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Beat Up is a Move learned by Falinks in Pokemon UNITE. Learn the effects of Beat Up, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Beat Up.
List of Contents
Beat Up | |
---|---|
Pokemon | |
Level Learned | Lv. 6 (Upgrade: Lv. 12) |
Move Slot | Slot 2 (ZR) - Replaces Bulk Up |
Move Type | Dash |
Damage Type | Physical |
Status Effects | None |
Cooldown | 0.5s |
Damage (Starting / Final) | |
Starting Level Damage: 262
Charge damage: 262, Trooper Standard Attack: 252, Trooper Boosted Attack: 378 |
|
Final Level Damage: 886
Charge damage: 886, Trooper Standard Attack: 516, Trooper Boosted Attack: 774 |
|
All Moves by Damage Dealt |
Has the user charge in the designated direction, dealing damage to opposing Pokemon it hits. The user switches to Dispatch formation, sending out two troopers toward opposing Pokemon it hit. The dispatched troopers will continue to attack the opposing Pokemon for a while, but they will return to the brass after they take a set amount of damage or become separated from the brass by a set distance or greater. A maximum of 2 uses can be kept in reserve for this move.
When using Beat Up, Falinks' gameplay will be sending out troopers to attack targets. Since Falinks switches to Dispatch formation when it uses Beat Up, the troopers have some momentary autonomy, and the brass can perform actions without involving the troopers. In this case, the troopers will do most of the fighting while the brass assists them.
Note: While in Dispatch formation, troopers who are separated from the brass will also gain the bonuses and trigger any effects of Held Items equipped. |
Since Beat Up has two charges, Falinks can send out troopers to multiple targets at once. One way to take advantage of this mechanic is by using it to farm multiple wild Pokemon or attack two opponents simultaneously.
When X Attack is used, the troopers that are dispatched will also gain the effects of the battle item. Although not a must, it is definitely beneficial for Falinks to equip and use X Attack when using Beat Up.
X Attack Effect and How to Get
Using Megahorn while Falinks is in Dispatch formation has the brass dash towards the designated direction, which is how the move normally works, while all troopers who are separated from the brass attack with their horns towards the direction their facing.
In this case, Falinks can hit multiple opponents with Megahorn simultaneously with the help of the troopers. Using Megahorn while in Dispatch formation is a great way for the troopers to deal more damage before returning to the Column formation.
Note: The troopers will only attack with their horns if the brass hits a target with Megahorn. |
When Falinks uses Iron Head while in Dispatch formation, the brass and all troopers who are separated from it will leap to the designated location and Falinks will automatically return to the Column formation. In this case, using Iron Head is essentially a way for Falinks to regroup and reset things.
However, the damage dealt by Iron Head and its shoving effect while in Dispatch formation also makes it a great offensive tool in general.
Note: Iron Head is objectively the better choice when using Beat Up to allow troopers to quickly regroup with the brass. |
Check out the builds of the Pokemon related to this move in the link below:
Move 1 (R) | Move 2 (ZR) |
Tackle
Iron Head
Megahorn
|
Bulk Up
Beat Up
No Retreat
|
---|---|
Unite Move (ZL) | |
Dust Devil Formation
|
All Move Lists |
---|
Beat Up: Falinks Move Effect and Cooldown
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