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Gallade is a Psychic/Fighting Type Pokemon that appears in Pokemon Legends: Z-A. Learn more about Gallade, its location, stats, and more.
Pokedex |
|
Gallade |
| Legends: Z-A Pokedex | ||
|---|---|---|
Gardevoir
Dex #89 |
Gallade Dex #90 |
Houndour
Dex #91 |

Alpha Gallade can appear in Wild Zone 5 as a one-time encounter during Main Mission 40, available only at post-game.
It is highly recommended to save the game after receiving Mable's "special research tasks" during the mission so players can reset if they fail to capture the Alpha.
| Location | Overworld and Map Image |
|---|---|
| Wild Zone 20 |
![]() ![]() Alpha Gallade can be found at level 64 with Stone Edge in the center of Wild Zone 20 during the day. Alpha Move: Stone Edge |
There are no known locations to find a wild Gallade, and is a Pokemon that can only be acquired by evolving its previous form once you have met its evolution conditions.
| Ralts Evolution Line | ||||
|---|---|---|---|---|
Ralts
|
→ Lv. 20 |
Kirlia
|
→ Lv. 30 |
Gardevoir
|
| → On male Kirlia, use Dawn Stone |
Gallade
|
|||
Evolution Chart:
How to Evolve Every Pokemon
| L-A Dex #90 | |||||
|---|---|---|---|---|---|
Shiny Gallade | |||||
| Gen | 4 | ||||
| Height | 1.6 m | ||||
| Weight | 52 kg | ||||
| Species | Blade Pokémon | ||||
| EV Yield | Atk +3 | ||||
| Weak to: | ||
|---|---|---|
| (2x) | ||
| Damaged Normally By: | (1x) | |
| Resists: | (0.5x) | |
| Stat | Value | Rank |
|---|---|---|
| HP | 68 | #142 |
| Atk | 125 | #46 |
| Def | 65 | #182 |
| SpAtk | 65 | #162 |
| SpDef | 115 | #22 |
| Speed | 80 | #101 |
| Total | 518 | #105 |
| Stat | Max | 0Nat | 0EV | -Nat | Min |
|---|---|---|---|---|---|
| HP | 175 | 175 | 143 | 143 | 128 |
| Atk | 194 | 177 | 145 | 130 | 117 |
| Def | 128 | 117 | 85 | 76 | 63 |
| SpAtk | 128 | 117 | 85 | 76 | 63 |
| SpDef | 183 | 167 | 135 | 121 | 108 |
| Spd | 145 | 132 | 100 | 90 | 76 |
Gallade
|
Mega Gallade
|
| Nature | Stat Changes |
|---|---|
| Adamant | ↑ Attack, ↓ SpAtk |
| Jolly | ↑ Speed, ↓ SpAtk |
Since Gallade is a Fast Physical Attacker, its best Nature is either Adamant or Jolly to boost its Attack or Speed further, while reducing its Special Attack stat.
| Nature | Stat Changes |
|---|---|
| Lonely | ↑ Attack, ↓ Defense |
| Naughty | ↑ Attack, ↓ SpDef |
You can also give Gallade either Lonely or Naughty nature, if you will mainly use it for Story Content.
Keep in mind that giving Gallade any of the above two natures will increase the damage it receives, making it less ideal for Competitive Play and harder post-game content.

If your Gallade has a different Nature than the ones we recommend above, you can use a Mint to change its Nature.
Mints Locations and How to Change Nature
| Move | Type | Cooldown |
|---|---|---|
| Psycho Cut |
|
7 |
| Swords Dance |
|
15 |
| Ice Punch |
|
7 |
| Close Combat |
|
12 |
We recommend the moves Close Combat, Psycho Cut, Swords Dance, and Ice Punch when using Gallade during the main story.
narrow down the range of conditions
| Lv. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| Base | Growl |
|
|
- / 6 |
| The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time. | ||||
| Base | Psybeam |
|
|
65 / 6 |
| The user attacks by shooting targets with a peculiar ray. This may also leave targets confused. | ||||
| Base | Hypnosis |
|
|
- / 10 |
| The user employs hypnotic suggestion to make targets drowsy. | ||||
| Base | Disarming Voice |
|
|
40 / 6 |
| The user attacks by letting out a charming cry that causes emotional damage. | ||||
| Evo | Slash |
|
|
70 / 7 |
| The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | ||||
| Evo | Psychic |
|
|
90 / 8 |
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | ||||
| Evo | Confuse Ray |
|
|
- / 6 |
| The user shines a sinister ray at targets, leaving them confused. | ||||
| Evo | Charm |
|
|
- / 10 |
| The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while. | ||||
| Evo | Future Sight |
|
|
120 / 10 |
| A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | ||||
| Evo | Magical Leaf |
|
|
60 / 6 |
| The user attacks by scattering curious leaves that can chase targets down. | ||||
| Evo | Calm Mind |
|
|
- / 18 |
| The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | ||||
| Evo | Night Slash |
|
|
70 / 7 |
| The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | ||||
| Evo | Draining Kiss |
|
|
50 / 7 |
| The user attacks with a draining kiss that steals HP from targets to restore the user's own HP. | ||||
| Evo | Mystical Fire |
|
|
75 / 8 |
| The user attacks by breathing a special kind of searing flame. This also lowers targets' Sp. Atk stats for a short time. | ||||
| 6 | Confusion |
|
|
50 / 6 |
| The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused. | ||||
| 15 | Teleport |
|
|
- / 7 |
| The user teleports back to its Trainer. | ||||
| 18 | Aerial Ace |
|
|
60 / 9 |
| The user attacks by confounding targets with swift movements before slashing. | ||||
| 28 | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 30 | Double Team |
|
|
- / 15 |
| The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks. | ||||
| 35 | Swords Dance |
|
|
- / 15 |
| The user boosts its Attack stat for a while by performing a frenetic dance. | ||||
| 42 | Psycho Cut |
|
|
70 / 7 |
| The user attacks by tearing at targets with blades formed from psychic power. This move has a heightened chance of landing a critical hit. | ||||
| 50 | Leaf Blade |
|
|
90 / 8 |
| The user attacks by using a leaf like a sword to slice targets. This move has a heightened chance of landing a critical hit. | ||||
| 58 | Close Combat |
|
|
120 / 12 |
| The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | ||||
| No. | Move | Type | Cat | Power/CD |
|---|---|---|---|---|
| 003 | Psyshock |
|
|
80 / 8 |
| The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | ||||
| 006 | Calm Mind |
|
|
- / 18 |
| The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | ||||
| 008 | Thunder Wave |
|
|
- / 10 |
| The user launches a weak jolt of electricity to leave targets paralyzed. | ||||
| 010 | Brick Break |
|
|
75 / 7 |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | ||||
| 011 | Bulk Up |
|
|
- / 18 |
| The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | ||||
| 016 | Light Screen |
|
|
- / 12 |
| The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | ||||
| 017 | Protect |
|
|
- / 15 |
| The user takes on a protective stance that prevents incoming attacks from landing. | ||||
| 022 | Aerial Ace |
|
|
60 / 9 |
| The user attacks by confounding targets with swift movements before slashing. | ||||
| 023 | Thunder Punch |
|
|
75 / 7 |
| The user attacks with an electrified punch. This may also leave targets paralyzed. | ||||
| 024 | Ice Punch |
|
|
75 / 7 |
| The user attacks with an icy punch. This may also leave targets frozen. | ||||
| 026 | Energy Ball |
|
|
90 / 8 |
| The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats. | ||||
| 027 | Swift |
|
|
60 / 5 |
| The user attacks by firing star-shaped rays at targets. | ||||
| 029 | Fire Punch |
|
|
75 / 7 |
| The user attacks with a fiery punch. This may also leave targets with a burn. | ||||
| 030 | Swords Dance |
|
|
- / 15 |
| The user boosts its Attack stat for a while by performing a frenetic dance. | ||||
| 031 | Reflect |
|
|
- / 12 |
| The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | ||||
| 032 | Double Team |
|
|
- / 15 |
| The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks. | ||||
| 033 | Body Slam |
|
|
85 / 8 |
| The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | ||||
| 034 | Night Slash |
|
|
70 / 7 |
| The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | ||||
| 035 | Endure |
|
|
- / 12 |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | ||||
| 036 | Rock Tomb |
|
|
60 / 10 |
| The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | ||||
| 044 | Hyper Beam |
|
|
150 / 20 |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | ||||
| 045 | Knock Off |
|
|
65 / 10 |
| The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | ||||
| 047 | Agility |
|
|
- / 12 |
| The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | ||||
| 049 | Icy Wind |
|
|
55 / 7 |
| The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | ||||
| 051 | Safeguard |
|
|
- / 12 |
| The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | ||||
| 055 | Giga Impact |
|
|
150 / 20 |
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | ||||
| 057 | Will-O-Wisp |
|
|
- / 10 |
| The user shoots a sinister flame to inflict a burn on targets. | ||||
| 059 | Zen Headbutt |
|
|
80 / 8 |
| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | ||||
| 060 | Future Sight |
|
|
120 / 10 |
| A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | ||||
| 061 | Shadow Claw |
|
|
70 / 7 |
| The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | ||||
| 063 | Psychic |
|
|
90 / 8 |
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | ||||
| 065 | Stone Edge |
|
|
100 / 10 |
| The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | ||||
| 067 | Thunderbolt |
|
|
90 / 8 |
| The user attacks with a strong electric blast. This may also leave targets paralyzed. | ||||
| 069 | Earthquake |
|
|
100 / 10 |
| The user attacks by setting off an earthquake that strikes a wide area. | ||||
| 071 | Hyper Voice |
|
|
90 / 8 |
| The user attacks by unleashing horribly loud, resounding vibrations. | ||||
| 074 | Shadow Ball |
|
|
80 / 8 |
| The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | ||||
| 081 | X-Scissor |
|
|
80 / 8 |
| The user attacks using scythes, claws, or the like as if they were a pair of scissors. | ||||
| 085 | Substitute |
|
|
- / 10 |
| The user sacrifices a small amount of HP to create a substitute for itself. | ||||
| 092 | Dazzling Gleam |
|
|
80 / 8 |
| The user attacks with a powerful flash of light. | ||||
| 095 | Taunt |
|
|
- / 12 |
| The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | ||||
| 099 | Metronome |
|
|
- / 4 |
| The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | ||||
| 107 | Close Combat |
|
|
120 / 12 |
| The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | ||||

Pokedex: All Pokemon in Legends Z-A
| All Pokemon Types | ||
|---|---|---|
Grass |
Water |
Fire |
Electric |
Ice |
Fighting |
Ground |
Poison |
Flying |
Psychic |
Bug |
Rock |
Ghost |
Dragon |
Dark |
Steel |
Fairy |
Normal |
| Pokemon Generations | |||||
|---|---|---|---|---|---|
| Legends: Z-A Pokedex | ||
|---|---|---|
Gardevoir
Dex #89 |
Gallade Dex #90 |
Houndour
Dex #91 |
Gallade Location, Evolution, and Stats



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