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☆ Fate of the Vaal ▶︎ The Last of the Druids
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★ Druid: Class Overview | Builds
☆ NEW: Disciple of Varashta Ascendancy!
★ Best Class | Best Builds | Leveling Builds
This lists the best leveling and endgame builds for Druid in Path of Exile 2 (PoE 2)'s The Last of the Druids update. Check out our list of Druid league starters and endgame builds for the Shaman and Oracle ascendancies!
| All Druid Class Guides | |
|---|---|
| Druid Class Overview and Skills | All Druid Builds |
List of Contents
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Herald of Ash While active, enemies you sufficiently Overkill with attacks will cause an explosion that ignites nearby enemies based on the Overkill damage dealt.
Furious Slam Shapeshift into a Bear and Slam the ground with great force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leave behind Jagged Ground.
Volcano Uplift a volcano from the earth, damaging enemies standing on it and releasing a spray of molten Projectiles. While the volcano persists, Slamming it will cause another Projectile spray. Channelling this Skill for longer makes the initial eruption more violent, but does not affect subsequent Projectile sprays.
Fury of the Mountain Shapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.
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| Focus: Leveling, Bear, Fire, Slam | |
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Summary: The Fire Bear Druid harnesses the synergy between Forge Hammer and Rampage to inflict massive AoE Fire Damage. This build is capable of melting enemies while maintaining strong survivability throughout the leveling process. |
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Frost Bomb Creates a pulsing Orb of Frost. Each pulse inflicts Cold Exposure on nearby Enemies. When the Orb's duration ends, it explodes, dealing Cold damage to surrounding Enemies.
Herald of Ice While active, Shattering an enemy with an Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Overwhelming Presence While active, enemies in your Presence are easier to Stun and inflict Elemental Ailments upon.
Lunar Assault Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.
Lunar Blessing Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage, Attack speed and movement speed for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your WerewolfAttacks call down Moonbeams on Hit.
Cross Slash Shapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode immediately. This skill can be used while using other skills to interrupt them.
Thunderstorm Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.
Pounce Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targetting the highest Rarity enemie Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this skill allows any Wolf Minions you have to leap immediately.
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| Focus: Leveling, Wolf, Cold, Crowd Control | |
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Summary: The Frost Wolf Druid build makes use of Lunar Assault to easily freeze enemies and dealing AoE Cold damage while inflicting high single-target damage with your Shred combos. |
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Herald of Thunder While active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Lingering Illusion Creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a Power Charge.
Elemental Weakness Curse all targets in an area after a short delay, lowering their Elemental Resistances.
Oil Barrage Shapeshift into a Wyvern and spit Oil at enemies, creating Oil Ground where the Projectiles land. Consumes Power Charges if possible to instead Channel a sustained barrage of electrified Oil that does not create Oil Ground. Projectiles are fired in sequence, allowing multiple Projectiles to Hit the same target.
Thunderstorm Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.
Barkskin While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.
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| Focus: Leveling, Dragon, Lightning, Shock | |
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Summary: This Druid build focuses on using the Dragon Form's emphasis on Power Charges for Lightning damage alongside the support of Druid spells for mobbing. |
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※ Search for specific builds of an ascendancy by clicking the icons below the search bar. Select the latest patch for the latest builds, but click on the earlier versions if you want to see Legacy builds!
| Ascendancy Guides | |
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| Shaman Ascendancy and Skills | Oracle Ascendancy and Skills |

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| List of Builds by Class | |||||||||||
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Huntress |
Mercenary |
Monk |
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Witch |
Sorceress |
Warrior |
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Ranger |
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| Other Build Guides | 0.3 Leveling Builds | How to Make a Good Build | |||||||||
PoE 2 Best 0.4 Leveling and Endgame Druid Builds



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