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Psychic is a Move learned by Mr. Mime in Pokemon UNITE. Learn the effects of Psychic, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Psychic.
List of Contents
Psychic | |
---|---|
Pokemon | |
Level Learned | Lv. 4 (Upgrade: Lv. 11) |
Move Slot | Slot 1 (R) - Replaces Fake Out |
Move Type | Debuff |
Damage Type | Special |
Status Effects | Slow, SP Def Down |
Cooldown | 6s |
Damage (Starting / Final) | |
Starting Level Damage: 494
Pulse: 77 x 3, Explosion: 263 |
|
Final Level Damage: 1084
Pulse: 176 x 3, Explosion: 606 |
|
All Moves by Damage Dealt |
For a short time, has the user deal damage over time to nearby opposing Pokemon and decrease their Sp. Def. Afterward, the user Release a telekinetic blast on opposing Pokemon that are near the user, near any guard-swapped Pokemon, or near any Light Screen or Barrier walls created by the user, damaging all opposing Pokemon hit by the blasts and lowering their Sp. Def for a short time. If an opposing Pokemon is hit by multiple overlapping blasts, that Pokemon is also left unable to act for a short time.
You can stun enemies if you hit them with Psychic twice. You can achieve this by placing Light Screen or Barrier near the target, then using Psychic. It's best to place them behind your target to block their escape path.
If you have Guard Swap, get close to the tethered target, then use Psychic.
Always use Light Screen, Barrier, or Guard Swap first before using Psychic to maximize its damage and effectiveness. In particular, placing multiple Barriers near your enemies deals the highest damage.
Check out the builds of the Pokemon related to this move in the link below:
1.7.1.7 | Damage decreased from 1529 (Pulse: 239 x3, Explosion: 812) to 1084 (Pulse: 168 x3, Explosion: 580). (-29%) |
---|---|
1.7.1.2 | Now deals damage over time before exploding. Damage increased from 1223 to 1529 (+25%). |
Move 1 (R) | Move 2 (ZR) |
Psychic
|
---|---|
Unite Move (ZL) | |
All Move Lists |
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Psychic: Mr. Mime Move Effect and Cooldown
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