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Slowking is a Water/Psychic Type Pokemon that appears in Pokemon Legends: Z-A. Learn more about Slowking, its location, stats, and more.
| Legends: Z-A Pokedex | ||
|---|---|---|
Slowbro
Dex #138 |
Slowking Dex #139 |
Carvanha
Dex #140 |
List of Contents
There are no known locations to find a wild Slowking, and is a Pokemon that can only be acquired by evolving its previous form once you have met its evolution conditions.
| Slowpoke Evolution Line | ||||
|---|---|---|---|---|
Slowpoke
|
→ Lv. 37 |
Slowbro
|
||
| → Trade while holding King's Rock |
Slowking
|
|||
Evolution Chart:
How to Evolve Every Pokemon
| L-A Dex #139 | |||||
|---|---|---|---|---|---|
Shiny Slowking | |||||
| Gen | 2 | ||||
| Height | 2 m | ||||
| Weight | 79.5 kg | ||||
| Species | Royal Pokémon | ||||
| EV Yield | HP +1 | ||||
| Weak to: | ||
|---|---|---|
| (2x) | ||
| Damaged Normally By: | (1x) | |
| Resists: | (0.5x) | |
| Stat | Value | Rank |
|---|---|---|
| HP | 95 | #25 |
| Atk | 75 | #162 |
| Def | 80 | #114 |
| SpAtk | 100 | #75 |
| SpDef | 110 | #31 |
| Speed | 30 | #289 |
| Total | 490 | #141 |
| Stat | Max | 0Nat | 0EV | -Nat | Min |
|---|---|---|---|---|---|
| HP | 202 | 202 | 170 | 170 | 155 |
| Atk | 139 | 127 | 95 | 85 | 72 |
| Def | 145 | 132 | 100 | 90 | 76 |
| SpAtk | 167 | 152 | 120 | 108 | 94 |
| SpDef | 178 | 162 | 130 | 117 | 103 |
| Spd | 90 | 82 | 50 | 45 | 31 |
Galarian Slowking
|
| Nature | Stat Changes |
|---|---|
| Bold | ↑ Defense, ↓ Attack |
| Calm | ↑ SpDef, ↓ Attack |
Due to Slowking having very high Defensive stats, its best natures are either Bold or Calm to boost its Defense or Special Defense further.
Slowking also has a better Special Attack stat compared to its Attack, so choosing one of the above natures allows Slowking to still deal some damage with its Special Moves.
| Nature | Stat Changes |
|---|---|
| Relaxed | ↑ Defense, ↓ Speed |
| Sassy | ↑ SpDef, ↓ Speed |
You can also give Slowking either Relaxed or Sassy nature, allowing you to increase your Defense or Special Defense at the cost of reduced Speed.
Keep in mind that giving Slowking any of the above two natures will increase the cooldown of moves, putting you at a disadvantage against faster Pokemon.

If your Slowking has a different Nature than the ones we recommend above, you can use a Mint to change its Nature.
Mints Locations and How to Change Nature
| Move | Type | Cooldown |
|---|---|---|
| Psychic |
|
8 |
| Surf |
|
8 |
| Reflect |
|
12 |
| Nasty Plot |
|
15 |
We recommend the moves Psychic, Surf, Nasty Plot, and Reflect when using Slowking during the main story.
narrow down the range of conditions
| Lv. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| Base | Tackle |
|
|
40 / 4 |
| The user attacks by charging forward and slamming into targets with its whole body. | ||||
| Base | Curse |
|
|
- / 15 |
| The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | ||||
| Base | Power Gem |
|
|
80 / 8 |
| The user attacks with a ray of light that sparkles as if it were made of gemstones. | ||||
| Base | Nasty Plot |
|
|
- / 15 |
| The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain. | ||||
| Evo | Confusion |
|
|
50 / 6 |
| The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused. | ||||
| 3 | Growl |
|
|
- / 6 |
| The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time. | ||||
| 6 | Water Gun |
|
|
40 / 6 |
| The user attacks by blasting targets with a forceful shot of water. | ||||
| 14 | Psybeam |
|
|
65 / 6 |
| The user attacks by shooting targets with a peculiar ray. This may also leave targets confused. | ||||
| 18 | Water Pulse |
|
|
60 / 6 |
| The user attacks by shooting a pulsing blast of water. This may also leave targets confused. | ||||
| 21 | Headbutt |
|
|
70 / 7 |
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | ||||
| 24 | Zen Headbutt |
|
|
80 / 8 |
| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | ||||
| 27 | Amnesia |
|
|
- / 9 |
| The user boosts its Sp. Def stat for a while by temporarily emptying its mind to forget all concerns. | ||||
| 36 | Surf |
|
|
90 / 8 |
| The user attacks by swamping a wide area with a giant wave. | ||||
| 42 | Psychic |
|
|
90 / 8 |
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | ||||
| 45 | Future Sight |
|
|
120 / 10 |
| A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | ||||
| No. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| 001 | Headbutt |
|
|
70 / 7 |
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | ||||
| 003 | Psyshock |
|
|
80 / 8 |
| The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | ||||
| 006 | Calm Mind |
|
|
- / 18 |
| The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | ||||
| 008 | Thunder Wave |
|
|
- / 10 |
| The user launches a weak jolt of electricity to leave targets paralyzed. | ||||
| 013 | Ice Beam |
|
|
90 / 8 |
| The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | ||||
| 016 | Light Screen |
|
|
- / 12 |
| The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | ||||
| 017 | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 019 | Power Gem |
|
|
80 / 8 |
| The user attacks with a ray of light that sparkles as if it were made of gemstones. | ||||
| 024 | Ice Punch |
|
|
75 / 7 |
| The user attacks with an icy punch. This may also leave targets frozen. | ||||
| 027 | Swift |
|
|
60 / 5 |
| The user attacks by firing star-shaped rays at targets. | ||||
| 028 | Dig |
|
|
80 / 12 |
| The user attacks by disappearing underground for a short time, then surfacing to strike targets. | ||||
| 031 | Reflect |
|
|
- / 12 |
| The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | ||||
| 033 | Body Slam |
|
|
85 / 8 |
| The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | ||||
| 035 | Endure |
|
|
- / 12 |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | ||||
| 038 | Fire Blast |
|
|
110 / 10 |
| The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | ||||
| 041 | Water Pulse |
|
|
60 / 6 |
| The user attacks by shooting a pulsing blast of water. This may also leave targets confused. | ||||
| 044 | Hyper Beam |
|
|
150 / 20 |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | ||||
| 046 | Mud Shot |
|
|
55 / 6 |
| The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. | ||||
| 049 | Icy Wind |
|
|
55 / 7 |
| The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | ||||
| 051 | Safeguard |
|
|
- / 12 |
| The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | ||||
| 055 | Giga Impact |
|
|
150 / 20 |
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | ||||
| 059 | Zen Headbutt |
|
|
80 / 8 |
| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | ||||
| 060 | Future Sight |
|
|
120 / 10 |
| A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | ||||
| 062 | Flamethrower |
|
|
90 / 8 |
| The user attacks with a stream of fierce flames. This may also leave targets with a burn. | ||||
| 063 | Psychic |
|
|
90 / 8 |
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | ||||
| 069 | Earthquake |
|
|
100 / 10 |
| The user attacks by setting off an earthquake that strikes a wide area. | ||||
| 070 | Whirlpool |
|
|
20 / 7 |
| The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage. | ||||
| 073 | Surf |
|
|
90 / 8 |
| The user attacks by swamping a wide area with a giant wave. | ||||
| 074 | Shadow Ball |
|
|
80 / 8 |
| The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | ||||
| 076 | Liquidation |
|
|
85 / 8 |
| The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats. | ||||
| 083 | Nasty Plot |
|
|
- / 15 |
| The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain. | ||||
| 085 | Substitute |
|
|
- / 10 |
| The user sacrifices a small amount of HP to create a substitute for itself. | ||||
| 087 | Iron Tail |
|
|
100 / 10 |
| The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | ||||
| 091 | Curse |
|
|
- / 15 |
| The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | ||||
| 096 | Hydro Pump |
|
|
110 / 12 |
| The user attacks by blasting targets with a huge volume of water launched under great pressure. | ||||
| 097 | Heal Block |
|
|
- / 12 |
| The user prevents targets from recovering HP through moves or items for a while. | ||||
| 098 | Waterfall |
|
|
80 / 8 |
| The user attacks by charging at targets with incredible momentum. This may also make targets flinch. | ||||
| 099 | Metronome |
|
|
- / 4 |
| The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | ||||
| 102 | Focus Blast |
|
|
120 / 12 |
| The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | ||||
| 105 | Blizzard |
|
|
110 / 12 |
| The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | ||||

Pokedex: All Pokemon in Legends Z-A
| All Pokemon Types | ||
|---|---|---|
Grass |
Water |
Fire |
Electric |
Ice |
Fighting |
Ground |
Poison |
Flying |
Psychic |
Bug |
Rock |
Ghost |
Dragon |
Dark |
Steel |
Fairy |
Normal |
| Pokemon Generations | |||||
|---|---|---|---|---|---|
| Legends: Z-A Pokedex | ||
|---|---|---|
Slowbro
Dex #138 |
Slowking Dex #139 |
Carvanha
Dex #140 |
Slowking Location, Evolution, and Stats



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