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Discharge is a Move learned by Zeraora in Pokemon UNITE. Learn the effects of Discharge, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Discharge.
List of Contents
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Pokemon | |
Level Learned | Lv. 7 (Upgrade: Lv. 13) |
Move Slot | Slot 2 (ZR) - Replaces Slash |
Move Type | Melee |
Damage Type | Physical |
Status Effects | Slow, Stun |
Cooldown | 12s |
Damage (Starting / Final) | |
Starting Level Damage: 1936
Damage per pulse: 242, Final pulse damage: 484, Number of pulses: 7 |
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Final Level Damage: 3232
Damage per pulse: 404, Final pulse damage: 808, Number of pulses: 7 |
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All Moves by Damage Dealt |
Creates a field of electricity that surrounds you, damaging nearby enemies and granting a shield if it hits an enemy. Hitting a paralyzed Pokemon with this skill pulls them towards you and damages them again.
Using all three charges of Spark allows you to stay on top of your target, ensuring the maximum damage from Discharge. If you did not learn Spark, Eject Button can be a substitute for it. However, it's less effective than using Spark.
You only need to hit at least one enemy unit to gain the shield from Discharge. With this is mind, when you're trying to escape pursuing enemies, find any nearby wild Pokemon and activate Discharge to gain the shield. This will increase your chances of surviving, even just for a short duration.
Hitting wild Pokemon is only applicable if it's too risky to hit an enemy Pokemon.
In most cases, the shield from Discharge is enough to mitigate the damage from moves. This is can be effective during large teamfights.
Since Discharge pulls enemies towards you when it ends, you can use Volt Switch to pull them at a greater distance, allowing you to isolate targets and set up kills.
To achieve this, Volt Switch in and use Discharge. With the right timing, use Volt Switch again as Discharge ends to pull enemies towards your initial position. This is a hard trick to pull off, but it's incredibly effective.
Volt Switch: Zeraora Move Effect and Cooldown
1.6.1.2 | Damage increased from 3024 to 3232 . Cooldown reduced from 12s to 10s |
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1.5.1.2 | Shield effect strengthened. |
1.3.1.2 | Damage to opposing Pokemon decreased from 3608 to 3024. (-16.9%), Shield effect decreased |
1.16.2.9 | Shield amount increased by 15%. |
1.11.1.3 | Level learned changed from Level 8 to Level 7. Cooldown reduced from 10s to 8s. (-2s). Discharge +: Level learned changed from Level 14 to Level 13. Cooldown reduced from 10s to 8s. (-2s) |
Check out the builds of the Pokemon related to this move in the link below:
Move 1 (R) | Move 2 (ZR) |
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Unite Move (ZL) | |
All Move Lists |
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Discharge: Zeraora Move Effect and Cooldown
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