Pokemon UNITE

Aerial Ace: Leafeon Move Effect and Cooldown

Pokemon UNITE - Aerial Ace Move Banner

Aerial Ace is a Move learned by Leafeon in Pokemon UNITE. Learn the effects of Aerial Ace, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Aerial Ace.

Aerial Ace Effects and Stats

Aerial Ace Basic Information

Aerial Ace ImageAerial Ace
Pokemon
Level Learned Lv. 6 (Upgrade: Lv. 12)
Move Slot Slot 2 (ZR) - Replaces Quick Attack
Move Type Dash
Damage Type Physical
Status Effects None
Cooldown 0.5s (Replenish: 4s)
Damage (Starting / Final)
Starting Level Damage: 781
Basic attack damage increase: 30%
Final Level Damage: 1357
Basic attack damage increase: 30%
All Moves by Damage Dealt

Aerial Ace Effect

Has the user move with speed and slash, dealing damage to opposing Pokemon it hits. The user's next basic attack after using this move deals increased damage. A maximum of two uses can be kept in reserve for this move.

How to Use Aerial Ace

Utilize the Increased Attack Damage

Whenever Aerial Ace is used, Leafeon's next basic attack deals increased damage. Utilitze this effect by following up with an attack after each use.

Utilize the Mobility

If it's not used to damage opponents, it can be utilized simply as a general mobility tool thanks to its low cooldown and having two charges.

Set Up for Razor Leaf

Use Aerial Ace to set up for Razor Leaf. The dashes are useful for ensuring that all projectiles hit targets for both activations.

Traverse Walls

Leafeon can use Aerial Ace to move pass walls. However, make sure the Pokemon is close to the wall as possible before using the move to ensure that it'll move pass it.

Aerial Ace Patch History

1.14.1.4 Fixed the issue with Leafeon, which could use a basic attack immediately after the Aerial Ace empowered basic attack.
1.14.1.2 Damage increased by 50%. Time to replenish a charge reduced from 5s to 4s (-1s). Aerial Ace+: Time to replenish a charge reduced from 4s to 3.5s (-0.5s).
1.11.1.3 Cooldown reduced from 1.5s to 0.5s. (-1s) Time to replenish a charge decreased from 6s to 5s. (-1s) Aerial Ace +: Cooldown reduced from 1.5s to 0.5s. (-1s) Time to replenish a charge decreased from 5s to 4s. (-1s)

Updates and Patch Notes

Related Pokemon Builds

Pokemon UNITE - Leafeon Guide Builds Best Items and Moveset

Check out the builds of the Pokemon related to this move in the link below:

Pokemon UNITE Related Guides

Moves Focus Banner.png

List of Moves and Effects

All Leafeon Moves

Move 1 (R) Move 2 (ZR)
Aerial Ace Image Aerial Ace
Unite Move (ZL)

Moves by Classification

All Move Lists

Author

    Walkthrough Menu

    Please participate in our
    site improvement survey 11/2024
    Would you assist in
    improving Game8's site?
    ×
    This survey will take about 1 minute.
    Your answers will help us to improve our website.
    We are listening to our users' valuable opinions and discussing how to act on them.
    The information collected through this survey will be used for the purpose of improving our services. In addition, the information will only be disclosed a part of a statistic in a format that will not allow identification of personal information.
    Begin Survey

    All rights reserved