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Night Slash is a Move learned by Absol in Pokemon UNITE. Learn the effects of Night Slash, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Night Slash.
List of Contents
Night Slash | |
---|---|
Pokemon | |
Level Learned | Lv. 5 (Upgrade: Lv. 11) |
Move Slot | Slot 1 (R) - Replaces Feint |
Move Type | Dash |
Damage Type | Physical |
Status Effects | Crit Up |
Cooldown | 5s |
Damage (Starting / Final) | |
Starting Level Damage: 802
First dash: 321, Second dash: 481 |
|
Final Level Damage: 1715
First dash: 686, Second dash: 1029 |
|
All Moves by Damage Dealt |
Has the user dash in an outward arc, dealing damage to opposing Pokemon. If this first attack hits, a second attack can also be performed. The second attack has the user dash straight ahead, dealing damage to opposing Pokemon and increasing the user's critical-hit rate. The lower the opposing Pokemon's HP, the more the user's critical-hit rate is increased.
Night Slash's second attack lasts for about 5 seconds before the move goes on cooldown.
Night Slash's HP recovery effect heals Absol for 50% of the damage dealt to each target.
Night Slash is a direct upgrade from Feint and adds a follow-up forward strike once the intiial strike connects. This move also has increased Critical Hit Rate based on the target's current HP, allowing you to finish off wounded opponents quicker. Go for this if you prefer a more direct and open combat approach into the later stages in the game.
When targetting with this move, make sure that the enemy is within the reticle, otherwise the move will not connect and the second activation will be lost. Though it has decent range, you can set up a sure hit by getting close with Sucker Punch.
If you miss Night Slash, get to safety quickly. This prevents enemies from taking advantage of the situation and knocking you out. You can go back in once Night Slash is ready again.
Once Night Slash is upgraded, Absol can now recover HP when it hits enemies with Night Slash's second attack. Utilize this effect to stay alive in fights.
Tip: Use the second attack on grouped enemies or wild Pokemon to maximize the healing.
1.6.1.3 | Area of effect bug fix. Night Slash +: Fixed bug(s) causing one or more effects not to trigger. |
---|---|
1.6.1.2 | Range bug fix. Damage decreased from 719 / 1079 to 651 / 977. |
1.2.1.3 | Cooldown reduced from 5s to 4s. 2nd slash hitbox reduced. |
1.1.1.4 | Damage dealt to opposing Pokemon increased from 939 to 1798 (+91%). |
Check out the builds of the Pokemon related to this move in the link below:
Move 1 (R) | Move 2 (ZR) |
Night Slash
|
---|---|
Unite Move (ZL) | |
All Move Lists |
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Night Slash: Absol Move Effect and Cooldown
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