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Atziri's Temple is the latest league mechanic in Path of Exile 2 (PoE 2). Learn more about Atziri's Temple, its mechanics, and different rooms with this guide!
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Before you can go through Temples, you will need to activate 6 Vaal Beacons that are scattered throughout Wraeclast. Fortunately, there are Vaal Beacons in every area as you progress through the campaign.
Once you unlock 6 beacons, you will gain access to the Vaal Ruins.

Once you enter the Vaal Ruins and interact with the Temple Console, you will be given 6 random room and path tiles to place. This allows you to customize the Temple's layout for you to go through. Use the paths to connect the rooms however you can.
Placing certain rooms next to each other can grant additional effects. Stacking more effects for you run will grant you better rewards upon completing it. Once you are satisfied with the layout, select the Run Temple button and go through your creation!

Once you complete all the rooms, you can create a portal back to the Vaal Ruins. Upon interacting with the Temple Console again, you must press End Temple to start building up to a new run.
Ending the temple will cause some of the rooms to destabilize and will be permanently removed from your setup.

Build your way towards the Architect's Chamber on the opposite side of the Temple Console, where you must fight and defeat Xipocado, Royal Architect. Defeating Xipocado and ending the Temple will cause it to destabilize, removing a lot more rooms.

After defeating The Architect, interact with the Temple Console again to gain an assortment of special room tiles to choose from. These exclusive rooms can grant unique and valuable rewards.

Lastly, you will need to defeat Atziri in Atziri's Chambers, found at the opposite end of the Temple Console. She is this league's final boss, and only players Level 75 and above may access this room.
Defeating Atziri and ending the Temple will cause it to destabilize, removing a lot more rooms.
Attention! |
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| Room | Description |
|---|---|
Commander's Chamber |
・Rare Monsters have 8% increased Effectiveness Effectiveness Monster Effectiveness provides more monster life, experience granted, and quantity of items dropped.
・Has a higher chance of Uromoti's Medallion, increases with tier ・May contain a bench allowing modification of equipment |
Sealed Vault |
・Contains many chests
・Room Destabilizes once the central Vault is opened |
Bronzeworks |
・Chests have 8% more Item Rarity
・Contains Masterwork Forge Masterwork Forge Improves the quality of a Martial Weapon, Caster Weapon, or Armour above 20% with a chance of Corrupting it. to improve equipment quality
・Tier 3 allows further improvement of equipment quality above 20% |
Workshop |
・Tier 3 has a high chance of Quipolatl's Medallion
・May contain a bench allowing modification of equipment |
Dynamo |
・Construct Monsters have 8% increased Effectiveness Effectiveness Monster Effectiveness provides more monster life, experience granted, and quantity of items dropped.
・May contain a bench allowing modification of equipment |
Thaumaturge's Laboratory |
・Contains Gemcutting Workbench Gemcutting Workbench Sets a Skill Gem to have 3 Support Gem Sockets
・Tier 3 allows further Corruption of Gems |
Guardhouse |
・10% increased number of Monsters Packs
・May contain a bench allowing modification of equipment ・May contain Regal Workbench Regal Workbench Upgrades a Magic Equipment to a Rare item, adding 1 Modifier |
Depot |
・Humanoid Monsters have 8% increased Effectiveness Effectiveness Monster Effectiveness provides more monster life, experience granted, and quantity of items dropped.
・Contains Equipment |
| Room | Description |
|---|---|
Prosthetic Research |
・Monsters grant 5% increased Experience |
Chamber of Souls |
・8% increased Rarity of Items dropped by Monsters
・Tier 3 allows Soul Core Corruption |
Spymaster's Study |
・Has a higher chance of Juatalotli's Medallion, increases with tier
・Can assassinate other Spymasters to level up |
Surgeon's Ward |
・Unique Monsters have 5% increased Effectiveness Effectiveness Monster Effectiveness provides more monster life, experience granted, and quantity of items dropped.
・Tier 3 allows Limb Modification |
Corruption Chamber |
・Rare Monsters have an 8% chance to have an additional modifier
・Contains a device to Corrupt Items ・Tier 3 allows further Corruption of Equipment |
| Room | Description |
|---|---|
Ancient Reliquary Vault |
・Contains Unique Item
・Room Destabilises once complete |
Kishara's Vault |
・Contains a large stash of Currency
・Room Destabilises once complete |
Kishara's Vault |
・Contains a large stash of Currency
・Room Destabilises once complete |
Jiquani's Vault |
・Contains a random High Level Rune
・Room Destabilises once complete |
Extraction Chamber |
・Contains a Device to Salvage Socketed Augments at the cost of destroying the equipment.
・Room Destabilises once complete |
The Sacrificial Chamber contains the most valuable Incursion Currency, the Vaal Cultivation Orb. This specific currency is particularly valuable due to it being able to further modify Corrupted Vaal Uniques.
The Corruption Chamber contains a device that can further modify Corrupted Equipment. Though using the device is a huge gamble since it can destroy the equipment, the potential reward can be incredibly valuable.
Thaumaturge rooms, when upgraded to Tier 3, contains a device that can further modify a Corrupted Skill Gem. This is a great way to potentially get a 6-socket or +1 level skill gem!
Spymaster rooms are valuable due to its chance to drop Juatalotli's Medallion, which prevents rooms destabilization from removing important rooms. Make sure to upgrade this room since it increases the chances of dropping Juatalotli's Medallion.
Upgrading Golem Works to tier 3 will provide a high chance for Quipolatl's Medallion to drop. This medallion upgrades the tier of a room, which takes out the RNG of getting specific rooms for upgrading.

When you start a fresh account under the new league, Fate of the Vaal, you will encounter Ancient Beacons all throughout Wraeclast. These beacons can be characterized by a circular structure with red stones and intricate markings.
To activate these beacons, you must defeat all nearby enemies and then step onto the beacon. Once you activate 6 Ancient Beacons, a portal to the Vaal Ruins will open, where you can find Atziri's Temple.
Ancient Beacons Quest Walkthrough

Upon finishing Act 3, Doryani will join you on your quest and gain the ability to travel back in time to unlock Atziri's Temple in its prime. Thus, you gain access to past-exclusive rooms, which can contain valuable loot.

League Guide and List of All Leagues
| Fate of the Vaal | Rise of the Abyssal Guide |
| Dawn of the Hunt Guide | - |
| What is Solo Self-Found (SSF)? | - |
| Well of Souls Guide | - |
| Atziri's Temple Guide | - |
Atziri's Temple Guide

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