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Confuse Ray is a Move learned by Sableye in Pokemon UNITE. Learn the effects of Confuse Ray, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Confuse Ray.
List of Contents
Confuse Ray | |
---|---|
Pokemon | |
Level Learned | Lv. 6 |
Move Slot | Slot 2 (ZR) - Replaces Astonish |
Move Type | Hindrance |
Damage Type | Special |
Status Effects | Confusion, Stun, Movement Speed Up, Attack Speed Up |
Cooldown | 10s |
Damage (Starting / Final) | |
Starting Level Damage: 668
|
|
Final Level Damage: 933
|
|
All Moves by Damage Dealt |
Has the user fire a sinister ray in the designated direction, dealing damage to opposing Pokemon it hits. If this move hits Pokemon from the opposing team, it also leaves them confused. While confused, Pokemon continuously attack nearby Pokemon with basic attacks. Confused Pokemon will target nearby Pokemon in the following order of priority: first, their ally Pokemon; then, wild Pokemon; last, Pokemon on the user's team.
Priority Level | Target |
---|---|
1 | Confused target's allies. |
2 | Wild Pokemon |
3 | User's allies |
The confused target will first prioritize attacking its allies, then wild Pokemon, and lastly your allies.
Use Confuse Ray on an opponent to force them to attack a target, setting up a knockout for your team. However, remember that the confused target will attack and move faster once the move is upgraded, which can be good or bad depeding on the situation.
If you're the only target available or there are allies nearby, the confused opponents will target you or your allies, so make sure you or your nearby allies have enough HP to tank the damage. You can also just burst the target down quickly.
Use Confuse Ray on a target that is close to its allies, forcing the target to attack them instead of your team.
It's best to target opponents that have a high damage output when using Confuse Ray since it can turn their damage against their team.
1.9.1.5 | Stun effect on opponents reduced from 2.5s to 2s. |
---|---|
1.8.1.4 | Cooldown increased from 8s to 10s. (+2s) |
1.8.1.2 | Cooldown increased from 7s to 8s. (1s) |
Check out the builds of the Pokemon related to this move in the link below:
Move 1 (R) | Move 2 (ZR) |
Confuse Ray
|
---|---|
Unite Move (ZL) | |
All Move Lists |
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Confuse Ray: Sableye Move Effect and Cooldown
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