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Sing is a Move learned by Wigglytuff in Pokemon UNITE. Learn the effects of Sing, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Sing.
List of Contents
Sing
|
|
|---|---|
| Pokemon | |
| Level Learned | Lv. 4 (Upgrade: Lv. 12) |
| Move Slot | Slot 2 (ZR) - Replaces Defense Curl |
| Move Type | Area |
| Damage Type | Status |
| Status Effects | Slow, Sleep, SP Def Down, Defense Down, Movement Speed Up |
| Cooldown | 8s |

Has the user sing, decreasing the movement speed of nearby opposing Pokémon for a short time. Opposing Pokémon that stay in the move's area of effect for a while are put to sleep for a short time, which also decreases their Defense and Sp. Def. Using this move increases the user's movement speed for a short time.

Sing is an amazing move that creates an AoE around Wigglytuff that Slows enemies within it. The Slow effect eventually escalates into Sleep if enemies inflicted stay in the radius for too long. This is a great setup for your allies because slept enemies are also given Defense Down and Special Defense Down.
| 1.2.1.3 | Fixed issue where the Pokemon put to sleep would not wake up after being hit with an attack. |
|---|---|
| 1.17.1.2 | Defense and Special Defense reduction decreased from 35% to 25%. |
| 1.13.1.4 | Defense & Sp. Defense decrease effect increased from 25% to 35%. Defense & Sp. Defense decrease effect duration increased from 1.25s to 1.5s (+0.25s). Movement speed reduction effect increased from 10% to 15%. Sing +: 1.5s to 1.75s. |
| 1.11.1.3 | Cooldown reduced from 10s to 8s. (-2s) |
| 1.1.1.4 | Status Effect duration increased from 1s to 1.5s. |

Check out the builds of the Pokemon related to this move in the link below:

| Move 1 (R) | Move 2 (ZR) |
|
|---|---|
| Unite Move (ZL) | |
| All Move Lists |
|---|
Sing: Wigglytuff Move Effect and Cooldown



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Hi! Thank you for commenting. The answer is no, Pokemon who are "Asleep" can't be woken up when hit.