★ Version 1.12.1.6 Balance Patch Notes out now!
★ Mimikyu has arrived in Aeos Island!
★ Upcoming Pokemon: Meowscarada
★ New Seasons: Battle Pass S19 | Ranked S15
★ Join Game8's Pokemon Discord Server!
The best guide on how to play Gardevoir in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, matchups, and more!
Gardevoir Pokemon Pages | |
---|---|
![]() |
![]() |
List of Contents
Gardevoir Move Changes (February 27) | |||
---|---|---|---|
![]() Psychic |
• Cooldown increased from 6s → 7.5s. | ||
![]() Psychic + |
• Cooldown increased from 5s → 6.5s. | ||
![]() Psyshock |
• Cooldown increased from 10s → 11s. |
1.3.1.2 | Ralts: Level at Pokemon evolves changed to 5. Kirilia: Level at which move is learned changed to 9 |
---|---|
1.1.1.3 | Gardevoir is now playable |
1.5.1.6 | Evolution level changed to from Level 9 to Level 8. |
1.7.1.11 | Sp. Attack increased. |
1.2.1.3 | (Boosted Attack) Fixed a bug affecting this move's damage. |
---|---|
1.1.1.6 | Fixed a bug where enhanced attacks did not lower the opponent's Pokemon's Special Defense. |
1.3.1.2 | Level learned changed from lv. 8 to lv. 7. Psychic +: Level learned changed from lv. 14 to lv. 13 |
---|---|
1.1.1.6 | Added the effect of lowering the Special Defense of the hit opponent's Pokemon. |
1.2.1.11 | This move's effect has been strengthened. Damage dealt increased from 1893 to 2384. (+26%). Cooldown reduced from 7s to 6s (4s for Psychic +). |
1.7.1.11 | Damage dealt to opposing Pokemon increased from 2384 to 2714. (+14%) |
1.9.1.2 | Cooldown increased from 6s → 7.5s. Psychic+: Cooldown increased from 5s → 6.5s. |
1.3.1.7 | Fixed camera movement bugs. |
---|---|
1.3.1.2 | Level learned changed from lv. 6 to lv. 5. Future Sight +: Level learned changed from lv. 12 to lv. 11 |
1.3.1.7 | Damage dealt to opposing Pokemon decreased 4362 to 3918 (-11%) |
---|---|
1.3.1.2 | Level learned changed from lv. 6 to lv. 5. Psyshock +: Level learned changed from lv. 12 to lv. 11 |
1.2.1.3 | Fixed bugs. |
1.5.1.6 | Damage increased 3918 to 4411 (+13%). |
1.9.1.2 | Cooldown increased from 10s → 11s. |
1.5.1.6 | Damage increased from 382 to 447 (+17%). |
---|---|
1.7.1.11 | Damage dealt to opposing Pokemon increased. |
1.3.1.7 | Damage dealt to opposing Pokemon decreased 4362 to 3918 (-11%) |
---|---|
1.3.1.2 | Level learned changed from lv. 6 to lv. 5. Psyshock +: Level learned changed from lv. 12 to lv. 11 |
1.2.1.3 | Fixed bugs. |
1.5.1.6 | Damage increased 3918 to 4411 (+13%). |
1.9.1.2 | Cooldown increased from 10s → 11s. |
1.3.1.2 | Level learned changed from lv. 10 to lv. 9 |
---|---|
1.7.1.11 | UNITE move now charges faster. Static cooldown decreased from 133s to 81s. (-52s) |
Gardevoir | ||
---|---|---|
![]() |
Role: Attacker Attack Type: Ranged Damage Type: Special Difficulty: Intermediate Cost: |
|
"Gardevoir strikes its opponents from far away with its mysterious psychic power. It has a lot of moves with unique movements, but they are very powerful when used effectively." |
![]() |
![]() |
![]() |
---|---|---|
![]() |
![]() |
![]() |
Tips & Strategies for Every Lane
Strengths | Weaknesses |
---|---|
✔︎ High-impact AoE moves. ✔︎ Long Standard Attack range. ✔︎ Moveset offers many stun and slow opportunities. |
✖︎ Very Fragile. Can be easily bursted down. ✖︎ Moves may be hard to hit for some players. ✖︎ Relies on stuns and slows to compensate for lack of mobility moves. |
Gardevoir Builds | |
---|---|
- |
The Best Build for Gardevoir is the one with the gold crown!
Future Sight Build
![]() |
Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Sp. Atk: +108 HP: +210 |
![]() ![]() ![]() |
||||
Emblem Color Combination | Target Emblem Stats | ||||
![]() ![]() |
Positive Stats: • Sp. Atk Free Negative Stats: • Attack • Defense • Sp. Def • Critical-Hit Rate |
||||
Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
Build Explanation |
---|
This build is centered on stunning targets with Moonblast then following up with Future Sight from afar. The key to this build is to constantly hit opponents with Future Sight to trigger its cooldown reduction mechanic. |
· Wise Glasses provides a large Sp. Atk. boost thanks to its percentage bonus effect. · Choice Specs adds more Sp. Atk. and increases Gardevoir's minimum move damage. · Slick Spoon further increases Gardevoir's Sp. Atk. stat and gives it Sp. Def. penetration, improving its damage output even more. · However, Energy Amplifier can be a replacement for Slick Spoon, maximizing Gardevoir's damage output when it uses Fairy Singularity. · Eject Button gives Gardevoir the mobility it needs to keep a safe distance and chase or escape enemies. · However, X Speed can also work for the same purpose. · The build's Boost Emblem loadout should consist of 6 Green Emblems for more damage and 6 Black Emblems for cooldown reduction. · Equip Emblems that improve Sp. Atk to maximize Gardevoir's damage output. · Attack, Critical-Hit Rate, Sp. Def., and Defense can be freely traded for the other stats. |
Items (Level 30) |
Future Sight (@ Lvl 15) |
Moonblast (@ Lvl 15) |
---|---|---|
Wise Glasses + Choice Specs (Includes Effect) + Slick Spoon |
2145 | 1161 |
Since the build is centered on Future Sight and Moonblast, equipping items that will maximize their damage is the ideal item combination.
Out of all the item combinations, Wise Glasses, Choice Specs, and Slick Spoon will suit Gardevoir's needs the best. Although the item combination did not produce the best results, it doesn't require stacking or expending a Unite Move to reach the maximum damage possible. It provides consistent damage boost throughout the match.
As for alternatives, replacing Wise Glasses with Energy Amplifier would be the best option. The item combination had the best results, but it does require Gardevoir to use Fairy Singularity first to gain the full damage boost.
Note: The numbers in bold are the highest result for a specific test. |
Items (Level 30) | Future Sight (@ Lvl 15) | Moonblast (@ Lvl 15) |
---|---|---|
Wise Glasses + Choice Specs (Includes Effect) + Slick Spoon | 2145 | 1161 |
Wise Glasses + Choice Specs (Includes Effect) + Sp. Atk. Specs (6 Stacks) | 2049 | 1103 |
Wise Glasses + Choice Specs (Includes Effect) + Energy Amplifier (Includes Effect) | 2316 | 1336 |
Wise Glasses + Slick Spoon + Sp. Atk. Specs (6 Stacks) | 1888 | 962 |
Wise Glasses + Slick Spoon + Energy Amplifier (Includes Effect) | 2146 | 905 |
Wise Glasses + Sp. Atk. Specs (6 Stacks) + Energy Amplifier (Includes Effect) | 2044 | 1020 |
Choice Specs (Includes Effect) + Slick Spoon + Sp. Atk. Specs (6 Stacks) | 2145 | 1256 |
Choice Specs (Includes Effect) + Slick Spoon + Energy Amplifier (Includes Effect) | 2428 | 1395 |
Choice Specs (Includes Effect) + Sp. Atk. Specs (6 Stacks) + Energy Amplifier (Includes Effect) | 2320 | 1335 |
Slick Spoon + Sp. Atk. Specs (6 Stacks) + Energy Amplifier (Includes Effect) | 2150 | 1071 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Psyshock Build | Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Sp. Atk: +108 HP: +210 |
![]() ![]() ![]() |
||||
Emblem Color Combination | Target Emblem Stats | ||||
![]() ![]() |
Positive Stats: • Sp. Atk Free Negative Stats: • Attack • Defense • Sp. Def • Critical-Hit Rate |
||||
Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
Build Explanation |
---|
This build focuses on providing AoE crowd control and damage using Psychic and Psyshock from afar. For maximum effect, it's best to hit all three (3) Psyshock pulses to reduce its cooldown. |
· Wise Glasses provides a large Sp. Atk. boost thanks to its percentage bonus effect. · Choice Specs adds more Sp. Atk. and increases Gardevoir's minimum move damage. · Slick Spoon further increases Gardevoir's Sp. Atk. stat and gives it Sp. Def. penetration, improving its damage output even more. · However, Energy Amplifier can be a replacement for Slick Spoon, maximizing Gardevoir's damage output when it uses Fairy Singularity. · Eject Button gives Gardevoir the mobility it needs to keep a safe distance and chase or escape enemies. · However, X Speed can also work for the same purpose. · The build's Boost Emblem loadout should consist of 6 Green Emblems for more damage and 6 Black Emblems for cooldown reduction. · Equip Emblems that improve Sp. Atk to maximize Gardevoir's damage output. · Attack, Critical-Hit Rate, Sp. Def., and Defense can be freely traded for the other stats. |
Items (Level 30) |
Psyshock (@ Lvl 15) |
Psychic (@ Lvl 15) |
---|---|---|
Wise Glasses + Choice Specs (Includes Effect) + Slick Spoon |
3365 | 2340 |
Since the build is centered on Psyshock and Psychic, equipping items that will maximize their damage is the ideal item combination.
Out of all the item combinations, Wise Glasses, Choice Specs, and Slick Spoon will suit Gardevoir's needs the best. Although the item combination did not produce the best results, it doesn't require stacking or expending a Unite Move to reach the maximum damage possible. It provides consistent damage boost throughout the match.
As for alternatives, replacing Wise Glasses with Energy Amplifier would be the best option. The item combination had the best results, but it does require Gardevoir to use Fairy Singularity first to gain the full damage boost.
Note: The numbers in bold are the highest result for a specific test. |
Items (Level 30) | Psyshock (@ Lvl 15) | Psychic (@ Lvl 15) |
---|---|---|
Wise Glasses + Choice Specs (Includes Effect) + Slick Spoon | 3365 | 2340 |
Wise Glasses + Choice Specs (Includes Effect) + Sp. Atk. Specs (6 Stacks) | 3126 | 2282 |
Wise Glasses + Choice Specs (Includes Effect) + Energy Amplifier (Includes Effect) | 3535 | 2639 |
Wise Glasses + Slick Spoon + Sp. Atk. Specs (6 Stacks) | 3171 | 2128 |
Wise Glasses + Slick Spoon + Energy Amplifier (Includes Effect) | 3490 | 2361 |
Wise Glasses + Sp. Atk. Specs (6 Stacks) + Energy Amplifier (Includes Effect) | 3429 | 2295 |
Choice Specs (Includes Effect) + Slick Spoon + Sp. Atk. Specs (6 Stacks) | 3365 | 2435 |
Choice Specs (Includes Effect) + Slick Spoon + Energy Amplifier (Includes Effect) | 3799 | 2711 |
Choice Specs (Includes Effect) + Sp. Atk. Specs (6 Stacks) + Energy Amplifier (Includes Effect) | 3637 | 2548 |
Slick Spoon + Sp. Atk. Specs (6 Stacks) + Energy Amplifier (Includes Effect) | 3592 | 2372 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Item | Explanation |
---|---|
![]() |
Sp. Atk. Specs provides a massive boost to Gardevoir's damage output when fully stacked. |
![]() |
Energy Amplifier reduces Gardevoir's moves' cooldown and makes its Unite Move recharge rate faster, allowing it to spam its moves. The increased damage is also benefitial to Gardevoir. |
![]() |
Wise Glasses is a reliable damage item for Gardevoir, increasing its moves' damage. |
![]() |
Shell Bell provides a decent damage boost for Gardevoir's moves while also granting some form of healing. Gardevoir also benefits from the item's cooldown reduction. |
![]() |
Choice Specs is similar to Wise Glasses since both increase Gardevoir's moves' damage. |
![]() |
Slick Spoon allows Gardevoir to deal even more by ignoring a portion its target's Sp. Def. stat, especially against high durability Pokemon. It also provides increased Sp. Atk. and HP, which are essential to the Pokemon. |
Item | Explanation |
---|---|
![]() |
Eject Button is the most reliable utility tool for Gardevoir. It can be used both defensively or offensively. |
![]() |
X Attack increases Gardveoir's fire power each time it is activated. This allows you to snipe down targets easier with Gardevoir's burst moves. |
Move | Explanation |
---|---|
![]() |
Moonblast is a better setup move compared to Psychic since it stuns targets rather than just slow them, making it impossible for enemies to react. |
![]() |
Future Sight is a "point-and-click" move that deals massive area damage. Although it has a delay, the ability to quickly move freely after using it is a great value to have during teamfights. |
This moveset is the simplest and safest combo to execute. Cast Moonblast to stun an opponent, then immediately follow up with Future Sight. This garuantees that Future Sight hits, resetting its cooldown for another burst.
Gardevoir's moves have incredible synergy with each other, allowing you to choose any combination without sacrificing much. You'll still be able to deal damage from a long range regardless of which combination you chose.
Let us know why in the comments!
Jump to Section | |
---|---|
Gardevoir is an attacker reaching their potential in mid to late game, similar to Cinderace. Due to this, she suffers from an extremely weak early game. Stay away from enemies and only try to help out with poke from your Confusion.
During the early game where Gardevoir is weakest, enemy Speedsters and All-Rounders will try to abuse this by being aggressive. Avoid extending in the main lanes and safely farm near your Goal Posts or in grass. Unless you have ample back up, or can confirm a KO, be prepared to use Teleport defensively. Otherwise, attack from long distances if your allies are fighting.
Since Gardevoir is a fragile Pokemon, it's best to utilize your moves' long cast range and deal damage from a safe distance, especially during fights. Try to stay behind tanky allies like Snorlax and let them soak the damage while you use your moves from afar.
Another use for Gardevoir's long cast range is stealing boss Pokemon like Regirock from your enemies. It's best to use Psyshock or Future Sight since they deal the most damage.
Maximizing what damage you can do is essential to help your team during the laning phase. Since Teleport boosts the next basic attack, hitting the opponent with boosted attack then teleporting for another boosted attack allows you to surprise enemies with a small amount of Burst. Follow this up with Confusion for more damage.
Teleport: Gardevoir Move Effect and Cooldown
Psyshock is a unique skill that fires 3 AoEs that can be aimed while moving so make sure to reposition while using this skill to maximize its damage. It also reduces the cooldown of both your moves by 1 second per hit, so maximizing its duration is a must for mastering Gardevoir.
Psyshock: Gardevoir Move Effect and Cooldown
You can also use your other move while channeling Psyshock, allowing you to use Psychic while casting Psyshock or nuke enemies with Fairy Singularity.
Since Fairy Singularity draws in enemies in the affected area, it's a great setup tool for teamfights. Use it in situations where teams clash in goal zones or when taking on objectives.
Fairy Singularity: Gardevoir Move Effect and Cooldown
Level | Objectives |
---|---|
1 - 4 | • Secure as many wild Pokemon as you can to quickly level up • If you're in the bottom lane, prioritize farming Indeedees for more exp. • Play safe until you reach level 5 |
5 - 9 | • Get aggressive once you have Psyshock or Future Sight • Keep farming wild Pokemon and leveling up until you have both of your primary moveset and Fairy Singularity • Help your team secure Regieleki and/or Regice, Registeel, or Regirock |
10+ | • Stick with your allies to hunt targets, secure objectives, and push lanes • Try to reach at least 11 before or when Rayquaza spawns for a stronger Psyshock or Future Sight • Save your Unite Move only for securing objectives and pushing lanes, but make sure it's available when Rayquaza spawns • Wait for the perfect oppurtunity to lay down Fairy Singularity to secure Rayquaza, preferably when most of the enemy are close together |
Level | Objectives |
---|---|
1 - 5 | • Learn Teleport first to get to Xatu quickly • Clear the first wave of jungle camps to reach level 5 • Help the top lane first by securing Altaria and Swablus, and getting kills using Psyshock or Future Sight |
6 - 9 | • Clear the second wave of jungle camps to reach at least level 7 and get Psychic or Moonblast • Get aggressive and help the bottom lane by securing Altaria and Swablus, getting kills, and scoring points • If there's still time, try to reach level 9 to get Fairy Singularity before or when Drednaw spawns • Help your team secure Regice, Registeel, or Regirock |
10+ | • Continue to farm wild Pokemon and level up to at least level 13 before or when Rayquaza spawns for a fully-upgraded moveset • Save your Unite Move only for securing objectives and pushing lanes, but make sure it's available when Rayquaza spawns • Wait for the perfect oppurtunity to lay down Fairy Singularity to secure Rayquaza, preferably when most of the enemy are close together |
Early Game Pressure Combo | |
---|---|
This is Gardevoir's early game nuke combo. It does extremely minor damage but the double boosted attack will shred a decent amount of Sp. Defense to your target which is what this combo is all about. Start by hitting the target with three Standard Attacks, then use Teleport to reposition Gardevoir. After using the move, Gardevoir's boosted attack will fill up, which you will use to deal damage. finish the combo by hitting the target with Confusion. |
Stun Explosion Combo | |
---|---|
This combo ensures that Gardevoir's Future Sight hits the opponent with the explosion. First, stun your opponent by hitting your Moonblast. Then, drop your Future Sight and watch them burn! You can even weave in a Standard Attack while waiting for the explosion - if it's a boosted attack, then you'll be shredding your opponent's Sp. Defense before Future Sight explodes dealing even more damage! Take note that if Future Sight hits an opponent Pokemon, it has reduced cooldown so spam it while your Moonblast is on cooldown! |
Psy Combo | |
---|---|
This is Gardevoir's main dueling tool. It has considerable range and is great for kiting or chasing fleeing enemies. You can also cast Psychic mid-cast of Psyshock for a smoother combo. Don't forget to aim the subsequent hits of Psyshock as it follows Gardevoir's position. Move yourself to ensure that the following attack hits the enemy! |
Ultimate Singularity Pull | |
---|---|
This combo deals massive amounts of damage in an area with the use of Gardevoir's Unite Move. Start by slowing down the targets with Psychic. After that, activate Fairy Singularity on top of them. While they are getting pulled by the move, use Psyshock to bombard them with damage. |
![]() |
|
---|---|
![]() |
|
![]() |
Matchup Notes | ||
---|---|---|
![]() |
![]() |
![]() |
1. The chart is based on our own experience playing Gardevoir. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
Gardevoir has some nifty tricks up its sleeve but has some fragile defenses as well. A single well-timed combo and some follow-up auto-attacks will make short work of Gardevoir.
Pokemon | Explanation |
---|---|
![]() |
Rating: ★★★★★ • Can make itself untargettable using Fly. • Also has an arsenal of burst moves. |
![]() |
Rating: ★★★★ • The combination of damage and sustain via Queenly Majesty will be enough to survive brawls with Gardevoir. |
![]() |
Rating: ★★★★ • Due to having low HP, Gardevoir may not survive one hit of a charged Wicked Blow. • Can be easily burst down with Urshifu's melee combos. |
![]() |
Rating: ★★★ • High Sp. Attack damage means that a single combo will knock down Gardvoir without hassle. |
![]() |
Rating: ★★★ • Can shrug off hindrances with Rapid Spin and allows it to safely close the distance against Gardevoir. • Hydro Pump and Water Spout have enough range to reach Gardevoir. |
When facing off against even matchups, always maintain your distance from opponents. Gardevoir relies on its high damage output to stave off and, possibly, knock down opponents before they can attack. Moreover, Gardevoir lacks mobility moves, so try to make use of your stuns and slows to even the playing field.
Pokemon with Ranged Attacks |
---|
How to Beat |
• Compared to these ranged Attackers, Gardevoir has better reach and overall burst damage. However, a couple of shots of their moves can still pressure Gardevoir. So make sure that you make your moves count and get the first strike whenever possible.
• Use Psychic and Future Sight are a good moveset for disrupting these Pokemon's positioning. • Pokemon like Cramorant and Venusaur can change their playstyle into high mobility Attackers. When they do, it is best to stick close to allies that can act as a wall between you and the enemy. |
Pokemon with Low Sp. Defense |
---|
How to Beat |
• These Pokemon can threaten Gardevoir with their burst damage. However, these Pokemon have low Sp. Defense stat and have no means of sustaining themselves. Moonblast and Psyshock is the suggested moveset to fight these Pokemon, especially when they get close.
• Once you engage in a fight with any of these Pokemon, it is best to fight to the end as retreating and turning your back to them will most likely result in defeat. |
Pokemon with High Sp. Defense |
---|
How to Beat |
• These Pokemon either have high innate Sp. Defense stat or an ability to raise their Sp. Defense stat. Bursting them down will be difficult, but ultimately doable. Take advantage of Psyshock's cooldown reduction mechanic to deal damage to them in quick succession or Psychic to reduce their Sp. Defense stat. |
Pokemon with Crowd Control |
---|
How to Beat |
• These Pokemon have high HP and can disable Gardevoir if they are able to use their moves. You will mostly use Moonblast to keep them at bay and prevent them from disabling you.
• If they are to hard to burst down, you can pair with an Attacker or All-Rounder ally to increase your overall damage output. |
Pokemon wiht Burst Damage |
---|
How to Beat |
• These Pokemon have decent Offense and Defense, but they have some sort of Burst damage that can knock Gardevoir down in seconds. Make sure to steer clear from the Pokemon until you get your move upgrades. If you see them charging toward you, do not take any chances and retreat while warding them off with a Future Sight or Moonblast. |
Gardevoir can deal massive amounts of long-ranged damage while being able to disrupt them with stuns and slows.
Pokemon with Melee Attacks |
---|
How to Beat |
• Though these Pokemon can surely take on Gardevoir, their melee attacks and moves can be abused by pinning them down with stuns and slows. a combination of Psychic and Future Sight will be enough to keep them from getting a clear shot of Gardevoir. |
Susceptible to Getting Nuked |
---|
How to Beat |
• These Pokemon are fragile enough that their sustaining moves can be negated by sheerhigh amounts of burst damage, which Gardevoir has plenty of. |
Pokemon | Explanation |
---|---|
![]() ![]() |
Easy enemy takedowns |
These Pokemon have powerful burst attacks and are capable of stunning enemies from a safe distance, allowing Gardevoir to concentrate on dealing damage. | |
![]() ![]() |
Stuns and Debuffs |
These Pokemon have means of inflicting debuffs and shutting down targets with their moves. This allows Gardevoir to catch up and take enemies down easier when pushing lanes. | |
![]() ![]() |
Tanky Disablers |
These Pokemon can lead the charge and help Gardevoir setup its attacks with their disabling moves during a lane push or when securing objectives. | |
![]() ![]() |
High Burst Damagers |
These Pokemon help contribute damage through pinning down enemies with combos and burst attacks. While it's still recommended to go with either a Defender or Supporter ally, Speedsters are a huge help when trying to dominate lanes as early as possible. | |
![]() ![]() |
Hard-hitting Initiators |
These Pokemon are very dependable allies as they have means to buff or sustain themselves. Whether it's securing objectives or pushing lanes, Machamp and Urshifu are built to initiate clashes, stun enemies, and create openings for their teammates. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
![]() (Lv. 1 or 3) |
Move Type: Ranged Damage Type: Special Cooldown: 4.5s Starting Damage: 403 Final Damage: 719 |
---|---|
Attacks straight in the designated direction., dealing damage to opposing Pokemon it hits and decreasing their movement speed for a short time. | |
![]() (Lv. 7) Upgrade Lv. 13 |
Move Type: Ranged Damage Type: Special Cooldown: 7.5s / 6.5s (Psychic+) Starting Damage: 1476 Initial damage: 976, Damage per pulse: 100, Number of pulses: 5 Final Damage: 2714 Initial damage: 2022, Damage per pulse: 209, Number of pulses: 5 |
After hitting an opposing Pokemon or traveling its maximum distance, deals damage over time to opposing Pokemon in the area of effect . If this move deals damage over time due to hitting an opposing Pokemon, it also decreases the Sp. Def and movement speed of that Pokemon for a short time.
Upgrade: Reduces this move's cooldown. |
|
![]() (Lv. 7) Upgrade Lv. 13 |
Move Type: Ranged Damage Type: Special Cooldown: 6s Starting Damage: 848 Final Damage: 1944 |
Has the user attack while moving back to create distance. When the move's blast hits, it deals damage to opposing Pokemon in a cone and leaves the opposing Pokemon closest to the user unable to act for a short time.
Upgrade: Also grants the user a shield when this move is used. |
![]() (Lv. 1 or 3) |
Move Type: Dash Damage Type: Special Cooldown: 11s Starting Damage: N/A Final Damage: N/A |
---|---|
After learning this move, the user's basic attack and Confusion damage increased until the end of the battle. When using this move, the user warps to the designated area, making its next basic attack a boosted attack | |
![]() (Lv. 5) Upgrade Lv. 11 |
Move Type: Area Damage Type: Special Cooldown: 11s Starting Damage: 1833 Damage per explosion: 611. Number of explosions: 3 Final Damage: 4545 Initial explosion damage: 1446, Damage increase: 5%, Number of explosions: 3 |
Attacks the designated location three times. This move's cooldown is reduced each time one of these attacks hits an opposing Pokemon.
Upgrade: Also increases the damage this move deals each time one of its attacks hits. |
|
![]() (Lv. 5) Upgrade Lv. 11 |
Move Type: Area Damage Type: Special Cooldown: 9s Starting Damage: 1247 Final Damage: 2738 |
Sets a delayed explosion. When the explosion hits a Pokemon from the opposing team, it reduces this move's cooldown and increases the user's movement speed for a short time.
Upgrade: Resets this move's cooldown when the explosion hits a Pokemon from the opposing team. |
![]() (Lv. 9) |
Move Type: Hindrance Damage Type: Special Cooldown: 81s Starting Damage: 2274 Damage per instance: 379, Number of instances: 4, Explosion damage: 758 Final Damage: 3613 Damage per instance: 602, Number of instances: 4, Explosion damage: 1205 |
---|---|
Warps space in the designated area, drawing in opposing Pokemon. Shoves and deals damage to opposing Pokemon the instant the warped space disappears. |
![]() |
Becomes a boosted attack with every third attack. The boosted attack gains an area of effect, dealing damage to opposing Pokemon and decreasing their Sp. Def for a short time. |
---|
![]() |
All Evolution Stages
When an opponent inflicts decreased movement speed or a damage-over-time condition on Gardevoir, the same is inflicted on the opponent. This Ability goes on a cooldown after it's triggered. |
---|
1st Evolution | 2nd Evolution | Final Evolution |
---|---|---|
![]() (Lv. 1) |
![]() (Lv. 5) |
![]() (Lv. 8) |
Level | HP | Defense | Special Defense | Attack Damage |
---|---|---|---|---|
1 | 3200 | 35 | 27 | 134 |
2 | 3245 | 37 | 29 | 136 |
3 | 3299 | 39 | 31 | 139 |
4 | 3363 | 42 | 33 | 142 |
5 | 3596 | 52 | 41 | 154 |
6 | 3689 | 56 | 44 | 182 |
7 | 3801 | 61 | 48 | 189 |
8 | 4247 | 81 | 64 | 215 |
9 | 4408 | 88 | 70 | 224 |
10 | 4601 | 97 | 77 | 235 |
11 | 4832 | 107 | 85 | 248 |
12 | 5109 | 119 | 95 | 264 |
13 | 5442 | 134 | 107 | 284 |
14 | 5841 | 152 | 121 | 307 |
15 | 6320 | 174 | 138 | 334 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Offense | Endurance | Mobility | Scoring | Support |
---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
Holowear | |
---|---|
![]() |
![]()
Zirco Trading:
![]() |
![]()
Zirco Trading:
![]() |
![]()
Zirco Trading:
![]() |
![]()
Event:
Season 12 Battle Pass |
![]()
Zirco Trading:
![]() |
![]()
Zirco Trading:
![]() |
![]()
Zirco Trading:
![]() |
Future Sight | |
---|---|
Pokemon | Move |
![]() |
![]() |
Mission: In a single battle, hit Pokemon from the opposing team with Future Sight or Future Sight+ delayed explosions to reduce the move's cooldown 10 or more times (5/10/20 battles total) |
|
Medals & Points | Rewards |
![]() ![]() |
![]() |
![]() ![]() |
![]() |
![]() ![]() |
![]() |
List of Attacker Pokemon Achievements
Upcoming Pokemon |
---|
![]() December 7, 2023 |
All data is based on Season 15 Master Rank Top 100. Last Updated: November 3, 2023 |
Pokemon | Tier | Most Played % | Average Win % |
---|---|---|---|
![]() |
![]() |
21.5% | 74.21% |
![]() |
![]() |
13.8% | 72.89% |
![]() |
![]() |
12.3% | 71.63% |
![]() |
![]() |
10.8% | 77.86% |
![]() |
![]() |
6.2% | 76.50% |
Attacker | All- Rounder |
Supporter | Defender | Speedster |
---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
Master Rank: Top Ranked Win Rates
All Pokemon Roles | |||||
---|---|---|---|---|---|
![]() |
![]() |
![]() |
|||
![]() |
![]() |
Attack Type | |
---|---|
![]() |
![]() |
![]() |
![]() |
Stat Rankings | |
![]() |
![]() |
![]() |
![]() |
Gardevoir Guide: Builds and Best Items
Genshin Impact Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Monster Hunter Rise: Sunbreak Walkthrough & Guides Wiki
Call of Duty Modern Warfare 3 (MW3) Walkthrough & Guides Wiki
Diablo 4 (D4) Walkthrough & Guides Wiki
Starfield Walkthrough & Guides Wiki
Cyberpunk 2077: Phantom Liberty Walkthrough & Guides Wiki
Pokemon UNITE Walkthrough & Guides Wiki
Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
Elden Ring Walkthrough & Guides Wiki
©2021 Pokémon. ©1995–2021 Nintendo / Creatures Inc. / GAME FREAK inc.
©2021 Tencent.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.