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This is a list of the passive Abilities of all Pokemon in Pokemon UNITE. Learn the effects of each passive Ability and how they are used in the game!
| Move | Pokemon | Effect |
|---|---|---|
Adaptability
|
Eevee
|
Every time the Pokemon deals or receives damage, its Sp. Atk is increased for a short time. |
Adaptability
|
Mega Lucario
|
Attack increases each time a move hits opposing Pokemon. This effect can stack up to 10 times. |
Anticipation
|
Eevee
|
When the Pokemon would be affected by a hindrance, the hindrace is negated, and the Pokemon becomes immune to hindrances for a short time. This Ability goes on cooldown after it's triggered. |
Anticipation
|
Eevee
|
When the Pokemon would be shoved, thrown, or left unable to act, that effect is negated. This Ability goes on cooldown after it's triggered. |
Aroma Veil
|
Alcremie
|
When the Pokemon buffs an ally Pokemon or grants one a shield, any hindrances accepted to that ally Pokemon are removed. This Ability goes on cooldown after it's triggered. |
Bad Dreams
|
Darkrai
|
The Pokemon deals damage over time to nearby sleeping opposing Pokemon. The damage dealt by this Ability will not wake the opposing Pokemon. Opposing Pokemon affected by this Ability take increased damage from the next attack. |
Battle Armor
|
Falinks
|
When the Pokemon takes critical-hit damage, a set percentage of the damage is reduced. Falinks is a group comprised of the brass and five troopers, and they utilize three formations: Column formation, No Retreat formation, and Dispatch formation. When a move is used in No Retreat or Dispatch formation, the effect of the move changes. This Pokemon can hold a little more Aeos Energy than other Pokemon. |
Beast Boost
|
Buzzwole
|
When this Pokemon knocks out or assists in knocking out a Pokemon from the opposing team, its movement speed and basic attack speed increase for a short time. Also, each time this Pokemon hits opposing Pokemon with basic attacks or certain moves, its muscle gauge charges. Conversely, when the Pokemon is not in combat, the muscle gauge depletes by 1 muscle gauge increments whenever a set amount of time passes. Up to 6 muscle gauge increments can be stored. |
Blaze
|
Cinderace
|
When the Pokemon uses a move, its next basic attack becomes a boosted attack. When the Pokemon hits an opposing Pokemon with a basic attack or move, a cinder is placed on that opposing Pokemon. Attacking a cindered opposing Pokemon a certain number of times will cause to cinder to flare, dealing damage to opposing Pokemon. When the Pokemon with this Ability is at half HP or less, its critical-hit rate and basic attack speed are increased for a short time. |
Blaze
|
Blaziken
|
When the Pokemon hits an opposing Pokemon with a basic attack or move, that opposing Pokemon will receive a fire fragment. Hitting an opposing Pokemon that has a fire fragment 5 times with a basic attack or move will deal additional damage and restore the user's HP. When the Pokemon with this Ability is at half HP or lower, more HP is restored. |
Blaze
|
Delphox
|
When the Pokemon uses a move while at a low remaining HP, it deals additional damage with a fireball to opposing Pokemon. This Ability goes on cooldown after it's triggered. |
Blaze
|
Charizard
|
When its HP is below half, its Critical Hit rate increases. |
Cheek Pouch
|
Greedent
|
When the Pokemon eats a Berry, it also recovers HP after receiving the original effects of the Berry. At the same time, it stealthily stashes another Berry in its tail. Being hit by a single attack or combination of attacks will cause a Berry to drop from the Pokemon's tail. |
Chlorophyll
|
Leafeon
|
When the Pokemon with this Ability is not in tall grass, its Chlorophyll gauge charges. When the Chlorophyll gauge is full, the Pokemon with this Ability has its movement speed increased. |
Clear Body
|
Dragapult
|
Reduces the duration of debuff effects inflicted on the Pokemon. |
Clear Body
|
Metagross
|
Reduces the duration of hindrance effects on the Pokemon when Pokemon from the opposing team are nearby. The more Pokemon from the opposing team there are, the more the duration of hindrance effects is reduced. |
Cotton Down
|
Eldegoss
|
Damages an opponent and decreases its movement speed for a short time after the Pokemon with this Ability receives a certain amount of damage. When that happens,the Pokemon also recovers HP and has its movement speed increased for a short time. |
Cute Charm
|
Wigglytuff
|
When the Pokemon is hit by an opposing Pokemon's attack at close range, it makes that opposing Pokemon infatuated for a short time. Infatuated opposing Pokemon become enthralled and approach the infatuating Pokemon against their will. This Ability goes on cooldown after it's triggered. |
Disguise
|
Mimikyu
|
When the Pokemon is in Disguised Form and takes damage from opposing Pokemon, the Pokemon with this Ability has its HP decreased by a set percentage of its remaining HP, nullifies damage for a set amount of time, and changes to Busted Form. At the same time, a revenge mark is applied to the opposing Pokemon that dealt the damage. The Pokemon with this Ability increases in movement speed when approaching revenge-marked opposing Pokemon and deals increased damage to them. If the Pokemon remains in Busted Form for a set amount of time, it returns to Disguised Form. If the Pokemon knocks out an opposing Pokemon, the time it takes to return to Disguised Form is decreased. |
Filter
|
Mr. Mime
|
Reduces damage received by the Pokemon for a short time after it uses a move. |
Flame Body
|
Charcadet
|
When the Pokemon with this Ability hits opposing Pokemon with a basic attack, it deals damage around itself with flames. This Ability goes on cooldown after it's triggered. |
Flash Fire
|
Armarouge
|
When the Pokemon with this Ability takes Sp. Atk.-based damage from opposing Pokemon, the damage it takes is reduced for a short term, and its next basic attack deals additional damage. The Ability goes on cooldown after it's triggered. |
Gale Wings
|
Talonflame
|
When the Pokemon is at high HP, its movement speed is increased. |
Gluttony
|
Snorlax
|
Increases the Pokemon's movement speed when moving toward Berries. Increases the effects gained from eating Berries. |
Gooey
|
Goodra
|
When the Pokemon is hit by an attack, there is a set chance it will spread slime around itself. The slime deals damage to opposing Pokemon and applies a Gooey slowing effect for them for a short time. The Gooey slowing effect decreases movement speed and can stack up to four (4) times per opposing Pokemon. When the Pokemon with this Ability enters tall grass, it continually recovers HP for 3 seconds or until it leaves the tall grass. Goodra will continue recovering HP when it re-enters grass during the active duration. This HP recovery effect goes on a 12-second cooldown after it's triggered. It will also cancel when Goodra receives damage or attacks an opponent. |
Gulp Missile
|
Cramorant
|
When the Pokemon uses certain moves, it catches some form of prey in its mouth. Afterward, when the Pokemon receives damage, it spits the prey out as a counterattack at an opposing Pokemon. The type of prey and effect differ based on the user's remaining HP |
Guts
|
Larvitar
|
When the Pokemon receives a certain amount of damage, its Attack increases for a short time. The Ability goes on cooldown after it's triggered. |
Guts
|
Machamp
|
Increases the Pokemon's Attack when the Pokemon is afflicted by a status condition. |
Hadron Engine
|
Miraidon
|
When the Pokemon with this Ability hits a Pokemon from the opposing team with a move, it creates Electric Terrain. The Pokemon can consume a portion of its collected Aeos energy to expand the area of the Electric Terrain it creates. If the Pokemon with this Ability or its allies are within the Electric Terrain, their attacks deal additional damage and they cannot be put to sleep. Electric Terrain strengthens ally team goals and weakens opposing team goals. The Ability goes on cooldown after it's triggered. |
Heavy Metal
|
Duraludon
|
Prevents the Pokemon from being thrown or shoved once. This ability goes on cooldown after it's triggered. |
Huge Power
|
Azumarill
|
When this Pokemon hits only a single opposing Pokemon with a basic attack, a move, or its Unite Move, the hit is always a critical hit. However, when this Pokemon hits two or more opposing Pokémon at once with a basic attack, a move, or its Unite Move, the hits are never critical hits. |
Illusion
|
Zoroark
|
The Pokemon takes form of a random wild Pokemon or Pokemon from the opposing team. The Pokemon returns to its original form when it takes damage or uses a basic attack or move. |
Infiltrator
|
Chandelure
|
When the Pokemon with this Ability deals damage to opposing Pokemon, its next attack partially ignores the opposing Pokemon's Sp. Def. This effect can stack up to 8 times maximum. |
Inner Focus
|
Kubfu
|
Charges power before punching in the designated direction, dealing damage to opposing Pokemon. The longer power is charged, the more damage this move deals. The user receives reduced damage while charging. |
Inner Focus
|
Umbreon
|
When the Pokemon would be shoved, thrown, or left unable to act, that effect is negated. For a short time, the Pokemon also becomes immune to hindrances, and its Defense and Sp. Def. are increased. This Ability goes on cooldown after it's triggered. |
Intrepid Sword
|
Zacian
|
If the goal scoring button is held down, the Pokemon with this Ability has its sword charged with Aeos energy, and for a short time, its basic attacks become boosted attacks. In addition, during the effect duration, the Pokemon can use a boosted version of one of its moves once. The longer the goal scoring button is held down, the more Aeos energy is charged into the sword, lengthening the duration of the boos effect on basic attacks and moves. This Ability goes on cooldown after it's triggered. Boosted basic attacks have an increased area of effect and deal additional damage proportional to the opposing Pokemon's HP. When this Pokemon knocks out or assists in knocking out a Pokemon on the opposing team, that Pokemon will drop more Aeos energy than it normally would. |
Iron Fist
|
Pawmot
|
When a move hits, the Pokémon's next basic attack deals increased damage and restores the Pokémon's HP. Fighter Mode: The Pokémon's next basic attack deals increased damage, and basic attack speed is increased for a short time. This effect can stack up to 2 times. |
Justified
|
Mega Lucario
|
When the Pokemon is damaged by an opposing Pokemon, its attack increases. This effect can stack up to 4 times. |
Levitate
|
Gengar
|
When the Pokemon is not in combat, its movement speed is increased |
Levitate
|
Latios
|
When this Pokémon uses a move, its movement speed increases for a short time. Similarly, when Latias is nearby, this Pokémon's movement speed increases. When Latias is on the same team as this Pokémon, this Pokémon can fly to Latias. This Ability can only be used when the Pokémon is not in combat. This Ability goes on cooldown after it's triggered. |
Levitate
|
Latias
|
When this Pokémon uses a move, its movement speed increases for a short time. Similarly, when Latios is nearby, this Pokémon's movement speed increases. When Latios is on the same team as this Pokémon, this Pokémon can fly to Latios. This Ability can only be used when the Pokémon is not in combat. This Ability goes on cooldown after it's triggered. |
Long Reach
|
Decidueye
|
Deals increased damage to distant opposing Pokémon. |
Magic Bounce
|
Espeon
|
When the Pokemon would be affected by a hindrance, the hindrace is negated, and the Pokemon becomes immune to hindrances for a short time. At the same time, this Ability deals damage to the opposing Pokemon that attempted to inflict the hindrance and decreases its movement speed for a short time. This Ability goes on cooldown after it's triggered. |
Magic Guard
|
Clefable
|
The Pokemon receives a shield effect when it restores ally Pokemon's HP. The strength of this shield is proportional to the amount of HP restored. |
Magician
|
Hoopa
|
In battles where the map is divided into an ally team side and an opposing team side, this Ability creates a hole under one of the Berries on the opposing team’s side (chosen at random) and warps it to right in front of Hoopa. If there are no Berries on the opposing team’s side but there a is Aeos energy on the ground, then some energy is warped in front of Hoopa instead. In the event that no Berries are warped, the cooldown until this ability’s next use is reduced. |
Marvel Scale
|
Dratini / Dragonair
|
Increases the Pokemon's Defense when the Pokemon is afflicted by Status Condition |
Mold Breaker
|
Tinkaton
|
This Pokemon deals additional damage to opposing Pokemon that have an active shield effect. Each time this Pokemon hits Pokemon from the opposing team with moves or boosted basic attacks, its hammer becomes stronger and its Attack increases up (up to 60 times maximum). Also, after the hammer is strengthened 20, 40, annd 60 times, Rock Smash, Gigaton Hammer, and Smack Down power up. |
Moxie
|
Gyarados
|
When the Pokemon knocks out an opposing Pokemon or makes an assist, all of its move cooldowns are reduced. |
Multiscale
|
Dragonite
|
Reduces the damage the Pokemon recieves for a short times and goes on cooldown after being triggered |
Natural Cure
|
Trevenant
|
When the Pokémon with this Ability is at low HP, a continuous HP recovery effect is triggered for a short time. This effect also reduces the cooldowns of the Pokémon’s moves. When this HP recovery effect ends, there is a delay until it can trigger again. However, this delay is reduced each time one of the Pokémon’s moves hits an opposing Pokémon. |
Natural Cure
|
Blissey
|
Removes all status conditions from the Pokemon. This ability goes on a 5 second cooldown after it's triggered. |
No Guard
|
Honedge / Doublade
|
Increases received damage and dealt damage. |
Oblivious
|
Slowbro
|
Has the Pokemon store up lost HP for a short time. When hitting an opposing Pokemon with a move, the Pokemon recovers some of its HP using the stored-up HP, and it also decreases the opposing Pokemon's Sp. Def for a short time. |
Oblivious
|
Bounsweet / Steenee
|
When a hindrance is inflicted on the Pokemon, decreases the duration of its effects. |
Overgrow
|
Meowscarada
|
After the Pokemon takes damage that reduces it to half of its max HP or less, it disappears into leaves for a short time. For a short time after that, the Pokemon's movement speed and damage dealt increase, and each time the Pokemon deals damage to opposing Pokemon, it recovers HP. This Ability goes on cooldown after it's triggered. |
Overgrow
|
Venusaur
|
When the Pokemon is at low HP, the damage it deals is increased. |
Pastel Veil
|
Galarian Rapidash
|
The Pokemon's psychic counter charges based on the distance it runs, and when the counter is full, the Pokemon is granted a shield. While the shield remains, the Pokemon is immune to hindrances. The Pokemon's moves' damage increases based on the Pokemon's movement speed. |
Pixilate
|
Sylveon
|
Every time the Pokemon deals or receives damage, its Sp. Atk and SP. Def is increased for a short time. |
Prankster
|
Sableye
|
When the Pokemon with this Ability is outside the visual range of Pokemon from the opposing team, it enters stealth and its movement speed increases. When the Pokemon with this Ability enters the visual range of a Pokemon from the opposing team, it does not immediately become visible but instead remains in stealth for a short time. The Pokemon with this Ability exits stealth when it attacks. |
Pressure
|
Suicune
|
When this Pokemon deals damage to a frozen Pokemon on the opposing team whose HP is below a set percentage, that Pokemon is instantly knocked out. When this Pokemon hits opposing Pokemon with moves, the Pokemon is granted a shield, and its crystal gauge increases. This shield can stack up to 2 times. When this Pokemon uses Whirlpool or Surf, the area the move passes through will become flooded. If the Pokemon freezes a flooded area, opposing Pokemon in the flooded area will also be frozen. |
Pressure
|
Mega Mewtwo X
|
When the Pokemon deals damage to an opposing Pokemon with a basic attack, the Mega gauge increases. The more the Mega gauge increases, the more the Pokemon's Attack, Defense, and Sp. Def increase. If the Mega gauge becomes full when the Pokemon is Lv. 5 or higher, the Pokemon Mega Evolves for a set amount of time. When the Pokemon Mega Evolves, its Attack, Defense, and Sp. Def increase even more, and its movement speed increases. The more Aeos energy that's consumed (maximum of 30 Aeos energy), the longer the Pokemon remains Mega Evolved (maximum of 15 seconds). |
Pressure
|
Mega Mewtwo Y
|
When the Pokemon deals damage to an opposing Pokemon with a basic attack, the Mega gauge increases. The more the Mega gauge increases, the more the Pokemon's Sp. Atk. and basic attack speed increase. If the Mega gauge becomes full when the Pokemon is Lv. 5 or higher, the Pokemon Mega Evolves for a set amount of time. When the Pokemon Mega Evolves, its Sp. Atk and basic attack speed increase even more, and its movement speed increases. The more Aeos energy that's consumed (maximum of 30 Aeos energy), the longer the Pokemon remains Mega Evolved (maximum of 15 seconds). |
Queenly Majesty
|
Tsareena
|
When a hindrance is inflicted on the Pokemon, decreases the durection of its effects. After using any combination of three boosted basic attacks or moves, the next boosted basic attack or move used will apply the Queenly Majesty buff effect to the Pokemon (not including UNITE moves). |
Rattled
|
Magikarp
|
When the Pokemon is damaged by an opposing Pokemon, its movement speed is increased for a short time. This effect can stack up to 5 times. Each time the Pokemon with this Ability knocks out an opposing Pokemon, scores a goal, or otherwise makes a contribution in battle, its effort gauge increases. Once the effort guage is full, the Pokemon evolves into Gyarados. |
Regenerator
|
Ho-oh
|
If the Pokemon doesn't take damage from Pokemon on the opposing team for a set amount of time, it will gradually recover HP. |
Rough Skin
|
Garchomp
|
When the Pokemon is struck by a melee attack, a portion of the damage recieved is reflected back at the attacker. |
Run Away
|
Eevee
|
When the Pokemon with this Ability is not in combat, its movement speed is slightly increased. |
Run Away
|
Eevee
|
Restores the Pokemon's HP and nullifies damage from Pokemon from the opposing team. This ability goes on cooldown after it's triggered. |
Run Away
|
Dodrio
|
The Pokemon's movement speed increases when opposing Pokemon are nearby. While the Pokemon is moving, its sprint gauge charges. When its sprint gauge is full, the Pokemon starts running with increased movement speed. If the Pokemon's movement speed decreases below a set speed, the sprint gauge will rapidly deplete. When Doduo scores a goal, it evenly divides the collected Aeps Energy into two portions and deposits them into the goal one at a time. After Doduo evolves into Dodrio, when it scores a goal, it evenly divides its collected Aeos Energy into three portions and deposits them into the goal one at a time. |
Sand Stream
|
Tyranitar
|
Summons a sandstorm around the Pokemon for a short time after it uses a move. This increases the Pokemon's Defense and Sp. Def and deals damage to nearby opposing Pokemon. |
Shed Skin
|
Pupitar
|
When the Pokemon receives a certain amount of damage, all of its status conditions are nullified and it is granted a shield. This Ability goes on cooldown after it's triggered. |
Shell Armor
|
Lapras
|
If the Pokemon takes damage from a single attack that exceeds a set percentage of its max HP, that damage will be reduced. |
Sniper
|
Inteleon
|
The Pokemon deals increased damage to opposing Pokemon when it lands a critical hit. When the Pokemon is near a wall, it becomes camouflaged and opposing Pokemon are unable to target it. The Pokemon gains one critical counter whenever a set amount of time passes while camouflaged (up to a maximum of 3 counters). When a critical counter is consumed, the Pokemon's next basic atack or move that has a set chance of becoming a cirtical hit is guaranteed to be a critical hit. |
Snow Warning
|
Alolan Ninetales
|
Causes snow to fall on an enemy, dealing damage to it and decreasing their movement speed for a short time. Boosted attacks and moves (except Aurora Veil) sling snow, and hitting the same target with snow multiple times will freeze it for a short time. |
Solar Power
|
Mega Charizard X
|
When the Pokémon uses a move, it deals increased damage but loses some HP. This Ability's effect does not trigger when the Pokémon is in tall grass. When the Pokémon deals damage with a basic attack to opposing Pokémon that have been burned by its moves, HP is restored. |
Stance Change
|
Aegislash
|
Allows the Pokémon to switch between Blade Forme and Shield Forme. Using a blade move changes the user to Blade Forme, which increases the user’s movement speed, Attack (+20), and basic attack speed. Using a shield move changes the user to Shield Forme, and its Defense and Sp. Def are increased. |
Static
|
Pikachu
|
Paralyzes all opponents near the Pokémon for a short time when the Pokemon receives damage. This Ability goes on cooldown after it's triggered. |
Static
|
Pikachu
|
Paralyzes all opponents near the Pokemon for a short time when the Pokemon receives damage. The Ability goes on cooldown after it's triggered. |
Steadfast
|
Lucario
|
Has the user perform an aerial somersault before charging forward, dealing damage to opposing Pokemon in this move's path and shoving them. |
Steelworker
|
Dhelmise
|
The Pokemon is granted a shield whenever a set amount of time has passed and one of its moves deals damage to Pokémon from the opposing team. Each time this Ability or other effects grant the Pokémon a shield, the Pokémon's next basic attack deals increased damage. This effect can stack up to 3 times. When a shield expires after a set amount of time, HP proportional to the amount of remaining shields is restored. |
Sturdy
|
Crustle
|
Every time the Pokemon loses a certain amount of HP, its Defense and Sp. Def are increased. |
Super Luck
|
Absol
|
Increases the Pokemon's critical hit-rate. |
Surge Surfer
|
Alolan Raichu
|
The Pokémon can use basic attacks while moving. When the Pokemon uses a move or a boosted basic attack, it dashes in the designated direction. |
Swift Swim
|
Psyduck
|
When the Pokemon is damaged by an opposing Pokemon, its movement speed is increased for a short time. This effect goes on cooldown after it's triggered. When this Pokemon or neaarby ally Pokemon take damage, the headache gauge increases. When the headache gauge is full, a mysterious power is triggered, shoving nearby opposing Pokemon. While the mysterious power is active, moves are boosted and their cooldowns are reduced. |
Synchronize
|
Gardevoir
|
When an opponent inflicts decreased movement speed or a damage-over-time condition on Gardevoir, the same is inflicted on the opponent. This Ability goes on a cooldown after it's triggered. |
Synchronize
|
Mew
|
Each time the Pokemon uses a move, it and nearby ally Pokemon have their movement speed increased for a short time. When the Pokemon reaches Lvl. 5, the Move Reset icon can be used to reset the Pokemon's moves and learn new ones. This icon goes on cooldown after it's used. Each time the Pokemon knocks out or makes an assist on a Pokemon on the opposing team or scores a goal, the cooldown of Move Reset is reduced. Using Move Reset reduces the cooldown of the Pokemon's Unite Move. |
Technician
|
Scizor
|
After this Pokemon uses a move, its next basic attack will change and deal two consecutive basic attacks instead. The second of these deals decreased damage. |
Thick Fat
|
Mamoswine
|
Every time the Pokemon deals damage, its Defense and Sp. Def are increased for a short time (up to three times). When the Pokemon uses Ice Shard, Icicle Crash, or Ice Fang, its next basic attack becomes a Boosted Attack. In addition, if any of these moves creates a freezing area of effect inside an ally Goal zone, it decreases the goal-scoring speed of opposing Pokemon inside that goal zone. |
Torrent
|
Blastoise
|
When the Pokemon is at half HP or less, its Attack and Sp. Atk are increased. |
Torrent
|
Greninja
|
When the Pokemon is at half HP or less, its Attack and movement speed are increased. |
Torrent
|
Empoleon
|
When the Pokémon deals damage to opposing Pokémon, or when a set amount of time passes, the Torrent gauge increases (max 100). If a move is used when the Torrent gauge exceeds a certain amount, the Torrent gauge is consumed, and that move becomes boosted. If the Pokémon's HP is below a certain percentage, the amount the Torrent gauge increases is greater. |
Tough Claws
|
Mega Charizard X
|
Gain a boost counter each time a move hits opposing Pokémon (maximum 3 counters). When a boost counter is consumed, the Pokémon's next basic attack becomes a boosted attack and is guaranteed to be a critical hit. When the Pokémon deals damage with a basic attack to opposing Pokémon that have been burned by its moves, HP is restored. |
Triage
|
Comfey
|
The Pokemon gains one flower whenever a set amount of time passes. The Pokemon gains four flowers when it enters tall grass. The Pokemon can have a maximum of eight flowers. When the Pokemon uses Synthesis, Floral Healing, or Sweet Kiss, all flowers attached to it are consumed, and the effects of those moves are boosted. Also, this Pokemon's movement speed increases when near an ally Pokemon at half remaining HP or less. The Pokemon can attach itself to an ally when it uses Synthesis, Floral Healing, or Sweet Kiss. While attached, the Pokemon with this Ability is not affected by attacks, and it gradually recovers HP. When the ally Pokemon this Pokemon is attached to gains more Aeos energy than the maximum it can hold, this Pokemon takes the excess. When the ally Pokemon this Pokemon is attached to scores a goal, this Pokemon scores with the same amount of energy. |
Unseen Fist
|
Urshifu
|
Charges power before striking in the designated direction with a fierce blow. The user's next basic attack after using this move becomes a boosted attack. While the user is charging, its movement speed is decreased, but it receives reduced damage and becomes immune to hindrances. If the user charges power for a set amount of time or longer before striking, it deals damage to opposing Pokemon in an area of effect. The lower the opposing Pokemon's remaining HP is, the more damage is dealt. Opposing Pokemon in the center of the area of effect receive a critical hit and are shoved. If the user does not charge power for that set amount of time, it deals damage to opposing Pokemon in an area of effect, decreasing their movement speed, and this move's cooldown is reduced. |
Volt Absorb
|
Zeraora
|
The Pokemon gains an electric charge whenever it receives damage, converting a portion of that damage into additional Attack. |
Water Absorb
|
Vaporeon
|
Grants a water shield whenever a set amount of time passes. If the Pokémon takes damage while the shield is active, the shield nullifies the damage and restores the Pokémon's HP instead. This Ability goes on cooldown after it's triggered. Hitting a Pokémon from the opposing team with a move or boosted attack will reduce this Ability's cooldown. |
Weak Armor
|
Ceruledge
|
When the Pokemon takes Attack-based damage, its movement speed is increased for a short time. This effect can stack up to 2 times. If the Pokemon with this Ability deals damage to opposing Pokemon with its basic attacks or moves, the Pokemon hit receive a wound. Life energy leaks out of these wounds, causing damage over time. This effect can stack up to 6 times. If the effect stacks 6 times on an opposing Pokemon, that Pokemon takes increased damage from the Pokemon with this Ability. |

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