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Chandelure is a Ghost/Fire Type Pokemon that appears in Pokemon Legends: Z-A. Learn more about Chandelure, its location, stats, and more.
Pokedex |
|
Chandelure |
Build |
| Legends: Z-A Pokedex | ||
|---|---|---|
Lampent
Dex #190 |
Chandelure Dex #191 |
Aerodactyl
Dex #192 |
List of Contents
| Location | Overworld and Map Image |
|---|---|
| Wild Zone 20 |
![]() ![]() Alpha Chandelure can be found at the center of Wild Zone 20 during daytime or nighttime. Alpha Move: Energy Ball |
There are no known locations to find a wild Chandelure, and is a Pokemon that can only be acquired by evolving its previous form once you have met its evolution conditions.
| Litwick Evolution Line | ||||
|---|---|---|---|---|
Litwick
|
→ Lv. 41 |
Lampent
|
→ Use Dusk Stone |
Chandelure
|
Evolution Chart:
How to Evolve Every Pokemon
| L-A Dex #191 | |||||
|---|---|---|---|---|---|
Shiny Chandelure | |||||
| Gen | 5 | ||||
| Height | 1 m | ||||
| Weight | 34.3 kg | ||||
| Species | Luring Pokémon | ||||
| EV Yield | SpAtk +3 | ||||
| Weak to: | ||
|---|---|---|
| (2x) | ||
| Damaged Normally By: | (1x) | |
| Resists: | (0.5x) | |
| (0.25x) | ||
| Immune to: | (0x) |
| Stat | Value | Rank |
|---|---|---|
| HP | 60 | #189 |
| Atk | 55 | #248 |
| Def | 90 | #89 |
| SpAtk | 145 | #12 |
| SpDef | 90 | #87 |
| Speed | 80 | #101 |
| Total | 520 | #102 |
| Stat | Max | 0Nat | 0EV | -Nat | Min |
|---|---|---|---|---|---|
| HP | 167 | 167 | 135 | 135 | 120 |
| Atk | 117 | 107 | 75 | 67 | 54 |
| Def | 156 | 142 | 110 | 99 | 85 |
| SpAtk | 216 | 197 | 165 | 148 | 135 |
| SpDef | 156 | 142 | 110 | 99 | 85 |
| Spd | 145 | 132 | 100 | 90 | 76 |
Chandelure
|
Mega Chandelure
|
| Nature | Stat Changes |
|---|---|
| Modest | ↑ SpAtk, ↓ Attack |
| Timid | ↑ Speed, ↓ Attack |
Since Chandelure is a Fast Special Attacker, it's best Nature is either Modest or Timid to boost its Special Attack or Speed further, while reducing its Attack stat.
| Nature | Stat Changes |
|---|---|
| Mild | ↑ SpAtk, ↓ Defense |
| Rash | ↑ Speed, ↓ SpDef |
You can also give Chandelure either Mild or Rash nature, if you will mainly use it for Story Content.
Keep in mind that giving Chandelure any of the above two natures will increase the damage it receives, making it less ideal for Competitive Play and harder post-game content.

If your Chandelure has a different Nature than the ones we recommend above, you can use a Mint to change its Nature.
Mints Locations and How to Change Nature
| Move | Type | Cooldown |
|---|---|---|
| Flamethrower |
|
8 |
| Shadow Ball |
|
8 |
| Overheat |
|
10 |
| Energy Ball |
|
8 |
We recommend the moves Energy Ball, Overheat, Flamethrower, and Shadow Ball when using Chandelure during the main story.
narrow down the range of conditions
| Lv. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| Base | Ember |
|
|
40 / 6 |
| The user attacks by shooting out small flames. This may also leave targets with a burn. | ||||
| Base | Smokescreen |
|
|
- / 10 |
| The user cloaks the area in a cloud of smoke or ink. Those within the cloud will be undetectable to wild Pokémon. | ||||
| 10 | Haze |
|
|
- / 15 |
| The user cloaks the area in a dark haze. Pokémon touched by the haze will have their stat changes reverted. | ||||
| 12 | Confuse Ray |
|
|
- / 6 |
| The user shines a sinister ray at targets, leaving them confused. | ||||
| 16 | Acid Armor |
|
|
- / 9 |
| The user boosts its Defense stat for a while by altering its cellular structure to become liquefied. | ||||
| 20 | Will-O-Wisp |
|
|
- / 10 |
| The user shoots a sinister flame to inflict a burn on targets. | ||||
| 24 | Fire Spin |
|
|
20 / 7 |
| The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage. | ||||
| 28 | Flamethrower |
|
|
90 / 8 |
| The user attacks with a stream of fierce flames. This may also leave targets with a burn. | ||||
| 32 | Shadow Ball |
|
|
80 / 8 |
| The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | ||||
| 38 | Flame Wheel |
|
|
60 / 6 |
| The user attacks by charging forward while wrapped in flames. This may also leave targets with a burn. | ||||
| 44 | Curse |
|
|
- / 15 |
| The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | ||||
| 48 | Heal Block |
|
|
- / 12 |
| The user prevents targets from recovering HP through moves or items for a while. | ||||
| 52 | Overheat |
|
|
130 / 10 |
| The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while. | ||||
| No. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| 006 | Calm Mind |
|
|
- / 18 |
| The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | ||||
| 017 | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 026 | Energy Ball |
|
|
90 / 8 |
| The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats. | ||||
| 032 | Double Team |
|
|
- / 15 |
| The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks. | ||||
| 035 | Endure |
|
|
- / 12 |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | ||||
| 038 | Fire Blast |
|
|
110 / 10 |
| The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | ||||
| 044 | Hyper Beam |
|
|
150 / 20 |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | ||||
| 050 | Overheat |
|
|
130 / 10 |
| The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while. | ||||
| 051 | Safeguard |
|
|
- / 12 |
| The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | ||||
| 055 | Giga Impact |
|
|
150 / 20 |
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | ||||
| 057 | Will-O-Wisp |
|
|
- / 10 |
| The user shoots a sinister flame to inflict a burn on targets. | ||||
| 062 | Flamethrower |
|
|
90 / 8 |
| The user attacks with a stream of fierce flames. This may also leave targets with a burn. | ||||
| 063 | Psychic |
|
|
90 / 8 |
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | ||||
| 064 | Solar Beam |
|
|
120 / 12 |
| The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. | ||||
| 068 | Heat Wave |
|
|
95 / 9 |
| The user attacks by exhaling hot breath. This may also leave targets with a burn. | ||||
| 072 | Fire Spin |
|
|
20 / 7 |
| The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage. | ||||
| 074 | Shadow Ball |
|
|
80 / 8 |
| The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | ||||
| 085 | Substitute |
|
|
- / 10 |
| The user sacrifices a small amount of HP to create a substitute for itself. | ||||
| 090 | Dark Pulse |
|
|
80 / 8 |
| The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. | ||||
| 091 | Curse |
|
|
- / 15 |
| The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | ||||
| 095 | Taunt |
|
|
- / 12 |
| The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | ||||
| 097 | Heal Block |
|
|
- / 12 |
| The user prevents targets from recovering HP through moves or items for a while. | ||||
| 104 | Flare Blitz |
|
|
120 / 8 |
| The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage. | ||||

Pokedex: All Pokemon in Legends Z-A
| All Pokemon Types | ||
|---|---|---|
Grass |
Water |
Fire |
Electric |
Ice |
Fighting |
Ground |
Poison |
Flying |
Psychic |
Bug |
Rock |
Ghost |
Dragon |
Dark |
Steel |
Fairy |
Normal |
| Pokemon Generations | |||||
|---|---|---|---|---|---|
| Legends: Z-A Pokedex | ||
|---|---|---|
Lampent
Dex #190 |
Chandelure Dex #191 |
Aerodactyl
Dex #192 |
Chandelure Location, Evolution, and Stats



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