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Power-Up Punch is a Move learned by Lucario in Pokemon UNITE. Learn the effects of Power-Up Punch, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Power-Up Punch.
List of Contents
Power-Up Punch | |
---|---|
Pokemon | |
Level Learned | Lv. 5 (Upgrade: Lv. 11) |
Move Slot | Slot 1 (R) - Replaces Quick Attack |
Move Type | Dash |
Damage Type | Physical |
Status Effects | Attack Up, Unstoppable, Stun |
Cooldown | 7s |
Damage (Starting / Final) | |
Starting Level Damage: 1059
Not charged: 580, Charged: 1059 |
|
Final Level Damage: 2054
Not charged: 1129, Charged: 2054 |
|
All Moves by Damage Dealt |
Charges power before unleashing a powerful attack. While the user is charging power, its movement speed is decreased but its Attack slowly increases and the damage it receives is reduced. The user then charges in the designated direction and releases this move, dealing more damage the lower the opposing Pokemon's remaining HP is and making its own next basic attack a boosted attack if the move hits. This move's cooldown is reduced every time one of the user's moves hits.
This move is basically a combination of Quick Attack and Meteor Mash. But, one bonus is the upgrade Standard Attacks receive after using this move. Charge into opponents and auto-attack them to deal some nice extra damage.
Although you can get the move's maximum range when you fill the gauge up to the marker, you can skip the charge and activate Power-Up Punch normally for a quick attack and dash. Keep this in mind when you need a quick burst of damage when taking on opponents!
Power-Up Punch's cooldown can be drastically shortened when it is followed up with another move. This particuarly effective when paired with Close Combat as each punch that lands reduces Power-Up Punch's cooldown. Alternatively, using Bone Rush stuns your target and will reset cooldowns once you teleport, allowing you to repeatedly use Power-Up Punch and your upgraded Standard Attack.
Check out the builds of the Pokemon related to this move in the link below:
1.7.1.2 | Fixed a bug where distance moved is shortened when fully charged. |
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1.5.1.6 | Fixed a bug that caused the Power-Up Punch damage to increase immediately after the unite move. |
1.4.1.2 | Fixed a bug where Power-Up Punch would not hit immediately after using Meteor Mash. |
1.3.1.2 | Damage to opposing Pokemon decreased from 2464 to 2160. (-12.3%) |
1.2.1.3 | Damage reduced from 1489 to 1324 (-11.71%). |
1.1.1.4 | Fixed a bug where the attack increased by the effect of Power-Up Punch was also reflected in the normal attack after using the move. |
Move 1 (R) | Move 2 (ZR) |
Power-Up Punch
|
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Unite Move (ZL) | |
All Move Lists |
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there should probably be some mention on how pup doesnt do damage to the targeted pokemon after a boosted attack
Power-Up Punch: Lucario Move Effect and Cooldown
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Its fixed.