Pokemon UNITE

Zoroark Guide: Best Builds and Moveset

Pokemon UNITE - Zoroark Guide Builds Best Items and Moveset

The best guide on how to play Zoroark in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, matchups, and more!

Zoroark Pokemon Pages
Pokemon UNITE - Zoroark Release Date Top PartialZoroark Release Date Pokemon UNITE - Zoroark Guide Page Top PartialZoroark Guide

Zoroark Latest Nerfs & Buffs (10/17)

Version 1.16.2.6 Patch Notes

Zoroark Move Changes (October 17)
Night Slash Image
Night Slash
• Cooldown decreased from 9s to 8s
Night Slash Image
Night Slash
+
• Cooldown decreased from 8s to 7s
Feint Attack Image
Feint Attack
• Damage increased by 9%

Stat Updates

1.9.1.2 Attack stat increased.
1.11.1.3 Attack stat reduced from 150 - 700 to 135 - 660 (Level 1 - 15).

Illusion

1.15.1.2 Effect upon use changed from Invincible to Unstoppable.

Night Slash

1.7.1.11 Cooldown increased from 8s to 10s (+2s). Night Slash+ : Cooldown increased from 7s to 9s (+2s). Fixed a bug where the move cannot be upgraded.
1.8.1.2 Damage decreased.
1.9.1.5 Cooldown reduced from 10s to 8s (-2s). Night Slash+: Cooldown reduced from 9s to 7s (-2s).
1.14.1.5 Damage reduced by 15%. Cooldown increased from 8s to 9s. HP restoration decreased by 20%.
1.16.2.6 Cooldown decreased from 9s to 8s. Night Slash +: Cooldown decreased from 8s to 7s.

Feint Attack

1.7.1.11 Damage dealt to opposing Pokemon increased from 6624 to 7618. (+15%)
1.9.1.5 Cooldown reduced from 7s to 6s (-1s). Feint Attack+: Cooldown reduced from 6s to 5s (-1s).
1.16.2.6 Damage increased by 9%

Cut

1.9.1.2 Damage increased by 10%.
1.9.1.5 Cooldown reduced from 5.5s to 4.5s (-1s).

Nightfall Daze

1.9.1.2 UNITE move gauge reduced by 10%.

Zoroark Basic Info

Zoroark
Zoroark.jpg
Tier Rating: S Rank Icon

Role: Speedster
Attack Type: Melee
Damage Type: Physical
Difficulty: Expert
Cost:
"Confound the competition with speed and illusions!"

Pokemon Unite Tier List

Zoroark Best Lanes

Top Icon.pngTop Jungle Icon.pngJungle Bot Icon.pngBottom
3 Stars.png
5 Stars.png
2 Stars.png

Tips & Strategies for Every Lane

Zoroark Cost and Price

Pokemon UNITE - Zoroark License Available for Purchase

Pokemon UNITE - Zoroark Unite License IconUNITE License: Zoroark
Aeos Coin Icon 14,000
Aeos Gems 575

As of November 3, 2022, Zoroark is now purchasable for 14,000 Aeos Coins or 575 Aeos Gems! This comes one week after Zoroark was first released and was only available to purchase together with the Costume Party Style Zoroark Holowear for 1,381 Aeos Gems.

Strengths and Weaknesses

Strengths Weaknesses
✔︎ Highly mobile moveset. Lots of dash moves.
✔︎ Currently has the highest Standard Attack damage in the game.
✔︎ Illusion works well with Hit-and-Run strategies
✖︎ Low defenses and HP.
✖︎ Dependent on combos for burst damage.
✖︎ Suceptible to crowd control. Does not have unstoppable moves outside of Unite Move.

Zoroark Best Builds

Zoroark Builds
-

Night Slash Build

Night Slash Build
Pokemon UNITE - Best Build Icon
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Attack: +48
Attack Speed: +7.50%
HP: +210
Pokemon UNITE - Top Lane Recommendation Yes Top Lane
Pokemon UNITE - Jungle Recommendation Yes Jungle
Pokemon UNITE - Bot Lane Recommendation Yes Bot Lane
Emblem Color Combination Target Emblem Stats
Positive Stats:
Attack
Critical-Hit Rate
Free Negative Stats:
Sp. Atk
Defense
Sp. Def
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

Night Slash Build Explanation

This build centered on bursting targets down with Night Slash and Shadow Claw or Cut. The key to this build is hitting all of Night Slash's activations, particularly the final AOE damage since it deals the highest burst damage.

  • Muscle Band works well with Night Slash since Zoroark needs to attack to perform the combo.
  • Attack Weight provides Zoroark with a large Attack stat boost, increasing its overall damage output.
  • Weakness Policy improves Zoroark's damage as it takes hits from opponents, particularly while using Night Slash.
  • Float Stone can be a replacement for Muscle Band, giving Zoroark damage and mobility in exchange for improved attack damage.
  • For a more defensive build, Focus Band can replace one of the items. Aeos Cookie can also work but should only replace either Muscle Band or Weakness Policy.
  • Full Heal protects Zoroark from disables and debuffs, allowing it to fully perform Night Slash.
  • Eject Button or X Speed can also work, giving Zoroark more mobility.
  • The build's Boost Emblem loadout should consist of 6 Brown Emblems for more damage and 6 White Emblems additional HP. This can be achieved by having at least two (2) Emblems that are both Brown and White.
  • Equip Emblems that improve Attack or Critical-Hit Rate to further improve Zoroark's damage while using Night Slash.
  • Sp. Atk., Sp. Def., and Defense can be freely traded for the other stats.

Night Slash Build Damage Test

Items
(@Lvl 30)
Night Slash
(Total Dmg.)
(@ Lvl 15)
Muscle Band
+
Attack Weight
(6 stacks)
+
Weakness Policy
(4 stacks)
11723

Since the build is centered on Night Slash, equipping items that will maximize its damage output is the ideal item combination.

As the results show, Muscle Band, Attack Weight, and Weakness Policy will generate the best Night Slash damage result for the build.

As for alternatives, replacing Muscle Band with Float Stone would be the ideal choice. The attack stat and movement speed bonus from Float Stone provides a good balance of damage and mobility that suits Zoroark's Speedster role.


The damage tests are conducted using the Training Dummy in Practice Mode. The results are taken from the Total Damage data.

Note:
The numbers in bold are the highest result for a specific test.

1046

Items
(@Lvl 30)
Night Slash
(Total Dmg.)
(@ Lvl 15)
Muscle Band
+
Razor Claw
(Includes effect)
+
Attack Weight
(6 stacks)
11326
Muscle Band
+
Razor Claw
(Includes effect)
+
Weakness Policy
(4 stacks)
11409
Muscle Band
+
Razor Claw
(Includes effect)
+
Float Stone
10683
Muscle Band
+
Attack Weight
(6 stacks)
+
Weakness Policy
(4 stacks)
11723
Muscle Band
+
Attack Weight
(6 stacks)
+
Float Stone
10953
Muscle Band
+
Weakness Policy
(4 stacks)
+
Float Stone
11047
Razor Claw
(Includes effect)
+
Attack Weight
(6 stacks)
+
Weakness Policy
(4 stacks)
10435
Razor Claw
(Includes effect)
+
Attack Weight
(6 stacks)
+
Float Stone
9825
Razor Claw
(Includes effect)
+
Weakness Policy
(4 stacks)
+
Float Stone
9924
Attack Weight
(6 stacks)
+
Weakness Policy
(4 stacks)
+
Float Stone
10230

The tests above does not use any Emblems yet so it will scale higher if equipped.

Feint Attack Build

Feint Attack Build
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Attack: +57
Movement Speed: +150
HP: +210
Pokemon UNITE - Top Lane Recommendation Yes Top Lane
Pokemon UNITE - Jungle Recommendation Yes Jungle
Pokemon UNITE - Bot Lane Recommendation Yes Bot Lane
Emblem Color Combination Target Emblem Stats
Positive Stats:
Attack
Critical-Hit Rate
Free Negative Stats:
Sp. Atk
Defense
Sp. Def
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

Feint Attack Build Explanation

This build utilizes Feint Attack's move reset mechanic to allow Zoroark to use Shadow Claw or Cut more frequently and perform a combo.

  • Attack Weight provides Zoroark with a large Attack stat boost, increasing the Pokemon's damage output significantly.
  • Weakness Policy improves Zoroark's damage as it takes hits from opponents, particularly when performing its combo using Feint Attack.
  • Float Stone gives Zoroark mobility via increased movement speed and more damage through increased Attack stat.
  • Muscle Band or Razor Claw can be a replacement for Float Stone, exchanging mobility for better attack damage.
  • For a more defensive build, Focus Band or Aeos Cookie can replace Float Stone.
  • Full Heal protects Zoroark from disables and debuffs, allowing it to perform its combo during Feint Attack.
  • The build's Boost Emblem loadout should consist of 6 Brown Emblems for more damage and 6 White Emblems additional HP. This can be achieved by having at least two (2) Emblems that are both Brown and White.
  • Equip Emblems that improve Attack or Critical-Hit Rate to further improve Zoroark's damage.
  • Sp. Atk., Sp. Def., and Defense can be freely traded for the other stats.

Feint Attack Build Damage Test

Items
(@Lvl 30)
Feint Attack
(Total Dmg.)
(@ Lvl 15)
Shadow Claw
(@ Lvl 15)
Cut
(@ Lvl 15)
Attack Weight
(6 stacks)
+
Weakness Policy
(4 stacks)
+
Float Stone
9067 1227
1154

Since the build is centered on Feint Attack and utilizing its cooldown reset mechanic, equipping items that will maximize Zoroark's move damage is the ideal item combination.

As the results show, Attack Weight, Weakness Policy, and Float Stone will produce the highest move damage results for the build.

As for alternatives, replacing Float Stone with either Muscle Band or Razor Claw would be the best choice. Both item combinations generated the second highest move damage results but will improve Zoroark's attack damage as well.


The damage tests are conducted using the Training Dummy in Practice Mode. The results are taken from the Total Damage data.

Note:
The numbers in bold are the highest result for a specific test.

1046

Items
(@Lvl 30)
Feint Attack
(Total Dmg.)
(@ Lvl 15)
Shadow Claw
(@ Lvl 15)
Cut
(@ Lvl 15)
Muscle Band
+
Razor Claw
(Includes effect)
+
Attack Weight
(6 stacks)
8366 1133
1067
Muscle Band
+
Razor Claw
(Includes effect)
+
Weakness Policy
(4 stacks)
8426 1141
1074
Muscle Band
+
Razor Claw
(Includes effect)
+
Float Stone
7917 1073
1010
Muscle Band
+
Attack Weight
(6 stacks)
+
Weakness Policy
(4 stacks)
9001 1218
1146
Muscle Band
+
Attack Weight
(6 stacks)
+
Float Stone
8426 1141
1074
Muscle Band
+
Weakness Policy
(4 stacks)
+
Float Stone
8498 1151
1083
Razor Claw
(Includes effect)
+
Attack Weight
(6 stacks)
+
Weakness Policy
(4 stacks)
9001 1218
1146
Razor Claw
(Includes effect)
+
Attack Weight
(6 stacks)
+
Float Stone
8426 1141
1074
Razor Claw
(Includes effect)
+
Weakness Policy
(4 stacks)
+
Float Stone
8498 1151
1083
Attack Weight
(6 stacks)
+
Weakness Policy
(4 stacks)
+
Float Stone
9067 1227
1154

The tests above does not use any Emblems yet so it will scale higher if equipped.

Zoroark Best Items & Moveset

Best Held Items

Item Explanation
Attack Weight.pngAttack Weight Attack Weight adds more Attack stat for Zoroark each time you score goal (up to 6 times). Getting the full stack bonus further increases Zoroark's damage for maximum lethality.
Float Stone.pngFloat Stone Float Stone increases both of Zoroark's movement speed and attack. This allows the Pokemon to efficiently roam the map while also adding to its damage output.
Focus Band.pngFocus Band Focus Band provides extra defenses and a chance to save Zoroark with HP recovery when its HP gets low.
Scope Lens.pngScope Lens Scope Lens increases both of Zoroark's critical-hit rate and damage. This can potentialy help Zoroark burst down targets in quick succession, if it manages to deal a couple of critical hits.
Muscle Band.pngMuscle Band Muscle Band adds more damage to Zoroark's Standard Attacks. Since you will constantly be dealing Standard Attacks during combos, the extra damage will be significant when it piles up.
Razor Claw.pngRazor Claw Razor Claw adds a slow effect everytime you hit opponents with your moves. This allows you to keep opponents in place as you set up combos and burst down targets.

List of Held Items

Best Battle Items

Item Explanation
Full Heal.pngFull Heal Full Heal gives Zoroark protection against getting interrupted when it performs its combos.
Eject Button.pngEject Button Eject Button adds more dash opportunities to Zoroark's already great dash moveset. The item gives you a quick and easy way to reposition Zoroark during fights.
X Speed.pngX Speed X Speed helps Zoroark get increased in movement speed for maneuvering around the battlefield. It also helps Zoroark get around enemy crowd control.

List of Battle Items

Best Moveset

Move Explanation
Shadow Claw ImageShadow Claw Shadow Claw allows Zoroark to disable a target with a stun, which leaves them vulnerable to Zoroark's combos.
Night Slash ImageNight Slash Night Slash is a quick and hard-hitting dash move that has Zoroark burst down its targets with powerful slashes. Getting the full amount of hits allows Zoroark to launch an air attack that can easily bring even the sturdiest of Pokemon down.

This moveset gives Zoroark the highest amount of burst damage when used in a combo. Although quite tricky to pull off, Night Slash requires Zoroark to incorporate attacks to perform the full combo, leading to a high amount of burst damage. Shadow Claw simply deals more damage compared to Cut and is an objectively better setup move for Night Slash.

Night Slash and Feint Attack are Zoroark's primary damage move. The difference between the two is that Night Slash deals significantly more damage compared to Feint Attack, but Feint Attack has more mechanics that Zoroark can utilize during fights.

Shadow Claw and Cut are another set of damage moves but deals significantly lesser damage compared to the other moveset. However, they do offer some utility. Shadow Claw is a decent crowd control move since it stuns and knocks up opponents. On the other hand, Cut can heal Zoroark.

Choosing a move combination is entirely up to player preference since Zoroark's moves can blend well with each other.

Which Moveset Do You Think is Best for Zoroark?

Shadow Claw & Night Slash 91
Votes
Shadow Claw & Feint Attack 27
Votes
Cut & Night Slash 10
Votes
Cut & Feint Attack 25
Votes

Let us know your thoughts in the comments!

Previous Poll Result

Shadow Claw & Night Slash 404
Votes
Shadow Claw & Feint Attack 45
Votes
Cut & Night Slash 42
Votes
Cut & Feint Attack 86
Votes

How to Play Zoroark

Jump to a Section

Race to Level 7

Zoroark's power spike starts at level 7. From here, it will have access to better dash moves and damage that improve its lethality in combat. Gathering as much EXP as possible, especially during the early game, will be crucial in turning Zoroark into an effective assassin. It's best not to get too aggressive to avoid getting knocked down in the fight and losing momentum.

Focus on Farming with Initial Kit

Both of Zoroark's initial moveset - Fury Swipes and Slash - offer decent mobility and damage that contributes to the Pokemon's early offense. Since Zoroark's defenses are relatively low during the early game, it is best to use the moves for farming Wild Pokemon spawns instead of seeking out enemy knockdowns - unless they are over-extending. Zoroark can also take advantage of Fury Swipes' double activations to deal quick burst damage towards a single target and steal EXP from opponents!

Jungle Area is Recommended

Taking the Jungler role is highly recommended. This will allow Zoroark to farm Wild Pokemon spawns in the jungle area uncontested and get EXP much faster. Thanks to its powerful dash moves, it also opens up strong gank opportunities as the game progresses.

Jungle Guide and Best Junglers

Trick the Enemy Team with Illusion

Zoroark's passive ability, Illusion, has the Pokemon turn into a random opposing Pokemon or Wild Pokemon to confuse the enemy team. The effect lasts for 15 seconds which gives you enough time to move around the battlefield without getting noticed. During this, you will show up in the enemy team's minimap as an ally or as a gold dot when you take the form of a Wild Pokemon.

Illusion: Zoroark Passive Effect and Cooldown

Avoid Hindrances

Since you become Unstoppable for a brief period of time when you activate Illusion, you can completely avoid hindrances by using it at the right moment. This is effective against Sure-Hit moves.

Use Cut or Shadow Claw in Between Feint Attack Dashes

Each time Zoroark uses Feint Attack, its other move's cooldown resets, allowing it to use that move again. The most efficient way to use Feint Attack is by alternating between Feint Attack and your other move. Doing so maximizes the combo's damage output.

Alternate Between Dashing and Attacking When Using Night Slash

When using Night Slash, hitting a target with attacks or moves allows Zoroark to use Night Slash again. However, the most efficient way to perform the entire Night Slash combo is by alternating dashing and attacking. Doing so allows Zoroark to dish out damage and finish the combo quickly. It also makes the Pokemon harder to aim since it's dashing too fast.

Use Shadow Claw or Cut to Dash

While Zoroark is in the air, it can use Shadow Claw or Cut to dash a short distance, allowing it to better aim Night Slash's final attack. This is useful for chasing targets down that are a little out of range.

Nightfall Daze Strategy

Pokemon UNITE - Zoroark ACtivating Unite Move

Zoroark's Unite Move, Nightfall Daze, is a quick and powerful move that has the Pokemon release AoE shockwaves within an area. Generally, you will want to get close to the target before activating the move to deal the most damage possible.

Nightfall Daze: Zoroark Move Effect and Cooldown

Use it as a Finisher

One way to get the most out of the move's damage is to activate Nightfall Daze as a finishing attack to cleanly knock down an opponent. The massive damage will be enough to knock down low-HP Pokemon instantly, especially after performing a combo!

Disengage From Fights

When attempting combos, you may find yourself either interrupted by enemy crowd control or missing a move, leaving Zoroark open for counterattacks. You can use Night Fall's to become unstoppable for a few seconds as Zoroark channels the explosion, allowing you to avoid getting further pinned down by enemy stuns or slows. Additionally, the added movement speed you get for activating the move will help you disengage from the fight easier.

Unite Move Guide: How to Use and Effects

Zoroark Progression and Leveling Guide

Top or Bottom Lane Guide

Level 1 to 5

  • Secure as many Wild Pokemon as you can and get EXP to reach level 5.
  • Once at level 5, learn either Night Slash or Feint Attack.
  • Continue to farm wild Pokemon and level up, defend the lane, score points, and knock out opponents.

Level 6 to 9

  • Once at level 7, learn Shadow Claw or Cut, and start to get aggressive.
  • Continue to farm wild Pokemon, defend the lane, score points, and knock out opponents to level up.
  • Help your allies secure Regieleki and/or Regice, Registeel, or Regirock.
  • Once at level 9, learn Nightfall Daze to get all moves.

Level 10+

  • Continue to farm and level up.
  • Stick with allies to defend or push lanes, secure objectives, and win teamfights.
  • Reach at least level 13 on or before Rayquaza spawns for a full-upgraded moveset.
  • Help your allies win a team fight and secure Rayquaza.
  • After securing Rayquaza, just score points to gain the score lead, then immediately return to base and just defend the remaining goal zones until the match ends.

Jungle Guide

Level 1 to 5

  • Clear the first wave of jungle camps and level up to level 5 with the help of Thunder Shock and Thunder Wave.
  • Once at level 5, learn either Night Slash or Feint Attack.
  • Help the top or bottom lane by securing the Altaria and Swablu camps, knocking out opponents, and scoring points.

Level 6 to 9

  • Clear the second wave of jungle camps to reach level 7 and get either Shadow Claw or Cut.
  • At the 8:00 minute mark, go to the center of the map and secure the Altaria and Swablu camps.
  • At the 7:20 minute mark, go to the bottom lane and help secure the Altaria and Swablu camps, knock out opponents, and score points.
  • Once at level 9, learn Nightfall Daze.
  • At the 7:00 minute mark, help allies secure Regice, Registeel, or Regirock.
  • Afterwards, try to secure Regieleki on the top lane if it's still there.

Level 10+

  • Stick with allies to defend or push lanes, secure objectives, and win teamfights.
  • Reach at least level 13 on or before Rayquaza spawns for a fully-upgraded moveset.
  • Help your allies win a team fight and secure Rayquaza.
  • After securing Rayquaza, just score points to gain the score lead, then immediately return to base and just defend the remaining goal zones until the match ends.

Zoroark Combos

When setting up Zoroark's combos, we recommend to use Illusion first to flank opponents and get proper positioning for your dash moves. This way, you will have a better chance chaining together multiple hits to reach maximum damage output

Slash and Swipe Combo

Slash and Swipe Combo
Fury Swipes IconSlash IconStandard Attack IconFury Swipes IconStandard Attack Icon ~

Fury SwipesSlashStandard AttackFury SwipesStandard Attack ~
This is Zoroark's early-game burst combo. It is best used for farming Wild Pokemon or taking down over-extending enemies. Note that it is best not to push through with the combo if the first Fury Swipes does not hit the target.

Start by activating Fury Swipes to get close and hit the target. Then, use Slash to deal damage and reposition Zoroark. Finish the combo by using Fury Swipes second activation and bombarding the target with Standard Attacks.

Hyper Feint Combo

Hyper Feint Combo
Slash Icon or Cut Icon or Shadow Claw IconStandard Attack IconFeint Attack Icon ► Repeat 2x

Slash or Cut or Shadow ClawStandard AttackFeint Attack ► Repeat 2x
Start by using Zoroark's damage move to get close and deal damage to the target. Once close, hit the target with a Standard Attacks. Then, use Feint Attack to start dashing through the target. If the damage lands on the target, Zoroark's damage move's cooldown will automatically be reduced. At this point, you will repeat the set of attacks until you reach Feint Attack's enhanced form.

When dashing with Feint Attack, it is best to take a bit of time to reposition Zoroark before activating the move again. This way, you can increase your chances of hitting the target and get the cooldown reduction.

Ultimate Hyper Feint Combo

Ultimate Hyper Feint Combo
Cut Icon or Shadow Claw IconStandard Attack IconFeint Attack Icon ► Repeat 2x ► Nightfall Daze Icon

Cut or Shadow ClawStandard AttackFeint Attack ► Repeat 2x ► Nightfall Daze
This is the same as the Hyper Feint combo but integrates Zoroark's Nightfall Daze. Although you can practically use any damage move for this combo, we recommend learning Shadow Claw as it allows you to stun targets in place and get the most damage out of the Unite Move activation.

Night Slash Burst Combo

Night Slash Burst Combo
Slash Icon or Cut Icon or Shadow Claw IconNight Slash Icon + Standard Attack Icon x3 ► Slash Icon or Cut Icon or Shadow Claw Icon

Slash or Cut or Shadow ClawNight Slash + Standard Attack x3 ► Slash or Cut or Shadow Claw
Start by using Zoroark's damage move to get close and deal damage to the target. Then, activate Night Slash. At this point, you will be alternating between moving around the target and dealing enhanced Standard Attack damage. Repeat the process until you reach Night Slash's enhanced form. While Zoroark is in mid-air, you can activate your damage move to get closer to the target

When you dash towards an area with Night Slash, always follow it up with at least one (1) Standard Attack to keep the move's effect online. It is also important that you do not do extra movements after dashing as it will remove the effect.

Ultimate Night Slash Burst Combo

Ultimate Night Slash Burst Combo
Cut Icon or Shadow Claw IconNight Slash Icon + Standard Attack Icon x3 ► Slash Icon or Cut Icon or Shadow Claw IconNightfall Daze Icon

Cut or Shadow ClawNight Slash + Standard Attack x3 ► Slash or Cut or Shadow ClawNightfall Daze
This is the same as the Night Slash Burst combo but integrates Zoroark's Nightfall Daze. The Unite Move is best used at the end of the combo. However, you can activate the move in the middle of the combo if you miss the target.

Matchups & Counters for Zoroark

Zoroark Matchups

Hard Counter
ClefableMr. MimeSlowbroUmbreonWigglytuff
Fair Matchup
AbsolAegislashAlolan NinetalesBlastoiseBlazikenBuzzwoleCeruledgeCrustleDarkraiDodrioDragapultFalinksGengarGoodraGreedentGreninjaGyaradosHo-OhLaprasLeafeonLucarioMachampMamoswineMega Mewtwo XMeowscaradaMetagrossMimikyuScizorSnorlaxTalonflameTinkatonTrevenantTsareenaTyranitarUrshifuZacianZeraora
Good Matchup
ArmarougeAzumarillBlisseyChandelureCharizardCinderaceComfeyCramorantDecidueyeDelphoxDragoniteDuraludonEldegossEspeonGarchompGardevoirGlaceonHoopaInteleonMega Mewtwo YMewMiraidonPikachuPsyduckSableyeSylveonVenusaur
Matchup Notes
Hard CounterHard Counter Even MatchupEven Matchup Easy MatchupEasy Matchup
1. The chart is based on our own experience playing Zoroark.
2. Pokemon within each tier are unordered
3. Any Pokemon not shown here are still under investigation.

Hard Counter with Slow and Disables

Zoroark is capable of using its high mobility to make it hard for the enemy to catch. However, it is still susceptible to getting disabled as it performs its combos.

Best Counters

Pokemon Explanation
Slowbro ImageSlowbro Rating: ★★★★★
• Can disrupt Zoroark's combos using Surf, Telekinesis, and Slowbeam.
• Has high durability and can recover a large amount of HP using Amnesia.
Clefable ImageClefable Rating: ★★★★
• Can prevent Zoroark from using its dash moves using Gravity.
• Can heal a large amount of HP using Moonlight.
Umbreon ImageUmbreon Rating: ★★★
• Can trap Zoroark using Mean Look, limiting its mobility severely.
• Can disrupt Zoroark's combos using Snarl.

Even Matchups for Zoroark

Utilizing Zoroark's mobility and successfully perfoming its combos are its best weapon against these Pokemon.

Wait for An Opening

Ranged, Fragile Pokemon with High Damage
Alolan Ninetales Image Dragapult Image Greninja Image
How to Beat
• These Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can be dangerous for Zoroark and have means of escaping its combos. However, they are fragile and can get knocked out by Zoroark fast.
• Wait for them to use their moves that can give them a chance to escape or disrupt Zoroark's combos before dashing in with Night Slash or Feint Attack.
• If needed, use Nightfall Daze to finish them off.

Utilize Mobility

All-Rounder
Aegislash Image Blaziken Image Buzzwole Image Ceruledge Image Falinks Image Gyarados Image Lucario Image Machamp Image Mega Mewtwo X Image Metagross Image Mimikyu Image Scizor Image Tinkaton Image Tsareena Image Tyranitar Image Urshifu Image Zacian Image
How to Beat
• These Pokemon excel in close combat and rely mostly on their attacks to deal damage. They are also durable enough to tank Zoroark's damage. However, Zoroark has a significant mobility advantage via its dash moves, making it hard for them to deal damage to Zoroark.
• Quick dash in and out using Night Slash or Feint Attack until they fall.
• Avoid fighting them head on while Night Slash or Feint Attack are on cooldown.
• If needed, use Nightfall Daze to finish them off.

Strike First and Fast

High-mobility Pokemon with Burst Damage
Absol Image Darkrai Image Dodrio Image Leafeon Image Meowscarada Image Talonflame Image Zeraora Image
How to Beat
• Much like Zoroark, these Pokemon are incredibly agile and deal high burst damage. Winning against them is a matter of striking first and fast.
• Either dodge their attacks first before initiating using a well-timed Illusion or strike first using Night Slash or Feint Attack.
• If needed, use Nightfall Daze to finish them off.

Group Up with Allies

Highly Durable Pokemon
Blastoise Image Crustle Image Greedent Image Ho-oh Image Lapras Image Mamoswine Image Snorlax Image Trevenant Image
How to Beat
• These Pokemon are extremely durable, making it difficult for Zoroark to take them down alone. With that, it's best to group up with allies to bring them down with the help of Zoroark.
• Just use Night Slash or Feint Attack to help deplete their HP.

Easy Matchups for Zoroark

Easy matchups are Pokemon who have little to no way of stopping Zoroark's combos and can easily get knocked out with one combo.

Close the Gap

Ranged, Fragile Pokemon with High Damage
Armarouge Image Chandelure Image Cinderace Image Cramorant Image Decidueye Image Delphox Image Duraludon Image Espeon Image Gardevoir Image Glaceon Image Inteleon Image Mew Image Mega Mewtwo Y Image Miraidon Image Pikachu Image Sylveon Image Venusaur Image
How to Beat
• These Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can be dangerous for Zoroark. However, they are fragile and can get knocked out by Zoroark fast.
• Quickly close the gap and burst them down with Night Slash or Feint Attack.
• If needed, use Nightfall Daze to finish them off.

Utilize Mobility

All-Rounder
Azumarill Image Charizard Image Dragonite Image Garchomp Image
How to Beat
• These Pokemon excel in close combat and rely mostly on their attacks to deal damage. They are also durable enough to tank Zoroark's damage. However, Zoroark has a significant mobility advantage via its dash moves, making it hard for them to deal damage to Zoroark.
• Quick dash in and out using Night Slash or Feint Attack until they fall.
• Avoid fighting them head on while Night Slash or Feint Attack are on cooldown.
• If needed, use Nightfall Daze to finish them off.

Take Them Out First

Supporters
Blissey Image Comfey Image Eldegoss Image Hoopa Image Psyduck Image Sableye Image
How to Beat
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Zoroark, their support capabilities makes them valuable during fights.
• It's best to take them out first in fights using Night Slash or Feint Attack, and Nightfall Daze to remove their team's support.

Best Teammates for Zoroark

Pokemon Explanation
Pikachu ImagePikachu Snorlax ImageSnorlax Wigglytuff ImageWigglytuff Disablers
Pokemon with disabling moves makes it easier for Zoroark to finish its combos. They can use moves like Heavy Slam and Sing to keep enemies in place and allow Zoroark to quickly and safely execute combos.
Mr. Mime ImageMr. Mime Mamoswine ImageMamoswine Tsareena ImageTsareena Frontliners
Pokemon that can charge the frontlines helps Zoroark do its job of picking off targets. They can keep the enemy's attention away from Zoroark and direct it towards themselves, giving room for Zoroark to wait for an opening before dashing in and knocking out targets. They can also use disabling moves like Confusion and Icicle Crash to set up Zoroark's combos.

Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!

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Zoroark Moves

Move Slot 1 (R)

Slash ImageSlash
(Lv. 1 or 3)
Move Type: Dash
Damage Type: Physical
Cooldown: 5.5s
Starting Damage: 335
Final Damage: 402
Has the user dash in the designated direction , dealing damage to opposing Pokemon.
Shadow Claw ImageShadow Claw
(Lv. 7)
Upgrade Lv. 13
Move Type: Dash
Damage Type: Physical
Cooldown: 5.5s
Starting Damage: 598
Final Damage: 1024
Has the user dash in the designated direction, dealing damage to opposing Pokemon, and leaving them unable to act for a short time. If this move hits an opposing Pokemon near the dash's end point, that Pokemon will be thrown instead of being left unable to act.
Upgrade: Increases the length of time opposing Pokemon are thrown.
Cut ImageCut
(Lv. 7)
Upgrade Lv. 13
Move Type: Dash
Damage Type: Physical
Cooldown: 4.5s
Starting Damage: 560
HP healed: 8% of Max HP
Final Damage: 965
HP healed: 10% of Max HP
Has the user dash in the designated direction, dealing damage to opposing Pokemon and restoring the user's HP.
Upgrade: Increases the amount of HP this move restores.

Move Slot 2 (ZR)

Fury Swipes ImageFury Swipes
(Lv. 1 or 3)
Move Type: Ranged
Damage Type: Physical
Cooldown: 7.5s
Starting Damage: 872
Damage per dash: 436, Number of dashes: 2
Final Damage: 996
Damage per dash: 498, Number of dashes: 2
Has the user dash in the designated direction, dealing damage to opposing Pokemon. If this move hits an opposing Pokemon, for a short time, it can be used again.
Night Slash ImageNight Slash
(Lv. 5)
Upgrade Lv. 11
Move Type: Dash
Damage Type: Physical
Cooldown: 8s / Upgraded: 7s
Starting Damage: Dash: 424, Final Attack: 1032
Damage per dash: 424, Final attack damage: 1032
Final Damage: Dash: 794, Final Attack: 1906
Damage per dash: 794, Final attack damage: 1906
For a short time, the user's next movement becomes a dash attack. After the user performs a dash attack, its next basic attack becomes a special boosted basic attack. Then, after that special boosted basic attack (or another move) hits an opposing Pokemon, the user's next movement becomes a dash attack again, and so on. This move's effect duration is limited, but after each time the user hits with a dash atack, a special boosted basic attack, or another move, the duration resets. If the user moves when unable to do a dash attack, this move's effect duration immediately ends. During this move, if the user hits opposing Pokemon with a combined total of six dash attacks and special boosted basic attacks (or other moves), the uuser will jump into the air and then land with a slash in a set area of effect, dealing damage to opposing Pokemon. If this slash attack hits opposing Pokemon, the user recovers HP. While jumping, the user is able to use Shadow Claw or Cut to move a set distance.
Upgrade: Reduces the move's cooldown.
Feint Attack ImageFeint Attack
(Lv. 5)
Upgrade Lv. 11
Move Type: Dash
Damage Type: Physical
Cooldown: 6s / Upgraded 5s
Starting Damage: 4372
Damage per dash: 585, Number of dashes: 4, Leap damage: 1462 + 570
Final Damage: 8222
Damage per dash: 1100, Number of dashes: 4, Leap damage: 2750 + 1402
Has the user dash in the designated direction, dealing damage to opposing Pokemon and reducing all of the user's move cooldowns. If this move hits opposing Pokemon, the dash's start point is marked for a short time, and the user is able to use this move again. If this move is used again, the new dash's start point is marked, and the user dashes back toward the previous one, dealing damage to opposing Pokemon it hits along the way. As long as a point is marked, if the user uses certain moves other than Feint Attack, the point where the move was used becomes the new marked point. If the user hits opposing Pokemon four times with either Feint Attack or other moves without interrupting the chain of marking, the next use of Feint Attack changes. If this changed Feint Attack is used, the user leaps at the designated opposing Pokemon and deals damage to it before landing in the designated direction.
Upgrade: Reduces this move's cooldown.

Unite Moves (ZL)

Nightfall Daze ImageNightfall Daze
(Lv. 9)
Move Type: Sure Hit
Damage Type: Physical
Cooldown: 100s
Starting Damage: 3144
Damage per shock wave: 1048, Number of shock waves: 3
Final Damage: 4794
Damage per shock wave: 1598, Number of shock waves: 3
Has the user release three dark shock waves with increasing area of effect, dealing damage to opposing Pokemon. The user is immune to hindrances while releasing shock waves.

Standard Attack

Standard Attack Image Standard Attack Becomes a boosted attack with every third attack, dealing increased damage.

Ability (Passive)

Illusion ImageIllusion All Evolution Stages
The Pokemon takes form of a random wild Pokemon or Pokemon from the opposing team. The Pokemon returns to its original form when it takes damage or uses a basic attack or move.

Zoroark Stats & Evolutions

Zoroark Evolutions

1st Evolution Final Evolution
Zorua.pngZorua
(Lv. 1)
Zorua.pngZoroark
(Lv. 5)

Zoroark Stats

Level HP Defense Special Defense Attack Damage
1 3030 55 45 135
2 3100 60 48 147
3 3181 65 51 160
4 3274 71 55 175
5 3698 99 73 245
6 3821 107 78 265
7 3962 116 84 288
8 4125 127 91 315
9 4312 139 99 346
10 4528 153 108 382
11 4776 169 119 423
12 5061 187 131 470
13 5389 208 145 525
14 5766 232 161 588
15 6200 260 180 660

Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.

Zoroark In-Game Stat Listings

Offense Endurance Mobility Scoring Support
3.5 Stars.png 1.5 Stars.png 4 Stars.png 2 Stars.png 0.5 Stars.png

Zoroark Skins (Holowear)

Holowear
ZoroarkCostume Party StyleCostume Party Style
Zirco Trading:
Aeos Gems 1050
ZoroarkGhost StyleGhost Style
ZoroarkDancer StyleDancer Style

All Pokemon Skins (Holowear)

Zoroark Character Spotlight

Zoroark Achievements

Night Slash Achievement

Night Slash
Pokemon Move
Zoroark ImageZoroark Night Slash ImageNight Slash
Mission:
Hit 2 or more Pokemon from the opposing team at the same time when slashing the ground while landing with Night Slash or Night Slash+ (10/20/40 times)
Medals & Points Rewards
Pokemon UNITE - Beginner Achievement Medal Beginner
Pokemon UNITE - Achievement Points.png 5
Aeos Ticket IconAeos Ticket x100
Pokemon UNITE - Expert Achievement Medal Expert
Pokemon UNITE - Achievement Points.png5
Aeos Coin IconAeos Coin x300
Pokemon UNITE - Master Achievement Medal.png Master
Pokemon UNITE - Achievement Points.png10
Holowear Ticket IconHolowear Ticket x3

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Comment

36 Anonymous4 months

Feint attack shadow claw full heal Items: Razor claw Focus band Weakness policy

35 Anonymous5 months

true

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