This is a guide on how to use Unite moves in Pokemon Unite. Read on to learn what Unite moves are, how to use Unite moves, Unite Move cooldowns, and what Unite moves each Pokemon has!
List of Contents
Unleases a flurry of slashes in front of the user. This move ends by unleashing powerful blades of energy, dealing increased damage to opposing Pokemon and shoving them.
Coup De Grace
Has the user unleash a ground-splitting slash in the designated direction, dealing damage to opposing Pokémon it hits. The lower the opposing Pokémon’s percentage of remaining HP, the more damage the move deals. If this Unite Move knocks out an opposing Pokémon, the boost count increases.
Attacks with chilly snow and ice, dealing damage to opposing Pokemon in the area of effect when it hits. Deals damage to opposing Pokemon that are frozen.
Has the user pound its belly three times, granting it a shield. With each pound, the user loses HP in exchange for increased Attack. The user can move while pounding its belly. Afterward, the user targets an opposing Pokémon then charges at that Pokémon, dealing damage to and throwing all opposing Pokémon it hits while charging.
Has the user spout water to attack while spinning, throwing opposing Pokemon in a large area. This also grants the user a shield.
Has the user dash to the designated ally Pokemon to give it an egg, granting that Pokemon a shield and increasing its Attack and Sp. Atk for a short time. The user also intercepts a portion of the damage received by the Pokemon for a short time. While dashing, the user throws nearby opposing Pokemon and those it comes in contact with.
Has the user grab a Pokemon from the opposing team and slam it onto the ground from the air. For a short time afterward, the user can move freely over obstacles. While this Unite Move is being used, the user's basic attacks deal increased damage and leave opposing Pokemon burned. In addition, when the user deals damage to an opposing Pokemon, the user recovers HP.
Blazing Bicycle Kick
Has the user create a giant ball of flame and kick it toward the designated location. The ball releases a fierce shock wave that deals damage to opposing Pokemon in the area of effect. This Unite Move also increases the user's movement speed for a short time when it hits.
Gatling Gulp Missile
Creates a puddle at the user's current location. The user continuosly uses its mouth to grab Arrokuda from the puddle and spits them out to attack the nearest opposing Pokemon. The user cannot move or use other moves while this move is in effect.
Grants the user a shield for a short time and leaves nearby opposing Pokemon unable to act, dealing them damage over time. If the user receives damage while this move is in effect, the move deals additional hits to nearby opposing Pokemon.
Fires quills in the designated direction, dealing damage to opposing Pokémon. The move ends by unleashing a particularly large quill that deals damage to all opposing Pokémon it hits. This move deals increased damage if the opposing Pokémon’s remaining HP is low. While using this move, the user becomes immune to hindrances but is unable to move.
Deals damage over time to opposing Pokemon in the designated area of effect. Opposing Pokemon that are hit have decreased movement speed and weakened HP recovery effects for a short time.
Has the user fly high into the air before crashing down with several comets on a designated area, dealing damage to opposing Pokemon in the area of effect and throwing them. The farther the user flies, the more the Unite Move gauge is consumed. While this Unite Move is being used, the user becomes immune to hindrances.
Has the user spin, firing a beam of light at the ground in a sweeping circle around it. If this beam hits an opposing Pokemon, it deals damage to it, grants the user a shield, and increases the user's Attack for a short time. Both the shield effect and the Attack increases are strengthened the more opposing Pokemon are hit by the beam of light. Damage dealt to any opposing Pokemon in the area of effect after the beam of light is fired. A burning ring is left where the beam of light touched the ground, and opposing Pokemon that touch this ring take damage and have their movement speed decreased for a short time.
Cotton Cloud Crash
Has the user float into the air and become invincible. If used again, has the user pound the ground, attacking and shoving opposing Pokemon and restoring HP to ally Pokemon in the area of effect.
Has the user throw opposing Pokemon in the area of effect into the air and suspend them using psychic power. After a delay, an explosion occurs that deals damage to opposing Pokemon in the area of effect and shoves them.
Has the user unleash a powerful chain attack while dashing forward. The final attack throws opposing Pokemon but also leaves the user unable to act for a short time.
Warps space in the designated area, drawing in opposing Pokemon. Shoves and deals damage to opposing Pokemon the instant the warped space disappears.
Has the user jump to the designated area and start sneaking with increased movement speed. If the Unite Move is used again, it deals damage to opposing Pokemon in the area of effect and decrease their movement speed for a short time.
Berry Belly Flop
Has the user eat a Berry to recover HP and then leap to the designated area, dealing damage to opposing Pokemon in the area of effect and throwing them. The user then eats a special Berry, which resets the cooldown of all the user's moves and for a short time prevents the amount of Berries stashed in its tail from decreasing.
Has the user throw a giant water shuriken toward the designated area, dealing damage to opposing Pokemon in the area of effect and decreasing their movement speed for a short time when this Unite Move hits. The water shuriken then immediately explodes, dealing damage to opposing Pokemon in the area of effect once again and throwing them. Once this Unite Move ends, the user may jump in a designated direction.
Transorms the user into Hoopa Unbound for a short time, increasing the user's max HP and creating a ring at the designated location. Each ally Pokemon can warp to the ring's location once only. As Hoopa Unbound, the user's moves changes to Hyperspace Fury and Psybeam. As Hoopa Unbound, the user cannot score goals or activate its ability.
Deals damage to opposing Pokemon in the area of effect. Opposing Pokemon damaged by this Unite Move have an Extreme Speed mark applied to them. After using this Unite Move, the user's next Power-Up Punch deals increased damage.
Increases Movement Speed, attack, Defense, Sp. Defense for a short duration. If used again, unleashes a combo attack, dealing damage to opposing Pokemon in the area of effect and shoving them. The final blow deals an especially large amount of damage.
Has the user jump to the designated location and become immune to hindrances. The user then repeatedly stomps the ground, dealing damage to opposing Pokemon in the area of effect and decreasing their movement speed for a short time with each stomp. The final stomp throws opposing Pokemon in the area of effect.
Has the user jump to the designated location and start a pantomime performance, dealing damage over time to opposing Pokemon in the area of effect and leaving them unable to act for a short time.
Attacks the opposing team's Pokemon near the user with tremendous bolts of lightning.
Has the user stare at one of the opposing team's Pokemon and attack continually, dealing damage and binding it. Grants the user a shield and makes the user immune to hindrances while it's using this move.
Has the user go to sleep and begin snoring, dealing damage over time to opposing Pokemon in the area of effect and throwing them. While sleeping, the user becomes immune to hindrances and its HP is continually restored.
Has the user jump into the air and briefly become invincible. The moment the user lands, it deals damage to the opposing Pokemon in the area of effect and restores its own HP. for a short time afterward, a set percentage of damage dealt by the user is converted into HP for the user.
Flies up and swoops down the targeted path dealing damage to opponents and pushing them along the way.
Creates a cursed forest, dealing damage to opposing Pokémon in the area of effect, throwing them, and decreasing their movement speed for a short time. For a short time afterward, the basic attacks of all allied Pokémon deal increased damage to opposing Pokémon that were hit by this Unite Move. The user is also granted a shield when this Unite Move is used. If this Unite Move hits any Pokemon on the opposing team, the shield effect becomes stronger the more Pokemon on the opposing team are hit. While the user is shielded, HP recovery effects applied to the user are strengthened.
Has the user leap toward a Pokemon from the opposing team and kick it high into the air before showering it with a series of kicks while airborne and dealing damage. The moment the user lands on the ground, it recovers HP. While airborne, the opposing Pokemon that is being kicked and Tsareena are not affected by other moves,
Launches a giant seed toward the designated area. The seed then splits apart, dealing damage to opposing Pokemon in the area of effect and decreasing their movement speed for a short time
Has the user begin performing a recital, granting itself and nearby ally Pokémon a shield as well as removing all status conditions from the affected Pokémon and making them immune to hindrances for a short time.
Unleashes a blast of lightning, dealing damage to opposing Pokemon in the area of effect and throwing them. This also creates a zone of plasma that paralyzes opposing Pokemon caught inside it and increases the user's basic attack range and dealt while the user is inside it.
When the Unite Move is available at 100%, the percentage disappears and the Unite Move starts glowing. Press ZL on your controller to use your Pokemon's Unite Move. Some Pokemon may need a target before their Unite move can be used, while others are activated when you target an area.
List of Controls and How to Change Control Mapping
Each Unite Move has unique properties and effects that are not found in other Moves. One of the best ways to learn how to use a Unite Move to its maximum potential is through practicing them in the Practice Area (Training Mode). You can use your Unite Moves on Wild Pokemon, a substitute doll, or the A.I.-controlled enemy Pokemon.
When the Unite move is used, the name and icon will be greyed out and you will have to wait for it to reach 100% charge before it can be activated again. Cooldowns can take a long time, but there are ways to decrease the cooldown by performing specific actions.
You can decrease the cooldown time by 4% charge by defeating wild Pokemon within the arena. Defeating player-controlled Pokemon, however, does not contribute to Unite move cooldown reduction.
You can decrease the cooldown time by 12% charge by depositing collected Aeos Energy at enemy Goal Zones. The cooldown reduction will be the same regardless of how many points you scored. Moreover, you will still receive the same cooldown reduction when destroying a Goal Zone.
When defeated by an enemy Pokemon or a wild Pokemon, the Unite Move cooldown is reduced by 10% charge. However, falling on purpose to decrease your Unite Move is not a viable strategy as you cannot help your team while you are dead.
|Level||Unite Move Charge Rate Reduction|
In some situations, Unite Moves may fail to hit the target or even fail to activate entirely. Fortunately, the Pokemon will still be able to recover some amount of charge when this happens.
When we were testing Greninja's Double Team, we found that a Targeted Unite Move hitting a copy will automatically refund you 50% of the Unite Move gauge. Depending on the Unite Move, you will still do full damage to the target and anything surrounding it if it is an AoE target type Move like Blazing Bicycle Kick or Plasma Gale.
Remember, this only works for moves that require you to target enemy Pokemon. So, Unite Moves like Phantom Ambush or Verdant Anger will not recover 50% of the gauge back. We're still trying to figure out more moves and situations which will refund your Unite Gauge. Let us know in the comments if you find anything!
Take note that a Pokemon channeling their Unite Move is still susceptible to getting knocked down or bounded. Moves like Draco Impact and Belly Bash need a couple of seconds to prepare before the Pokemon can land the attack. That short window can be exploited and may leave the Pokemon unable to finish the move. If a Pokemon gets disrupted this way, their charge rate will reset to 90%.
It is best to use your Unite Move when your entire team starts fighting the entire enemy team, especially when the Unite move affects an area. Because it is so impactful, using it at the right time can turn the tides in your team's favor. It is important to note that you are not invincible when you activate your Unite Move. So, it's best to plan if you are going to use your Unite move whether for pushing a lane or as a tactical retreat.
The most important moment of a match is the last 2 minutes. This is when Zapdos is available and can determine the outcome of the match. Whether taking down Zapdos or scoring the final goal, you will want to use your Unite Move and make sure you can win the battles to win the match!
Unite Moves are usually the most powerful and impactful Move each Pokemon has. It is the last Move learned by a Pokemon at Level 8-10. Each Pokemon has a unique Unite move, each with its special effects that can have a massive impact during a battle. These moves can range from dealing massive damage to opponents to giving your allies helpful buffs.
Because Unite Moves are so impactful, they have a much longer cooldown when compared to normal Moves. Because of the long cooldowns, knowing when to use your Unite Move is important to make sure you get the most out of it. Fortunately, it is also possible to decrease your Unite Move's cooldown by completing specific actions.
Unite Moves also provide 3 passive buffs upon activation that is available on every Unite Move. You will receive a Movement Speed increase, Attack Speed increase, and a damage absorbing shield. These buffs are active for a short time even after the Unite Move is done, lasting around 5 seconds.
HP + 450
When the Pokemon uses its Unite Move, that Pokemon and the nearby ally Pokemon with the lowest HP are each granted a shield equal to (15/20/25)% of their max HP
Unite Move Charge Rate + 6%
Cooldown - 4.5%
After the Pokemon uses its Unite Move, the damage the Pokemon deals is increased by (7/14/21)% for a short time.
Some items are activated upon using your Unite Move, adding more effects and giving even more of an advantage during battles. The items that are activated when using your Unite Move are Buddy Barrier and Energy Amplifier.
|Game Modes and Rules|
|Game Modes Explanation||Match Types Explanation|
|Unite Battle Guide||Ranked Match Guide|
|Quick Battle Guide||How to Use Training Mode|
|Fair Play Points Guide||Can Players Use the Same Pokemon?|
|Tournament Mode Guide||Custom Battle Guide|
|Gameplay Manual Guides|
|List of Status Effects||Stats Explanation|
|How to Upgrade Items||Unite Moves Guide|
|List of Berries and Effects||How To Surrender|
|Recall Guide and Best Timing||Super Jump Guide|
|Vision Guide: How Does Vision Work?||Evolution: How to Evolve and Timing|
|Character Creation Guide||Free Rotation Guide|
|Microtransactions Guide||Attack Vs. Special Attack|
|Badge Guide and Explanation||How to Check Team Score|
|How to Check Leaderboard||Tutorial Missions: Access and Rewards|
|How to Increase Movement Speed||Critical Hit Guide|
|How to Use Quick Chat and Pings||How to Use the Camera|
|How to Cancel Moves||Invincibility Guide|
|Move Types and When to Use||Grass Guide: How Does Grass Work?|
|Boosted Attacks Guide||How to Recover HP|
|How to Check Player Levels and Kills||List of Hidden Mechanics|
|How to Chat with Friends||List of Achievements|
|Game Setup Guides|
|List of Controls||List of Settings|
|How to Change Your Name||How to Change Your Gender|
|How to Play Online Multiplayer||How to Add Friends|
|Language Settings||How to Use Voice Chat and Best Apps|
|Do You Need Nintendo Online?||Server Reset Time|
|How to Create a New Account||Can You Delete an Account?|
|Player Count and Limit||Can You Play Offline?|
|How to Reduce Lag||What Happens When You Go AFK|
|How to Play with Bots||How to Check Match History|
|Battle Screen and Menus Explanation||Spectator Mode|
|How to Update the Trainer Card||Squads Guide|
|Friendship Points Guide||-|
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