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Wild Charge is a Move learned by Zeraora in Pokemon UNITE. Learn the effects of Wild Charge, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Wild Charge.
List of Contents
Wild Charge | |
---|---|
Pokemon | |
Level Learned | Lv. 7 (Upgrade: Lv. 13) |
Move Slot | Slot 2 (ZR) - Replaces Slash |
Move Type | Melee |
Damage Type | Physical |
Status Effects | None |
Cooldown | 9s |
Damage (Starting / Final) | |
Starting Level Damage: 2139 (3 attacks)
Initial attack damage: 1070, Succeeding attack damage: 535, Min/Max attacks: 3 / 6 |
|
Final Level Damage: 3467 (3 attacks)
Initial attack damage: 1734, Succeeding attack damage: 867, Min/Max attacks: 3 / 6 |
|
All Moves by Damage Dealt |
Lunge in a chosen direction. If this Move hits a Pokemon, the user becomes untargetable and unleashes a series of hits at the target, dealing heavy damage but also dealing some damage to itself. Using Volt Switch, Spark, or a boosted attack before using this Move increases the number of hits made by this Move.
Though you can activate Wild Charge without a target, the move's effect will only register if it hits an enemy. So make sure to get close enough to an opponent as missing your target may leave you vulnerable.
With proper timing, you can dodge damage using Wild Charge since you become untargetable while slashing.
Use Volt Switch or Spark, and same boosted attacks before using Wild Charge to increase the number of slashes. The more slashes the higher the damage output.
1.4.1.2 | Fixed a bug where the increase in the number of attacks due to sparks has been disabled. |
---|---|
1.3.1.7 | Fixed a bug where KO-ing Pokemon will interrupt the move. Camera action adjusted. |
1.3.1.2 | Bugfix |
1.2.1.8 | Upgraded Version (+): Fixed a bug that causes more damage that expected when hitting multiple Pokemon. |
1.2.1.3 | Cooldown reduced from 12 to 8. Damage reduction while in Wild Charge effect increased. |
1.16.2.9 | Cooldown reduced from 10s to 9s. |
1.14.1.5 | Fixed an issue where Wild Charge+ damage remained in the location where it was activated. |
1.13.1.4 | Damage increased by 13%. |
1.11.1.3 | Level learned changed from Level 8 to Level 7. Damage reduced by 5%. Cooldown increased from 9s to 10s. (+1s). Wild Charge +: Level learned changed from Level 14 to Level 13. Damage reduced by 5%.Cooldown increased from 9s to 10s. (+1s) |
1.1.1.4 | Damage dealt to opposing Pokemon increased from 3068 to 3396 (+11%). Cooldown decreased from 12s to 11s. |
Check out the builds of the Pokemon related to this move in the link below:
Move 1 (R) | Move 2 (ZR) |
Wild Charge
|
---|---|
Unite Move (ZL) | |
All Move Lists |
---|
Wild Charge: Zeraora Move Effect and Cooldown
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move is OP, free damage that also auto follows out of range, a punish for existing near this prick