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Magnet Rise is a Move learned by Metagross in Pokemon UNITE. Learn the effects of Magnet Rise, as well as its damage at each level, cooldown time, level to learn and upgrade, status effects it inflicts, and all Pokemon builds using Magnet Rise.
List of Contents
Magnet Rise | |
---|---|
Pokemon | |
Level Learned | Lv. 7 (Upgrade: Lv. 13) |
Move Slot | Slot 2 (ZR) - Replaces Tackle |
Move Type | Buff |
Damage Type | Status |
Status Effects | Stun, Movement Speed Up, Reduced Damage |
Cooldown | 8s |
Damage (Starting / Final) | |
Starting Level Damage: 603
|
|
Final Level Damage: 1062
|
|
All Moves by Damage Dealt |
Has the user levitate for a set amount of time using electrically-generated magnetism, increasing the user's movement speed. If the user performs a basic attack while levitating, the user falls on the ground forcefully, dealing damage to nearby opposing Pokemon and throwing them.
When Metagross attacks while Magnet Rise is active, it forcefully lands, dealing damage and stunning nearby targets. Utilize this attack to control enemy movement and set up for Metagross' allies.
One neat trick to deal a ton of burst damage is to combine Meteor Mash's punch and Magnet Rise's attack mechanic into one strong attack. This will also deal area damage, which is useful for farming groups of wild Pokemon and fighting multiple opponents.
Using Magnet Rise as a general mobility tool is also a great way to utilize the move's increased movement speed. Use it for chasing or escaping opponents, or roaming the map faster.
1.13.1.5 | Cooldown increased from 8s → 9s (+1s). Movement speed increase reduced from 80% → 60%. Duration reduced from 5s → 4s (-1). Reduced enhanced attack damage by 30%. |
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1.13.1.4 | Cooldown decreased from 10s to 8s (-2s). Movement speed bonus percentage increased from 60% to 80% (+20%). |
Check out the builds of the Pokemon related to this move in the link below:
Move 1 (R) | Move 2 (ZR) |
Magnet Rise
|
---|---|
Unite Move (ZL) | |
All Move Lists |
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Magnet Rise: Metagross Move Effect and Cooldown
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