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Mega Salamence is a Dragon/Flying Type Mega Evolution in Pokemon Legends: Z-A. Learn how to get Mega Salamence and the Salamencite, along with details on its stats, abilities, weaknesses, and form differences.
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Salamencite can be acquired by exchanging 360 Mega Shards in the Quasartico Inc. headquarters. You can get Mega Shards by destroying clusters of it around the Lumiose City.
| Bagon Evolution Line | ||||
|---|---|---|---|---|
Bagon
|
→ Lv. 30 |
Shelgon
|
→ Lv. 50 |
Salamence
|
| L-A Dex #222 | |||||
|---|---|---|---|---|---|
Mega Salamence | |||||
| Gen | 6 | ||||
| Height | 1.8 m | ||||
| Weight | 112.6 kg | ||||
| Species | Dragon Pokémon | ||||
| EV Yield | Atk +3 | ||||
| L-A Dex #222 | |||||
|---|---|---|---|---|---|
Shiny Mega Salamence | |||||
| Gen | 6 | ||||
| Height | 1.8 m | ||||
| Weight | 112.6 kg | ||||
| Species | Dragon Pokémon | ||||
| EV Yield | Atk +3 | ||||
| Weak to: | (4x) | |
|---|---|---|
| (2x) | ||
| Damaged Normally By: | (1x) | |
| Resists: | (0.5x) | |
| (0.25x) | ||
| Immune to: | (0x) |
| Stat | Value | Rank |
|---|---|---|
| HP | 95 | #25 |
| Atk | 145 | #15 |
| Def | 130 | #20 |
| SpAtk | 120 | #44 |
| SpDef | 90 | #87 |
| Speed | 120 | #17 |
| Total | 700 | #3 |
| Stat | Max | 0Nat | 0EV | -Nat | Min |
|---|---|---|---|---|---|
| HP | 202 | 202 | 170 | 170 | 155 |
| Atk | 216 | 197 | 165 | 148 | 135 |
| Def | 200 | 182 | 150 | 135 | 121 |
| SpAtk | 189 | 172 | 140 | 126 | 112 |
| SpDef | 156 | 142 | 110 | 99 | 85 |
| Spd | 189 | 172 | 140 | 126 | 112 |
| Mega Evolution | Original |
|---|---|
Mega Salamence
95/145/130/120/90/120 (0/+10/+50/+10/+10/+20) |
Salamence
95/135/80/110/80/100 |
Stats: HP / Atk / Def / SpAtk / SpDef / Speed
| Nature | Stat Changes |
|---|---|
| Adamant | ↑ Attack, ↓ SpAtk |
| Modest | ↑ SpAtk, ↓ Attack |
Since Salamence can work as either a Physical or Special Attacker, its Best Nature is either Adamant or Modest, depending on how you plan to build its EVs and Moves.
Give Salamence Adamant if you want to use it as a Physical Attacker, and Modest if you want to build it as a Special Attacker instead.
| Nature | Stat Changes |
|---|---|
| Brave | ↑ Attack, ↓ Speed |
| Quiet | ↑ SpAtk, ↓ Speed |
You can also give Salamence either Brave or Quiet nature, allowing you to use both of its Physical and Special moves without much downside.
Keep in mind that giving Salamence any of the above two natures will increase the cooldown of moves, potentially making it less ideal for Competitive Play and harder post-game content.

If your Salamence has a different Nature than the ones we recommend above, you can use a Mint to change its Nature.
Mints Locations and How to Change Nature
| Move | Type | Cooldown |
|---|---|---|
| Flamethrower |
|
8 |
| Outrage |
|
15 |
| Air Slash |
|
7 |
| Dragon Claw |
|
8 |
We recommend the moves Air Slash, Flamethrower, Outrage, and Dragon Claw when using Salamence during the main story.
narrow down the range of conditions
| Lv. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| Base | Leer |
|
|
- / 6 |
| The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. | ||||
| Base | Bite |
|
|
60 / 6 |
| The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch. | ||||
| Base | Ember |
|
|
40 / 6 |
| The user attacks by shooting out small flames. This may also leave targets with a burn. | ||||
| Base | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| Evo | Fly |
|
|
90 / 12 |
| The user attacks by disappearing high into the sky for a short time, then swooping back down. | ||||
| 10 | Dragon Breath |
|
|
60 / 6 |
| The user attacks by exhaling a mighty gust of breath. This may also leave targets paralyzed. | ||||
| 15 | Headbutt |
|
|
70 / 7 |
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | ||||
| 25 | Crunch |
|
|
80 / 8 |
| The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | ||||
| 30 | Dragon Claw |
|
|
80 / 8 |
| The user attacks by slicing targets with huge, sharp claws. | ||||
| 35 | Zen Headbutt |
|
|
80 / 8 |
| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | ||||
| 40 | Focus Energy |
|
|
- / 10 |
| The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while. | ||||
| 45 | Flamethrower |
|
|
90 / 8 |
| The user attacks with a stream of fierce flames. This may also leave targets with a burn. | ||||
| 50 | Outrage |
|
|
120 / 15 |
| The user attacks in a furious rampage, then becomes confused. | ||||
| 55 | Double-Edge |
|
|
120 / 10 |
| The user attacks with a reckless, all-out charge. The user will also take some damage. | ||||
| 60 | Air Slash |
|
|
75 / 7 |
| The user attacks with a blade of air that slices even the sky. This may also make targets flinch. | ||||
| No. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| 001 | Headbutt |
|
|
70 / 7 |
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | ||||
| 002 | Dragon Claw |
|
|
80 / 8 |
| The user attacks by slicing targets with huge, sharp claws. | ||||
| 005 | Roar |
|
|
- / 6 |
| The user lets out a mighty roar, which startles targets and drives them back a good distance. | ||||
| 010 | Brick Break |
|
|
75 / 7 |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | ||||
| 012 | Rock Slide |
|
|
75 / 7 |
| The user attacks by hurling large boulders. This may also make targets flinch. | ||||
| 014 | Fire Fang |
|
|
65 / 6 |
| The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn. | ||||
| 017 | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 021 | Thunder Fang |
|
|
65 / 6 |
| The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed. | ||||
| 022 | Aerial Ace |
|
|
60 / 9 |
| The user attacks by confounding targets with swift movements before slashing. | ||||
| 025 | Crunch |
|
|
80 / 8 |
| The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | ||||
| 027 | Swift |
|
|
60 / 5 |
| The user attacks by firing star-shaped rays at targets. | ||||
| 033 | Body Slam |
|
|
85 / 8 |
| The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | ||||
| 035 | Endure |
|
|
- / 12 |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | ||||
| 036 | Rock Tomb |
|
|
60 / 10 |
| The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | ||||
| 038 | Fire Blast |
|
|
110 / 10 |
| The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | ||||
| 043 | Fly |
|
|
90 / 12 |
| The user attacks by disappearing high into the sky for a short time, then swooping back down. | ||||
| 044 | Hyper Beam |
|
|
150 / 20 |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | ||||
| 054 | Draco Meteor |
|
|
130 / 10 |
| The user attacks by summoning comets to rain down from the sky. The recoil will lower the user's Sp. Atk stat for a while. | ||||
| 055 | Giga Impact |
|
|
150 / 20 |
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | ||||
| 056 | Double-Edge |
|
|
120 / 10 |
| The user attacks with a reckless, all-out charge. The user will also take some damage. | ||||
| 058 | Iron Head |
|
|
80 / 8 |
| The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | ||||
| 059 | Zen Headbutt |
|
|
80 / 8 |
| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | ||||
| 061 | Shadow Claw |
|
|
70 / 7 |
| The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | ||||
| 062 | Flamethrower |
|
|
90 / 8 |
| The user attacks with a stream of fierce flames. This may also leave targets with a burn. | ||||
| 065 | Stone Edge |
|
|
100 / 10 |
| The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | ||||
| 069 | Earthquake |
|
|
100 / 10 |
| The user attacks by setting off an earthquake that strikes a wide area. | ||||
| 071 | Hyper Voice |
|
|
90 / 8 |
| The user attacks by unleashing horribly loud, resounding vibrations. | ||||
| 072 | Fire Spin |
|
|
20 / 7 |
| The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage. | ||||
| 075 | Dragon Pulse |
|
|
85 / 8 |
| The user attacks by blasting targets with a shock wave emitted from its gaping mouth. | ||||
| 079 | Hurricane |
|
|
110 / 10 |
| The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. | ||||
| 080 | Iron Defense |
|
|
- / 9 |
| The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | ||||
| 085 | Substitute |
|
|
- / 10 |
| The user sacrifices a small amount of HP to create a substitute for itself. | ||||
| 093 | Outrage |
|
|
120 / 15 |
| The user attacks in a furious rampage, then becomes confused. | ||||
| 096 | Hydro Pump |
|
|
110 / 12 |
| The user attacks by blasting targets with a huge volume of water launched under great pressure. | ||||

New Mega Evolution Pokemon in Legends Z-A
| Kalos Starter Mega Stones | New Mega Evolutions |
| New Mega Evolutions in DLC | - |
| Mega Raichu X | Mega Raichu Y | Mega Chimecho |
| Mega Zeraora | Mega Baxcalibur |
How to Get Mega Salamence



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