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Liquidation is a Move learned by Inteleon in Pokemon UNITE. Learn the effects of Liquidation, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Liquidation.
List of Contents
Liquidation
|
|
|---|---|
| Pokemon | |
| Level Learned | Lv. 7 (Upgrade: Lv. 13) |
| Move Slot | Slot 1 (R) - Replaces Water Gun |
| Move Type | Sure Hit |
| Damage Type | Special |
| Status Effects | None |
| Cooldown | 6s |
| Damage (Starting / Final) | |
| Starting Level Damage: 833
Damage breakdown (Base): (97 x 5) + (116 x 3), Damage breakdown (Critical-hit): (194x 5) + (232 x 3), Number of projectiles: 8 |
|
| Final Level Damage: 2035
Damage breakdown (Base): (185 x 5) + (222 x 5), Damage breakdown (Critical-hit): (370 x 5) + (444 x 5), Number of projectiles: 10 |
|
| All Moves by Damage Dealt | |
Has the user continually fire water projectiles from both hands, dealing damage to the designated opposing Pokemon it hits. If this move hits 5 times within a short period of time. damage the opposing Pokemon takes from the user's attacks will be increased for a short time. This move has a set chance of becoming a critical hit. This move can be used while moving via Acrobatics.
It's best to always have one critical counter before using Liquidation. The move deals significantly more damage when a critical counter is consumed compared to without it, as it allows Inteleon to almost hit a critical hit for every proc of Liquidation.
Inteleon can continue to move while firing Liquidation. Use this mechanic to stay on top of the target or to back away while shooting, giving room for clever plays.
Alternatively, Inteleon can use Acrobatics while firing Liquidation. Use this special interaction to dodge moves and attacks while Inteleon is using Liquidation.
| 1.17.2.10 | Damage increased by 6%. Cooldown decreased from 6.5s to 6s. |
|---|---|
| 1.17.1.6 | Damage increased by 12%. |
| 1.15.1.7 | Damage increased by 12%. |
| 1.13.1.2 | Damage reduced by 20%. |
| 1.12.1.3 | Fixed a bug where the move doesn't get interrupted after getting hit by a hindrance move. |

Check out the builds of the Pokemon related to this move in the link below:

| Move 1 (R) | Move 2 (ZR) |
|
|---|---|
| Unite Move (ZL) | |
| All Move Lists |
|---|
Liquidation: Inteleon Move Effect and Cooldown



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