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Scrafty is a Dark/Fighting Type Pokemon that appears in Pokemon Legends: Z-A. Learn more about Scrafty, its location, stats, and more.
Pokedex |
|
Scrafty |
Scrafty |
| Legends: Z-A Pokedex | ||
|---|---|---|
Scraggy
Dex #184 |
Scrafty Dex #185 |
Noibat
Dex #186 |
| Overworld Image | Map Image |
|---|---|
![]() |
![]() |
Scrafty can be found in the alley behind the Poke Ball Boutique at night, replacing a Scraggy in the area.
Note that this is not guaranteed, as a full group of Scraggies may appear instead. Players can change the time at a nearby bench to reset the chances of finding Scrafty.
| ・Click on the arrow in the upper left corner to access our sidebar to check all other pins and even search for individual pins. ・Pins checked off the map will reflect in the list below. We encourage users to sign up and log in to save your progress with the map. |
| Location | Overworld and Map Image |
|---|---|
| Wild Zone 20 |
![]() ![]() Alpha Scrafty can be found at the center of Wild Zone 20 during daytime or nighttime. Alpha Move: Poison Jab |
![]() Day and Night |
Wild Scrafty may also spawn as an Alpha Pokemon in place of their regular form inside Wild Zones once you have caught all available Pokemon in the area and have earned the respective crown for the Wild Zone, which can be checked in the map.
All Wild Zones and Pokemon Locations
| Scraggy Evolution Line | ||||
|---|---|---|---|---|
Scraggy
|
→ Lv. 39 |
Scrafty
|
||
Evolution Chart:
How to Evolve Every Pokemon
| L-A Dex #185 | |||||
|---|---|---|---|---|---|
Scrafty | |||||
| Gen | 5 | ||||
| Height | 1.1 m | ||||
| Weight | 30 kg | ||||
| Species | Hoodlum Pokémon | ||||
| EV Yield | Def +1 SpDef +1 | ||||
| L-A Dex #185 | |||||
|---|---|---|---|---|---|
Shiny Scrafty | |||||
| Gen | 5 | ||||
| Height | 1.1 m | ||||
| Weight | 30 kg | ||||
| Species | Hoodlum Pokémon | ||||
| EV Yield | Def +1 SpDef +1 | ||||
| Weak to: | (4x) | |
|---|---|---|
| (2x) | ||
| Damaged Normally By: | (1x) | |
| Resists: | (0.5x) | |
| (0.25x) | ||
| Immune to: | (0x) |
| Stat | Value | Rank |
|---|---|---|
| HP | 65 | #152 |
| Atk | 90 | #110 |
| Def | 115 | #40 |
| SpAtk | 45 | #254 |
| SpDef | 115 | #22 |
| Speed | 58 | #197 |
| Total | 488 | #148 |
| Stat | Max | 0Nat | 0EV | -Nat | Min |
|---|---|---|---|---|---|
| HP | 172 | 172 | 140 | 140 | 125 |
| Atk | 156 | 142 | 110 | 99 | 85 |
| Def | 183 | 167 | 135 | 121 | 108 |
| SpAtk | 106 | 97 | 65 | 58 | 45 |
| SpDef | 183 | 167 | 135 | 121 | 108 |
| Spd | 121 | 110 | 78 | 70 | 56 |
Scrafty
|
Mega Scrafty
|
| Nature | Stat Changes |
|---|---|
| Impish | ↑ Defense, ↓ SpAtk |
| Careful | ↑ SpDef, ↓ SpAtk |
Due to Scrafty having very high Defensive stats, its best natures are either Impish or Careful to boost its Defense or Special Defense further.
Scrafty also has a better Attack stat compared to its Special Attack, so choosing one of the above natures allows Scrafty to still deal some damage with its Physical Moves.
| Nature | Stat Changes |
|---|---|
| Relaxed | ↑ Defense, ↓ Speed |
| Sassy | ↑ SpDef, ↓ Speed |
You can also give Scrafty either Relaxed or Sassy nature, allowing you to increase your Defense or Special Defense at the cost of reduced Speed.
Keep in mind that giving Scrafty any of the above two natures will increase the cooldown of moves, putting you at a disadvantage against faster Pokemon.

If your Scrafty has a different Nature than the ones we recommend above, you can use a Mint to change its Nature.
Mints Locations and How to Change Nature
| Move | Type | Cooldown |
|---|---|---|
| Power-Up Punch |
|
10 |
| Crunch |
|
8 |
| Brick Break |
|
7 |
| Ice Punch |
|
7 |
We recommend the moves Crunch, Brick Break, Power-up Punch, and Ice Punch when using Scrafty during the main story.
narrow down the range of conditions
| Lv. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| Base | Tackle |
|
|
40 / 4 |
| The user attacks by charging forward and slamming into targets with its whole body. | ||||
| Base | Leer |
|
|
- / 6 |
| The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. | ||||
| 8 | Headbutt |
|
|
70 / 7 |
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | ||||
| 12 | Power-Up Punch |
|
|
40 / 10 |
| The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. | ||||
| 16 | Rock Tomb |
|
|
60 / 10 |
| The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | ||||
| 20 | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 26 | Parting Shot |
|
|
- / 12 |
| The user intimidates targets with a parting threat before rushing back to its Trainer. This lowers targets' Attack and Sp. Atk stats for a short time. | ||||
| 32 | Brick Break |
|
|
75 / 7 |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | ||||
| 35 | Detect |
|
|
- / 13 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 40 | Crunch |
|
|
80 / 8 |
| The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | ||||
| 44 | Iron Tail |
|
|
100 / 10 |
| The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | ||||
| 48 | Dynamic Punch |
|
|
100 / 12 |
| The user attacks by punching targets with full concentrated power. This also leaves targets confused without fail. | ||||
| 52 | Head Smash |
|
|
150 / 10 |
| The user attacks by slamming into targets with a reckless, full-power headbutt. The user will also take some damage. | ||||
| No. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| 001 | Headbutt |
|
|
70 / 7 |
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | ||||
| 002 | Dragon Claw |
|
|
80 / 8 |
| The user attacks by slicing targets with huge, sharp claws. | ||||
| 004 | Rock Smash |
|
|
40 / 6 |
| The user attacks with a punch. This may also lower targets' Defense stats. | ||||
| 005 | Roar |
|
|
- / 6 |
| The user lets out a mighty roar, which startles targets and drives them back a good distance. | ||||
| 010 | Brick Break |
|
|
75 / 7 |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | ||||
| 011 | Bulk Up |
|
|
- / 18 |
| The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | ||||
| 012 | Rock Slide |
|
|
75 / 7 |
| The user attacks by hurling large boulders. This may also make targets flinch. | ||||
| 017 | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 018 | Power-Up Punch |
|
|
40 / 10 |
| The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. | ||||
| 023 | Thunder Punch |
|
|
75 / 7 |
| The user attacks with an electrified punch. This may also leave targets paralyzed. | ||||
| 024 | Ice Punch |
|
|
75 / 7 |
| The user attacks with an icy punch. This may also leave targets frozen. | ||||
| 025 | Crunch |
|
|
80 / 8 |
| The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | ||||
| 028 | Dig |
|
|
80 / 12 |
| The user attacks by disappearing underground for a short time, then surfacing to strike targets. | ||||
| 029 | Fire Punch |
|
|
75 / 7 |
| The user attacks with a fiery punch. This may also leave targets with a burn. | ||||
| 030 | Swords Dance |
|
|
- / 15 |
| The user boosts its Attack stat for a while by performing a frenetic dance. | ||||
| 035 | Endure |
|
|
- / 12 |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | ||||
| 036 | Rock Tomb |
|
|
60 / 10 |
| The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | ||||
| 044 | Hyper Beam |
|
|
150 / 20 |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | ||||
| 045 | Knock Off |
|
|
65 / 10 |
| The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | ||||
| 053 | Sludge Bomb |
|
|
90 / 7 |
| The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned. | ||||
| 055 | Giga Impact |
|
|
150 / 20 |
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | ||||
| 056 | Double-Edge |
|
|
120 / 10 |
| The user attacks with a reckless, all-out charge. The user will also take some damage. | ||||
| 058 | Iron Head |
|
|
80 / 8 |
| The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | ||||
| 059 | Zen Headbutt |
|
|
80 / 8 |
| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | ||||
| 065 | Stone Edge |
|
|
100 / 10 |
| The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | ||||
| 075 | Dragon Pulse |
|
|
85 / 8 |
| The user attacks by blasting targets with a shock wave emitted from its gaping mouth. | ||||
| 077 | Poison Jab |
|
|
80 / 8 |
| The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned. | ||||
| 080 | Iron Defense |
|
|
- / 9 |
| The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | ||||
| 085 | Substitute |
|
|
- / 10 |
| The user sacrifices a small amount of HP to create a substitute for itself. | ||||
| 087 | Iron Tail |
|
|
100 / 10 |
| The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | ||||
| 090 | Dark Pulse |
|
|
80 / 8 |
| The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. | ||||
| 091 | Curse |
|
|
- / 15 |
| The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | ||||
| 093 | Outrage |
|
|
120 / 15 |
| The user attacks in a furious rampage, then becomes confused. | ||||
| 095 | Taunt |
|
|
- / 12 |
| The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | ||||
| 099 | Metronome |
|
|
- / 4 |
| The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | ||||
| 102 | Focus Blast |
|
|
120 / 12 |
| The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | ||||
| 103 | Work Up |
|
|
- / 15 |
| The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. | ||||
| 107 | Close Combat |
|
|
120 / 12 |
| The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | ||||

Pokedex: All Pokemon in Legends Z-A
| All Pokemon Types | ||
|---|---|---|
Grass |
Water |
Fire |
Electric |
Ice |
Fighting |
Ground |
Poison |
Flying |
Psychic |
Bug |
Rock |
Ghost |
Dragon |
Dark |
Steel |
Fairy |
Normal |
| Pokemon Generations | |||||
|---|---|---|---|---|---|
| Legends: Z-A Pokedex | ||
|---|---|---|
Scraggy
Dex #184 |
Scrafty Dex #185 |
Noibat
Dex #186 |
Scrafty Location, Evolution, and Stats



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