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Rock Tomb is a Move learned by Crustle in Pokemon UNITE. Learn the effects of Rock Tomb, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Rock Tomb.
List of Contents
Rock Tomb | |
---|---|
Pokemon | |
Level Learned | Lv. 4 (Upgrade: Lv. 11) |
Move Slot | Slot 2 (ZR) - Replaces Rock Slide |
Move Type | Area |
Damage Type | Physical |
Status Effects | Slow |
Cooldown | 5.5s |
Damage (Starting / Final) | |
Starting Level Damage: 897
Inital damage: 447 + 225, Damage when rock expires: 225 |
|
Final Level Damage: 1286
Inital damage: 636 + 325, Damage when rock expires: 325 |
|
All Moves by Damage Dealt |
Splits open the ground toward the designated area, dealing damage to opposing Pokemon in the area of effect and creating a barricade of rock. If used again, gets rid of the barricade.
As much as possible, aim Rock Tomb manually on the ground instead of relying on the auto-lock mechanic. Whether you're blocking an enemy's path or saving an ally, you'll have better chances on blocking or trapping enemies if you aim manually.
You can completely trap enemies with the help of the environment in certain areas of the map, particularly near walls. This is a little tricky to pull off, but it's extremely effective when done properly.
Depending on the build you chose, always follow up Rock Tomb with either X-Scissor, shoving enemies towards Rock Tomb's wall for the stun effect, or Stealth Rock, casting it inside the wall to deal AoE damage. This is most effective in teamfights, allowing you to also set up for your allies.
1.7.1.9 | Increased slow effect on opponents. |
---|---|
1.5.2.7 | Move description changed. |
1.17.1.2 | Cooldown increased from 5s to 5.5s. |
1.1.1.6 | Damage increased from 540+270+270=1081 total to 636+325+325=1286 total (+19%). |
Check out the builds of the Pokemon related to this move in the link below:
Move 1 (R) | Move 2 (ZR) |
Rock Tomb
|
---|---|
Unite Move (ZL) | |
All Move Lists |
---|
Rock Tomb: Crustle Move Effect and Cooldown
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