Pokemon UNITE

Imprison: Chandelure Move Effect and Cooldown

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Imprison is a Move learned by Chandelure in Pokemon UNITE. Learn the effects of Imprison, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Imprison.

Imprison Effects and Stats

Imprison Basic Information

Imprison ImageImprison
Pokemon
Level Learned Lv. 7 (Upgrade: Lv. 13)
Move Slot Slot 2 (ZR) - Replaces Night Shade
Move Type Hindrance
Damage Type Special
Status Effects Stun, Move Disable
Cooldown 9.5s

Imprison Effect

Has the user create a zone in front of itself. The first opposing Pokemon caught in it will be unable to move, and all opposing Pokemon in or that enter the zone become imprisoned and cannot use moves.

How to Use Imprison

Punish Aggressive Opponents

Use Imprison against aggressive opponents, especially Pokemon that likes to charge in. The move's move disable and stun effects are a great way to punish enemies that overextends.

Catch Fleeing Targets

Use Imprison to stun a fleeing target. The move's range is long enough to allow Chandelure to catch a target from afar and close the distance.

Remember that only the first Pokemon that gets caught in the move's zone will get stunned. Given this, using the move on isolated targets would be the ideal scenario.

Imprison Patch History

1.9.2.8 Fixed bugs that are causing extra effects to occur. Bugs fixed for the following effects on opposing Pokemon: status conditions
1.15.1.2 Cooldown reduced from 10s to 9.5s.
1.11.1.3 Cooldown increased from 10s to 11s. (+1s)

Updates and Patch Notes

Related Pokemon Builds

Pokemon UNITE - Chandelure Guide Builds Best Items and Moveset

Check out the builds of the Pokemon related to this move in the link below:

Pokemon UNITE Related Guides

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List of Moves and Effects

All Chandelure Moves

Move 1 (R) Move 2 (ZR)
Imprison Image Imprison
Unite Move (ZL)

Moves by Classification

All Move Lists

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