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Psyshock is a Move learned by Gardevoir in Pokemon UNITE. Learn the effects of Psyshock, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Psyshock.
List of Contents
Psyshock | |
---|---|
Pokemon | |
Level Learned | Lv. 5 (Upgrade: Lv. 11) |
Move Slot | Slot 2 (ZR) - Replaces Teleport |
Move Type | Area |
Damage Type | Special |
Status Effects | None |
Cooldown | 11s |
Damage (Starting / Final) | |
Starting Level Damage: 1923
Damage per explosion: 641. Number of explosions: 3 |
|
Final Level Damage: 4768
Initial explosion damage: 1515, Damage increase: 5%, Number of explosions: 3 |
|
All Moves by Damage Dealt |
Psyshock is not cancelled while you move allowing Gardevoir to freely change location while this move is active. |
Hindrances do not cancel this move. |
Other moves can still be used while this move is active allowing for good combo attacks. |
Attacks the designated location three times. This move's cooldown is reduced each time one of these attacks hits an opposing Pokemon.
Utilize Psyshock's long range and high damage to chip away your enemies' HP from afar or finish them off. Remember to keep moving to ensure that each explosion hits an enemy.
To maximize Psyshock's damage and cooldown reduction effect, it is best if you set it up first before using it. You can use Psychic, Moonblast, or Fairy Singularity as a setup. If you have allies that have reliable stuns, follow up with Psyshock for massive damage.
1.9.1.2 | Cooldown increased from 10s → 11s. |
---|---|
1.5.1.6 | Damage increased 3918 to 4411 (+13%). |
1.3.1.7 | Damage dealt to opposing Pokemon decreased 4362 to 3918 (-11%) |
1.3.1.2 | Level learned changed from lv. 6 to lv. 5. Psyshock +: Level learned changed from lv. 12 to lv. 11 |
1.2.1.3 | Fixed bugs. |
1.16.2.8 | Damage increased by 5%. |
Check out the builds of the Pokemon related to this move in the link below:
Move 1 (R) | Move 2 (ZR) |
Psyshock
|
---|---|
Unite Move (ZL) | |
All Move Lists |
---|
Psyshock: Gardevoir Move Effect and Cooldown
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