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Galarian Slowking is a Poison/Psychic Type Pokemon in Pokemon Legends: Z-A. Learn more about Galarian Slowking, its location, stats, and more.
| Legends: Z-A Pokedex | ||
|---|---|---|
Slowbro
Dex #138 |
Galarian Slowking Dex #139.1 |
Carvanha
Dex #140 |
List of Contents
There are no known locations to find a wild Slowking-Galar, and is a Pokemon that can only be acquired by evolving its previous form once you have met its evolution conditions.
| Slowpoke-Galar Evolution Line | ||||
|---|---|---|---|---|
Slowpoke-Galar
|
→ Use Galarica Cuff |
Slowbro-Galar
|
||
| → Use Galarica Wreath |
Slowking-Galar
|
|||
Evolution Chart:
How to Evolve Every Pokemon
You can obtain a Galarica Wreath to evolve your Galarian Slowpoke by completing Side Mission 75: Some Unusual Pokemon. This is the only way to get these items in-game.
Some Unusual Pokemon Walkthrough
You can obtain a Galarian Slowpoke by completing the Side Mission, Slowpoke for Slowpoke. This is the only way to get this Pokemon without transferring via Pokemon HOME!
Slowpoke for Slowpoke Walkthrough
| L-A Dex #139.1 | |||||
|---|---|---|---|---|---|
Galarian Slowking | |||||
| Gen | 8 | ||||
| Height | 1.8 m | ||||
| Weight | 79.5 kg | ||||
| Species | Royal Pokémon | ||||
| EV Yield | SpDef +2 | ||||
| L-A Dex #139.1 | |||||
|---|---|---|---|---|---|
Shiny Galarian Slowking | |||||
| Gen | 8 | ||||
| Height | 1.8 m | ||||
| Weight | 79.5 kg | ||||
| Species | Royal Pokémon | ||||
| EV Yield | SpDef +2 | ||||
| Weak to: | ||
|---|---|---|
| (2x) | ||
| Damaged Normally By: | (1x) | |
| Resists: | (0.5x) | |
| (0.25x) |
| Stat | Value | Rank |
|---|---|---|
| HP | 95 | #25 |
| Atk | 65 | #203 |
| Def | 80 | #114 |
| SpAtk | 110 | #55 |
| SpDef | 110 | #31 |
| Speed | 30 | #289 |
| Total | 490 | #141 |
| Stat | Max | 0Nat | 0EV | -Nat | Min |
|---|---|---|---|---|---|
| HP | 202 | 202 | 170 | 170 | 155 |
| Atk | 128 | 117 | 85 | 76 | 63 |
| Def | 145 | 132 | 100 | 90 | 76 |
| SpAtk | 178 | 162 | 130 | 117 | 103 |
| SpDef | 178 | 162 | 130 | 117 | 103 |
| Spd | 90 | 82 | 50 | 45 | 31 |
Galarian Slowking
|
| Nature | Stat Changes |
|---|---|
| Bold | ↑ Defense, ↓ Attack |
| Calm | ↑ SpDef, ↓ Attack |
Due to Galarian Slowking having very high Defensive stats, its best natures are either Bold or Calm to boost its Defense or Special Defense further.
Galarian Slowking also has a better Special Attack stat compared to its Attack, so choosing one of the above natures allows Galarian Slowking to still deal some damage with its Special Moves.
| Nature | Stat Changes |
|---|---|
| Relaxed | ↑ Defense, ↓ Speed |
| Sassy | ↑ SpDef, ↓ Speed |
You can also give Galarian Slowking either Relaxed or Sassy nature, allowing you to increase your Defense or Special Defense at the cost of reduced Speed.
Keep in mind that giving Galarian Slowking any of the above two natures will increase the cooldown of moves, putting you at a disadvantage against faster Pokemon.

If your Galarian Slowking has a different Nature than the ones we recommend above, you can use a Mint to change its Nature.
Mints Locations and How to Change Nature
narrow down the range of conditions
| Lv. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| Base | Tackle |
|
|
40 / 4 |
| The user attacks by charging forward and slamming into targets with its whole body. | ||||
| Base | Curse |
|
|
- / 15 |
| The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | ||||
| Base | Power Gem |
|
|
80 / 8 |
| The user attacks with a ray of light that sparkles as if it were made of gemstones. | ||||
| Base | Nasty Plot |
|
|
- / 15 |
| The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain. | ||||
| 3 | Growl |
|
|
- / 6 |
| The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time. | ||||
| 6 | Water Gun |
|
|
40 / 6 |
| The user attacks by blasting targets with a forceful shot of water. | ||||
| 14 | Psybeam |
|
|
65 / 6 |
| The user attacks by shooting targets with a peculiar ray. This may also leave targets confused. | ||||
| 18 | Water Pulse |
|
|
60 / 6 |
| The user attacks by shooting a pulsing blast of water. This may also leave targets confused. | ||||
| 21 | Headbutt |
|
|
70 / 7 |
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | ||||
| 24 | Zen Headbutt |
|
|
80 / 8 |
| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | ||||
| 27 | Amnesia |
|
|
- / 9 |
| The user boosts its Sp. Def stat for a while by temporarily emptying its mind to forget all concerns. | ||||
| 36 | Surf |
|
|
90 / 8 |
| The user attacks by swamping a wide area with a giant wave. | ||||
| 36 | Sludge Wave |
|
|
95 / 8 |
| The user attacks by sending a giant wave of sludge across a wide area. This may also leave those hit poisoned. | ||||
| 42 | Psychic |
|
|
90 / 8 |
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | ||||
| 45 | Future Sight |
|
|
120 / 10 |
| A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | ||||
| No. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| 003 | Psyshock |
|
|
80 / 8 |
| The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | ||||
| 006 | Calm Mind |
|
|
- / 18 |
| The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | ||||
| 007 | Toxic |
|
|
- / 10 |
| The user badly poisons targets. The poison's damage worsens over time. | ||||
| 008 | Thunder Wave |
|
|
- / 10 |
| The user launches a weak jolt of electricity to leave targets paralyzed. | ||||
| 013 | Ice Beam |
|
|
90 / 8 |
| The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | ||||
| 016 | Light Screen |
|
|
- / 12 |
| The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | ||||
| 017 | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 023 | Thunder Punch |
|
|
75 / 7 |
| The user attacks with an electrified punch. This may also leave targets paralyzed. | ||||
| 027 | Swift |
|
|
60 / 5 |
| The user attacks by firing star-shaped rays at targets. | ||||
| 028 | Dig |
|
|
80 / 12 |
| The user attacks by disappearing underground for a short time, then surfacing to strike targets. | ||||
| 029 | Fire Punch |
|
|
75 / 7 |
| The user attacks with a fiery punch. This may also leave targets with a burn. | ||||
| 033 | Body Slam |
|
|
85 / 8 |
| The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | ||||
| 035 | Endure |
|
|
- / 12 |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | ||||
| 038 | Fire Blast |
|
|
110 / 10 |
| The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | ||||
| 044 | Hyper Beam |
|
|
150 / 20 |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | ||||
| 046 | Mud Shot |
|
|
55 / 6 |
| The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. | ||||
| 049 | Icy Wind |
|
|
55 / 7 |
| The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | ||||
| 051 | Safeguard |
|
|
- / 12 |
| The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | ||||
| 053 | Sludge Bomb |
|
|
90 / 7 |
| The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned. | ||||
| 055 | Giga Impact |
|
|
150 / 20 |
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | ||||
| 060 | Future Sight |
|
|
120 / 10 |
| A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | ||||
| 062 | Flamethrower |
|
|
90 / 8 |
| The user attacks with a stream of fierce flames. This may also leave targets with a burn. | ||||
| 063 | Psychic |
|
|
90 / 8 |
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | ||||
| 069 | Earthquake |
|
|
100 / 10 |
| The user attacks by setting off an earthquake that strikes a wide area. | ||||
| 070 | Whirlpool |
|
|
20 / 7 |
| The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage. | ||||
| 073 | Surf |
|
|
90 / 8 |
| The user attacks by swamping a wide area with a giant wave. | ||||
| 074 | Shadow Ball |
|
|
80 / 8 |
| The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | ||||
| 076 | Liquidation |
|
|
85 / 8 |
| The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats. | ||||
| 077 | Poison Jab |
|
|
80 / 8 |
| The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned. | ||||
| 083 | Nasty Plot |
|
|
- / 15 |
| The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain. | ||||
| 085 | Substitute |
|
|
- / 10 |
| The user sacrifices a small amount of HP to create a substitute for itself. | ||||
| 087 | Iron Tail |
|
|
100 / 10 |
| The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | ||||
| 089 | Toxic Spikes |
|
|
- / 7 |
| The user lays a trap of poison spikes in front of itself. The spikes will poison susceptible opposing Pokémon that make contact with them. | ||||
| 095 | Taunt |
|
|
- / 12 |
| The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | ||||
| 096 | Hydro Pump |
|
|
110 / 12 |
| The user attacks by blasting targets with a huge volume of water launched under great pressure. | ||||
| 097 | Heal Block |
|
|
- / 12 |
| The user prevents targets from recovering HP through moves or items for a while. | ||||
| 098 | Waterfall |
|
|
80 / 8 |
| The user attacks by charging at targets with incredible momentum. This may also make targets flinch. | ||||
| 099 | Metronome |
|
|
- / 4 |
| The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | ||||
| 100 | Gunk Shot |
|
|
120 / 10 |
| The user attacks by shooting out filthy garbage. This may also leave targets poisoned. | ||||
| 102 | Focus Blast |
|
|
120 / 12 |
| The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | ||||
| 105 | Blizzard |
|
|
110 / 12 |
| The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | ||||

Pokedex: All Pokemon in Legends Z-A
| All Pokemon Types | ||
|---|---|---|
Grass |
Water |
Fire |
Electric |
Ice |
Fighting |
Ground |
Poison |
Flying |
Psychic |
Bug |
Rock |
Ghost |
Dragon |
Dark |
Steel |
Fairy |
Normal |
| Pokemon Generations | |||||
|---|---|---|---|---|---|
| Legends: Z-A Pokedex | ||
|---|---|---|
Slowbro
Dex #138 |
Galarian Slowking Dex #139.1 |
Carvanha
Dex #140 |
Galarian Slowking Location, Evolution, and Stats



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