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Charge Beam is a Move learned by Miraidon in Pokemon UNITE. Learn the effects of Charge Beam, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Charge Beam.
List of Contents
Charge Beam
|
|
|---|---|
| Pokemon | |
| Level Learned | Lv. 5 (Upgrade: Lv. 11) |
| Move Slot | Slot 1 (R) - Replaces Thunder Shock |
| Move Type | Ranged |
| Damage Type | Special |
| Status Effects | Sp. Atk. Up |
| Cooldown | 1s |
| Damage (Starting / Final) | |
| Starting Level Damage: 589
Initial damage: 589, Boosted damage: 2235 |
|
| Final Level Damage: 1216
Initial damage: 1216, Boosted damage: 4800 |
|
| All Moves by Damage Dealt | |
Has the user charge power before firing an electric beam in the designated direction. If this move hits opposing Pokemon, the user's Sp. Atk. is increased for a short time, and the user stores electric power. If the user stores electric power twice within a short time, it can use a boosted version of Charge Beam. The boosted version has the user continuously fire an electric beam in the designated direction, dealing damage to opposing Pokemon in the area of effect. A maximum of 2 uses can be kept in reserve for this move.
Charging Charge Beam increases its range significantly. Use this mechanic to keep Miraidon away from opponents as it shocks them with Charge Beam. However, if an enemy is already near, Miraidon doesn't need to charge the move anymore and can quickly damage it.
| Note: Charging Charge Beam only increases its range, not its damage. |
Since Charge Beam deals damage in a line, it's best to get a good angle before using the move to maximize its damage.
Hitting opponents with Charge Beam twice within a set amount of time allows Miraidon to use the boosted version of the move. This version deals significantly more damage in total.
When Miraidon uses a boosted Charge Beam, it will continuously fire in the designated direction, and its facing angle can't be change. However, Miraidon can still move around while casting it.
After getting a good angle and firing a boosted Charge Beam, always move around to stay on top of targets for the duration.
Use Thunder to set up Charge Beam. The slow and homing effect from Thunder makes it easier for Miraidon to hit opponents with Charge Beam.
| 1.19.2.11 | Damage increased by 5%. |
|---|---|
| 1.16.2.8 | Boosted damage decreased by 10%. |
| 1.15.1.2 | Damage decreased by 10%. Enhanced damage decreased by 10%. |
| 1.14.1.4 | Damage reduced by 13% to 16% (Level 5 to 15) |

Check out the builds of the Pokemon related to this move in the link below:

| Move 1 (R) | Move 2 (ZR) |
|
|---|---|
| Unite Move (ZL) | |
| All Move Lists |
|---|
Charge Beam: Miraidon Move Effect and Cooldown



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