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The best guide on how to play Gyarados in Pokemon UNITE for Nintendo Switch and Mobile. Check here for Gyarados best build, its price, cost, and role, Held and Battle items, moveset and skills, as well as the latest nerfs, buffs, counters, matchups, and more!
Gyarados Pages | |
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Gyarados Release Date | Builds and Guide |
List of Contents
Gyarados Move Changes (October 17) | |
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Dragon Breath |
• Attack speed buff decreased from 60%, 80%, 100% to 40%, 55%, 70% (hits 1,2,3 enemies). |
Bounce |
• Cooldown increased from 7.5s to 8.5s. • Damage decreased by 10% |
1.14.1.2 | Effort gauge fill-up strength via attacks and moves increased by 50%. |
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1.14.1.5 | Opposing Pokemon hit by this move are now thrown. Move icon adjusted. |
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1.16.2.6 | Cooldown increased from 7.5s to 8.5s. Damage decreased by 10%. |
1.14.1.2 | Damage when HP is 1/3 or less increased by 100%. |
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1.14.1.2 | Damage increased by 40%. Cooldown reduced from 8s to 6s (-2s). Waterfall +: Cooldown reduced from 7s to 5s (-2s). |
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1.14.1.5 | Time needed for this move to activate shortened from 0.3s to 0.07s. |
1.14.1.2 | Cooldown reduced from 8s to 5s (-3s). |
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1.14.1.5 | Distance moved forward when swinging the tail decreased from 1m to 0.5m. |
1.15.1.2 | Attack speed now increases when hitting an opponent. |
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1.16.2.6 | Attack speed buff decreased from 60%, 80%, 100% to 40%, 55%, 70% (hits 1,2,3 enemies). |
1.14.1.2 | Cooldown reduced by about 11%. |
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1.14.1.6 | Cooldown increased by 25%. |
Gyarados | ||
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Role: All-Rounder Attack Type: Melee Damage Type: Physical Difficulty: Intermediate Cost: |
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"Unleash the power of the seas with this raging All-Rounder" |
Top | Jungle | Bottom |
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Tips & Strategies for Every Lane
UNITE License: Gyarados |
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As of February 1, 2024, Gyarados is now purchasable for 13,000 Aeos Coins or 575 Aeos Gems! This comes one week after Gyarados was first released and was only available to purchase with Aeos Gems.
Strengths | Weaknesses |
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✔︎ Gets both moveset once evolved ✔︎ Strong area moves ✔︎ Has good mobility ✔︎ Unite Move grants invincibility ✔︎ Ability (Moxie) grants cooldown reduction |
✖︎ Extremely frail while still Magikarp ✖︎ Splash move is pratically useless ✖︎ Susciptible to disables |
Gyarados Builds | |
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- |
Dragon Breath Build
|
Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +30 Critical-Hit Rate: +6% Critical-Hit Damage: +12% Attack Speed: +7.50% HP: +210 |
Top Lane
Bot Lane
|
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Emblem Color Combination | Target Emblem Stats | ||||
Brown x6 White x6
|
Positive Stats: • HP • Attack Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build is centered on diving opponents with Bounce or Waterfall, then utilizing the attack-based mechanics of Dragon Breath to beat them down with attacks.
Items (Level 30) |
Dragon Breath (@ Lvl 15) |
Standard Attack (@ Lvl 15) Critical-Hit (@ Lvl 15) |
---|---|---|
Muscle Band + Scope Lens (Incldues effect) + Weakness Policy (4 Stacks) |
2422 | 953 2061 |
Since the build is centered on utilizing the attack buff from Dragon Breath, equipping items that will maximize Gyarados' attack damage is the ideal item combination.
Out of all the item combinations, Muscle Band, Scope Lens, and Weakness Policy will be the best for the build. The item combination is well balanced and suits Gyarados' needs for the build.
As for alternatives, replacing Scope Lens with Razor Claw would be the best choice. The item combination did better in Dragon Breath's damage and Gyarados' Standard Attack damage but sacrifices critical-hit damage. Even without Razor Claw's bonus effect, the item combination's Standard Attack still did better than the recommended build.
These damage tests are conducted using the Training Dummy in Practice Mode. The results are taken from the Total Damage data.
Note: The numbers in bold are the highest result for a specific test. |
Items (Level 30) | Dragon Breath (@ Lvl 15) | Standard Attack (@ Lvl 15) Critical-Hit (@ Lvl 15) |
---|---|---|
Muscle Band + Razor Claw (Incldues effect) + Scope Lens | 2256 | 1175 2165 |
Muscle Band + Razor Claw (Incldues effect) + Attack Weight (6 Stacks) | 2493 | 1310 1930 |
Muscle Band + Razor Claw (Incldues effect) + Weakness Policy (4 Stacks) | 2467 | 1295 1905 |
Muscle Band + Scope Lens (Incldues effect) + Attack Weight (6 Stacks) | 2453 | 965 2095 |
Muscle Band + Scope Lens (Incldues effect) + Weakness Policy (4 Stacks) | 2422 | 953 2061 |
Muscle Band + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) | 2687 | 1054 1748 |
Razor Claw (Incldues effect) + Scope Lens (Incldues effect) + Attack Weight (6 Stacks) | 2453 | 927 2057 |
Razor Claw (Incldues effect) + Scope Lens (Incldues effect) + Weakness Policy (4 Stacks) | 2422 | 909 2017 |
Razor Claw (Incldues effect) + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) | 2687 | 1061 1755 |
Scope Lens + Attack Weight (6 Stacks) + Weakness Policy (4 Stacks) | 2643 | 677 1942 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Aqua Tail Build | Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +48 Attack Speed: +7.50% HP: +210 |
Top Lane
Bot Lane
|
||||
Emblem Color Combination | Target Emblem Stats | ||||
Brown x6 White x6
|
Positive Stats: • HP • Attack Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
||||
Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build is centered on diving opponents with Bounce or Waterfall, then knocking them out using Aqua Tail.
Items (Level 30) |
Aqua Tail (Per Hit) (@ Lvl 15) |
Aqua Tail (Second Attack) (Full Charge) (@ Lvl 15) |
---|---|---|
Muscle Band + Attack Weight (6 stacks) + Weakness Policy (4 stacks) |
1874 | 4516 |
Since the build is centered on Aqua Tail, equipping items that will maximize its damage is the ideal item combination.
As the results show, Muscle Band, Attack Weight, and Weakness Policy will yield the best results for the build. Although replacing Muscle Band with Razor Claw will generate the same results, Muscle Band will be more benefitial for the Pokemon in the long run, especially while it's still Magikarp.
These damage tests are conducted using the Training Dummy in Practice Mode. The results are taken from the Total Damage data.
Note: The numbers in bold are the highest result for a specific test. |
Items (Level 30) | Aqua Tail (Per Hit) (@ Lvl 15) | Aqua Tail (Second Attack) (Full Charge) (@ Lvl 15) |
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Muscle Band + Razor Claw (Incldues effect) + Attack Weight (6 stacks) | 1736 | 4184 |
Muscle Band + Razor Claw (Incldues effect) + Weakness Policy (4 stacks) | 1717 | 4141 |
Muscle Band + Attack Weight (6 stacks) + Weakness Policy (4 stacks) | 1874 | 4516 |
Razor Claw (Incldues effect) + Attack Weight (6 stacks) + Weakness Policy (4 stacks) | 1874 | 4516 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Item | Explanation |
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Attack Weight | Attack Weight gives Gyarados a large Attack stat boost, increasing its overall damage output. |
Focus Band | Focus Band improves Gyarados' durability and survivability, especially while it's still Magikarp. |
Scope Lens | Scope Lens makes Gyarados' attacks deadlier through increased critical-hit rate and damage, which works nicely with Dragon Breath's buff. |
Muscle Band | Muscle Band improves Gyarados' attacks through increased damage and attack speed, which works well with Dragon Breath's buff. |
Razor Claw | Razor Claw gives Gyarados' attacks some burst potential while slightly increasing its critical-hit rate. Its a nice item as a follow up to Dragon Breath. |
Weakness Policy | Weakness Policy provides Gyarados offense via an Attack boost and defense through an HP boost. It also works well with Flail's HP-based damage. |
Rapid-Fire Scarf | Rapid-Fire Scarf provides Gyarados with a massive attack speed boost that when paired with Dragon Breath's buff makes the Pokemon extremely potent in brawling. |
Item | Explanation |
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Full Heal | Full Heal is particularly useful when Gyarados is using Aqua Tail, allowing it to purge status effects and protect itself from stuns. |
Eject Button | Eject Button gives Gyarados a versatile mobility tool, which can also be activated while using Waterfall. |
X Speed | X Speed improves Gyarados' overall mobility through increased movement speed. |
Move | Explanation |
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Dragon Breath | Dragon Breath gives Gyarados a decent damage and disabling tool that can also buff the Pokemon's attacks, allowing it to utilize its attacks more often during fights. |
Bounce | Bounce grants Gyarados a shield, mobility, and crowd control all in one move. |
This moveset gives Gyarados a more balanced kit and is easier to execute. Although Aqua Tail deals more damage in total, Dragon Breath is easier to use compared to Aqua Tail since Aqua Tail requires channeling, which can be easily interrupted. Bounce gives Gyarados a shield, mobility, and crowd control all in one move. It also works well with Dragon Breath.
Let us know why in the comments!
Jump to Section | |
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Gyarados has a unique evolution mechanic. Unlike other Pokemon, Gyarados' evolution isn't necessarily based on level. It can evolve if it fills up its effort gauge fast enough. Moreover, its primary moveset will only be available once Magikarp evolves into Gyarados. However, reaching level 7 forces Magikarp to evolve into Gyarados.
That being said, the first and most important objective when playing Gyarados is filling up the effort gauge to evolve. Below are the many ways to fill up the gauge.
Note: It's still best to evolve by filling up the effort gauge than waiting until level 7. The earlier Magikarp evolves into Gyarados the better it will be for the Pokemon and its team. |
One way to fill up the effort gauge is to perform attacks. Magikarp doesn't even need to hit targets to fill up the gauge and can simply perform attacks in place, however, attacking targets fills the gauge faster.
Another way of filling up the effort gauge is by using Flail or Splash, which is Magikarp's moveset before evolving. Much like attacking, the moves don't need to hit targets to fill up the gauge and only adds a small amount. However, if the moves do hit targets, it fills up the gauge more, particularly Flail.
Related Pages | |
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Flail | Splash |
Scoring points is another way of filling up the effort gauge but is more effective than attacking and using Flail or Splash. That said, it's best to find ways to safely score points to quickly fill up the gauge.
Note: The more points scored, the more the gauge is filled up. |
Scoring Guide: How and When to Score Goals
Knocking out opponents is the fastest way to fill up the effort gauge but can be difficult to accomplish given Magikarp's lack of damage. Fortunately, getting an assist can also fill up the gauge, although not as much as knocking out opponents.
The best weapon Magikarp has to knock out opponents is Flail. The move deals more damage the lower Magikarp's HP is, allowing the Pokemon to turn its vulnerability into offense.
Note: Knocking out wild Pokemon will not fill up the effort gauge. |
Taking the jungle allows Magikarp to quickly and safely fill up its effort gauge since it can continuously attack and use its moves while clearing the camps.
When laning, it's best to pair up with a Pokemon that is strong from the start or has an early power spike. These Pokemon can prevent the opponents from simply taking over the lane by matching their aggression, alleviating some pressure from Gyarados while it's still Magikarp and giving it space to fill up its effort gauge safely.
▼Jump to Gyarados Best Teammates▼
Gyarados can take advantage of Moxie's cooldown reduction by participating more in fights either by knocking out opponents or getting an assist. Doing so can give Gyarados' team some advantage during fights since the Pokemon can use its moves more often than opponents.
Moxie: Gyarados Passive Effect and Cooldown
Once Magikarp evolves into Gyarados, it can now learn its primary moveset. Whichever moveset Gyarados learns, it's best to always use Waterfall or Bounce first before Dragon Breath. This is especially true when Gyarados learns Dragon Breath since the move buffs the Pokemon's attacks when it hits opponents, which is an indication that the move should be used last to allow Gyarados to utilize the buff.
Related Pages | |
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Waterfall | Bounce |
Dragon Breath: Gyarados Move Effect and Cooldown
Since Aqua Tail is a channeling move and doesn't make Gyarados immune to stuns, the move can be easily interrupted by disabling moves while Gyarados is casting it. Always watch out for Pokemon with disabling moves while using Aqua Tail as opponents can simply take advantage of the move's mechanic.
Alternatively, Gyarados can equip and use Full Heal to give itself some protection during Aqua Tail.
Aqua Tail: Gyarados Move Effect and Cooldown
Dragon Current is a great way to start fights and give Gyarados' team a nice advantage to win it. Since Gyarados gains invincibility while it's submerged during Dragon Current, it can easily and safely get close to opponents and set up for its allies.
For the best results, wait until the third bar is filled up before resurfacing. Doing so creates a large waterspout on Gyarados' position that knocks up opponents and deals a ton of damage.
Note: Walls on the map or created by opponents can block Gyarados' movement during Dragon Current, so it's best to go around them. |
Dragon Current: Gyarados Move Effect and Cooldown
One neat trick Gyarados can do is to use Dragon Current while it's riding on Lapras Express. To pull this off, Gyarados needs to time Dragon Current so it's fully charged when Lapras ends the move or collides with an opponent, which will deal a ton of damage combined.
Note: It's best to perform this trick with a friend for better coordination. |
Lapras Express: Lapras UNITE Move Effect and Cooldown
These are the combos when Magikarp finally evolves into Gyarados.
Slithering Assault Combo | |
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Waterfall
(x3) ►
Dragon Breath
►
Standard Attack
~ |
|
Start by approaching a target using Waterfall, making sure that all three charges hit. After Waterfall, quickly follow up with Dragon Breath, then utilize the attack buff from the move by attacking the target until it gets knocked out or when the buff expires. Bounce can also be used to initiate the combo instead of Waterfall. Just make sure to hit the target with the move. |
Wild Waters Combo | |
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Initiate the combo by channeling Aqua Tail and hitting opponents at least three (3) times. Once Auqa Tail's second attack becomes available, charge up Bounce and aim for the target. Then, immediately upon landing, charge up Aqua Tail's second attack and finish off the target. |
Raging Current Combo | |
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Dragon Current
►
Dragon Breath
►
Standard Attack
~ |
|
Start by approaching the target using Dragon Current, then resurfacing once close to it, but be sure to charge the move to the max to maximize the damage and effect. Upon resurfacing, quickly follow up with Dragon Breath, then utilize the attack buff from the move by attacking the target until it gets knocked out or when the buff expires. |
Matchup Notes | ||
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Hard Counter | Even Matchup | Easy Matchup |
1. The chart is based on our own experience playing Gyarados. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
Pokemon that have a lot of disabling moves can disrupt Gyarados' assault completely during fights.
Pokemon | Explanation |
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Slowbro | Rating: ★★★★★ • Can disrupt Gyarados' attacks with Surf, Telekinesis, and Slowbeam. • Is durable enough to tank Gyarados' damage. |
Zacian | Rating: ★★★★★ • Can overpower and disable Gyarados with Sacred Sword and attacks. |
Alolan Ninetales | Rating: ★★★★ • Can disrupt Gyarados' attacks and deal considerable damage using the Blizzard and Avalanche combo. |
Utilizing all the effects from Gyarados' moves can help it gain the upper hand against these Pokemon.
Ranged, Fragile Pokemon with High Damage |
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How to Beat |
• These Pokemon prefer to keep their distance from opponents when fighting and have means to do so. They also have high damage potential that can knock out Gyarados quickly. However, they are fragile and can get knocked out by Gyarados fast once it gets close. • Use Dragon Current to get close to them, then resurface once the gauge is full to throw them and deal a lot of damage. • When using Dragon Breath, utilize the move's attack buffs to beat them down after resurfacing from Dragon Current. • When using Aqua Tail, make sure to hit them at least three (3) times before using the move's second attack to finish them off. • Should they manage to flee, use Waterfall or Bounce to chase them. |
All-Rounders |
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How to Beat |
• These Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. They are also durable enough to tank Gyarados' damage. However, they have little to no stuns to disrupt Gyarados' assault. • Use Bounce or Waterfall to generate a shield and absorb some of their damage while fighting. • When using Dragon Breath, utilize the move's attack buff to effectively trade blows with them. • When using Aqua Tail, be sure to use it after they use their disabling move to prevent them from interrupting Gyarados while channeling. • Should things get messy, use Dragon Current to reset the fight, then resurface once the gauge is full to win the fight. |
High-mobility Pokemon with Burst Damage |
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How to Beat |
• These Pokemon are incredibly agile and deal high burst damage. However, they become vulnerable when they miss their burst damage attempt. • Use Dragon Current when they're approaching, then resurface when they get close to throw them and deal a high amount of damage. • Be sure to follow up with Dragon Breath or Aqua Tail upon resurfacing to finish them off. • If they try to flee, use Bounce or Waterfall to chase them. |
Highly Durable Pokemon |
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How to Beat |
• These Pokemon are extremely durable, making it a tedious task for Gyarados to take them down alone. With that, it's best to group up with allies to bring them down with the help of Gyarados. • Use Bounce or Waterfall to stay on top of them. • When using Dragon Breath, utilize the move's attack buff to effectively trade blows with them. • When using Aqua Tail, be sure to use it after they use their disabling move to prevent them from interrupting Gyarados while channeling. |
Easy matchups are Pokemon that can easily fall to Gayrados' moves and attacks and have little to no means of avoiding them.
Ranged, Fragile Pokemon with High Damage |
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How to Beat |
• These Pokemon prefer to keep their distance from opponents when fighting and have means to do so. They also have high damage potential that can knock out Gyarados quickly. However, they are fragile and can get knocked out by Gyarados fast. • Head straight for them using Dragon Current and burst them down with Dragon Breath and attacks or Aqua Tail. • If Dragon Current is unavailable, use Bounce or Waterfall instead when approaching them. |
Supporters |
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How to Beat |
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Gyarados, their support capabilities makes them valuable during fights. • Take advantage of them being in close proximity to each other by using Dragon Breath and utilizing the move's attack buff to beat them down with attacks. • Alternatively, Gyarados can use Dragon Current to approach them and their ally/allies and turn their numbers against them, resurfacing when the gauge is full and throwing them while dealing a large amount of damage. |
Pokemon | Explanation |
---|---|
Alolan Ninetales Slowbro Wigglytuff | Pokemon with Strong Disables |
Strong disabling moves like Sing and Slowbeam makes it easier for Gyarados to hit opponents with its moves. | |
Snorlax Mamoswine Trevenant | Defenders with Crowd Control |
Defenders with a lot of crowd control moves can take attention away from Gyarados and help the Pokemon set up its moves as it fights in the frontlines. | |
Zacian Absol Umbreon | Pokemon with Strong Early Game |
Pokemon with strong early game or has an early power spike can ensure that the lane won't easily be taken over by opponents since they can defend goal zones and also get aggressive against the opponents. This makes room for Gyarados to fill up its effort gauge safely without losing the lane entirely. | |
Blissey Comfey Clefable | Pokemon with Strong Supportive Moves |
Defensive or offensive support moves improve Gyarados' efficiency during fights. Moves like Floral Healing, Soft-Boiled, and Moonlight ensures Gyarados' survival in the frontlines. On the other hand, moves like Magical Leaf and Egg Bomb provide some disable to help Gyarados set up its moves. Moreover, they can alleviate some pressure from Gyarados' early game while it's still Magikarp. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
Flail
(Lv. 1 or 3) |
Move Type: Area Damage Type: Physical Cooldown: 7.5s Starting Damage: 506 Damage when HP is Low: 1013 Final Damage: 702 Damage when HP is Low: 1405 (Level 6) |
---|---|
Has the user flail about, dealing damage to nearby opposing Pokemon. The lower the user's remaining HP, the more damage this move deals. | |
Dragon Breath
(Lv. Upon evolving or Level 7) Upgrade Lv. 10 |
Move Type: Ranged Damage Type: Physical Cooldown: 5s Starting Damage: 1201 Final Damage: 2178 |
Has the user exhale a mighty gust, dealing damage to opposing Pokemon and leaving them paralyzed. If the user hits an opposing Pokemon with this move, the user's basic attacks are boosted for a short time, dealing increased damage with increased basic attack speed. The more opposing Pokemon hit by this move (up to a maximum of 3), the greater the basic attack speed increase.
Upgrade: Increases the damage dealt by this move and basic attacks. |
|
Aqua Tail
(Lv. Upon evolving or Level 7) Upgrade Lv. 10 |
Move Type: Ranged Damage Type: Physical Cooldown: 5s Starting Damage: 949 Damage per projectile: 949, Sweep Damage: 2182 Final Damage: 1513 Damage per projectile: 1513, Sweep Damage: 3648 |
Has the user swing its tail continuously for a set amount of time. If this move hits opposing Pokemon three times, this move can be used again. The second stage of the move has the user charge power, then sweep its tail to attack a wider area. If the user charges power for a set amount of time or longer before attacking, the move's area of effect is increased and it deals increased damage.
Upgrade: The second stage of the move deals additional damage based on the percentage of HP the opposing Pokemon has lost. |
Splash
(Lv. Upon evolving or Level 7) |
Move Type: Dash Damage Type: Physical Cooldown: 2s Starting Damage: N/A Final Damage: N/A |
---|---|
Has the user jump to the designated location. A maximum of 3 uses can be kept in reserve for this move. | |
Waterfall
(Lv. Upon evolving or Level 7) Upgrade Lv. 12 |
Move Type: Dash Damage Type: Physical Cooldown: 6s Starting Damage: 2253 Damage per charge: 524 Final Damage: 3249 Damage per charge: 758 |
Has the user charge three times in a row at awesome speed, dealing damage to opposing Pokemon it hits. The user can change direction between each charge. If the second charge hits an opposing Pokemon, the user is granted a shield. If the third charge hits an opposing Pokemon, the opposing Pokemon is thrown.
Upgrade: Reduces this move's cooldown. |
|
Bounce
(Lv. Upon evolving or Level 7) Upgrade Lv. 12 |
Move Type: Melee Damage Type: Physical Cooldown: 8.5s Starting Damage: 987 Final Damage: 1436 |
Has the user charge power, then bounce to the designated location and attack. The longer power is charged, the farther the user can bounce. If power is charged for a certain amount of time or longer, the user is granted a shield when it bounces, and the user applies a movement speed decrease to opposing Pokemon it hits when it lands.
Upgrade: Strengthens the effect of the shield granted by this move. |
Dragon Current
(Lv. 9) |
Move Type: Area Damage Type: Physical Cooldown: 112s Starting Damage: 981 Initial damage: 981, Whirlpool damage: 1949, Waterspout damage: 1955 Final Damage: 1303 Initial damage: 1303, Whirlpool damage: 2581, Waterspout damage: 2592 |
---|---|
Has the user dive underwater, where it can't attack or be targeted by opposing Pokemon. When this move is used again, the user leaps up forcefully and attacks. If the user stays underwater for a set amount of time, it creates a whirlpool where it surfaces, applying a continuous slowing effect to opposing Pokemon it hits. If the user stays underwater for an even longer amount of time, it creates a waterspout where it surfaces, throwing opposing Pokemon it hits. |
Standard Attack | Magikarp Has the user attack nearby opposing Pokemon, dealing damage. |
---|
Standard Attack | Gyarados Becomes a boosted attack with every third attack, dealing increased damage. |
---|
Rattled |
Magikarp
When the Pokemon is damaged by an opposing Pokemon, its movement speed is increased for a short time. This effect can stack up to 5 times. Each time the Pokemon with this Ability knocks out an opposing Pokemon, scores a goal, or otherwise makes a contribution in battle, its effort gauge increases. Once the effort guage is full, the Pokemon evolves into Gyarados. |
---|
Moxie |
Gyarados
When the Pokemon knocks out an opposing Pokemon or makes an assist, all of its move cooldowns are reduced. |
---|
1st Evolution | Final Evolution |
---|---|
Magikarp (Lvl. 1) |
Gyarados (When Effort Gauge is Full or Lvl. 7) |
Level | HP | Defense | Special Defense | Attack Damage |
---|---|---|---|---|
1 | 3100 | 90 | 60 | 140 |
2 | 3239 | 91 | 69 | 149 |
3 | 3392 | 104 | 78 | 159 |
4 | 3560 | 118 | 88 | 170 |
5 | 3744 | 133 | 99 | 182 |
6 | 3947 | 150 | 112 | 196 |
7 | 5370 | 168 | 126 | 311 |
8 | 5616 | 188 | 141 | 328 |
9 | 5887 | 210 | 158 | 346 |
10 | 6186 | 234 | 176 | 366 |
11 | 6516 | 261 | 196 | 388 |
12 | 6878 | 291 | 218 | 412 |
13 | 7277 | 324 | 243 | 439 |
14 | 7716 | 360 | 270 | 468 |
15 | 8200 | 400 | 300 | 500 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Magikarp automatically becomes Gyarados when it reaches level 7
Offense | Endurance | Mobility | Scoring | Support |
---|---|---|---|---|
Holowear | |
---|---|
New Year Style
Zirco Trading:
1050 |
Darkness Style
Zirco Trading:
2199 |
Gyarados Effort | |
---|---|
Pokemon | Move |
Magikarp | Rattled |
Mission: Evolve into Gyarados before reaching level 6 (20/40/80 times total) |
|
Medals & Points | Rewards |
Beginner 5 |
Aeos Ticket x100 |
Expert 5 |
Aeos Coin x300 |
Master 10 |
Holowear Ticket x3 |
List of All-Rounder Pokemon Achievements
Upcoming Pokemon | |
---|---|
There are currently no upcoming Pokemon. |
All Pokemon Roles | |||||
---|---|---|---|---|---|
Attackers | All-Rounders | Defenders | |||
Speedsters | Supporters |
Attack Type | |
---|---|
Melee Pokemon | Ranged Pokemon |
Physical Pokemon | Special Pokemon |
Stat Rankings | |
HP Ranking | Defense Ranking |
Sp. Def. Ranking | Basic Attack Ranking |
Gyarados Guide: Best Builds and Moveset
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I think the moveset dragon breath and bounce is the best because it gives a shield with mobality speed but i think the moveset should be buffed.