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Breaches are timed portals that spawn monsters for various rewards in Path of Exile 2 (PoE 2). Learn more about what breaches are, their mechanics, and their rewards here!
Breaches are timed portals you can find in the Atlas of Worlds which spawn large mobs to obtain multiple rewards in endgame. Opening one will start a ring that extends slowly and start spawning monsters inside as the radius increases.
You can randomly find a Breach displayed as a hand icon on one of the Atlas nodes surrounding the tower.
Keep in mind that the faster you can clear mobs, the longer the Breach will stay open to maximize the rewards you can get.
Atlas of Worlds Endgame Explained
Aside from the usual enemy drops, Catalysts are especially exclusive to Breach events and are used for increasing the quality of Rings and Amulets by improving specific mods.
Breach Rings are part of the drops you can get in Breach events and are capable of becoming the best rings in the game. These rings can be upgraded by a Catalyst up to 50% maximum quality so try to farm these rings in tandem with the Catalysts.
Clasped Hands are interactables that can drop more loot in addition to the usual mobs. These can be found throughout the Breach event and can be opened by running through them.
Make sure to keep a eye out for them as they can contribute towards farming certain gear and items for your build.
Aside from the usual monster drops, Breach Tablets can be dropped as well and are slotted on Lost Towers to add more Breach nodes within range. This will be your most important item for sustaining your Breach farming so try to pick these up as much as you can.
Breach Tablets can be crafted and upgraded as you see fit for even more affixes that can benefit your loot economy.
Breach Splinters are dropped from mobs in Breach events which are used for creating Breachstones, an item used on Realm Gates to open the Twisted Domain. Opening this domain will give you access to the main boss of the Breaches, Xesht, We Who Are One.
Xesht can be accessed from the Ziggurat and by offering a Breachstone at the nearby Realm Gate to open the portal to the Twisted Domain. This will require you to complete the initial breach first before you can take on Xesht.
Passive | Type | Effect |
---|---|---|
Twisted Domain Difficulty | Small | ・+1 to Twisted Domain Difficulty |
Grasping Hands | Large | ・Clasped Hands in your Maps have 25% chance to be guarded by a pack of magic monsters. ・Breaches in your Maps have 50% more Clasped Hands. |
Waking Nightmare | Large | ・Clasped Hands in your Maps drop double Splinters. ・Clasped Hands in your Maps inflict Waking Nightmare in your when opened. |
This section is being updated as we progress through the game. Check back soon for any updates!
Atlas of Worlds Endgame Explained
Expedition Explained | Breach Endgame Mechanic |
Ritual Endgame Mechanic | Delirium Endgame Mechanic |
The Burning Monolith Explained | - |
Breach Endgame Mechanic
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