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Pokemon Legends: Z-A

Returning DLC Moves

Add to Watchlist

Mega Dimension DLC is out now!
☆ See the Returning Pokemon & New DLC Megas.
★ Make Special Donuts for Legendary Pokemon!
Season 5 runs January 8~29
Interactive Map: Screws, TMs, Mint Shops
☆ Find your desired Pokemon at the Trading Board.

Returning DLC Moves

Old moves from previous games have been added in Pokemon Legends: Z-A's DLC Mega Dimension through returning Pokemon and TMs. Read on to learn more about these returning moves, TMs, and how to get them!

Returning DLC Moves

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Move Type Category Power CD Details
Acid Spray
(TM 112)
Poison Type IconPoison Status 40 7 The user attacks by spitting caustic fluid at targets. This also lowers their Sp. Def stats for a while.
Ancient Power
(TM 120)
Rock Type IconRock Special 60 6 The user attacks with a prehistoric power. This may also boost all the user's stats at once.
Armor Cannon Fire Type IconFire Special 120 8 The user attacks by shooting off its own armor as blazing projectiles. This also lowers the user's Defense and Sp. Def stats for a short time.
Aura Wheel Electric Type IconElectric Physical 110 12 The user attacks with energy from its cheeks, increasing its movement speed and boosting its Attack stat for a short time. This move's type changes based on Morpeko's form.
Barb Barrage Poison Type IconPoison Physical 60 10 The user attacks by launching countless toxic barbs, which may also poison targets. This move's power is doubled if a target is already poisoned.
Bitter Blade Fire Type IconFire Physical 90 12 The user attacks by focusing all its bitter feelings toward this world into the tip of its blade. The user's HP will be restored by a portion of the damage dealt.
Blast Burn
(TM 158)
Fire Type IconFire Special 150 20 The user attacks by razing targets with a fiery explosion. The recoil will leave the user unable to move for a short time.
Blaze Kick
(TM 133)
Fire Type IconFire Physical 85 7 The user attacks with a kick that may also leave targets with a burn. This move has a heightened chance of landing a critical hit.
Bonemerang Ground Type IconGround Physical 55 7 The user attacks by throwing the bone it holds two times, one after the other.
Charge Beam
(TM 130)
Electric Type IconElectric Special 50 6 The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Chilling Water
(TM 110)
Water Type IconWater Special 50 6 The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.
Circle Throw
(TM 129)
Fighting Type IconFighting Physical 60 6 The user attacks by hurling targets far away from itself. This may also lower targets' Defense stats.
Comet Punch
(TM 108)
Normal Type IconNormal Physical 30 6 The user attacks with a flurry of five punches, one after the other.
Conversion Normal Type IconNormal Status - 15 The user changes its type to become the same type as the move at the top of the list of moves it knows.
Conversion 2 Normal Type IconNormal Status - 15 The user changes its type to make itself resistant to the type of the move its target used last.
Dark Void Dark Type IconDark Status 60 12 The user inflicts drowsiness through total darkness. This deals extra damage to already drowsy targets. The user's HP will be restored by a portion of the damage dealt.
Double Hit
(TM 132)
Normal Type IconNormal Physical 50 6 The user attacks with two strikes dealt with a tail or the like, one after the other.
Double Iron Bash Steel Type IconSteel Physical 60 10 The user attacks by spinning itself around the hex nut in its chest, striking targets twice with its arms, one after another. This may also make targets flinch.
Dragon Ascent Flying Type IconFlying Physical 120 16 The user attacks targets by dropping out of the sky at high speed. This also lowers the user's Defense and Sp. Def stats for a short time.
Drain Punch
(TM 131)
Fighting Type IconFighting Physical 75 7 The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt.
Dream Eater
(TM 127)
Psychic Type IconPsychic Special 100 7 The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.
Dual Chop
(TM 135)
Dragon Type IconDragon Physical 45 6 The user attacks with two strikes dealt with a tough part of its body, one after the other.
Dual Wingbeat
(TM 134)
Flying Type IconFlying Physical 45 10 The user attacks by slamming targets with its wings to deal two strikes, one after the other.
Facade
(TM 109)
Normal Type IconNormal Physical 70 7 The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
Fake Out
(TM 141)
Normal Type IconNormal Physical 40 3 The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.
False Swipe
(TM 122)
Normal Type IconNormal Physical 40 6 The user attacks with restraint to ensure that targets are left with at least 1 HP.
First Impression
(TM 142)
Bug Type IconBug Physical 90 15 The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.
Fissure
(TM 154)
Ground Type IconGround Physical 250 20 The user attacks by opening up a large fissure in the ground and dropping targets in. This move takes a great deal of time to carry out.
Flame Charge
(TM 114)
Fire Type IconFire Physical 50 6 The user attacks after cloaking itself in flame. This also increases the user's movement speed for a short time.
Fleur Cannon Fairy Type IconFairy Special 130 - The user attacks by unleashing a powerful beam. The recoil will lower the user's Sp. Atk stat for a while.
Frenzy Plant
(TM 160)
Grass Type IconGrass Special 150 20 The user attacks by slamming targets with the roots of an enormous tree. The recoil will leave the user unable to move for a short time.
Frost Breath
(TM 138)
Ice Type IconIce Special 65 7 The user attacks by blowing its cold breath on targets. This move always lands a critical hit.
Gigaton Hammer Steel Type IconSteel Physical 160 9 The user attacks by swinging its whole body around to attack with its huge hammer. This move cannot be used again for a short time after the blow is dealt.
Glaive Rush Dragon Type IconDragon Physical 120 12 The user attacks by throwing its entire body into a reckless charge. However, the user is left wide open and unable to move for a short time.
Hydro Cannon
(TM 159)
Water Type IconWater Special 150 20 The user attacks by hitting targets with a cannon blast of water. The recoil will leave the user unable to move for a short time.
Hyperspace Fury Dark Type IconDark Physical 100 10 The user attacks with a barrage from multiple arms. This attack ignores moves such as Protect or Detect, but it also lowers the user's Defense stat for a short time.
Hyperspace Hole Psychic Type IconPsychic Special 80 8 The user attacks by using a hyperspace hole to appear right near targets without warning. This attack can hit targets using moves such as Protect or Detect.
Ice Hammer Ice Type IconIce Physical 100 6 The user attacks by swinging its strong, heavy fist at targets to inflict damage. This also lowers the user's movement speed for a short time.
Icicle Spear
(TM 149)
Ice Type IconIce Physical 25 6 The user attacks by launching five sharp icicles in a single volley at targets.
Last Respects Ghost Type IconGhost Physical 50 8 The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power.
Low Sweep
(TM 113)
Fighting Type IconFighting Physical 65 6 The user attacks targets with a swift move aimed at their legs. This also makes targets move more slowly for a short time.
Luster Purge Psychic Type IconPsychic Special 95 8 The user attacks by unleashing a blinding light. This may also lower targets' Sp. Def stats.
Magma Storm Fire Type IconFire Special 100 12 The user whips up a fiercely burning firestorm at targets' feet. Opponents within the storm will take continual damage.
Magnet Bomb
(TM 126)
Steel Type IconSteel Physical 95 8 The user attacks by launching steel bombs that stick to targets.
Make It Rain Steel Type IconSteel Special 120 6 The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat for a short time. If a target is successfully struck, you will earn money.
Meteor Assault Fighting Type IconFighting Physical 150 8 The user attacks wildly with its thick leek. However, this also makes the user stagger, leaving it unable to move for a short time.
Meteor Beam
(TM 156)
Rock Type IconRock Special 120 6 The user attacks with energy gathered from space. This boosts the user's Sp. Atk stat for a while. This move takes some time to carry out.
Mimic
(TM 125)
Normal Type IconNormal Status - 6 The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
Mist Ball Psychic Type IconPsychic Special 95 8 The user attacks with a ball packed with mist-like down. This may also lower targets' Sp. Atk stats.
Mortal Spin Poison Type IconPoison Physical 30 8 The user attacks by spinning about. This leaves targets poisoned and also increases the user's movement speed for a short time.
Muddy Water
(TM 140)
Water Type IconWater Special 90 8 The user attacks by shooting muddy water at targets. This also makes targets move more slowly for a short time.
Octolock Fighting Type IconFighting Status - 60 The user locks targets in and prevents them from fleeing. This move also continually lowers the targets' Defense and Sp. Def stats for a while.
Ominous Wind
(TM 119)
Ghost Type IconGhost Special 60 6 The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once.
Order Up Dragon Type IconDragon Physical 80 8 The user attacks with roguish poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form.
Origin Pulse Water Type IconWater Special 110 15 The user attacks targets with countless beams of light that glow a bluish white.
Overdrive Electric Type IconElectric Special 80 9 The user attacks targets by twanging a guitar or bass guitar, causing a huge echo and strong vibration.
Pay Day
(TM 116)
Normal Type IconNormal Physical 40 6 The user attacks by hurling coins at targets. If a target is successfully struck, you will earn money.
Petal Dance
(TM 151)
Grass Type IconGrass Special 40 - The user attacks by scattering petals in three waves, one after another. The user then becomes confused.
Plasma Fists Electric Type IconElectric Physical 100 15 The user attacks with electrically charged fists. This move has a heightened chance of landing a critical hit and may also make targets flinch.
Poison Fang
(TM 123)
Poison Type IconPoison Physical 50 6 The user attacks by biting targets with toxic fangs. This may also leave targets badly poisoned.
Precipice Blades Ground Type IconGround Physical 120 16 The user attacks targets by manifesting the power of the land into blades.
Psychic Fangs
(TM 124)
Psychic Type IconPsychic Physical 85 10 The user attacks by biting targets using psychic power. This move can also break barriers such as Light Screen and Reflect.
Rage Fist Ghost Type IconGhost Physical 50 7 The user attacks by converting its rage into energy. The more times the user has been hit by attacks, the greater this move's power.
Razor Wind
(TM 145)
Normal Type IconNormal Special 40 12 The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out.
Relic Song Normal Type IconNormal Special 75 12 The user attacks with an ancient song that strikes the hearts of its targets as it charmingly dances out of the way of attacks. This may also make targets drowsy.
Sacred Sword Fighting Type IconFighting Physical 90 8 The user attacks by slicing targets with a sword. This move ignores any stat changes affecting its targets.
Salt Cure Rock Type IconRock Physical 40 12 The user attacks by salt-curing targets to inflict continual damage. Water and Steel types are more strongly affected by this move.
Scald
(TM 148)
Water Type IconWater Special 80 7 The user attacks by shooting boiling hot water at targets. This may also leave targets with a burn.
Scale Shot
(TM 143)
Dragon Type IconDragon Physical 15 20 The user attacks by shooting out five volleys of scales, one after the other. This increases the user's movement speed but also lowers its Defense stat for a short time.
Scorching Sands
(TM 136)
Ground Type IconGround Special 70 6 The user attacks by throwing scorching sand at targets. This may also leave targets with a burn.
Secret Sword Fighting Type IconFighting Special 85 30 The user attacks by slashing targets with its long horn. The odd power contained in the horn deals physical damage to targets.
Seed Bomb
(TM 128)
Grass Type IconGrass Physical 35 7 The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above.
Shadow Bone Ghost Type IconGhost Special 85 8 The user attacks by beating targets with a bone in which a spirit resides. This may also lower targets' Defense stats.
Shadow Punch
(TM 118)
Ghost Type IconGhost Physical 60 6 The user attacks by hiding in shadows and then throwing out a quick punch.
Shed Tail Normal Type IconNormal Status - 10 The user creates a substitute for itself using its own HP before rushing back to its Trainer. This also increases the user's movement speed for a while.
Sheer Cold
(TM 155)
Ice Type IconIce Special 150 20 The user attacks targets with an absolute-zero chill. This also leaves targets frozen, but this move takes a great deal of time to carry out.
Shore Up Ground Type IconGround Status - 10 The user restores some HP by kicking up a cloud of sand from its surroundings, then absorbing the sand into itself.
Silver Wind
(TM 117)
Bug Type IconBug Special 60 6 The user attacks targets by scattering powdery scales on the wind. This may also boost all the user's stats at once.
Sing
(TM 111)
Normal Type IconNormal Status - 6 The user sings with a beautiful, soothing voice to make targets drowsy.
Skull Bash
(TM 146)
Normal Type IconNormal Physical 150 12 The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out.
Sky Attack
(TM 153)
Flying Type IconFlying Physical 140 10 The user attacks with a powered-up dive. This move has a heightened chance of landing a critical hit and may also make targets flinch, but it takes some time to carry out.
Solar Blade
(TM 152)
Grass Type IconGrass Physical 125 10 The user attacks by gathering a great deal of light, then funneling it into a huge blade to swing at its targets. This move takes some time to carry out.
Spectral Thief Ghost Type IconGhost Physical 90 8 The user attacks by hiding itself in a target's shadow, stealing any stat boosts the target has, and then striking.
Spicy Extract Grass Type IconGrass Status - 9 The user emits an incredibly spicy extract, which boosts targets' Attack stats but also lowers their Defense stats for a while.
Spore Grass Type IconGrass Status - 10 The user scatters bursts of sleep-inducing spores around itself to make targets drowsy.
Steam Eruption Water Type IconWater Special 110 10 The user attacks by immersing targets in superheated steam. This may also leave targets with a burn.
Steel Beam
(TM 157)
Steel Type IconSteel Special 140 20 The user attacks by firing off a fierce beam of steel that has been collected from its entire body. The user will also take some damage.
Stone Axe Rock Type IconRock Physical 65 7 The user attacks by swinging its stone axes at targets. Stone splinters left behind by this attack float around the targets.
Storm Throw
(TM 137)
Fighting Type IconFighting Physical 65 7 The user attacks by striking targets with a powerful blow. This move always lands a critical hit.
Swagger
(TM 139)
Normal Type IconNormal Status - 10 The user enrages targets, leaving them confused but boosting their Attack stats for a while.
Techno Blast Normal Type IconNormal Special 120 10 The user attacks by firing a beam of light at targets. This move's type changes depending on the kind of drive held by the user.
Torment
(TM 121)
Dark Type IconDark Status - 12 The user torments and enrages the target, making it harder for the same move to be used in quick succession.
Trailblaze
(TM 115)
Grass Type IconGrass Physical 40 12 The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.
Tri Attack
(TM 147)
Normal Type IconNormal Special 40 7 The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed.
Triple Axel
(TM 144)
Ice Type IconIce Physical 40 12 The user attacks with three kicks, one after the other. The range of these attacks grow wider each time the user jumps up to unleash a kick.
Vacuum Wave
(TM 150)
Fighting Type IconFighting Special 40 3 The user attacks swiftly by whirling its fists to create a wave of pure vacuum that it sends flying at targets.

How to Get Returning DLC Moves

Purchase TMs from the TM Salesman

DLC TM Shop Location

Returning TMs can be purchased from a new NPC located in an alleyway next to Wild Zone 17 in the Vert District. He should appear in this location upon purchasing the Mega Dimension DLC and updating to Version 2.0.0.

List of All TM Locations

Complete Side Missions

SM 186 The Ultimate Techniques

Many of the new side missions added in the Mega Dimension DLC reward TMs. Progress through Hyperspace Missions to unlock more side missions, and complete them to get new and returning TMs.

Side Missions List: All Rewards and Locations

Obtain Returning Pokemon

Battle Zeraora.png

Most of the returning moves that aren't TMs are the signature moves of Pokemon added in the Mega Dimension DLC. The Legendary and rare Pokemon that can learn these moves can be caught either in Hyperspace Wild Zones, through hyperspace distortions from Special Scans, or from side missions.

Hyperspace Pokedex: List of All Mega Dimension DLC Pokemon

Pokemon Legends: Z-A Related Guides

Pokemon Legends Z-A - Moves

List of All Moves

Moves by Type and Category

Moves by Type
Grass Type Water Type Fire Type
Electric Type Ice Type Fighting Type
Ground Type Poison Type Flying Type
Psychic Type Bug Type Rock Type
Ghost Type, Dragon Type Dark Type
Steel Type Fairy Type Normal Type
Moves by Category
Physical Icon Special Icon Status Icon

Other Move Lists

  • Returning DLC Moves

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