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Mega Kangaskhan is a Normal Type Mega Evolution in Pokemon Legends: Z-A. Learn how to get Mega Kangaskhan and the Kangaskanite, along with details on its stats, abilities, weaknesses, and form differences.
|
|
| Kangaskhan Evolution Line | ||||
|---|---|---|---|---|
Kangaskhan
|
||||
| L-A Dex #223 | |||||
|---|---|---|---|---|---|
Shiny Mega Kangaskhan | |||||
| Gen | 6 | ||||
| Height | 2.2 m | ||||
| Weight | 100 kg | ||||
| Species | Parent Pokémon | ||||
| EV Yield | HP +2 | ||||
| Weak to: | ||
|---|---|---|
| (2x) | ||
| Damaged Normally By: | (1x) | |
| Immune to: | (0x) |
| Stat | Value | Rank |
|---|---|---|
| HP | 105 | #18 |
| Atk | 125 | #46 |
| Def | 100 | #61 |
| SpAtk | 60 | #195 |
| SpDef | 100 | #50 |
| Speed | 100 | #59 |
| Total | 590 | #51 |
| Stat | Max | 0Nat | 0EV | -Nat | Min |
|---|---|---|---|---|---|
| HP | 212 | 212 | 180 | 180 | 165 |
| Atk | 194 | 177 | 145 | 130 | 117 |
| Def | 167 | 152 | 120 | 108 | 94 |
| SpAtk | 123 | 112 | 80 | 72 | 58 |
| SpDef | 167 | 152 | 120 | 108 | 94 |
| Spd | 167 | 152 | 120 | 108 | 94 |
| Mega Evolution | Original |
|---|---|
Mega Kangaskhan
105/125/100/60/100/100 (0/+30/+20/+20/+20/+10) |
Kangaskhan
105/95/80/40/80/90 |
Stats: HP / Atk / Def / SpAtk / SpDef / Speed
| Nature | Stat Changes |
|---|---|
| Adamant | ↑ Attack, ↓ SpAtk |
| Jolly | ↑ Speed, ↓ SpAtk |
Since Kangaskhan is a Fast Physical Attacker, its best Nature is either Adamant or Jolly to boost its Attack or Speed further, while reducing its Special Attack stat.
| Nature | Stat Changes |
|---|---|
| Lonely | ↑ Attack, ↓ Defense |
| Naughty | ↑ Attack, ↓ SpDef |
You can also give Kangaskhan either Lonely or Naughty nature, if you will mainly use it for Story Content.
Keep in mind that giving Kangaskhan any of the above two natures will increase the damage it receives, making it less ideal for Competitive Play and harder post-game content.

If your Kangaskhan has a different Nature than the ones we recommend above, you can use a Mint to change its Nature.
Mints Locations and How to Change Nature
| Move | Type | Cooldown |
|---|---|---|
| Crunch |
|
8 |
| Headbutt |
|
7 |
| Fire Punch |
|
7 |
| Dynamic Punch |
|
12 |
We recommend the moves Crunch, Headbutt, Dynamic Punch, and Fire Punch when using Kangaskhan during the main story.
narrow down the range of conditions
| Lv. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| Base | Tackle |
|
|
40 / 4 |
| The user attacks by charging forward and slamming into targets with its whole body. | ||||
| Base | Tail Whip |
|
|
- / 7 |
| The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time. | ||||
| 4 | Growl |
|
|
- / 6 |
| The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time. | ||||
| 12 | Bite |
|
|
60 / 6 |
| The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch. | ||||
| 20 | Focus Energy |
|
|
- / 10 |
| The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while. | ||||
| 24 | Headbutt |
|
|
70 / 7 |
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | ||||
| 32 | Take Down |
|
|
90 / 8 |
| The user attacks by slamming into targets in an all-out charge. The user will also take some damage. | ||||
| 36 | Crunch |
|
|
80 / 8 |
| The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | ||||
| 40 | Endure |
|
|
- / 12 |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | ||||
| 48 | Outrage |
|
|
120 / 15 |
| The user attacks in a furious rampage, then becomes confused. | ||||
| 54 | Dynamic Punch |
|
|
100 / 12 |
| The user attacks by punching targets with full concentrated power. This also leaves targets confused without fail. | ||||
| No. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| 001 | Headbutt |
|
|
70 / 7 |
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | ||||
| 005 | Roar |
|
|
- / 6 |
| The user lets out a mighty roar, which startles targets and drives them back a good distance. | ||||
| 010 | Brick Break |
|
|
75 / 7 |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | ||||
| 012 | Rock Slide |
|
|
75 / 7 |
| The user attacks by hurling large boulders. This may also make targets flinch. | ||||
| 013 | Ice Beam |
|
|
90 / 8 |
| The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | ||||
| 017 | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 018 | Power-Up Punch |
|
|
40 / 10 |
| The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. | ||||
| 022 | Aerial Ace |
|
|
60 / 9 |
| The user attacks by confounding targets with swift movements before slashing. | ||||
| 023 | Thunder Punch |
|
|
75 / 7 |
| The user attacks with an electrified punch. This may also leave targets paralyzed. | ||||
| 024 | Ice Punch |
|
|
75 / 7 |
| The user attacks with an icy punch. This may also leave targets frozen. | ||||
| 025 | Crunch |
|
|
80 / 8 |
| The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | ||||
| 028 | Dig |
|
|
80 / 12 |
| The user attacks by disappearing underground for a short time, then surfacing to strike targets. | ||||
| 029 | Fire Punch |
|
|
75 / 7 |
| The user attacks with a fiery punch. This may also leave targets with a burn. | ||||
| 033 | Body Slam |
|
|
85 / 8 |
| The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | ||||
| 035 | Endure |
|
|
- / 12 |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | ||||
| 036 | Rock Tomb |
|
|
60 / 10 |
| The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | ||||
| 038 | Fire Blast |
|
|
110 / 10 |
| The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | ||||
| 044 | Hyper Beam |
|
|
150 / 20 |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | ||||
| 051 | Safeguard |
|
|
- / 12 |
| The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | ||||
| 055 | Giga Impact |
|
|
150 / 20 |
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | ||||
| 056 | Double-Edge |
|
|
120 / 10 |
| The user attacks with a reckless, all-out charge. The user will also take some damage. | ||||
| 061 | Shadow Claw |
|
|
70 / 7 |
| The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | ||||
| 062 | Flamethrower |
|
|
90 / 8 |
| The user attacks with a stream of fierce flames. This may also leave targets with a burn. | ||||
| 064 | Solar Beam |
|
|
120 / 12 |
| The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. | ||||
| 067 | Thunderbolt |
|
|
90 / 8 |
| The user attacks with a strong electric blast. This may also leave targets paralyzed. | ||||
| 069 | Earthquake |
|
|
100 / 10 |
| The user attacks by setting off an earthquake that strikes a wide area. | ||||
| 070 | Whirlpool |
|
|
20 / 7 |
| The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage. | ||||
| 073 | Surf |
|
|
90 / 8 |
| The user attacks by swamping a wide area with a giant wave. | ||||
| 074 | Shadow Ball |
|
|
80 / 8 |
| The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | ||||
| 078 | Bulldoze |
|
|
60 / 6 |
| The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | ||||
| 085 | Substitute |
|
|
- / 10 |
| The user sacrifices a small amount of HP to create a substitute for itself. | ||||
| 087 | Iron Tail |
|
|
100 / 10 |
| The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | ||||
| 093 | Outrage |
|
|
120 / 15 |
| The user attacks in a furious rampage, then becomes confused. | ||||
| 096 | Hydro Pump |
|
|
110 / 12 |
| The user attacks by blasting targets with a huge volume of water launched under great pressure. | ||||
| 102 | Focus Blast |
|
|
120 / 12 |
| The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | ||||
| 103 | Work Up |
|
|
- / 15 |
| The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. | ||||
| 105 | Blizzard |
|
|
110 / 12 |
| The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | ||||
| 106 | Thunder |
|
|
110 / 10 |
| The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | ||||

New Mega Evolution Pokemon in Legends Z-A
| Kalos Starter Mega Stones | New Mega Evolutions |
| New Mega Evolutions in DLC | - |
| Mega Raichu X | Mega Raichu Y | Mega Chimecho |
| Mega Zeraora | Mega Baxcalibur |
How to Get Mega Kangaskhan



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