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Pokemon Legends: Z-A

Galarian Mr. Mime Location, Evolution, and Stats

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Mega Dimension DLC is out now!
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★ See the Returning Pokemon & New DLC Megas.
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☆ Find your desired Pokemon at the Trading Board.

Galarian Mr. Mime is an Ice/Psychic Type Pokemon that appears in Pokemon Legends: Z-A Mega Dimension DLC. Learn more about Galarian Mr. Mime, its location, stats, and more.

Hyperspace Pokedex
Pokemon Legends: Z-A Mime Jr.Mime Jr.
Dex #108
Pokemon Legends: Z-A Galarian Mr. Mime Galarian Mr. Mime
Dex #109.1
Pokemon Legends: Z-A Mr. RimeMr. Rime
Dex #110

How to Get Galarian Mr. Mime in Pokemon Legends: Z-A Mega Dimension DLC

Under Investigation

TBDAttention! This section is currently being researched, stay tuned for updates or comment below if you have info~
Sign in and select Add to Watchlist under the page's title to be notified of any updates!

Galarian Mr. Mime Evolution Line

Mime Jr. Evolution Line
Galarian Mr. MimeMr. Mime-Galar
Lv. 42
Mr. RimeMr. Rime

Evolution Chart: How to Evolve Every Pokemon

Mime Jr. Cannot Evolve Into Galarian Mr. Mime

Mime Jr. in Legends: Z-A cannot evolve into a Galarian Mr. Mime. Instead, you have to capture Galarian Mr. Mime on its own inside Hyperspace Wild Zones.

Galarian Mr. Mime Game Data

Galarian Mr. Mime Type

Regular
Shiny
Hyperspace Dex #109.1
Galarian Mr. Mime ImageGalarian Mr. Mime
Pokemon Ice Type IconPokemon Psychic Type Icon
Gen 8
Height 1.4 m
Weight 56.8 kg
Species Barrier Pokémon
EV Yield Spd +2
Hyperspace Dex #109.1
Shiny Galarian Mr. Mime
Pokemon Ice Type IconPokemon Psychic Type Icon
Gen 8
Height 1.4 m
Weight 56.8 kg
Species Barrier Pokémon
EV Yield Spd +2
List of All Shiny Pokemon

Galarian Mr. Mime Weakness and Resistance

Weak to:
(2x)
Pokemon Fire Type Icon Pokemon Bug Type Icon Pokemon Rock Type Icon Pokemon Ghost Type Icon Pokemon Dark Type Icon Pokemon Steel Type Icon
Damaged Normally By: (1x)
Pokemon Normal Type Icon Pokemon Water Type Icon Pokemon Grass Type Icon Pokemon Electric Type Icon Pokemon Fighting Type Icon Pokemon Poison Type Icon Pokemon Ground Type Icon Pokemon Flying Type Icon Pokemon Dragon Type Icon Pokemon Fairy Type Icon
Resists: (0.5x)
Pokemon Ice Type Icon Pokemon Psychic Type Icon

Galarian Mr. Mime Stats

Base Stats
Lv. 50 Stats
Stat Value Rank
HP
50
#385
Atk
65
#321
Def
65
#298
SpAtk
90
#178
SpDef
90
#145
Speed
100
#95
Total
460
#287
List of Pokemon by Base Stats
Stat Max 0Nat 0EV -Nat Min
HP 157 157 125 125 110
Atk 128 117 85 76 63
Def 128 117 85 76 63
SpAtk 156 142 110 99 85
SpDef 156 142 110 99 85
Spd 167 152 120 108 94
  • Max: Max IVs & EVs and a stat-boosting Nature
  • 0Nat: Max IVs & EVs and a neutral Nature
  • 0EV: Max IVs, 0 EVs, and a neutral Nature
  • -Nat: Max IVs, 0 EVs, and a stat-reducing Nature
  • Min: 0 IVs & EVs, and a stat-reducing Nature

Alternate Forms

Mr. MimeMr. Mime Galarian Mr. MimeGalarian Mr. Mime

Galarian Mr. Mime Best Nature

Under Investigation!

TBDAttention! This section is currently being researched, stay tuned for updates~
Sign in and select Add to Watchlist under the page's title to be notified of any updates!

Galarian Mr. Mime Learnset

narrow down the range of conditions

Learnset by Leveling Up

Lv. Move Type Cat Power/CD
Base Tackle Normal Type Moves Physical Type Moves 40 / 4
The user attacks by charging forward and slamming into targets with its whole body.
Base Hypnosis Psychic Type Moves Status Type Moves - / 10
The user employs hypnotic suggestion to make targets drowsy.
Base Confuse Ray Ghost Type Moves Status Type Moves - / 6
The user shines a sinister ray at targets, leaving them confused.
Base Ice Shard Ice Type Moves Physical Type Moves 40 / 3
The user attacks by flash-freezing chunks of ice and hurling them at targets.
Evo Mist Ice Type Moves Status Type Moves - / 10
The user cloaks the area in a white mist. Pokémon within the mist cannot have their stats lowered by opponents.
Evo Smokescreen Normal Type Moves Status Type Moves - / 10
The user cloaks the area in a cloud of smoke or ink. Those within the cloud will be undetectable to wild Pokémon.
Evo Haze Ice Type Moves Status Type Moves - / 15
The user cloaks the area in a dark haze. Pokémon touched by the haze will have their stat changes reverted.
8 Charm Fairy Type Moves Status Type Moves - / 10
The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.
12 Confusion Psychic Type Moves Special Type Moves 50 / 6
The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.
15 Dream Eater Psychic Type Moves Special Type Moves 100 / 7
The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.
17 Infestation Bug Type Moves Special Type Moves 20 / 6
The user infests targets so that they take continual damage for a while. Targets cannot be switched out of battle during this time.
20 Protect Normal Type Moves Status Type Moves - / 15
The user takes on a protective stance that prevents incoming attacks from landing.
24 Stealth Rock Rock Type Moves Status Type Moves 20 / 10
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
28 Psybeam Psychic Type Moves Special Type Moves 65 / 6
The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
32 Mimic Normal Type Moves Special Type Moves - / 6
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
36 Light Screen Psychic Type Moves Status Type Moves - / 12
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
36 Reflect Psychic Type Moves Status Type Moves - / 12
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
36 Safeguard Normal Type Moves Status Type Moves - / 12
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
40 Freeze-Dry Ice Type Moves Special Type Moves 70 / 9
The user attacks by rapidly lowering targets' temperature. This move is super effective on Water-type Pokémon, and it may also leave targets frozen.
44 Dazzling Gleam Fairy Type Moves Special Type Moves 80 / 8
The user attacks with a powerful flash of light.
48 Psychic Psychic Type Moves Special Type Moves 90 / 8
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Learnset by TM

No. Move Type Cat Power/CD
001 Headbutt Normal Type Moves Physical Type Moves 70 / 7
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
003 Psyshock Psychic Type Moves Special Type Moves 80 / 8
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
006 Calm Mind Psychic Type Moves Status Type Moves - / 18
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
008 Thunder Wave Electric Type Moves Status Type Moves - / 10
The user launches a weak jolt of electricity to leave targets paralyzed.
010 Brick Break Fighting Type Moves Physical Type Moves 75 / 7
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
013 Ice Beam Ice Type Moves Special Type Moves 90 / 8
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.
016 Light Screen Psychic Type Moves Status Type Moves - / 12
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
017 Protect Normal Type Moves Status Type Moves - / 15
The user takes on a protective stance that prevents incoming attacks from landing.
023 Thunder Punch Electric Type Moves Physical Type Moves 75 / 7
The user attacks with an electrified punch. This may also leave targets paralyzed.
024 Ice Punch Ice Type Moves Physical Type Moves 75 / 7
The user attacks with an icy punch. This may also leave targets frozen.
031 Reflect Psychic Type Moves Status Type Moves - / 12
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
033 Body Slam Normal Type Moves Physical Type Moves 85 / 8
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
035 Endure Normal Type Moves Status Type Moves - / 12
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
037 Stealth Rock Rock Type Moves Status Type Moves 20 / 10
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
044 Hyper Beam Normal Type Moves Special Type Moves 150 / 20
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
049 Icy Wind Ice Type Moves Special Type Moves 55 / 7
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
051 Safeguard Normal Type Moves Status Type Moves - / 12
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
055 Giga Impact Normal Type Moves Physical Type Moves 150 / 20
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
059 Zen Headbutt Psychic Type Moves Physical Type Moves 80 / 8
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
060 Future Sight Psychic Type Moves Special Type Moves 120 / 10
A short time after this move is used, a blast of psychic energy will strike the spot where the target was.
063 Psychic Psychic Type Moves Special Type Moves 90 / 8
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
064 Solar Beam Grass Type Moves Special Type Moves 120 / 12
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
067 Thunderbolt Electric Type Moves Special Type Moves 90 / 8
The user attacks with a strong electric blast. This may also leave targets paralyzed.
074 Shadow Ball Ghost Type Moves Special Type Moves 80 / 8
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
080 Iron Defense Steel Type Moves Status Type Moves - / 9
The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.
083 Nasty Plot Dark Type Moves Status Type Moves - / 15
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
085 Substitute Normal Type Moves Status Type Moves - / 10
The user sacrifices a small amount of HP to create a substitute for itself.
092 Dazzling Gleam Fairy Type Moves Special Type Moves 80 / 8
The user attacks with a powerful flash of light.
095 Taunt Dark Type Moves Status Type Moves - / 12
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
097 Heal Block Psychic Type Moves Status Type Moves - / 12
The user prevents targets from recovering HP through moves or items for a while.
099 Metronome Normal Type Moves Status Type Moves - / 4
The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.
102 Focus Blast Fighting Type Moves Special Type Moves 120 / 12
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.
105 Blizzard Ice Type Moves Special Type Moves 110 / 12
The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.
106 Thunder Electric Type Moves Special Type Moves 110 / 10
The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.
108 Comet Punch Normal Type Moves Physical Type Moves 30 / 6
The user attacks with a flurry of five punches, one after the other.
109 Facade Normal Type Moves Physical Type Moves 70 / 7
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
110 Chilling Water Water Type Moves Special Type Moves 50 / 6
The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.
121 Torment Dark Type Moves Special Type Moves - / 12
The user torments and enrages the target, making it harder for the same move to be used in quick succession.
125 Mimic Normal Type Moves Special Type Moves - / 6
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
126 Magnet Bomb Steel Type Moves Physical Type Moves 95 / 8
The user attacks by launching steel bombs that stick to targets.
127 Dream Eater Psychic Type Moves Special Type Moves 100 / 7
The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.
130 Charge Beam Electric Type Moves Special Type Moves 50 / 6
The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
131 Drain Punch Fighting Type Moves Physical Type Moves 75 / 7
The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt.
138 Frost Breath Ice Type Moves Special Type Moves 65 / 7
The user attacks by blowing its cold breath on targets. This move always lands a critical hit.
139 Swagger Normal Type Moves Special Type Moves - / 10
The user enrages targets, leaving them confused but boosting their Attack stats for a while.
141 Fake Out Normal Type Moves Physical Type Moves 40 / 3
The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.
142 First Impression Bug Type Moves Physical Type Moves 90 / 15
The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.
144 Triple Axel Ice Type Moves Physical Type Moves 40 / 12
The user attacks with three kicks, one after the other. The range of these attacks grow wider each time the user jumps up to unleash a kick.
149 Icicle Spear Ice Type Moves Physical Type Moves 25 / 6
The user attacks by launching five sharp icicles in a single volley at targets.
155 Sheer Cold Ice Type Moves Special Type Moves 150 / 20
The user attacks targets with an absolute-zero chill. This also leaves targets frozen, but this move takes a great deal of time to carry out.

Pokemon Legends: Z-A Related Guides

Pokemon Legends Z-A - New Pokedex
Pokedex: All Pokemon in Legends Z-A

Pokemon Articles

List of Articles
Legends: Z-A Starters All Trade Evolutions
How to Evolve Every Pokemon Rare Pokemon Locations
All Available Regional Forms List of All Shiny Pokemon
List of Pokemon by EV Yield How to Get Every Eeveelution
All In-Game Trades and Gift Pokemon List of Pokemon by Base Stats
Hyperspace Pokedex -

Pokemon by Type

All Pokemon Types
Grass TypeGrass Water TypeWater Fire TypeFire
Electric TypeElectric Ice TypeIce Fighting TypeFighting
Ground TypeGround Poison TypePoison Flying TypeFlying
Psychic TypePsychic Bug TypeBug Rock TypeRock
Ghost TypeGhost Dragon TypeDragon Dark TypeDark
Steel TypeSteel Fairy TypeFairy Normal TypeNormal

All Pokemon by Generation

Pokemon Generations
Generation 1 PokemonGeneration 1 Generation 2 PokemonGeneration 2 Generation 3 PokemonGeneration 3
Generation 4 PokemonGeneration 4 Generation 5 PokemonGeneration 5 Generation 6 PokemonGeneration 6
Generation 7 PokemonGeneration 7 Generation 8 PokemonGeneration 8 Generation 9 PokemonGeneration 9

Previous and Next Pokemon

Hyperspace Pokedex
Pokemon Legends: Z-A Mime Jr.Mime Jr.
Dex #108
Pokemon Legends: Z-A Galarian Mr. Mime Galarian Mr. Mime
Dex #109.1
Pokemon Legends: Z-A Mr. RimeMr. Rime
Dex #110

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