja ImageGreninja Extremely fragile. Just avoid chasing the wrong clone and he should be easy to kill.

Talonflame Moves and Ability

Talonflame Moves

Level Move 1 (R) Move 2 (ZR)
1 or 3
Peck Icon
Acrobatics Icon
5
Aerial Ace Icon Flame Charge Icon
7
Brave Bird Icon Fly Icon
9
Flame Sweep Icon

Move Slot 1 (R)

Peck ImagePeck
(Lv. 1 or 3)
Move Type: Melee
Damage Type: Physical
Cooldown: 5s
Total Damage: 429 (Lv. 3)
Talonflame flies toward the opponent's Pokemon and attacks 3 times.
Aerial Ace ImageAerial Ace
(Lv. 5)
Upgrade Lv. 11
Move Type: Dash
Damage Type: Physical
Cooldown: 6s
Total Damage: 462 (Lv. 5) / 1034 (Lv. 15)
Talonflame flies toward the opponent's Pokemon and attacks 3 times. In addition, the next attack becomes empowered.
Upgrade: The damage dealt increases.
Flame Charge ImageFlame Charge
(Lv. 5)
Upgrade Lv. 11
Move Type: Dash
Damage Type: Physical
Cooldown: 6.5s
Total Damage: 636 (Lv. 5) / 1196 (Lv. 15)
Talonflame charges in a specified direction damaging all enemy Pokemon in their path.
Upgrade: If you use the empowered attack after the Move, the enemy Pokemon's Movement Speed will be decreased.

Move Slot 2 (ZR)

Acrobatics ImageAcrobatics
(Lv. 1 or 3)
Move Type: Dash
Damage Type: Physical
Cooldown: 8s
Total Damage: 630 (Lv. 3)
Talonflame flies to the designated area and attacks multiple times. After they attack, they can move in a direction of their choice.
Brave Bird ImageBrave Bird
(Lv. 7)
Upgrade Lv. 13
Move Type: Dash
Damage Type: Physical
Cooldown: 10s
Total Damage: 1762 (Lv. 7) / 2666 (Lv. 15)
Talonflame flies to the designated area and damages all enemy Pokemon within range. When you arrive, you will receive damage from the recoil but, if you use the empowered attack during a certain period of time, the cooldown for Flame Charge or Aerial Ace is reset.
Upgrade: The damage from the recoil is reduced.
Fly ImageFly
(Lv. 7)
Upgrade Lv. 13
Move Type: Dash
Damage Type: Physical
Cooldown: 11s
Total Damage: 1536 (Lv. 7) / 2325 (Lv. 15)
Flies into the sky after activating this Move. If you use it again, Talonflame will dive in the target location and attack all enemy Pokemon within the area. In addition, your next attack becomes empowered.
Upgrade: Knockbacks all enemy Pokemon hit within the area.

Unite Moves (ZL)

Flame Sweep ImageFlame Sweep
(Lv. 9)
Move Type: Dash
Damage Type: Physical
Cooldown: Percent Based
Total Damage: 2270 (Lv. 9) / 3370 (Lv. 15)
Flies up and swoops down the targeted path dealing damage to opponents and pushing them along the way.

Standard Attack

Standard AttackStandard Attack Becomes a boosted attack with every third attack, creating a fiery whirlwind that deals damage to opposing Pokemon in the area of effect. This boosted attack remains readied even if the user leaves combat for a prolonged period of time after the first two basic attacks.

Ability (Passive)

Gale WingsGale Wings When it has high HP, its speed increases.

Talonflame Skins (Holowear)

Pilot Style

Pilot StylePilot Style
Holowear Ticket 88 Holowear Tickets

All Pokemon Skins (Holowear)

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Pokemon Roster
Pikachu.pngPikachu Charizard.pngCharizard Snorlax.pngSnorlax Crustle.pngCrustle
Greninja.pngGreninja Eldegoss.pngEldegoss Talonflame.pngTalonflame Lucario.pngLucario
Venusaur.pngVenusaur Mr. Mime.pngMr. Mime Slowbro.pngSlowbro Absol.pngAbsol
Machamp.pngMachamp Wigglytuff.pngWigglytuff Alolan Ninetales.pngAlolan Ninetales Cramorant.pngCramorant
Gengar.pngGengar Garchomp.pngGarchomp Cinderace.pngCinderace Zeraora.pngZeraora
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