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This guide lists all quivers available in Path of Exile 2 (PoE 2). Read on to discover detailed information about each quivers, including their damage stats, level requirements, and unique effects.
List of Quivers | All Unique Quivers |
List of Contents
Name | Lv. Req. | Implicit |
---|---|---|
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32 | ・20-30% reduced Enemy Stun Threshold |
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65 | ・Attacks have 10-15% chance to cause Bleeding |
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None | ・Adds X Physical Damage to Attacks |
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8 | ・Adds X Damage to Attack |
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16 | ・Gain X Life per Enemy hit with Attacks |
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64 | ・X% increased Critical Hit Chance for Attacks |
Name | Lv. Req. | Implicit |
---|---|---|
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32 | ・20-30% reduced Enemy Stun Threshold |
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None | ・Gain 2-3 Life per Enemy Hit with Attacks |
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None | ・Adds 1-3 Physical Damage to Attacks |
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64 | ・20-30% increased Critical Hit Chance for Attacks |
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8 | ・Adds 3-5 Fire damage to Attacks |
・Adds X Physical Damage to Attacks ・Adds X Physical Damage to Attacks ・Lv. 5 - Glinting - Adds (1-2) to 3 Physical Damage to Attacks ・Lv. 13 - Burnished - Adds (2-3) to (4-6) Physical Damage to Attacks ・Lv. 19 - Polished - Adds (2-4) to (5-8) Physical Damage to Attacks ・Lv. 28 - Honed - Adds (4-6) to (8-11) Physical Damage to Attacks ・Lv. 35 - Gleaming - Adds (5-7) to (9-13) Physical Damage to Attacks ・Lv. 44 - Annealed - Adds (6-10) to (12-17) Physical Damage to Attacks ・Lv. 52 - Razor-sharp - Adds (7-11) to (14-20) Physical Damage to Attacks ・Lv. 64 - Tempered - Adds (10-15) to (18-26) Physical Damage to Attacks ・Lv. 76 - Flaring - Adds (12-19) to (22-23) Physical Damage to Attacks ・Adds X Fire Damage to Attacks ・Adds X Fire Damage to Attacks ・Lv. 1 - Heated - Adds (1-2) to 3 Fire Damage to Attacks ・Lv. 12 - Smouldering - Adds (3-5) to (6-9) Fire Damage to Attacks ・Lv. 20 - Smoking - Adds (5-8) to (9-13) Fire Damage to Attacks ・Lv. 28 - Burning - Adds (7-11) to (12-17) Fire Damage to Attacks ・Lv. 35 - Flaming - Adds (8-13) to (14-20) Fire Damage to Attacks ・Lv. 44 - Scorching - Adds (11-16) to (17-26) Fire Damage to Attacks ・Lv. 52 - Incinerating - Adds (13-19) to (20-30) Fire Damage to Attacks ・Lv. 64 - Blasting - Adds (16-24) to (25-38) Fire Damage to Attacks ・Lv. 76 - Cremating - Adds (19-29) to (30-45) Fire Damage to Attacks ・Adds X Cold Damage to Attacks ・Adds X Cold Damage to Attacks ・Lv. 1 - Frosted - Adds 1 to (2-3) Cold Damage to Attacks ・Lv. 13 - Chilled - Adds (3-4) to (5-8) Cold Damage to Attacks ・Lv. 21 - Icy - Adds (4-6) to (7-11) Cold Damage to Attacks ・Lv. 29 - Frigid - Adds (6-9) to (10-14) Cold Damage to Attacks ・Lv. 36 - Freezing - Adds (7-10) to (11-17) Cold Damage to Attacks ・Lv. 45 - Frozen - Adds (9-13) to (14-21) Cold Damage to Attacks ・Lv. 53 - Glaciated - Adds (10-15) to (16-24) Cold Damage to Attacks ・Lv. 65 - Polar - Adds (13-20) to (21-31) Cold Damage to Attacks ・Lv. 77 - Entombing - Adds (16-24) to (25-37) Cold Damage to Attacks ・Adds X Lightning Damage to Attacks ・Adds X Lightning Damage to Attacks ・Lv. 1 - Humming - Adds 1 to (4-6) Lightning Damage to Attacks ・Lv. 13 - Buzzing - Adds 1 to (10-15) Lightning Damage to Attacks ・Lv. 22 - Snapping - Adds 1 to (15-22) Lightning Damage to Attacks ・Lv. 28 - Crackling - Adds 1 to (18-27) Lightning Damage to Attacks ・Lv. 35 - Sparking - Adds 1 to (21-32) Lightning Damage to Attacks ・Lv. 44 - Arcing - Adds (1-2) to (27-40) Lightning Damage to Attacks ・Lv. 52 - Shocking - Adds (1-2) to (31-47) Lightning Damage to Attacks ・Lv. 64 - Discharging - Adds (1-3) to (40-59) Lightning Damage to Attacks ・Lv. 76 - Electrocuting - Adds (1-4) to (48-71) Lightning Damage to Attacks ・X to Accuracy Rating ・X to Accuracy Rating ・Lv. 1 - Precise - Adds (11-32) to Accuracy Rating ・Lv. 12 - Reliable - Adds (33-60) to Accuracy Rating ・Lv. 20 - Focused - Adds (61-84) to Accuracy Rating ・Lv. 26 - Deliberate - Adds (85-123) to Accuracy Rating ・Lv. 33 - Consistent - Adds (124-167) to Accuracy Rating ・Lv. 41 - Steady - Adds (168-236) to Accuracy Rating ・Lv. 50 - Hunter's - Adds (237-346) to Accuracy Rating ・Lv. 63 - Ranger's - Adds (347-450) to Accuracy Rating ・Lv. 76 - Amazon's - Adds (451-550) to Accuracy Rating ・X% increased Projectile Speed ・X% increased Projectile Speed ・Lv. 14 - Darting - (10-17)% increased Projectile Speed ・Lv. 27 - Brisk - (18-25)% increased Projectile Speed ・Lv. 41 - Quick - (26-33)% increased Projectile Speed ・Lv. 55 - Rapid - (34-41)% increased Projectile Speed ・Lv. 82 - Nimble - (42-46)% increased Projectile Speed ・X% increased Damage with Bow Skills ・X% increased Damage with Bow Skills ・Lv. 4 - Acute - (11-20)% increased Damage with Bow Skills ・Lv. 15 - Trenchant - (21-30)% increased Damage with Bow Skills ・Lv. 30 - Perforating - (31-36)% increased Damage with Bow Skills ・Lv. 45 - Incisive - (37-42)% increased Damage with Bow Skills ・Lv. 60 - Lacerating - (43-50)% increased Damage with Bow Skills ・Lv. 81 - Impaling - (51-59)% increased Damage with Bow Skills |
・X to Dexterity ・X to Dexterity ・Lv. 1 - of the Mongoose - Adds (5-8) to Dexterity ・Lv. 11 - of the Lynx - Adds (9-12) to Dexterity ・Lv. 22 - of the Fox - Adds (13-16) to Dexterity ・Lv. 33 - of the Falcon - Adds (17-20) to Dexterity ・Lv. 44 - of the Panther - Adds (21-24) to Dexterity ・Lv. 55 - of the Leopard - Adds (25-27) to Dexterity ・Lv. 66 - of the Jaguar - Adds (28-30) to Dexterity ・Lv. 74 - of the Phantom - Adds (31-33) to Dexterity ・X to Level of all Projectile Skills ・X to Level of all Projectile Skills ・Lv. 5 - of the Archer - Adds 1 to Level of All Projectile Skills ・Lv. 41 - of the Fletcher - Adds 2 to Level of All Projectile Skills ・Gain X Life per Enemy Killed ・Gain X Life per Enemy Killed ・Lv. 1 - of Success - Gain (4-6) Life per Enemy Killed ・Lv. 11 - of Victory - Gain (7-9) Life per Enemy Killed ・Lv. 22 - of Triumph - Gain (10-18) Life per Enemy Killed ・Lv. 33 - of Conquest - Gain (19-28) Life per Enemy Killed ・Lv. 44 - of Vanquishing - Gain (29-40) Life per Enemy Killed ・Lv. 55 - of Valour - Gain (41-53) Life per Enemy Killed ・Gain X Mana per Enemy Killed ・Gain X Mana per Enemy Killed ・Lv. 1 - of Absorption - Gain (2-3) Mana per Enemy Killed ・Lv. 12 - of Osmosis - Gain (4-5) Mana per Enemy Killed ・Lv. 23 - of Infusion - Gain (6-9) Mana per Enemy Killed ・Lv. 34 - of Envelopming - Gain (10-14) Mana per Enemy Killed ・Lv. 45 - of Consumption - Gain (15-20) Mana per Enemy Killed ・Lv. 56 - of Siphoning - Gain (21-27) Mana per Enemy Killed ・X% increased Attack Speed ・X% increased Attack Speed ・Lv. 1 - of Skill - (5-7)% increased Attack Speed ・Lv. 22 - of Ease - (8-10)% increased Attack Speed ・Lv. 37 - of Mastery - (11-13)% increased Attack Speed ・Lv. 60 - of Renown - (14-16)% increased Attack Speed ・X% increased Critical Hit Chance for Attacks ・X% increased Critical Hit Chance for Attacks ・Lv. 5 - of Menace - (10-14)% increased Critical Hit Chance for Attacks ・Lv. 20 - of Havoc - (15-19)% increased Critical Hit Chance for Attacks ・Lv. 30 - of Disaster - (20-24)% increased Critical Hit Chance for Attacks ・Lv. 44 - of Calamity - (25-29)% increased Critical Hit Chance for Attacks ・Lv. 58 - of Ruin - (30-34)% increased Critical Hit Chance for Attacks ・Lv. 72 - of Unmaking - (35-38)% increased Critical Hit Chance for Attacks ・X% increased Critical Damage Bonus for Attack Damage ・X% increased Critical Damage Bonus for Attack Damage ・Lv. 8 - of Ire - Adds (10-14)% increased Critical Damage Bonus with Attack Damage ・Lv. 21 - of Anger - Adds (15-19)% increased Critical Damage Bonus with Attack Damage ・Lv. 31 - of Rage - Adds (20-24)% increased Critical Damage Bonus with Attack Damage ・Lv. 45 - of Fury - Adds (25-29)% increased Critical Damage Bonus with Attack Damage ・Lv. 59 - of Ferocity - Adds (30-34)% increased Critical Damage Bonus with Attack Damage ・Lv. 74 - of Destruction - Adds (35-39)% increased Critical Damage Bonus with Attack Damage ・X% chance to Pierce an Enemy ・X% chance to Pierce an Enemy ・Lv. 11 - of Piercing - (12-14)% increased chance to Pierce an Enemy ・Lv. 26 - of Drilling - (15-17)% increased chance to Pierce an Enemy ・Lv. 44 - of Puncturing - (18-20)% increased chance to Pierce an Enemy ・Lv. 61 - of Skewering - (21-23)% increased chance to Pierce an Enemy ・Lv. 77 - of Penetrating - (24-26)% increased chance to Pierce an Enemy |
Quivers are special off-hand equipment exclusive only to the bows. These quivers enhance the Attack properties of the bow by adding effects such as additional Fire and Cold damage.
Weapon Types | ||
---|---|---|
Bow | Crossbow | Dagger |
One-Handed Axe | One-Handed Mace | One-Handed Sword |
Staff | Quarterstaff | Quiver |
Sceptres | Spear | Two-Handed Mace |
Two-Handed Sword | Wand | Claw |
Flail | Two-Handed Axe | - |
List of All Quivers
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