Pokemon UNITE

Psychic: Mr. Mime Move Effect and Cooldown

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Psychic is a Move learned by Mr. Mime in Pokemon UNITE. Learn the effects of Psychic, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Psychic.

Psychic Effects and Stats

Psychic Basic Information

Psychic ImagePsychic
Pokemon
Level Learned Lv. 4 (Upgrade: Lv. 11)
Move Slot Slot 1 (R) - Replaces Fake Out
Move Type Debuff
Damage Type Special
Status Effects Slow, SP Def Down
Cooldown 6.5s
Damage (Starting / Final)
Starting Level Damage: 494
Pulse: 77 x 3, Explosion: 263
Final Level Damage: 1084
Pulse: 176 x 3, Explosion: 606
All Moves by Damage Dealt

Psychic Effect

Psychic In-Game.jpg

For a short time, has the user deal damage over time to nearby opposing Pokemon and decrease their Sp. Def. Afterward, the user Release a telekinetic blast on opposing Pokemon that are near the user, near any guard-swapped Pokemon, or near any Light Screen or Barrier walls created by the user, damaging all opposing Pokemon hit by the blasts and lowering their Sp. Def for a short time. If an opposing Pokemon is hit by multiple overlapping blasts, that Pokemon is also left unable to act for a short time.

How to Use Psychic

Hit Enemies Twice for the Stun

Pokemon UNITE - Mr. Mime Stunning Gardevoir Using Psychic and Light Screen

You can stun enemies if you hit them with Psychic twice. You can achieve this by placing Light Screen or Barrier near the target, then using Psychic. It's best to place them behind your target to block their escape path.

If you have Guard Swap, get close to the tethered target, then use Psychic.

Use Light Screen, Barrier, or Guard Swap First

Pokemon UNITE - Mr. Mime Using Psychic and Barrier on Pikachu

Always use Light Screen, Barrier, or Guard Swap first before using Psychic to maximize its damage and effectiveness. In particular, placing multiple Barriers near your enemies deals the highest damage.

Psychic Patch History

1.7.1.7 Damage decreased from 1529 (Pulse: 239 x3, Explosion: 812) to 1084 (Pulse: 168 x3, Explosion: 580). (-29%)
1.7.1.2 Now deals damage over time before exploding. Damage increased from 1223 to 1529 (+25%).
1.17.1.2 Cooldown increased from 6s to 6.5s.

Updates and Patch Notes

Related Pokemon Builds

Pokemon UNITE - Mr. Mime Guide: Builds and Best Items

Check out the builds of the Pokemon related to this move in the link below:

Pokemon UNITE Related Guides

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List of Moves and Effects

All Mr. Mime Moves

Move 1 (R) Move 2 (ZR)
Psychic Image Psychic
Unite Move (ZL)

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