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This guide lists all one-handed maces available in Path of Exile 2 (PoE 2). Read on to discover detailed information about each one-handed mace, including their damage stats, level requirements, and unique effects.
| List of One-Handed Mace | All Unique One-Handed Mace |
List of Contents
For Martial Weapons, the Critical Damage Bonus you can roll has been reduced from +39% to +25% while the Corruption Implicit has been lowered from +10 - 15% to +5 - 10%. Existing items are unaffected but can be made worse with a Divine Orb.
Similarly, the Implicit modifiers of War Pick, Battle Pick and Strife Pick for Critical Damage Bonus has been lowered from +10-15% to +5-10%
| Note: More weapon data can be seen by scrolling horizontally. |
| Name | Lv. Req. | Damage | Crit. % | APS | Implicit |
|---|---|---|---|---|---|
Bandit Mace
|
59 | 45-61 | 5% | 1.45 | ・None |
Battle Pick
|
51 | 35-47 | 7.00% | 1.45 | ・10-15% to Critical Damage Bonus |
Calescent Hammer
|
45 | 19-32 | 5.00% | 1.45 | ・None |
Crown Mace
|
72 | 43-89 | 5% | 1.40 | ・None |
Flanged Mace
|
67 | 45-67 | 5% | 1.55 | ・None |
Flared Mace
|
48 | 33-50 | 5.00% | 1.55 | ・None |
Fortified Hammer
|
79 | 60-73 | 5% | 1.40 | ・Causes Daze buildup equal to 100% of Damage dealt |
Marauding Mace
|
77 | 51-84 | 5% | 1.45 | ・None |
Marching Mace
|
54 | 34-70 | 5% | 1.40 | ・None |
Molten Hammer
|
77 | 30-50 | 5% | 1.45 | ・None |
Plated Mace
|
26 | 18-38 | 5.00% | 1.40 | ・None |
Slim Mace
|
10 | 11-17 | 5.00% | 1.55 | ・None |
Smithing Hammer
|
None | 4-7 | 5.00% | 1.45 | ・None |
Spiked Club
|
16 | 19-30 | 5.00% | 1.45 | ・None |
Strife Pick
|
78 | 49-66 | 7% | 1.45 | ・+10-15% to Critical Damage Bonus |
Structured Hammer
|
62 | 49-60 | 5% | 1.40 | ・Causes Daze buildup equal to 100% of Damage dealt |
Warpick
|
22 | 18-24 | 7.00% | 1.45 | ・10-15% to Critical Damage Bonus |
Wooden Club
|
None | 6-10 | 5.00% | 1.45 | ・None |
| Name | Lv. Req. | Damage | Crit. % | APS | Implicit |
|---|---|---|---|---|---|
Brynhand's Mark Wooden Club
|
None | 11-19 | 5.00% | 1.45 | ・None |
Mjolner Torment Club
|
65 | 44-73 | 5.00% | 1.50 | ・Grants Skill: Thundergod's Wrath |
Nebuloch Execratus Hammer
|
55 | 40-60 | 5.00% | 1.45 | ・None |
Olrovasara Torment Club
|
65 | 44-73 | 5.00% | 1.61 | ・None |
Sculpted Suffering Warpick
|
22 | 18-24 | 7.00% | 1.50 | ・+10-15% to Critical Damage Bonus |
Seeing Stars Plated Mace
|
26 | 18-38 | 5.00% | 1.45 | ・None |
Trenchtimbre Spiked Club
|
16 | 15-24 | 5.00% | 1.45 | ・None |
Wylund's Stake Smithing Hammer
|
None | 4-7 | 5.00% | 1.45 | ・None |
|
・Adds X to Physical Damage ・Adds X to Physical Damage ・Lv. 2 - Glinting - Adds (1-2) to (4-5) Physical Damage ・Lv. 13 - Burnished - Adds (4-6) to (7-11) Physical Damage ・Lv. 21 - Polished - Adds (6-9) to (11-16) Physical Damage ・Lv. 29 - Honed - Adds (8-12) to (14-21) Physical Damage ・Lv. 36 - Gleaming - Adds (10-15) to (18-26) Physical Damage ・Lv. 46 - Annealed - Adds (13-20) to (23-35) Physical Damage ・Lv. 54 - Razor-sharp - Adds (16-24) to (28-42) Physical Damage ・Lv. 65 - Tempered - Adds (21-31) to (36-53) Physical Damage ・Lv. 77 - Flaring - Adds (26-39) to (44-66) Physical Damage ・Adds X to Fire Damage ・Adds X to Fire Damage ・Lv. 1 - Heated - Adds (1-2) to (3-5) Fire Damage ・Lv. 11 - Smouldering - Adds (4-6) to (7-10) Fire Damage ・Lv. 18 - Smoking - Adds (7-11) to (12-18) Fire Damage ・Lv. 26 - Burning - Adds (11-17) to (18-26) Fire Damage ・Lv. 33 - Flaming - Adds (14-21) to (22-33) Fire Damage ・Lv. 42 - Scorching - Adds (20-30) to (31-46) Fire Damage ・Lv. 51 - Incinerating - Adds (26-39) to (40-59) Fire Damage ・Lv. 62 - Blasting - Adds (35-52) to (53-79) Fire Damage ・Lv. 74 - Cremating - Adds (45-67) to (68-102) Fire Damage ・Lv. 81 - Carbonising - Adds (52-78) to (79-119) Fire Damage ・Adds X to Cold Damage ・Adds X to Cold Damage ・Lv. 1 - Frosted - Adds (1-2) to (3-4) Cold Damage ・Lv. 12 - Chilled - Adds (3-5) to (6-9) Cold Damage ・Lv. 19 - Icy - Adds (6-9) to (10-15) Cold Damage ・Lv. 27 - Frigid - Adds (9-14) to (15-22) Cold Damage ・Lv. 34 - Freezing - Adds (12-18) to (19-28) Cold Damage ・Lv. 43 - Frozen - Adds (16-25) to (26-38) Cold Damage ・Lv. 52 - Glaciated - Adds (21-32) to (33-49) Cold Damage ・Lv. 63 - Polar - Adds (28-43) to (44-65) Cold Damage ・Lv. 75 - Entombing - Adds (37-55) to (56-84) Cold Damage ・Lv. 81 - Crystalising - Adds (42-63) to (64-95) Cold Damage ・Adds X to Lightning Damage ・Adds X to Lightning Damage ・Lv. 1 - Humming - Adds 1 to (4-6) Lightning Damage ・Lv. 13 - Buzzing - Adds 1 to (13-18) Lightning Damage ・Lv. 19 - Snapping - Adds 1 to (19-28) Lightning Damage ・Lv. 31 - Crackling - Adds (1-3) to (33-47) Lightning Damage ・Lv. 34 - Sparking - Adds (1-3) to (37-52) Lightning Damage ・Lv. 42 - Arcing - Adds (1-4) to (49-70) Lightning Damage ・Lv. 51 - Shocking - Adds (1-5) to (62-89) Lightning Damage ・Lv. 63 - Discharging - Adds (1-7) to (86-123) Lightning Damage ・Lv. 74 - Electrocuting - Adds (1-8) to (108-155) Lightning Damage ・Lv. 81 - Vapourising - Adds (1-10) to (125-180) Lightning Damage ・X% increased Physical Damage ・X% increased Physical Damage ・Lv. 1 - Heavy - (40-49)% increased Physical Damage ・Lv. 11 - Serrated - (50-64)% increased Physical Damage ・Lv. 23 - Wicked - (65-84)% increased Physical Damage ・Lv. 35 - Vicious - (85-109)% increased Physical Damage ・Lv. 46 - Bloodthirsty - (110-134)% increased Physical Damage ・Lv. 60 - Cruel - (135-154)% increased Physical Damage ・Lv. 73 - Tyrannical - (155-169)% increased Physical Damage ・Lv. 82 - Merciless - (170-179)% increased Physical Damage ・X% increased Physical Damage and X to Accuracy Rating ・X% increased Physical Damage and X to Accuracy Rating ・Lv. 1 - Squire's - (15–19)% increased Physical Damage and adds (16–20) to Accuracy Rating ・Lv. 11 - Journeyman's - (20–24)% increased Physical Damage and adds (21–46) to Accuracy Rating ・Lv. 23 - Reaver's - (25–34)% increased Physical Damage and adds (47–72) to Accuracy Rating ・Lv. 38 - Mercenary's - (35–44)% increased Physical Damage and adds (73–97) to Accuracy Rating ・Lv. 53 - Champion's - (45–54)% increased Physical Damage and adds (98–123) to Accuracy Rating ・Lv. 65 - Conqueror's - (55–64)% increased Physical Damage and adds (124–149) to Accuracy Rating ・Lv. 76 - Emperor's - (65–74)% increased Physical Damage and adds (150–174) to Accuracy Rating ・Lv. 81 - Dictator's - (75–79)% increased Physical Damage and adds (175–200) to Accuracy Rating ・X to Accuracy Rating ・X to Accuracy Rating ・Lv. 1 - Precise - Adds (11-32) to Accuracy Rating ・Lv. 12 - Reliable - Adds (33-60) to Accuracy Rating ・Lv. 20 - Focused - Adds (61-84) to Accuracy Rating ・Lv. 26 - Deliberate - Adds (85-123) to Accuracy Rating ・Lv. 33 - Consistent - Adds (124-167) to Accuracy Rating ・Lv. 41 - Steady - Adds (168-236) to Accuracy Rating ・Lv. 50 - Hunter's - Adds (237-346) to Accuracy Rating ・Lv. 63 - Ranger's - Adds (347-450) to Accuracy Rating ・Lv. 76 - Amazon's - Adds (451-550) to Accuracy Rating ・X% increased Elemental Damage with Attacks ・X% increased Elemental Damage with Attacks ・Lv. 4 - Catalysing - (19-34)% increased Elemental Damage with Attacks ・Lv. 15 - Infusing - (36-51)% increased Elemental Damage with Attacks ・Lv. 30 - Empowering - (53-61)% increased Elemental Damage with Attacks ・Lv. 45 - Unleashed - (63-71)% increased Elemental Damage with Attacks ・Lv. 60 - Overpowering - (73-85)% increased Elemental Damage with Attacks ・Lv. 81 - Devastating - (87-100)% increased Elemental Damage with Attacks |
|
・X to Strength ・X to Strength ・Lv. 1 - of the Brute - Adds (5-8) to Strength ・Lv. 11 - of the Wrestler - Adds (9-12) to Strength ・Lv. 22 - of the Bear - Adds (13-16) to Strength ・Lv. 33 - of the Lion - Adds (17-20) to Strength ・Lv. 44 - of the Gorilla - Adds (21-24) to Strength ・Lv. 55 - of the Goliath - Adds (25-27) to Strength ・Lv. 66 - of the Leviathan - Adds (28-30) to Strength ・Lv. 74 - of the Titan - Adds (31-33) to Strength ・X% Reduced Attribute Requirements ・X% Reduced Attribute Requirements ・Lv. 24 - of the Worthy - 15% reduced Attribute Requirements ・Lv. 32 - of the Apt - 20% reduced Attribute Requirements ・Lv. 40 - of the Talented - 25% reduced Attribute Requirements ・Lv. 52 - of the Skilled - 30% reduced Attribute Requirements ・Lv. 60 - of the Proficient - 35% reduced Attribute Requirements ・X to Level of all Melee Skills ・X to Level of all Melee Skills ・Lv. 2 - of Combat - Adds 1 to Level of All Melee Skills ・Lv. 18 - of Dueling - Adds 2 to Level of All Melee Skills ・Lv. 36 - of Conflict - Adds 3 to Level of All Melee Skills ・Lv. 55 - of Battle - Adds 4 to Level of All Melee Skills ・Lv. 81 - of War - Adds 5 to Level of All Melee Skills ・Leeches X% of Physical Damage as Life ・Leeches X% of Physical Damage as Life ・Lv. 21 - of the Parasite - Leech (5-5.9)% of Physical Attack Damage as Life ・Lv. 38 - of the Locust - Leech (6-6.9)% of Physical Attack Damage as Life ・Lv. 54 - of the Remora - Leech (7-7.9)% of Physical Attack Damage as Life ・Lv. 68 - of the Lamprey - Leech (8-8.9)% of Physical Attack Damage as Life ・Lv. 81 - of the Vampire - Leech (9-9.9)% of Physical Attack Damage as Life ・Leeches X% of Physical Damage as Mana ・Leeches X% of Physical Damage as Mana ・Lv. 21 - of the Thirsty - Leech (4-4.9)% of Physical Attack Damage as Mana ・Lv. 38 - of the Parched - Leech (5-5.9)% of Physical Attack Damage as Mana ・Lv. 54 - of the Arid - Leech (6-6.9)% of Physical Attack Damage as Mana ・Lv. 68 - of the Drought - Leech (7-7.9)% of Physical Attack Damage as Mana ・Lv. 81 - of the Desperate - Leech (8-8.9)% of Physical Attack Damage as Mana ・Gain X Life per Enemy Killed ・Gain X Life per Enemy Killed ・Lv. 1 - of Success - Gain (4-6) Life per Enemy Killed ・Lv. 11 - of Victory - Gain (7-9) Life per Enemy Killed ・Lv. 22 - of Triumph - Gain (10-18) Life per Enemy Killed ・Lv. 33 - of Conquest - Gain (19-28) Life per Enemy Killed ・Lv. 44 - of Vanquishing - Gain (29-40) Life per Enemy Killed ・Lv. 55 - of Valour - Gain (41-53) Life per Enemy Killed ・Lv. 66 - of Glory - Gain (54-68) Life per Enemy Killed ・Lv. 77 - of Legend - Gain (69-84) Life per Enemy Killed ・Gain X Mana per Enemy Killed ・Gain X Mana per Enemy Killed ・Lv. 1 - of Absorption - Gain (2-3) Mana per Enemy Killed ・Lv. 12 - of Osmosis - Gain (4-5) Mana per Enemy Killed ・Lv. 23 - of Infusion - Gain (6-9) Mana per Enemy Killed ・Lv. 34 - of Envelopming - Gain (10-14) Mana per Enemy Killed ・Lv. 45 - of Consumption - Gain (15-20) Mana per Enemy Killed ・Lv. 56 - of Siphoning - Gain (21-27) Mana per Enemy Killed ・Lv. 67 - of Devouring - Gain (28-35) Mana per Enemy Killed ・Lv. 78 - of Assimilation - Gain (36-45) Mana per Enemy Killed ・Grants X Life per Enemy Hit ・Grants X Life per Enemy Hit ・Lv. 8 - of Rejuvenation - Grant 2 Life per Enemy Hit ・Lv. 20 - of Restoration - Grant 3 Life per Enemy Hit ・Lv. 30 - of Regrowth - Grant 4 Life per Enemy Hit ・Lv. 40 - of Nourishment - Grant 5 Life per Enemy Hi ・X% increased Attack Speed ・X% increased Attack Speed ・Lv. 1 - of Skill - (5-7)% increased Attack Speed ・Lv. 11 - of Ease - (8-10)% increased Attack Speed ・Lv. 22 - of Mastery - (11-13)% increased Attack Speed ・Lv. 30 - of Renown - (14-16)% increased Attack Speed ・Lv. 37 - of Acclaim - (17-19)% increased Attack Speed ・Lv. 45 - of Fame - (20-22)% increased Attack Speed ・Lv. 60 - of Infamy - (23-25)% increased Attack Speed ・Lv. 77 - of Celebration - (26-28)% increased Attack Speed ・X% to Critical Hit Chance ・X% to Critical Hit Chance ・Lv. 1 - of Menace - Adds (1.01-1.5)% to Critical Hit Chance ・Lv. 20 - of Havoc - Adds (1.51-2.1)% to Critical Hit Chance ・Lv. 30 - of Disaster - Adds (2.11-2.7)% to Critical Hit Chance ・Lv. 44 - of Calamity - Adds (3.11-3.8)% to Critical Hit Chance ・Lv. 59 - of Ruin - Adds (3.81-4.4)% to Critical Hit Chance ・Lv. 73 - of Unmaking - Adds (4.41-5)% to Critical Hit Chance ・X% to Critical Damage Bonus ・X% to Critical Damage Bonus ・Lv. 8 - of Ire - Adds (10-14)% increased Critical Damage Bonus ・Lv. 21 - of Anger - Adds (15-19)% increased Critical Damage Bonus ・Lv. 30 - of Rage - Adds (20-24)% increased Critical Damage Bonus ・Lv. 44 - of Fury - Adds (25-29)% increased Critical Damage Bonus ・Lv. 59 - of Ferocity - Adds (30-34)% increased Critical Damage Bonus ・Lv. 73 - of Destruction - Adds (35-39)% increased Critical Damage Bonus ・X to Accuracy Rating and X% increased Light Radius ・X to Accuracy Rating and X% increased Light Radius ・Lv. 8 - of Shining - Adds (10-20) to Accuracy Rating and 5% increased Light Radius ・Lv. 15 - of Light - Adds (21-40) to Accuracy Rating and 10% increased Light Radius ・Lv. 30 - of Radiance - Adds (41-60) to Accuracy Rating and 15% increased Light Radius ・X% increased Stun Duration ・X% increased Stun Duration ・Lv. 5 - of Impact - (11-13)% increased Stun Duration ・Lv. 18 - of Dazing - (14-16)% increased Stun Duration ・Lv. 30 - of Stunning - (17-19)% increased Stun Duration ・Lv. 44 - of Slamming - (20-22)% increased Stun Duration ・Lv. 58 - of Staggering - (23-26)% increased Stun Duration ・Lv. 71 - of the Concussion - (27-30)% increased Stun Duration ・Causes X% increased Stun Buildup ・Causes X% increased Stun Buildup ・Lv. 5 - of the Pugilist - Causes (21-30)% increased Stun Buildup ・Lv. 20 - of the Brawler - Causes (31-40)% increased Stun Buildup ・Lv. 30 - of the Boxer - Causes (41-50)% increased Stun Buildup ・Lv. 44 - of the Combatant - Causes (51-60)% increased Stun Buildup ・Lv. 58 - of the Gladiator - Causes (61-70)% increased Stun Buildup ・Lv. 74 - of the Champion - Causes (71-80)% increased Stun Buildup |

One-Handed Maces are melee weapons that can be imbued with various elements to enhance their power. These weapons have slightly weaker damage stats compared to Two Hand Maces, as they are often paired with a shield for additional defensive options.
| Weapon Types | ||
|---|---|---|
| Bow | Crossbow | Dagger |
| One-Handed Axe | One-Handed Mace | One-Handed Sword |
| Staff | Quarterstaff | Quiver |
| Sceptres | Spear | Two-Handed Mace |
| Two-Handed Sword | Wand | Talisman |
| Flail | Two-Handed Axe | Claw |
List of All One-Handed Maces

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