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Special Moves use a Pokemon’s Special Attack stat to deal damage. Read on to see the list of all Special Moves in Pokémon Legends: Z-A.
List of Contents
| Move | Type | Power | Cooldown | Details |
|---|---|---|---|---|
| Absorb |
Grass
|
20 | 7 | The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt. |
| Air Slash |
Flying
|
75 | 7 | The user attacks with a blade of air that slices even the sky. This may also make targets flinch. |
|
Ancient Power
(TM 120) |
Rock
|
60 | 6 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Armor Cannon |
Fire
|
120 | 8 | The user attacks by shooting off its own armor as blazing projectiles. This also lowers the user's Defense and Sp. Def stats for a short time. |
| Aura Sphere |
Fighting
|
80 | 8 | The user attacks by letting loose a pulse of aura power from within its body. |
|
Blast Burn
(TM 158) |
Fire
|
150 | 20 | The user attacks by razing targets with a fiery explosion. The recoil will leave the user unable to move for a short time. |
|
Blizzard
(TM 105) |
Ice
|
110 | 12 | The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. |
| Boomburst |
Normal
|
140 | 12 | The user attacks by unleashing the destructive power of a terrible explosive sound across a wide area. |
| Bubble Beam |
Water
|
65 | 6 | The user attacks by shooting out a blast of bubbles. This may also make targets move more slowly. |
| Bug Buzz |
Bug
|
90 | 8 | The user attacks with damaging sound waves created by vibration. This may also lower targets' Sp. Def stats. |
|
Charge Beam
(TM 130) |
Electric
|
50 | 6 | The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
|
Chilling Water
(TM 110) |
Water
|
50 | 6 | The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time. |
| Confusion |
Psychic
|
50 | 6 | The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused. |
| Core Enforcer |
Dragon
|
100 | 15 | The user attacks by firing off a powerful beam that scorches across the battlefield as if carving out the letter Z. |
|
Dark Pulse
(TM 090) |
Dark
|
80 | 8 | The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. |
|
Dazzling Gleam
(TM 092) |
Fairy
|
80 | 8 | The user attacks with a powerful flash of light. |
| Disarming Voice |
Fairy
|
40 | 6 | The user attacks by letting out a charming cry that causes emotional damage. |
|
Discharge
(TM 039) |
Electric
|
80 | 8 | The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed. |
|
Draco Meteor
(TM 054) |
Dragon
|
130 | 10 | The user attacks by summoning comets to rain down from the sky. The recoil will lower the user's Sp. Atk stat for a while. |
| Dragon Breath |
Dragon
|
60 | 6 | The user attacks by exhaling a mighty gust of breath. This may also leave targets paralyzed. |
|
Dragon Pulse
(TM 075) |
Dragon
|
85 | 8 | The user attacks by blasting targets with a shock wave emitted from its gaping mouth. |
| Draining Kiss |
Fairy
|
50 | 7 | The user attacks with a draining kiss that steals HP from targets to restore the user's own HP. |
|
Dream Eater
(TM 127) |
Psychic
|
100 | 7 | The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt. |
|
Earth Power
(TM 052) |
Ground
|
90 | 8 | The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats. |
|
Electroweb
(TM 101) |
Electric
|
55 | 7 | The user attacks by catching targets in an electrified net. This also makes targets move more slowly for a short time. |
| Ember |
Fire
|
40 | 6 | The user attacks by shooting out small flames. This may also leave targets with a burn. |
|
Energy Ball
(TM 026) |
Grass
|
90 | 8 | The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats. |
| Fairy Wind |
Fairy
|
40 | 6 | The user attacks by stirring up a fairy wind to strike targets. |
|
Fire Blast
(TM 038) |
Fire
|
110 | 10 | The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. |
|
Fire Spin
(TM 072) |
Fire
|
35 | 7 | The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage. |
|
Flamethrower
(TM 062) |
Fire
|
90 | 8 | The user attacks with a stream of fierce flames. This may also leave targets with a burn. |
|
Flash Cannon
(TM 084) |
Steel
|
80 | 8 | The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats. |
| Fleur Cannon |
Fairy
|
130 | - | The user attacks by unleashing a powerful beam. The recoil will lower the user's Sp. Atk stat for a while. |
|
Focus Blast
(TM 102) |
Fighting
|
120 | 12 | The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. |
| Freeze-Dry |
Ice
|
70 | 9 | The user attacks by rapidly lowering targets' temperature. This move is super effective on Water-type Pokémon, and it may also leave targets frozen. |
|
Frenzy Plant
(TM 160) |
Grass
|
150 | 20 | The user attacks by slamming targets with the roots of an enormous tree. The recoil will leave the user unable to move for a short time. |
|
Frost Breath
(TM 138) |
Ice
|
65 | 7 | The user attacks by blowing its cold breath on targets. This move always lands a critical hit. |
|
Future Sight
(TM 060) |
Psychic
|
120 | 10 | A short time after this move is used, a blast of psychic energy will strike the spot where the target was. |
|
Giga Drain
(TM 042) |
Grass
|
75 | 9 | The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt. |
| Gust |
Flying
|
40 | 6 | The user attacks by using its wings to whip up a gust of wind to launch at targets. |
|
Heat Wave
(TM 068) |
Fire
|
95 | 9 | The user attacks by exhaling hot breath. This may also leave targets with a burn. |
|
Hurricane
(TM 079) |
Flying
|
110 | 10 | The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. |
|
Hydro Cannon
(TM 159) |
Water
|
150 | 20 | The user attacks by hitting targets with a cannon blast of water. The recoil will leave the user unable to move for a short time. |
|
Hydro Pump
(TM 096) |
Water
|
110 | 12 | The user attacks by blasting targets with a huge volume of water launched under great pressure. |
|
Hyper Beam
(TM 044) |
Normal
|
150 | 20 | The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. |
|
Hyper Voice
(TM 071) |
Normal
|
90 | 8 | The user attacks by unleashing horribly loud, resounding vibrations. |
| Hyperspace Hole |
Psychic
|
80 | 8 | The user attacks by using a hyperspace hole to appear right near targets without warning. This attack can hit targets using moves such as Protect or Detect. |
|
Ice Beam
(TM 013) |
Ice
|
90 | 8 | The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. |
|
Icy Wind
(TM 049) |
Ice
|
55 | 7 | The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. |
| Infestation |
Bug
|
20 | 6 | The user infests targets so that they take continual damage for a while. Targets cannot be switched out of battle during this time. |
| Lava Plume |
Fire
|
80 | 8 | The user attacks by unleashing an inferno of scarlet flames across a wide area. This may also leave those hit with a burn. |
| Leaf Storm |
Grass
|
130 | 10 | The user attacks by whipping up a storm of sharp leaves around targets. The recoil will lower the user's Sp. Atk stat for a while. |
| Luster Purge |
Psychic
|
95 | 8 | The user attacks by unleashing a blinding light. This may also lower targets' Sp. Def stats. |
| Magical Leaf |
Grass
|
60 | 6 | The user attacks by scattering curious leaves that can chase targets down. |
| Magma Storm |
Fire
|
100 | 12 | The user whips up a fiercely burning firestorm at targets' feet. Opponents within the storm will take continual damage. |
| Make It Rain |
Steel
|
120 | 6 | The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat for a short time. If a target is successfully struck, you will earn money. |
|
Meteor Beam
(TM 156) |
Rock
|
120 | 6 | The user attacks with energy gathered from space. This boosts the user's Sp. Atk stat for a while. This move takes some time to carry out. |
| Mist Ball |
Psychic
|
95 | 8 | The user attacks with a ball packed with mist-like down. This may also lower targets' Sp. Atk stats. |
| Moonblast |
Fairy
|
95 | 8 | The user attacks by using the power of the moon. This may also lower targets' Sp. Atk stats. |
|
Mud Shot
(TM 046) |
Ground
|
55 | 6 | The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. |
|
Muddy Water
(TM 140) |
Water
|
90 | 8 | The user attacks by shooting muddy water at targets. This also makes targets move more slowly for a short time. |
| Mystical Fire |
Fire
|
75 | 8 | The user attacks by breathing a special kind of searing flame. This also lowers targets' Sp. Atk stats for a short time. |
| Nihil Light |
Dragon
|
200 | 15 | The user attacks by unleashing a powerrful light that defies all laws of nature, striking even Fairy types and ignoring any stat changes affecting its targets. |
| Oblivion Wing |
Flying
|
80 | 12 | The user unleashes a wave of destruction to absorb HP from targets and restore the user's own HP. |
|
Ominous Wind
(TM 119) |
Ghost
|
60 | 6 | The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once. |
| Origin Pulse |
Water
|
110 | 15 | The user attacks targets with countless beams of light that glow a bluish white. |
| Overdrive |
Electric
|
80 | 9 | The user attacks targets by twanging a guitar or bass guitar, causing a huge echo and strong vibration. |
|
Overheat
(TM 050) |
Fire
|
130 | 10 | The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while. |
| Parabolic Charge |
Electric
|
65 | 9 | The user attacks by unleashing a wave of electricity. The user's HP will be restored by a portion of the damage dealt. |
|
Petal Dance
(TM 151) |
Grass
|
40 | - | The user attacks by scattering petals in three waves, one after another. The user then becomes confused. |
|
Power Gem
(TM 019) |
Rock
|
80 | 8 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Psybeam |
Psychic
|
65 | 6 | The user attacks by shooting targets with a peculiar ray. This may also leave targets confused. |
|
Psychic
(TM 063) |
Psychic
|
90 | 8 | The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. |
|
Psyshock
(TM 003) |
Psychic
|
80 | 8 | The user attacks by materializing a mysterious psychic wave. This move deals physical damage. |
| Psystrike |
Psychic
|
100 | 9 | The user attacks by materializing a mysterious psychic wave. This move deals physical damage. |
|
Razor Wind
(TM 145) |
Normal
|
40 | 12 | The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out. |
| Relic Song |
Normal
|
75 | 12 | The user attacks with an ancient song that strikes the hearts of its targets as it charmingly dances out of the way of attacks. This may also make targets drowsy. |
|
Scald
(TM 148) |
Water
|
80 | 7 | The user attacks by shooting boiling hot water at targets. This may also leave targets with a burn. |
|
Scorching Sands
(TM 136) |
Ground
|
70 | 6 | The user attacks by throwing scorching sand at targets. This may also leave targets with a burn. |
| Secret Sword |
Fighting
|
85 | 30 | The user attacks by slashing targets with its long horn. The odd power contained in the horn deals physical damage to targets. |
|
Shadow Ball
(TM 074) |
Ghost
|
80 | 8 | The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. |
| Shadow Bone |
Ghost
|
85 | 8 | The user attacks by beating targets with a bone in which a spirit resides. This may also lower targets' Defense stats. |
|
Sheer Cold
(TM 155) |
Ice
|
150 | 20 | The user attacks targets with an absolute-zero chill. This also leaves targets frozen, but this move takes a great deal of time to carry out. |
|
Silver Wind
(TM 117) |
Bug
|
60 | 6 | The user attacks targets by scattering powdery scales on the wind. This may also boost all the user's stats at once. |
|
Sludge Bomb
(TM 053) |
Poison
|
90 | 7 | The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned. |
| Sludge Wave |
Poison
|
95 | 8 | The user attacks by sending a giant wave of sludge across a wide area. This may also leave those hit poisoned. |
| Snarl |
Dark
|
55 | 9 | The user snarls incessantly at targets to lower their Sp. Atk stats for a short time. |
|
Solar Beam
(TM 064) |
Grass
|
120 | 12 | The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. |
| Steam Eruption |
Water
|
110 | 10 | The user attacks by immersing targets in superheated steam. This may also leave targets with a burn. |
|
Steel Beam
(TM 157) |
Steel
|
140 | 20 | The user attacks by firing off a fierce beam of steel that has been collected from its entire body. The user will also take some damage. |
|
Surf
(TM 073) |
Water
|
90 | 8 | The user attacks by swamping a wide area with a giant wave. |
|
Swift
(TM 027) |
Normal
|
60 | 5 | The user attacks by firing star-shaped rays at targets. |
| Techno Blast |
Normal
|
120 | 10 | The user attacks by firing a beam of light at targets. This move's type changes depending on the kind of drive held by the user. |
|
Thunder
(TM 106) |
Electric
|
110 | 10 | The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. |
| Thunder Shock |
Electric
|
40 | 6 | The user attacks with a jolt of electricity. This may also leave targets paralyzed. |
|
Thunderbolt
(TM 067) |
Electric
|
90 | 8 | The user attacks with a strong electric blast. This may also leave targets paralyzed. |
|
Tri Attack
(TM 147) |
Normal
|
40 | 7 | The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed. |
| Twister |
Dragon
|
40 | 6 | The user attacks by whipping up a vicious tornado to tear at targets. This may also make targets flinch. |
|
Vacuum Wave
(TM 150) |
Fighting
|
40 | 3 | The user attacks swiftly by whirling its fists to create a wave of pure vacuum that it sends flying at targets. |
|
Volt Switch
(TM 066) |
Electric
|
70 | 12 | The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. |
| Water Gun |
Water
|
40 | 6 | The user attacks by blasting targets with a forceful shot of water. |
|
Water Pulse
(TM 041) |
Water
|
60 | 6 | The user attacks by shooting a pulsing blast of water. This may also leave targets confused. |
| Water Shuriken |
Water
|
15 | 3 | The user attacks with five throwing stars formed from mucus, launched one after the other. |
|
Whirlpool
(TM 070) |
Water
|
20 | 7 | The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage. |
| Zap Cannon |
Electric
|
120 | 15 | The user attacks by firing an electric blast like a cannon. This also leaves targets paralyzed without fail. |

Special Moves in Pokemon Legends: Z-A deal damage that usually involve energy based or elemental attacks such as fire, water, or psychic blasts rather than direct physical contact.

| Moves by Type | ||
|---|---|---|
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| Moves by Category | ||
|
|
|
List of Special Moves

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