★ Mega Dimension DLC is out now!
☆ Start the DLC & follow our DLC Walkthrough.
★ See the Returning Pokemon & New DLC Megas.
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★ Interactive Map: Screws, TMs, Mint Shops
☆ Find your desired Pokemon at the Trading Board.
Max out your friendship with Chingling and evolve it to Chimecho at nighttime in Pokemon Legends: Z-A Mega Dimension DLC. Learn more about Chingling, its location, stats, and more.
| Hyperspace Pokedex | ||
|---|---|---|
Milotic
Dex #49 |
Chingling Dex #50 |
Chimecho
Dex #51 |
| Chingling Evolution Line | ||||
|---|---|---|---|---|
Chingling
|
→ Have high Friendship at night |
Chimecho
|
||
You can evolve Chingling during the nighttime by maxing out your friendship with it. Spending time with your Pokemon will build friendship, allowing you to evolve them earlier the more time you spend on them.
Once you reach max friendship, you'll be able to evolve it any time at night.

Give Chingling a Soothe Bell to increase its friendship after every battle. You can obtain the Soothe Bell in Side Mission 36: Some Friendly Competition.

Resting at cafes can increase friendship with Chingling. Cafes are found throughout Lumiose City, and you can purchase drinks to rest and bond with your Pokemon.
All Cafe Locations and Features

Vitamins are training items that increase a Pokemons stats. Feeding these to Chingling will also increase its friendship, while making it perform better in battle.
The simplest way to build friendship with Chingling is to walk around with it out of its Pokeball. This is the slowest method, but doing this between quests will make evolving Chingling much faster.

Chingling can appear as a wild Pokemon inside 1-Star Hyperspace Wild Zones in the Mega Dimension DLC. It can appear inside portals that match its typing.
List of Pokemon in 1-Star Hyperspace Wild Zones
| Hyperspace Dex #50 | |||||
|---|---|---|---|---|---|
Chingling | |||||
| Gen | 4 | ||||
| Height | 0.2 m | ||||
| Weight | 0.6 kg | ||||
| Species | Bell Pokémon | ||||
| EV Yield | SpAtk +1 | ||||
| Hyperspace Dex #50 | |||||
|---|---|---|---|---|---|
| Shiny Chingling | |||||
| Gen | 4 | ||||
| Height | 0.2 m | ||||
| Weight | 0.6 kg | ||||
| Species | Bell Pokémon | ||||
| EV Yield | SpAtk +1 | ||||
| Weak to: | ||
|---|---|---|
| (2x) | ||
| Damaged Normally By: | (1x) | |
| Resists: | (0.5x) | |
| Stat | Value | Rank |
|---|---|---|
| HP | 45 | #427 |
| Atk | 30 | #481 |
| Def | 50 | #399 |
| SpAtk | 65 | #275 |
| SpDef | 50 | #407 |
| Speed | 45 | #393 |
| Total | 285 | #465 |
| Stat | Max | 0Nat | 0EV | -Nat | Min |
|---|---|---|---|---|---|
| HP | 152 | 152 | 120 | 120 | 105 |
| Atk | 90 | 82 | 50 | 45 | 31 |
| Def | 112 | 102 | 70 | 63 | 49 |
| SpAtk | 128 | 117 | 85 | 76 | 63 |
| SpDef | 112 | 102 | 70 | 63 | 49 |
| Spd | 106 | 97 | 65 | 58 | 45 |
Attention! |
This section is currently being researched, stay tuned for updates~ Sign in and select
under the page's title to be notified of any updates! |
|---|
narrow down the range of conditions
| Lv. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| Base | Tackle |
|
|
40 / 4 |
| The user attacks by charging forward and slamming into targets with its whole body. | ||||
| Base | Growl |
|
|
- / 6 |
| The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time. | ||||
| 7 | Confusion |
|
|
50 / 6 |
| The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused. | ||||
| 10 | Disarming Voice |
|
|
40 / 6 |
| The user attacks by letting out a charming cry that causes emotional damage. | ||||
| 12 | Supersonic |
|
|
- / 6 |
| The user generates peculiar sound waves that will leave targets confused. | ||||
| 15 | Take Down |
|
|
90 / 8 |
| The user attacks by slamming into targets in an all-out charge. The user will also take some damage. | ||||
| 18 | Screech |
|
|
- / 10 |
| The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while. | ||||
| 23 | Amnesia |
|
|
- / 9 |
| The user boosts its Sp. Def stat for a while by temporarily emptying its mind to forget all concerns. | ||||
| 25 | Wish |
|
|
- / 12 |
| A short time after this move is used, HP will be restored either to the user or to the Pokémon that was switched into battle in the user's place. | ||||
| 29 | Metal Sound |
|
|
- / 10 |
| The user emits a horrible sound like screeching metal, which lowers targets' Sp. Def stats for a while. | ||||
| 34 | Psychic |
|
|
90 / 8 |
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | ||||
| No. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| 003 | Psyshock |
|
|
80 / 8 |
| The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | ||||
| 006 | Calm Mind |
|
|
- / 18 |
| The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | ||||
| 008 | Thunder Wave |
|
|
- / 10 |
| The user launches a weak jolt of electricity to leave targets paralyzed. | ||||
| 016 | Light Screen |
|
|
- / 12 |
| The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | ||||
| 017 | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 026 | Energy Ball |
|
|
90 / 8 |
| The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats. | ||||
| 031 | Reflect |
|
|
- / 12 |
| The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | ||||
| 035 | Endure |
|
|
- / 12 |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | ||||
| 041 | Water Pulse |
|
|
60 / 6 |
| The user attacks by shooting a pulsing blast of water. This may also leave targets confused. | ||||
| 045 | Knock Off |
|
|
65 / 10 |
| The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | ||||
| 048 | Self-Destruct |
|
|
200 / 15 |
| The user emits explosive force, causing damage across a wide area. The user faints after using this move. | ||||
| 049 | Icy Wind |
|
|
55 / 7 |
| The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | ||||
| 051 | Safeguard |
|
|
- / 12 |
| The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | ||||
| 056 | Double-Edge |
|
|
120 / 10 |
| The user attacks with a reckless, all-out charge. The user will also take some damage. | ||||
| 059 | Zen Headbutt |
|
|
80 / 8 |
| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | ||||
| 060 | Future Sight |
|
|
120 / 10 |
| A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | ||||
| 063 | Psychic |
|
|
90 / 8 |
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | ||||
| 071 | Hyper Voice |
|
|
90 / 8 |
| The user attacks by unleashing horribly loud, resounding vibrations. | ||||
| 074 | Shadow Ball |
|
|
80 / 8 |
| The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | ||||
| 085 | Substitute |
|
|
- / 10 |
| The user sacrifices a small amount of HP to create a substitute for itself. | ||||
| 091 | Curse |
|
|
- / 15 |
| The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, its HP is cut down in half and the target loses health every few seconds until it faints. | ||||
| 092 | Dazzling Gleam |
|
|
80 / 8 |
| The user attacks with a powerful flash of light. | ||||
| 095 | Taunt |
|
|
- / 12 |
| The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | ||||
| 097 | Heal Block |
|
|
- / 12 |
| The user prevents targets from recovering HP through moves or items for a while. | ||||
| 109 | Facade |
|
|
70 / 7 |
| The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | ||||
| 130 | Charge Beam |
|
|
50 / 6 |
| The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | ||||

Pokedex: All Pokemon in Legends Z-A
| All Pokemon Types | ||
|---|---|---|
Grass |
Water |
Fire |
Electric |
Ice |
Fighting |
Ground |
Poison |
Flying |
Psychic |
Bug |
Rock |
Ghost |
Dragon |
Dark |
Steel |
Fairy |
Normal |
| Pokemon Generations | |||||
|---|---|---|---|---|---|
| Hyperspace Pokedex | ||
|---|---|---|
Milotic
Dex #49 |
Chingling Dex #50 |
Chimecho
Dex #51 |
How to Evolve Chingling



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