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Both builds deal around 1k damage per usage, and since Sylveon is pretty tanky, he can brawl through fights, making superior to the other eevees in terms of survivability. Calm Mind is the way to go. Only only Draining Kiss when youre faster, or it becomes Draining Miss
Two INSANE Sylveon builds that just shredddd Build A Battle Item: X Speed or X Attack Held Items: Slick Spoon, Energy Amplifier, Shell Bell Moves: Hyper Voice, Calm Mind This build shreds Sp Defense (if all sound waves hit it pracitcally ignores all special defense) and KOs all squishies easily. Build B Battle Item: Potion Held Items: Rapid Fire Scarf, Assault Vest, Wise Glasses Moveset: Mystical Fire, Calm Mind This build is centered on countering Sp. Attackers, especially Espeon.
More like McDreadnaw’s. My only problem is that Talonflame’s Unite move is one of the hardest to aim (along with Decidueye’s and Dragonites), so running Slow Smoke (keep enemies in position to land Unite) or Eject Button (go through walls while in Unite) instead of X Attack. Otherwise, I tried this build and its great.
So in other words, run Muscle Band, Scope Lens, and Attack weight for a more offensive strat, and go Weakness Policy/Buddy Barrier, Focus Band, Drain Crown for a semi-siphoning build. Energy Amplifier can be used in place of Attack Weight if you wish to not stack (Weakness Policy is only really viable with really high attack, which Zoroark gets at Level 11, making him greater late game but less great early game)
Pokemon: Zoroark (duh) Battle Item: Full Heal (counter CC) Held Items: Attack Weight (decent ATK increase. Use Weakness Policy or Buddy Barrier if running Cut) Muscle Band (great chip damage. Swap with Focus Band if planning to use Cut) Scope Lens (swap with Drain Crown and be a mazed at your survivability when running Cut. Otherwise, watch the crits obliterate teams) Night Slash (to have maximum profit from autos and crits) Shadow Claw (CC and setup move. Replace with Cur for healing)
An unexpected build that has the capability to annoy Zacians (Center) Cramorant @X Atttack-Scope Lens/Slick Spoon/Buddy Barrier: Dive, Air Slash FYI Boosted attacks during Unite Move can critically steike, and a Level 30 Scope Lens + full crit emblems can provide about 10% Critical Hit Rate, and the fact that both the boosted auto and its bounce attack can critically strike just amazes me at the possibilities…
“Here’s the Fried Chicken you ordered, enemy team” (Center) Talonflame {Orange Unite Style} @X attack-Attack Weight/Energy Amplifier/Focus Band: Fly, Flame Charge This build is centered on getting your Unite move to hit and one-shot/mass displace opponents. Use Orange Unite Style for maximum comedial effect (“Welcome to McDonald’s! May I take your order?”)
Ive changed my mind. Over heat is so much better (choice specs sp atk specs energy amplifier) since you can choosye between a low damage low cooldown usage and a high damage higher cooldown usage. Flame thrower still OP woth Poltergeist
New Mon Chandelure with max cdr go BrRrRr. I go flamethrower imprison with shell bell energy amplifier choice specs and x speed the combo is insane
Unkillable Charizard with Drain Crown Attack Weight Focus Band Potion Flamethrower Fire Blast Drain crown is too OP with Charizard passive, Attack Weight bring up ATK to increase healing (replace with Scope Lens if not stacking) Focus band to keep his HP from falling too low. Classic Potion for the healing or go X attack for more DPS (and thus more healing) and voila
There’s been an uprise in Play Rough usage, so here’s my set: Zacian @Full Heal-Muscle Band/Attack Weight: Metal Claw, Play Rough Level 20 Attack Weight and Muscle Band give 100 attack when fully stacked, making Zacian a deadly ADC, granting him high mobility and move damage. Full Heal to protect from CC, allowing you to land those high dmg boosteds.
flash cannon is way better. with buddy barrier insane unite shields, with muscle band insane chip damage, and drain crown makes him practically a turret. full heal synergizes too well with his unite, making him unstoppable during its duration and ensuring execution. a fully stacked unite plus a buddy barriemakes him a lethal tank. other item options are scope lens (crit), razor claw (boosted+razor claw deals insane damage, especially a dragon tail+ boosted), and attack weight (max dmg)
Duraludon with attack weight, rapid fire scarf, and float stone (x speed or eject button). Dragon pulse dragon tail. 3 red 6 brown with max attack. Insane dps auto attacks and massive burst damage. Go muscle band instead of float stone if emblems provide 16 or more attack (16+ lvl 25 attack weight fully stacked gives about 100 attack)
and definitely go perish song with ttar. Sure ko is so op with the duo.
oh and btw main move is ice beam for movement speed. Perish song if ur partnering with an attacker, water pulse for speedsters and all rounders.
Lapras the taxi Float Stone (speed), Score Shield (scoring recharges unite move), Buddy Barrier (shield for partner) X speed ontop and the memes become real cant wait fore cram deci and dura to come back to meta with this new mon
I go Razor Leaf/Leaf storm most of the time with Muscle Band/Scope Lens/Drain Crown since it has insane lifesteal, but sniper build is also great.
Did you know that Muscle Band procs with each leaf in Decidueye’s boosted attacks? A fully procced boosted attack deals around 9% remaining hp damage, which works insanely well with Razor Leaf. Though I do see your point here, chip health with Muscle Band to the point you can KO him. Heres my variation: Decidueye @X Speed (mobility) Attack Weight (best item for Shackle) Scope Lens (good with boosted attacks) Rapid Fire Scarf (basic attacks should be used between Shackle uses)
decidueye attck weight muscle band float stone x attack shadow sneak spirit shackle. MB to chip damage to low enough health to be koed by spirit shackle, AW to increase damage, FS to raise speed and damage. X attaxk to one-shot squishies at level 15 (5k dmg max distance/charge)