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Falinks is a Fighting Type Pokemon that appears in Pokemon Legends: Z-A. Learn more about Falinks, its location, stats, and more.
Pokedex |
|
Falinks |
Falinks |
| Legends: Z-A Pokedex | ||
|---|---|---|
Greninja
Dex #211 |
Falinks Dex #212 |
Chespin
Dex #213 |
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| Location | Overworld and Map Image |
|---|---|
| Wild Zone 20 |
![]() ![]() Alpha Falinks can be found at level 64 with Poison Jab at the center of Wild Zone 20 during the day. Alpha Move: Poison Jab |
![]() Day and Night |
Wild Falinks may also spawn as an Alpha Pokemon in place of their regular form inside Wild Zones once you have caught all available Pokemon in the area and have earned the respective crown for the Wild Zone, which can be checked in the map.
All Wild Zones and Pokemon Locations
| L-A Dex #212 | |||||
|---|---|---|---|---|---|
Falinks | |||||
| Gen | 8 | ||||
| Height | 3 m | ||||
| Weight | 62 kg | ||||
| Species | Formation Pokémon | ||||
| EV Yield | Atk +2 SpDef+1 | ||||
| L-A Dex #212 | |||||
|---|---|---|---|---|---|
Shiny Falinks | |||||
| Gen | 8 | ||||
| Height | 3 m | ||||
| Weight | 62 kg | ||||
| Species | Formation Pokémon | ||||
| EV Yield | Atk +2 SpDef+1 | ||||
| Weak to: | ||
|---|---|---|
| (2x) | ||
| Damaged Normally By: | (1x) | |
| Resists: | (0.5x) | |
| Stat | Value | Rank |
|---|---|---|
| HP | 65 | #152 |
| Atk | 100 | #81 |
| Def | 100 | #61 |
| SpAtk | 70 | #146 |
| SpDef | 60 | #210 |
| Speed | 75 | #126 |
| Total | 470 | #169 |
| Stat | Max | 0Nat | 0EV | -Nat | Min |
|---|---|---|---|---|---|
| HP | 172 | 172 | 140 | 140 | 125 |
| Atk | 167 | 152 | 120 | 108 | 94 |
| Def | 167 | 152 | 120 | 108 | 94 |
| SpAtk | 134 | 122 | 90 | 81 | 67 |
| SpDef | 123 | 112 | 80 | 72 | 58 |
| Spd | 139 | 127 | 95 | 85 | 72 |
| Falinks Evolution Line | ||||
|---|---|---|---|---|
Falinks
|
||||
Evolution Chart: How to Evolve Every Pokemon
Falinks
|
Mega Falinks
|
| Nature | Stat Changes |
|---|---|
| Adamant | ↑ Attack, ↓ SpAtk |
| Jolly | ↑ Speed, ↓ SpAtk |
Since Falinks is a Fast Physical Attacker, its best Nature is either Adamant or Jolly to boost its Attack or Speed further, while reducing its Special Attack stat.
| Nature | Stat Changes |
|---|---|
| Lonely | ↑ Attack, ↓ Defense |
| Naughty | ↑ Attack, ↓ SpDef |
You can also give Falinks either Lonely or Naughty nature, if you will mainly use it for Story Content.
Keep in mind that giving Falinks any of the above two natures will increase the damage it receives, making it less ideal for Competitive Play and harder post-game content.

If your Falinks has a different Nature than the ones we recommend above, you can use a Mint to change its Nature.
Mints Locations and How to Change Nature
| Move | Type | Cooldown |
|---|---|---|
| Iron Head |
|
8 |
| Brick Break |
|
7 |
| Close Combat |
|
12 |
| No Retreat |
|
60 |
We recommend the moves Iron Head, Close Combat, Brick Break, and No Retreat when using Falinks during the main story.
narrow down the range of conditions
| Lv. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| Base | Tackle |
|
|
40 / 4 |
| The user attacks by charging forward and slamming into targets with its whole body. | ||||
| Base | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 5 | Rock Smash |
|
|
40 / 6 |
| The user attacks with a punch. This may also lower targets' Defense stats. | ||||
| 10 | Focus Energy |
|
|
- / 10 |
| The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while. | ||||
| 15 | Headbutt |
|
|
70 / 7 |
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | ||||
| 20 | Bulk Up |
|
|
- / 18 |
| The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | ||||
| 25 | Endure |
|
|
- / 12 |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | ||||
| 32 | Iron Head |
|
|
80 / 8 |
| The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | ||||
| 36 | Brick Break |
|
|
75 / 7 |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | ||||
| 40 | No Retreat |
|
|
- / 60 |
| The user puts everything on the line and boosts all its stats for a short time. In exchange, the user temporarily loses the ability to switch out of battle. | ||||
| 43 | Iron Defense |
|
|
- / 9 |
| The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | ||||
| 48 | Close Combat |
|
|
120 / 12 |
| The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | ||||
| 52 | Megahorn |
|
|
120 / 10 |
| The user attacks with a tough and impressive horn, ramming into targets with all-out force. | ||||
| No. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| 001 | Headbutt |
|
|
70 / 7 |
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | ||||
| 004 | Rock Smash |
|
|
40 / 6 |
| The user attacks with a punch. This may also lower targets' Defense stats. | ||||
| 010 | Brick Break |
|
|
75 / 7 |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | ||||
| 011 | Bulk Up |
|
|
- / 18 |
| The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | ||||
| 012 | Rock Slide |
|
|
75 / 7 |
| The user attacks by hurling large boulders. This may also make targets flinch. | ||||
| 017 | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 030 | Swords Dance |
|
|
- / 15 |
| The user boosts its Attack stat for a while by performing a frenetic dance. | ||||
| 033 | Body Slam |
|
|
85 / 8 |
| The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | ||||
| 035 | Endure |
|
|
- / 12 |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | ||||
| 036 | Rock Tomb |
|
|
60 / 10 |
| The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | ||||
| 044 | Hyper Beam |
|
|
150 / 20 |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | ||||
| 045 | Knock Off |
|
|
65 / 10 |
| The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | ||||
| 047 | Agility |
|
|
- / 12 |
| The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | ||||
| 055 | Giga Impact |
|
|
150 / 20 |
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | ||||
| 058 | Iron Head |
|
|
80 / 8 |
| The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | ||||
| 059 | Zen Headbutt |
|
|
80 / 8 |
| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | ||||
| 077 | Poison Jab |
|
|
80 / 8 |
| The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned. | ||||
| 080 | Iron Defense |
|
|
- / 9 |
| The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | ||||
| 085 | Substitute |
|
|
- / 10 |
| The user sacrifices a small amount of HP to create a substitute for itself. | ||||
| 102 | Focus Blast |
|
|
120 / 12 |
| The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | ||||
| 107 | Close Combat |
|
|
120 / 12 |
| The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | ||||

Pokedex: All Pokemon in Legends Z-A
| All Pokemon Types | ||
|---|---|---|
Grass |
Water |
Fire |
Electric |
Ice |
Fighting |
Ground |
Poison |
Flying |
Psychic |
Bug |
Rock |
Ghost |
Dragon |
Dark |
Steel |
Fairy |
Normal |
| Pokemon Generations | |||||
|---|---|---|---|---|---|
| Legends: Z-A Pokedex | ||
|---|---|---|
Greninja
Dex #211 |
Falinks Dex #212 |
Chespin
Dex #213 |
Falinks Location, Evolution, and Stats



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