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Showtime! is a Move learned by Mr. Mime in Pokemon UNITE. Learn the effects of Showtime!, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Showtime!.
List of Contents
Showtime! | |
---|---|
Pokemon | |
Level Learned | Lv. 9 |
Move Slot | Unite |
Move Type | Area |
Damage Type | Special |
Status Effects | Stun |
Cooldown | 100s |
Damage (Starting / Final) | |
Starting Level Damage: 1925
Pulse: 385x 3, Explosion: 770 |
|
Final Level Damage: 2900
Pulse: 580 x 3, Explosion: 1160 |
|
All Moves by Damage Dealt |
Has the user jump to the designated location and start a pantomime performance, dealing damage over time to opposing Pokemon in the area of effect and leaving them unable to act for a short time.
After using Showtime!, the Pokemon gains the following buff(s) for a few seconds:
Mr. Mime | Shield granted. Movement Speed increased for a short time. |
---|
As much as possible, save Showtime! for teamfights. It's a powerful move against groups of enemies, disrupting their attacks and moves. Remember to stay close to enemies for the duration to maximize damage and effectiveness.
Try to target the enemy's damage dealers when using Showtime; they're usually Attackers, Speedsters, and All-Rounders. This disrupts their attacks and moves, making it difficult for them be effective in fights and carry the game.
1.8.1.6 | Damage reduced by 10%. |
---|---|
1.7.1.9 | Damage reduced from 4084 to 3085. (-24%) |
1.5.1.6 | Effect duration on opposing Pokemon increased. |
Check out the builds of the Pokemon related to this move in the link below:
Move 1 (R) | Move 2 (ZR) |
---|---|
Unite Move (ZL) | |
Showtime!
|
All Move Lists |
---|
Showtime!: Mr. Mime Move Effect and Cooldown
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