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Mega Dragonite is a Dragon/Flying Type Mega Evolution in Pokemon Legends: Z-A. Learn how to get Mega Dragonite and the Dragoninite, along with details on its stats, abilities, weaknesses, and form differences.
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You can acquire the Dragoninite by defeating a Rogue Mega Dragonite.
Rogue Mega Pokemon are wild Pokemon that Mega Evolve without a trainer and are much stronger than regular Wild Pokemon. However, you do not have to face them alone as you will often be accompanied by an ally from Team MZ when taking them down.
| Dratini Evolution Line | ||||
|---|---|---|---|---|
Dratini
|
→ Lv. 30 |
Dragonair
|
→ Lv. 55 |
Dragonite
|
| L-A Dex #147 | |||||
|---|---|---|---|---|---|
Shiny Mega Dragonite | |||||
| Gen | 9 | ||||
| Height | 2.2 m | ||||
| Weight | 290 kg | ||||
| Species | Dragon Pokémon | ||||
| EV Yield | Atk +3 | ||||
| Weak to: | (4x) | |
|---|---|---|
| (2x) | ||
| Damaged Normally By: | (1x) | |
| Resists: | (0.5x) | |
| (0.25x) | ||
| Immune to: | (0x) |
| Stat | Value | Rank |
|---|---|---|
| HP | 91 | #41 |
| Atk | 124 | #54 |
| Def | 115 | #40 |
| SpAtk | 145 | #12 |
| SpDef | 125 | #15 |
| Speed | 100 | #59 |
| Total | 700 | #3 |
| Stat | Max | 0Nat | 0EV | -Nat | Min |
|---|---|---|---|---|---|
| HP | 198 | 198 | 166 | 166 | 151 |
| Atk | 193 | 176 | 144 | 129 | 116 |
| Def | 183 | 167 | 135 | 121 | 108 |
| SpAtk | 216 | 197 | 165 | 148 | 135 |
| SpDef | 194 | 177 | 145 | 130 | 117 |
| Spd | 167 | 152 | 120 | 108 | 94 |
| Mega Evolution | Original |
|---|---|
Mega Dragonite
91/124/115/145/125/100 (0/-10/+20/+45/+25/+20) |
Dragonite
91/134/95/100/100/80 |
Stats: HP / Atk / Def / SpAtk / SpDef / Speed
| Nature | Stat Changes |
|---|---|
| Adamant | ↑ Attack, ↓ SpAtk |
| Modest | ↑ SpAtk, ↓ Attack |
Since Dragonite can work as either a Physical or Special Attacker, its Best Nature is either Adamant or Modest, depending on how you plan to build its EVs and Moves.
Give Dragonite Adamant if you want to use it as a Physical Attacker, and Modest if you want to build it as a Special Attacker instead.
| Nature | Stat Changes |
|---|---|
| Brave | ↑ Attack, ↓ Speed |
| Quiet | ↑ SpAtk, ↓ Speed |
You can also give Dragonite either Brave or Quiet nature, allowing you to use both of its Physical and Special moves without much downside.
Keep in mind that giving Dragonite any of the above two natures will increase the cooldown of moves, potentially making it less ideal for Competitive Play and harder post-game content.

If your Dragonite has a different Nature than the ones we recommend above, you can use a Mint to change its Nature.
Mints Locations and How to Change Nature
| Move | Type | Cooldown |
|---|---|---|
| Outrage |
|
15 |
| Fire Punch |
|
7 |
| Extreme Speed |
|
3 |
| Aerial Ace |
|
9 |
We recommend the moves Outrage, Extreme Speed, Aerial Ace, and Fire Punch when using Dragonite during the main story.
narrow down the range of conditions
| Lv. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| Base | Tackle |
|
|
40 / 4 |
| The user attacks by charging forward and slamming into targets with its whole body. | ||||
| Base | Leer |
|
|
- / 6 |
| The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. | ||||
| Base | Air Slash |
|
|
75 / 7 |
| The user attacks with a blade of air that slices even the sky. This may also make targets flinch. | ||||
| Evo | Hurricane |
|
|
110 / 10 |
| The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. | ||||
| Evo | Fire Punch |
|
|
75 / 7 |
| The user attacks with a fiery punch. This may also leave targets with a burn. | ||||
| Evo | Thunder Punch |
|
|
75 / 7 |
| The user attacks with an electrified punch. This may also leave targets paralyzed. | ||||
| Evo | Wing Attack |
|
|
60 / 6 |
| The user attacks by spreading its imposing wings wide and slamming them into targets. | ||||
| 5 | Twister |
|
|
40 / 6 |
| The user attacks by whipping up a vicious tornado to tear at targets. This may also make targets flinch. | ||||
| 10 | Thunder Wave |
|
|
- / 10 |
| The user launches a weak jolt of electricity to leave targets paralyzed. | ||||
| 15 | Take Down |
|
|
90 / 8 |
| The user attacks by slamming into targets in an all-out charge. The user will also take some damage. | ||||
| 20 | Breaking Swipe |
|
|
60 / 9 |
| The user attacks by wildly swinging its tough tail. This also lowers targets' Attack stats for a short time. | ||||
| 25 | Brutal Swing |
|
|
60 / 6 |
| The user attacks everything nearby by swinging about violently. | ||||
| 30 | Dragon Rush |
|
|
100 / 12 |
| The user attacks by tackling targets while exhibiting overwhelming menace. This may also make targets flinch. | ||||
| 40 | Safeguard |
|
|
- / 12 |
| The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | ||||
| 50 | Extreme Speed |
|
|
65 / 3 |
| The user attacks by charging into targets with blinding speed. | ||||
| 55 | Outrage |
|
|
120 / 15 |
| The user attacks in a furious rampage, then becomes confused. | ||||
| 60 | Hyper Beam |
|
|
150 / 20 |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | ||||
| No. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| 002 | Dragon Claw |
|
|
80 / 8 |
| The user attacks by slicing targets with huge, sharp claws. | ||||
| 005 | Roar |
|
|
- / 6 |
| The user lets out a mighty roar, which startles targets and drives them back a good distance. | ||||
| 008 | Thunder Wave |
|
|
- / 10 |
| The user launches a weak jolt of electricity to leave targets paralyzed. | ||||
| 010 | Brick Break |
|
|
75 / 7 |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | ||||
| 012 | Rock Slide |
|
|
75 / 7 |
| The user attacks by hurling large boulders. This may also make targets flinch. | ||||
| 013 | Ice Beam |
|
|
90 / 8 |
| The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | ||||
| 016 | Light Screen |
|
|
- / 12 |
| The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | ||||
| 017 | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 022 | Aerial Ace |
|
|
60 / 9 |
| The user attacks by confounding targets with swift movements before slashing. | ||||
| 023 | Thunder Punch |
|
|
75 / 7 |
| The user attacks with an electrified punch. This may also leave targets paralyzed. | ||||
| 024 | Ice Punch |
|
|
75 / 7 |
| The user attacks with an icy punch. This may also leave targets frozen. | ||||
| 027 | Swift |
|
|
60 / 5 |
| The user attacks by firing star-shaped rays at targets. | ||||
| 029 | Fire Punch |
|
|
75 / 7 |
| The user attacks with a fiery punch. This may also leave targets with a burn. | ||||
| 035 | Endure |
|
|
- / 12 |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | ||||
| 036 | Rock Tomb |
|
|
60 / 10 |
| The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | ||||
| 038 | Fire Blast |
|
|
110 / 10 |
| The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | ||||
| 041 | Water Pulse |
|
|
60 / 6 |
| The user attacks by shooting a pulsing blast of water. This may also leave targets confused. | ||||
| 043 | Fly |
|
|
90 / 12 |
| The user attacks by disappearing high into the sky for a short time, then swooping back down. | ||||
| 044 | Hyper Beam |
|
|
150 / 20 |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | ||||
| 047 | Agility |
|
|
- / 12 |
| The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | ||||
| 051 | Safeguard |
|
|
- / 12 |
| The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | ||||
| 054 | Draco Meteor |
|
|
130 / 10 |
| The user attacks by summoning comets to rain down from the sky. The recoil will lower the user's Sp. Atk stat for a while. | ||||
| 055 | Giga Impact |
|
|
150 / 20 |
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | ||||
| 058 | Iron Head |
|
|
80 / 8 |
| The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | ||||
| 062 | Flamethrower |
|
|
90 / 8 |
| The user attacks with a stream of fierce flames. This may also leave targets with a burn. | ||||
| 065 | Stone Edge |
|
|
100 / 10 |
| The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | ||||
| 067 | Thunderbolt |
|
|
90 / 8 |
| The user attacks with a strong electric blast. This may also leave targets paralyzed. | ||||
| 068 | Heat Wave |
|
|
95 / 9 |
| The user attacks by exhaling hot breath. This may also leave targets with a burn. | ||||
| 069 | Earthquake |
|
|
100 / 10 |
| The user attacks by setting off an earthquake that strikes a wide area. | ||||
| 070 | Whirlpool |
|
|
20 / 7 |
| The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage. | ||||
| 072 | Fire Spin |
|
|
20 / 7 |
| The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage. | ||||
| 073 | Surf |
|
|
90 / 8 |
| The user attacks by swamping a wide area with a giant wave. | ||||
| 075 | Dragon Pulse |
|
|
85 / 8 |
| The user attacks by blasting targets with a shock wave emitted from its gaping mouth. | ||||
| 079 | Hurricane |
|
|
110 / 10 |
| The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. | ||||
| 085 | Substitute |
|
|
- / 10 |
| The user sacrifices a small amount of HP to create a substitute for itself. | ||||
| 093 | Outrage |
|
|
120 / 15 |
| The user attacks in a furious rampage, then becomes confused. | ||||
| 094 | Whirlwind |
|
|
- / 7 |
| The user creates a strong wind to drive targets back a good distance. | ||||
| 096 | Hydro Pump |
|
|
110 / 12 |
| The user attacks by blasting targets with a huge volume of water launched under great pressure. | ||||
| 098 | Waterfall |
|
|
80 / 8 |
| The user attacks by charging at targets with incredible momentum. This may also make targets flinch. | ||||
| 099 | Metronome |
|
|
- / 4 |
| The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | ||||
| 102 | Focus Blast |
|
|
120 / 12 |
| The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | ||||
| 105 | Blizzard |
|
|
110 / 12 |
| The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | ||||
| 106 | Thunder |
|
|
110 / 10 |
| The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | ||||

New Mega Evolution Pokemon in Legends Z-A
| Kalos Starter Mega Stones | New Mega Evolutions |
| New Mega Evolutions in DLC | - |
| Mega Raichu X | Mega Raichu Y | Mega Chimecho |
| Mega Zeraora | Mega Baxcalibur |
How to Get Mega Dragonite



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